{ "key.knockedback.carry": "Carry", "key.knockedback.execute": "Execute", "key.knockedback.help_up": "Help Up", "key.categories.knockedback": "Knockedback Controls", "message.knockedback.cannot_carry_while_knocked": "You cannot carry others while you are knocked!", "message.knockedback.cannot_execute_while_knocked": "You cannot execute others while you are knocked!", "message.knockedback.cannot_execute_carried_player": "You cannot execute a player who is being carried!", "message.knockedback.cannot_help_while_knocked": "You cannot help others while you are knocked!", "message.knockedback.cannot_help_carried_player": "You cannot help up a player who is being carried!", "message.knockedback.picked_up": "Picked up %s", "message.knockedback.being_carried": "You are being carried by %s", "message.knockedback.dropped": "Dropped %s", "message.knockedback.been_dropped": "You have been dropped", "message.knockedback.execution_started": "Execution started...", "message.knockedback.being_executed": "You're being executed!", "message.knockedback.execution_interrupted": "Execution interrupted!", "message.knockedback.execution_interrupted_executor": "Your execution was interrupted!", "message.knockedback.help_up_started": "Helping up %s...", "message.knockedback.being_helped": "%s is helping you up!", "message.knockedback.help_up_interrupted": "Help interrupted!", "message.knockedback.help_up_interrupted_helper": "Your help-up was interrupted!", "message.knockedback.you_helped_up": "You helped up %s!", "message.knockedback.you_were_helped_up": "You were helped up by %s!", "message.knockedback.you_executed": "You executed %s!", "message.knockedback.you_were_executed": "You were executed by %s!", "overlay.knockedback.execution_progress": "Executing", "overlay.knockedback.help_up_progress": "Helping up", "overlay.knockedback.executing_target": "Executing %s...", "overlay.knockedback.helping_up_target": "Helping up %s...", "overlay.knockedback.recovery_time": "Time until recovery: %s s", "death.attack.knockedback_execution": "%1$s was executed mercilessly.", "advancements.knockedback.root.title": "Knocked Back", "advancements.knockedback.root.description": "Survive, rescue, or finish the fight while death is waiting.", "advancements.knockedback.knocked.title": "Not Dead Yet", "advancements.knockedback.knocked.description": "Enter the knocked state.", "advancements.knockedback.knocked_10.title": "Built Different", "advancements.knockedback.knocked_10.description": "Enter the knocked state 10 times.", "advancements.knockedback.knocked_50.title": "Refuses to Stay Down", "advancements.knockedback.knocked_50.description": "Enter the knocked state 50 times.", "advancements.knockedback.execute_player.title": "Coup de Grace", "advancements.knockedback.execute_player.description": "Execute a knocked player.", "advancements.knockedback.execute_player_10.title": "No Loose Ends", "advancements.knockedback.execute_player_10.description": "Execute 10 knocked players.", "advancements.knockedback.execute_player_100.title": "Merciless", "advancements.knockedback.execute_player_100.description": "Execute 100 knocked players.", "advancements.knockedback.help_up.title": "Field Medic", "advancements.knockedback.help_up.description": "Help a knocked player back onto their feet.", "advancements.knockedback.help_up_10.title": "Combat Medic", "advancements.knockedback.help_up_10.description": "Help up 10 knocked players.", "advancements.knockedback.help_up_50.title": "Guardian Angel", "advancements.knockedback.help_up_50.description": "Help up 50 knocked players.", "advancements.knockedback.be_helped_up.title": "Second Wind", "advancements.knockedback.be_helped_up.description": "Get helped up by another player.", "advancements.knockedback.carry_player.title": "No One Left Behind", "advancements.knockedback.carry_player.description": "Carry a knocked player out of danger.", "advancements.knockedback.carry_player_10.title": "Evac Team", "advancements.knockedback.carry_player_10.description": "Carry 10 knocked players.", "advancements.knockedback.carry_player_50.title": "Extraction Expert", "advancements.knockedback.carry_player_50.description": "Carry 50 knocked players." }