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2025-11-14 15:07:01 +01:00
commit 8c7f3ea7f9
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package net.fretux.mindmotion.client;
import com.mojang.blaze3d.systems.RenderSystem;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.GuiGraphics;
import net.minecraft.network.chat.Component;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.client.event.RenderGuiOverlayEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.common.Mod;
@Mod.EventBusSubscriber(modid = "mindmotion", value = Dist.CLIENT)
public class SanityTempoOverlay {
private static final int BAR_WIDTH = 102;
private static final int BAR_HEIGHT = 9;
@SubscribeEvent
public static void onRenderOverlay(RenderGuiOverlayEvent.Post event) {
Minecraft mc = Minecraft.getInstance();
if (mc.player == null || mc.options.hideGui) return;
GuiGraphics gui = event.getGuiGraphics();
int width = event.getWindow().getGuiScaledWidth();
int height = event.getWindow().getGuiScaledHeight();
int y = height - 48;
int xTempo = 8;
int xSanity = width - BAR_WIDTH - 8;
float sanity = ClientData.SANITY;
float insanity = ClientData.INSANITY;
float tempo = ClientData.TEMPO;
float sanityPercent = sanity / 80f;
float insanityPercent = insanity / 80f; // same max as sanity (80)
float tempoPercent = tempo / 120f;
int sanityFill = (int) (BAR_WIDTH * sanityPercent);
int tempoFill = (int) (BAR_WIDTH * tempoPercent);
int insanityFill = (int) (BAR_WIDTH * insanityPercent);
RenderSystem.enableBlend();
// --- TEMPO BAR ---
drawRoundedBar(gui, xTempo, y, BAR_WIDTH, BAR_HEIGHT, 0xFF33AFFF, tempoFill);
gui.drawString(mc.font, Component.literal("Tempo"), xTempo, y - 10, 0x66CCFF, false);
// --- SANITY OR INSANITY BAR ---
boolean insaneMode = sanity <= 0;
if (!insaneMode) {
// Normal sanity bar
drawRoundedBar(gui, xSanity, y, BAR_WIDTH, BAR_HEIGHT, 0xFFFFFFFF, sanityFill);
gui.drawString(mc.font, Component.literal("Sanity"), xSanity + BAR_WIDTH - 30, y - 10, 0xFFFFFF, false);
} else {
int purple = 0xFFAA33FF;
int darkPurple = 0xFF6611AA;
drawRoundedRect(gui, xSanity, y, BAR_WIDTH, BAR_HEIGHT, 0xDD000000);
drawRoundedRect(gui, xSanity, y, insanityFill, BAR_HEIGHT, purple, darkPurple);
gui.drawString(mc.font, Component.literal("Insanity"), xSanity + BAR_WIDTH - 42, y - 10, 0xCC66FF, false);
}
double mouseX = mc.mouseHandler.xpos() * width / (double) event.getWindow().getScreenWidth();
double mouseY = mc.mouseHandler.ypos() * height / (double) event.getWindow().getScreenHeight();
if (isMouseOver(mouseX, mouseY, xTempo, y, BAR_WIDTH, BAR_HEIGHT)) {
String text = String.format("%.0f%%", tempoPercent * 100f);
gui.drawCenteredString(mc.font, text, xTempo + BAR_WIDTH / 2, y - 12, 0x66CCFF);
}
if (isMouseOver(mouseX, mouseY, xSanity, y, BAR_WIDTH, BAR_HEIGHT)) {
if (!insaneMode) {
String text = String.format("%.0f%%", sanityPercent * 100f);
gui.drawCenteredString(mc.font, text, xSanity + BAR_WIDTH / 2, y - 12, 0xFFFFFF);
} else {
String text = String.format("%.0f%%", insanityPercent * 100f);
gui.drawCenteredString(mc.font, text, xSanity + BAR_WIDTH / 2, y - 12, 0xCC66FF);
}
}
}
private static void drawRoundedBar(GuiGraphics gui, int x, int y, int width, int height, int color, int fillWidth) {
int bg = 0xCC000000;
drawRoundedRect(gui, x, y, width, height, bg);
int top = color;
int bottom = (color & 0x00FFFFFF) | 0xFF000000;
drawRoundedRect(gui, x, y, fillWidth, height, top, bottom);
}
private static void drawRoundedRect(GuiGraphics gui, int x, int y, int width, int height, int color) {
gui.fill(x + 1, y, x + width - 1, y + height, color); // center
gui.fill(x, y + 1, x + width, y + height - 1, color); // sides
gui.fill(x + 1, y + 1, x + width - 1, y + height - 1, color);
}
private static void drawRoundedRect(GuiGraphics gui, int x, int y, int width, int height, int topColor, int bottomColor) {
gui.fillGradient(x + 1, y, x + width - 1, y + height, topColor, bottomColor);
gui.fillGradient(x, y + 1, x + width, y + height - 1, topColor, bottomColor);
}
private static boolean isMouseOver(double mx, double my, int x, int y, int w, int h) {
return mx >= x && mx <= x + w && my >= y && my <= y + h;
}
}