Revert blindness

This commit is contained in:
2025-11-15 16:02:45 +01:00
parent 6fb361e9a6
commit 99be5edf3e
6 changed files with 3 additions and 104 deletions
@@ -1,7 +1,6 @@
package net.fretux.mindmotion.event;
import net.fretux.mindmotion.network.ModMessages;
import net.fretux.mindmotion.network.SyncIdentityBlindS2CPacket;
import net.fretux.mindmotion.network.SyncStatsS2CPacket;
import net.fretux.mindmotion.player.PlayerCapabilityProvider;
import net.minecraft.server.level.ServerPlayer;
@@ -12,7 +11,6 @@ import net.minecraft.world.level.block.Blocks;
import net.minecraftforge.event.TickEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.network.NetworkDirection;
import java.util.Map;
import java.util.UUID;
@@ -25,15 +23,12 @@ public class PlayerTickHandler {
private static final int TEMPO_TICK_INTERVAL = 15;
private static final int COMBAT_DECAY_DELAY = 100;
private static final Map<UUID, Integer> lastCombatTick = new ConcurrentHashMap<>();
private static final Map<UUID, Integer> identityBlindUntil = new ConcurrentHashMap<>();
private static final int IDENTITY_BLIND_DURATION = 30 * 20;
@SubscribeEvent
public static void onPlayerTick(TickEvent.PlayerTickEvent event) {
if (event.phase != TickEvent.Phase.END) return;
Player player = event.player;
if (player.level().isClientSide) return;
boolean blindActive = identityBlindUntil.getOrDefault(player.getUUID(), 0) > player.tickCount;
int tick = player.tickCount;
boolean sanityTick = tick % SANITY_TICK_INTERVAL == 0;
boolean tempoTick = tick % TEMPO_TICK_INTERVAL == 0;
@@ -56,13 +51,6 @@ public class PlayerTickHandler {
)
);
}
if (player instanceof ServerPlayer serverPlayer && (sanityTick || tempoTick)) {
ModMessages.CHANNEL.sendTo(
new SyncIdentityBlindS2CPacket(blindActive),
serverPlayer.connection.connection,
NetworkDirection.PLAY_TO_CLIENT
);
}
}
private static void handleSanityAndInsanity(Player player) {
@@ -101,13 +89,13 @@ public class PlayerTickHandler {
sanity.setInsanity(Math.max(0, insanity - 0.15f));
}
float percent = (value / sanity.getMaxSanity()) * 100f;
if (percent <= 70 && percent > 50 && Math.random() < 0.03) {
if (percent <= 70 && Math.random() < 0.03) {
applyShiver(player);
}
if (percent <= 30 && percent > 10 && Math.random() < 0.015) {
if (percent <= 50 && Math.random() < 0.015) {
applyPanic(player);
}
if (percent <= 10 && percent > 0 && Math.random() < 0.02) {
if (percent <= 10 && Math.random() < 0.02) {
applyScratching(player);
}
float insanityPercent = (insanity / sanity.getMaxSanity()) * 100f;
@@ -138,10 +126,6 @@ public class PlayerTickHandler {
lastCombatTick.put(player.getUUID(), player.tickCount);
}
public static void triggerIdentityBlindness(Player player) {
identityBlindUntil.put(player.getUUID(), player.tickCount + IDENTITY_BLIND_DURATION);
}
private static void applyShiver(Player player) {
player.addEffect(new MobEffectInstance(MobEffects.MOVEMENT_SLOWDOWN, 40, 0));
}
@@ -150,13 +134,11 @@ public class PlayerTickHandler {
player.addEffect(new MobEffectInstance(MobEffects.MOVEMENT_SLOWDOWN, 20, 1));
player.hurt(player.damageSources().magic(), 1f);
applyShiver(player);
triggerIdentityBlindness(player);
}
private static void applyScratching(Player player) {
player.addEffect(new MobEffectInstance(MobEffects.MOVEMENT_SLOWDOWN, 30, 1));
player.hurt(player.damageSources().magic(), 2f);
applyShiver(player);
triggerIdentityBlindness(player);
}
}