Removed line to make logs much more clear
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@@ -55,7 +55,6 @@ public class SanityShaderHandler {
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float desatMultiplier = ConfigMM.CLIENT.SANITY_DESAT_MULTIPLIER.get().floatValue();
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if (event.getStage() != RenderLevelStageEvent.Stage.AFTER_LEVEL) return;
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if (mc.player == null || mc.level == null) return;
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LOGGER.debug("SanityShaderHandler tick stage={}", event.getStage());
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float sanity = ClientData.SANITY;
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float insanity = ClientData.INSANITY;
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float maxSanity = ClientData.MAX_SANITY;
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