Implement Ascend Compat, Irons spellbooks compat, And rehauled most things.

This commit is contained in:
2025-11-17 11:15:17 +01:00
parent 0f79150c19
commit ccfecb4317
11 changed files with 242 additions and 147 deletions
+39 -101
View File
@@ -12,68 +12,25 @@ base {
archivesName = mod_id archivesName = mod_id
} }
// Mojang ships Java 17 to end users in 1.18+, so your mod should target Java 17.
java.toolchain.languageVersion = JavaLanguageVersion.of(17) java.toolchain.languageVersion = JavaLanguageVersion.of(17)
println "Java: ${System.getProperty 'java.version'}, JVM: ${System.getProperty 'java.vm.version'} (${System.getProperty 'java.vendor'}), Arch: ${System.getProperty 'os.arch'}" println "Java: ${System.getProperty 'java.version'}, JVM: ${System.getProperty 'java.vm.version'} (${System.getProperty 'java.vendor'}), Arch: ${System.getProperty 'os.arch'}"
minecraft { minecraft {
// The mappings can be changed at any time and must be in the following format.
// Channel: Version:
// official MCVersion Official field/method names from Mojang mapping files
// parchment YYYY.MM.DD-MCVersion Open community-sourced parameter names and javadocs layered on top of official
//
// You must be aware of the Mojang license when using the 'official' or 'parchment' mappings.
// See more information here: https://github.com/MinecraftForge/MCPConfig/blob/master/Mojang.md
//
// Parchment is an unofficial project maintained by ParchmentMC, separate from MinecraftForge
// Additional setup is needed to use their mappings: https://parchmentmc.org/docs/getting-started
//
// Use non-default mappings at your own risk. They may not always work.
// Simply re-run your setup task after changing the mappings to update your workspace.
mappings channel: mapping_channel, version: mapping_version mappings channel: mapping_channel, version: mapping_version
// When true, this property will have all Eclipse/IntelliJ IDEA run configurations run the "prepareX" task for the given run configuration before launching the game.
// In most cases, it is not necessary to enable.
// enableEclipsePrepareRuns = true
// enableIdeaPrepareRuns = true
// This property allows configuring Gradle's ProcessResources task(s) to run on IDE output locations before launching the game.
// It is REQUIRED to be set to true for this template to function.
// See https://docs.gradle.org/current/dsl/org.gradle.language.jvm.tasks.ProcessResources.html
copyIdeResources = true copyIdeResources = true
// When true, this property will add the folder name of all declared run configurations to generated IDE run configurations.
// The folder name can be set on a run configuration using the "folderName" property.
// By default, the folder name of a run configuration is the name of the Gradle project containing it.
// generateRunFolders = true
// This property enables access transformers for use in development.
// They will be applied to the Minecraft artifact.
// The access transformer file can be anywhere in the project.
// However, it must be at "META-INF/accesstransformer.cfg" in the final mod jar to be loaded by Forge.
// This default location is a best practice to automatically put the file in the right place in the final jar.
// See https://docs.minecraftforge.net/en/latest/advanced/accesstransformers/ for more information.
// accessTransformer = file('src/main/resources/META-INF/accesstransformer.cfg')
// Default run configurations.
// These can be tweaked, removed, or duplicated as needed.
runs { runs {
// applies to all the run configs below
configureEach { configureEach {
workingDirectory project.file('run') workingDirectory project.file('run')
// Recommended logging data for a userdev environment
// The markers can be added/remove as needed separated by commas.
// "SCAN": For mods scan.
// "REGISTRIES": For firing of registry events.
// "REGISTRYDUMP": For getting the contents of all registries.
property 'forge.logging.markers', 'REGISTRIES' property 'forge.logging.markers', 'REGISTRIES'
// Recommended logging level for the console
// You can set various levels here.
// Please read: https://stackoverflow.com/questions/2031163/when-to-use-the-different-log-levels
property 'forge.logging.console.level', 'debug' property 'forge.logging.console.level', 'debug'
// IMPORTANT: allow Mixin remapping
property 'mixin.env.remapRefMap', 'true'
property 'mixin.env.refMapRemappingFile', "${projectDir}/build/createSrgToMcp/output.srg"
mods { mods {
"${mod_id}" { "${mod_id}" {
source sourceSets.main source sourceSets.main
@@ -82,59 +39,43 @@ minecraft {
} }
client { client {
// Comma-separated list of namespaces to load gametests from. Empty = all namespaces.
property 'forge.enabledGameTestNamespaces', mod_id property 'forge.enabledGameTestNamespaces', mod_id
} }
server { server {
property 'forge.enabledGameTestNamespaces', mod_id property 'forge.enabledGameTestNamespaces', mod_id
args '--nogui' args '--nogui'
} }
// This run config launches GameTestServer and runs all registered gametests, then exits.
// By default, the server will crash when no gametests are provided.
// The gametest system is also enabled by default for other run configs under the /test command.
gameTestServer { gameTestServer {
property 'forge.enabledGameTestNamespaces', mod_id property 'forge.enabledGameTestNamespaces', mod_id
} }
data { data {
// example of overriding the workingDirectory set in configureEach above
workingDirectory project.file('run-data') workingDirectory project.file('run-data')
args '--mod', mod_id, '--all', '--output',
// Specify the modid for data generation, where to output the resulting resource, and where to look for existing resources. file('src/generated/resources/'),
args '--mod', mod_id, '--all', '--output', file('src/generated/resources/'), '--existing', file('src/main/resources/') '--existing', file('src/main/resources/')
} }
} }
} }
// Include resources generated by data generators.
sourceSets.main.resources { srcDir 'src/generated/resources' } sourceSets.main.resources { srcDir 'src/generated/resources' }
repositories { repositories {
// Put repositories for dependencies here mavenLocal() // REQUIRED for local Ascend mod
// ForgeGradle automatically adds the Forge maven and Maven Central for you mavenCentral()
// If you have mod jar dependencies in ./libs, you can declare them as a repository like so.
// See https://docs.gradle.org/current/userguide/declaring_repositories.html#sub:flat_dir_resolver
// flatDir {
// dir 'libs'
// }
maven { maven {
name = "Iron's Maven - Release" name = "Iron's Maven - Release"
url = "https://code.redspace.io/releases" url = "https://code.redspace.io/releases"
content { content { includeGroup "io.redspace.ironsspellbooks" }
includeGroup "io.redspace.ironsspellbooks"
}
} }
maven { maven {
name = "Iron's Maven - Snapshots" name = "Iron's Maven - Snapshots"
url = "https://code.redspace.io/snapshots" url = "https://code.redspace.io/snapshots"
content { content { includeGroup "io.redspace.ironsspellbooks" }
includeGroup "io.redspace.ironsspellbooks"
}
} }
maven { url = "https://maven.enginehub.org/repo/" } maven { url = "https://maven.enginehub.org/repo/" }
maven { url = "https://dl.cloudsmith.io/public/geckolib3/geckolib/maven/" } maven { url = "https://dl.cloudsmith.io/public/geckolib3/geckolib/maven/" }
maven { url = "https://maven.theillusivec4.top" } maven { url = "https://maven.theillusivec4.top" }
@@ -146,37 +87,44 @@ repositories {
dependencies { dependencies {
minecraft "net.minecraftforge:forge:${minecraft_version}-${forge_version}" minecraft "net.minecraftforge:forge:${minecraft_version}-${forge_version}"
// Iron's Spellbooks API only // Local Ascend mod (works because of mavenLocal())
implementation fg.deobf("net.fretux.ascend:Ascend:1.0.0")
// Iron's Spellbooks
compileOnly fg.deobf("io.redspace.ironsspellbooks:irons_spellbooks:${irons_spells_version}:api") compileOnly fg.deobf("io.redspace.ironsspellbooks:irons_spellbooks:${irons_spells_version}:api")
implementation fg.deobf("io.redspace.ironsspellbooks:irons_spellbooks:${irons_spells_version}") implementation fg.deobf("io.redspace.ironsspellbooks:irons_spellbooks:${irons_spells_version}")
// GECKOLIB — deobfuscated, full mod // GECKOLIB
implementation fg.deobf("software.bernie.geckolib:geckolib-forge-${geckolib_version}") implementation fg.deobf("software.bernie.geckolib:geckolib-forge-${geckolib_version}")
// PLAYER ANIMATOR — deobf // Player Animator
implementation fg.deobf("dev.kosmx.player-anim:player-animation-lib-forge:${player_animator_version}") implementation fg.deobf("dev.kosmx.player-anim:player-animation-lib-forge:${player_animator_version}")
// CAELUS — API only // Caelus
compileOnly fg.deobf("top.theillusivec4.caelus:caelus-forge:${caelus_version}:api") compileOnly fg.deobf("top.theillusivec4.caelus:caelus-forge:${caelus_version}:api")
implementation fg.deobf("top.theillusivec4.caelus:caelus-forge:${caelus_version}") implementation fg.deobf("top.theillusivec4.caelus:caelus-forge:${caelus_version}")
// CURIOS — API only // Curios
compileOnly fg.deobf("top.theillusivec4.curios:curios-forge:${curios_version}:api") compileOnly fg.deobf("top.theillusivec4.curios:curios-forge:${curios_version}:api")
implementation fg.deobf("top.theillusivec4.curios:curios-forge:${curios_version}") implementation fg.deobf("top.theillusivec4.curios:curios-forge:${curios_version}")
} }
// This block of code expands all declared replace properties in the specified resource targets.
// A missing property will result in an error. Properties are expanded using ${} Groovy notation.
// When "copyIdeResources" is enabled, this will also run before the game launches in IDE environments.
// See https://docs.gradle.org/current/dsl/org.gradle.language.jvm.tasks.ProcessResources.html
tasks.named('processResources', ProcessResources).configure { tasks.named('processResources', ProcessResources).configure {
var replaceProperties = [ var replaceProperties = [
minecraft_version: minecraft_version, minecraft_version_range: minecraft_version_range, minecraft_version : minecraft_version,
forge_version: forge_version, forge_version_range: forge_version_range, minecraft_version_range : minecraft_version_range,
loader_version_range: loader_version_range, forge_version : forge_version,
mod_id: mod_id, mod_name: mod_name, mod_license: mod_license, mod_version: mod_version, forge_version_range : forge_version_range,
mod_authors: mod_authors, mod_description: mod_description, loader_version_range : loader_version_range,
mod_id : mod_id,
mod_name : mod_name,
mod_license : mod_license,
mod_version : mod_version,
mod_authors : mod_authors,
mod_description : mod_description,
] ]
inputs.properties replaceProperties inputs.properties replaceProperties
filesMatching(['META-INF/mods.toml', 'pack.mcmeta']) { filesMatching(['META-INF/mods.toml', 'pack.mcmeta']) {
@@ -184,30 +132,21 @@ tasks.named('processResources', ProcessResources).configure {
} }
} }
// Example for how to get properties into the manifest for reading at runtime.
tasks.named('jar', Jar).configure { tasks.named('jar', Jar).configure {
manifest { manifest {
attributes([ attributes([
'Specification-Title' : mod_id, 'Specification-Title' : mod_id,
'Specification-Vendor' : mod_authors, 'Specification-Vendor' : mod_authors,
'Specification-Version' : '1', // We are version 1 of ourselves 'Specification-Version' : '1',
'Implementation-Title' : project.name, 'Implementation-Title' : project.name,
'Implementation-Version' : project.jar.archiveVersion, 'Implementation-Version' : project.jar.archiveVersion,
'Implementation-Vendor' : mod_authors, 'Implementation-Vendor' : mod_authors,
'Implementation-Timestamp': new Date().format("yyyy-MM-dd'T'HH:mm:ssZ") 'Implementation-Timestamp': new Date().format("yyyy-MM-dd'T'HH:mm:ssZ")
]) ])
} }
// This is the preferred method to reobfuscate your jar file
finalizedBy 'reobfJar' finalizedBy 'reobfJar'
} }
// However if you are in a multi-project build, dev time needs unobfed jar files, so you can delay the obfuscation until publishing by doing:
// tasks.named('publish').configure {
// dependsOn 'reobfJar'
// }
// Example configuration to allow publishing using the maven-publish plugin
publishing { publishing {
publications { publications {
register('mavenJava', MavenPublication) { register('mavenJava', MavenPublication) {
@@ -215,12 +154,11 @@ publishing {
} }
} }
repositories { repositories {
maven { maven { url "file://${project.projectDir}/mcmodsrepo" }
url "file://${project.projectDir}/mcmodsrepo"
}
} }
} }
tasks.withType(JavaCompile).configureEach { tasks.withType(JavaCompile).configureEach {
options.encoding = 'UTF-8' // Use the UTF-8 charset for Java compilation options.encoding = 'UTF-8'
dependsOn tasks.named("createSrgToMcp")
} }
+1 -1
View File
@@ -11,7 +11,7 @@ minecraft_version=1.20.1
# The Minecraft version range can use any release version of Minecraft as bounds. # The Minecraft version range can use any release version of Minecraft as bounds.
# Snapshots, pre-releases, and release candidates are not guaranteed to sort properly # Snapshots, pre-releases, and release candidates are not guaranteed to sort properly
# as they do not follow standard versioning conventions. # as they do not follow standard versioning conventions.
minecraft_version_range=[1.20.1,1.21) minecraft_version_range=[1.20.1]
# The Forge version must agree with the Minecraft version to get a valid artifact # The Forge version must agree with the Minecraft version to get a valid artifact
forge_version=47.4.0 forge_version=47.4.0
# The Forge version range can use any version of Forge as bounds or match the loader version range # The Forge version range can use any version of Forge as bounds or match the loader version range
@@ -5,4 +5,8 @@ public class ClientData {
public static float INSANITY = 0f; public static float INSANITY = 0f;
public static int TEMPO = 0; public static int TEMPO = 0;
public static int VENT_COOLDOWN = 0; public static int VENT_COOLDOWN = 0;
// NEW: synced from server
public static float MAX_SANITY = 80f;
public static int MAX_TEMPO = 120;
} }
@@ -19,27 +19,21 @@ public class SanityTempoOverlay {
public static void onRenderOverlay(RenderGuiOverlayEvent.Post event) { public static void onRenderOverlay(RenderGuiOverlayEvent.Post event) {
Minecraft mc = Minecraft.getInstance(); Minecraft mc = Minecraft.getInstance();
if (mc.player == null || mc.options.hideGui) return; if (mc.player == null || mc.options.hideGui) return;
GuiGraphics gui = event.getGuiGraphics(); GuiGraphics gui = event.getGuiGraphics();
int width = event.getWindow().getGuiScaledWidth(); int width = event.getWindow().getGuiScaledWidth();
int height = event.getWindow().getGuiScaledHeight(); int height = event.getWindow().getGuiScaledHeight();
int y = height - 48; int y = height - 48;
int xTempo = 8; int xTempo = 8;
int xSanity = width - BAR_WIDTH - 8; int xSanity = width - BAR_WIDTH - 8;
float sanity = ClientData.SANITY; float sanity = ClientData.SANITY;
float insanity = ClientData.INSANITY; float insanity = ClientData.INSANITY;
float tempo = ClientData.TEMPO; float tempo = ClientData.TEMPO;
float sanityPercent = sanity / ClientData.MAX_SANITY;
float sanityPercent = sanity / 80f; float insanityPercent = insanity / ClientData.MAX_SANITY;
float insanityPercent = insanity / 80f; // same max as sanity (80) float tempoPercent = (float) tempo / (float) ClientData.MAX_TEMPO;
float tempoPercent = tempo / 120f;
int sanityFill = (int) (BAR_WIDTH * sanityPercent); int sanityFill = (int) (BAR_WIDTH * sanityPercent);
int tempoFill = (int) (BAR_WIDTH * tempoPercent); int tempoFill = (int) (BAR_WIDTH * tempoPercent);
int insanityFill = (int) (BAR_WIDTH * insanityPercent); int insanityFill = (int) (BAR_WIDTH * insanityPercent);
RenderSystem.enableBlend(); RenderSystem.enableBlend();
drawRoundedBar(gui, xTempo, y, BAR_WIDTH, BAR_HEIGHT, 0xFF33AFFF, tempoFill); drawRoundedBar(gui, xTempo, y, BAR_WIDTH, BAR_HEIGHT, 0xFF33AFFF, tempoFill);
gui.drawString(mc.font, Component.literal("Tempo"), xTempo, y - 10, 0x66CCFF, false); gui.drawString(mc.font, Component.literal("Tempo"), xTempo, y - 10, 0x66CCFF, false);
@@ -0,0 +1,49 @@
package net.fretux.mindmotion.client.effects;
import io.redspace.ironsspellbooks.api.registry.AttributeRegistry;
import net.fretux.mindmotion.player.PlayerCapabilityProvider;
import net.minecraft.world.entity.ai.attributes.Attribute;
import net.minecraft.world.entity.ai.attributes.AttributeInstance;
import net.minecraft.world.entity.ai.attributes.AttributeModifier;
import net.minecraft.world.entity.player.Player;
import net.minecraftforge.fml.ModList;
import java.util.UUID;
public final class IronsSpellbooksCompatMM {
public static final double TEMPO_PER_PERCENT = 3;
private static final UUID TEMPO_MANA_REGEN_UUID =
UUID.fromString("de4f16ad-73b3-4b99-bf77-44c9878222aa");
private IronsSpellbooksCompatMM() {}
public static boolean isLoaded() {
return ModList.get().isLoaded("irons_spellbooks");
}
public static void applyTempo(Player player) {
if (!isLoaded()) return;
player.getCapability(PlayerCapabilityProvider.TEMPO).ifPresent(tempoCap -> {
int tempo = tempoCap.getTempo();
applyTempoToManaRegen(player, tempo);
});
}
public static void applyTempoToManaRegen(Player player, int tempo) {
Attribute manaRegenAttr = (Attribute) AttributeRegistry.MANA_REGEN.get();
if (manaRegenAttr == null) return;
AttributeInstance inst = player.getAttribute(manaRegenAttr);
if (inst == null) return;
inst.removeModifier(TEMPO_MANA_REGEN_UUID);
if (tempo <= 0) {
return;
}
double bonusPercent = (double) tempo / TEMPO_PER_PERCENT;
double multiplier = bonusPercent / 100.0;
inst.addTransientModifier(new AttributeModifier(
TEMPO_MANA_REGEN_UUID,
"MindMotion Tempo mana regen",
multiplier,
AttributeModifier.Operation.MULTIPLY_BASE
));
}
}
@@ -38,22 +38,17 @@ public class SanityShaderHandler {
@SubscribeEvent @SubscribeEvent
public static void onRenderWorld(RenderLevelStageEvent event) { public static void onRenderWorld(RenderLevelStageEvent event) {
if (event.getStage() != RenderLevelStageEvent.Stage.AFTER_LEVEL) return; if (event.getStage() != RenderLevelStageEvent.Stage.AFTER_LEVEL) return;
Minecraft mc = Minecraft.getInstance(); Minecraft mc = Minecraft.getInstance();
if (mc.player == null || mc.level == null) return; if (mc.player == null || mc.level == null) return;
float sanity = ClientData.SANITY; float sanity = ClientData.SANITY;
float insanity = ClientData.INSANITY; float insanity = ClientData.INSANITY;
float maxSanity = 80f; float maxSanity = ClientData.MAX_SANITY;
float sanityPct = sanity / maxSanity; float sanityPct = sanity / maxSanity;
float insanityPct = insanity / maxSanity; float insanityPct = insanity / maxSanity;
float baseDesat = 0f; float baseDesat = 0f;
if (sanityPct < 0.70f) { if (sanityPct < 0.70f) {
baseDesat = 1f - (sanityPct / 0.70f); baseDesat = 1f - (sanityPct / 0.70f);
} }
float insanityBoost = 0.75f * insanityPct; float insanityBoost = 0.75f * insanityPct;
float target = Math.max(baseDesat, insanityBoost); float target = Math.max(baseDesat, insanityBoost);
if (sanity <= 0f) target = 1f; if (sanity <= 0f) target = 1f;
@@ -73,7 +68,6 @@ public class SanityShaderHandler {
return; return;
} }
} }
PostChain chain = mc.gameRenderer.currentEffect(); PostChain chain = mc.gameRenderer.currentEffect();
if (chain == null) return; if (chain == null) return;
try { try {
@@ -107,13 +101,10 @@ public class SanityShaderHandler {
blur = Math.min(blur, 1f); blur = Math.min(blur, 1f);
vig = Math.min(vig, 1f); vig = Math.min(vig, 1f);
fog = Math.min(fog, 1f); fog = Math.min(fog, 1f);
var uBlur = effect.getUniform("BlurAmount"); var uBlur = effect.getUniform("BlurAmount");
if (uBlur != null) uBlur.set(blur); if (uBlur != null) uBlur.set(blur);
var uVig = effect.getUniform("Vignette"); var uVig = effect.getUniform("Vignette");
if (uVig != null) uVig.set(vig); if (uVig != null) uVig.set(vig);
var uFog = effect.getUniform("FogStrength"); var uFog = effect.getUniform("FogStrength");
if (uFog != null) uFog.set(fog); if (uFog != null) uFog.set(fog);
float shake = 0f; float shake = 0f;
@@ -151,10 +142,8 @@ public class SanityShaderHandler {
@SubscribeEvent @SubscribeEvent
public static void onPlayerRespawn(PlayerEvent.PlayerRespawnEvent event) { public static void onPlayerRespawn(PlayerEvent.PlayerRespawnEvent event) {
if (!event.getEntity().level().isClientSide()) return; if (!event.getEntity().level().isClientSide()) return;
Minecraft mc = Minecraft.getInstance(); Minecraft mc = Minecraft.getInstance();
currentStrength = 0f; currentStrength = 0f;
mc.execute(() -> { mc.execute(() -> {
if (mc.gameRenderer.currentEffect() != null) { if (mc.gameRenderer.currentEffect() != null) {
mc.gameRenderer.shutdownEffect(); mc.gameRenderer.shutdownEffect();
@@ -0,0 +1,31 @@
package net.fretux.mindmotion.compat;
import net.fretux.ascend.player.PlayerStatsProvider;
import net.fretux.mindmotion.player.PlayerCapabilityProvider;
import net.fretux.mindmotion.player.SanityCapability;
import net.fretux.mindmotion.player.TempoCapability;
import net.minecraft.world.entity.player.Player;
public final class AscendCompat {
private AscendCompat() {}
public static void applyWillpowerBonuses(Player player) {
player.getCapability(PlayerStatsProvider.PLAYER_STATS).ifPresent(stats -> {
int willpower = stats.getAttributeLevel("willpower");
float sanityBonus = willpower * 3.0f;
float tempoBonus = willpower * 0.5f;
player.getCapability(PlayerCapabilityProvider.SANITY).ifPresent(cap -> {
if (cap instanceof SanityCapability impl) {
impl.setBonusMaxSanity(sanityBonus);
}
});
player.getCapability(PlayerCapabilityProvider.TEMPO).ifPresent(cap -> {
if (cap instanceof TempoCapability impl) {
impl.setBonusMaxTempo(tempoBonus);
}
});
});
}
}
@@ -1,5 +1,6 @@
package net.fretux.mindmotion.event; package net.fretux.mindmotion.event;
import net.fretux.mindmotion.compat.AscendCompat;
import net.fretux.mindmotion.network.ModMessages; import net.fretux.mindmotion.network.ModMessages;
import net.fretux.mindmotion.network.SyncStatsS2CPacket; import net.fretux.mindmotion.network.SyncStatsS2CPacket;
import net.fretux.mindmotion.player.PlayerCapabilityProvider; import net.fretux.mindmotion.player.PlayerCapabilityProvider;
@@ -17,6 +18,8 @@ import java.util.Map;
import java.util.UUID; import java.util.UUID;
import java.util.concurrent.ConcurrentHashMap; import java.util.concurrent.ConcurrentHashMap;
import static net.fretux.mindmotion.client.effects.IronsSpellbooksCompatMM.applyTempoToManaRegen;
@Mod.EventBusSubscriber(modid = "mindmotion") @Mod.EventBusSubscriber(modid = "mindmotion")
public class PlayerTickHandler { public class PlayerTickHandler {
@@ -32,11 +35,14 @@ public class PlayerTickHandler {
if (event.phase != TickEvent.Phase.END) return; if (event.phase != TickEvent.Phase.END) return;
Player player = event.player; Player player = event.player;
if (player.level().isClientSide) return; if (player.level().isClientSide) return;
AscendCompat.applyWillpowerBonuses(player);
int tick = player.tickCount; int tick = player.tickCount;
boolean sanityTick = tick % SANITY_TICK_INTERVAL == 0; boolean sanityTick = tick % SANITY_TICK_INTERVAL == 0;
boolean tempoSyncTick = tick % TEMPO_TICK_INTERVAL == 0; boolean tempoSyncTick = tick % TEMPO_TICK_INTERVAL == 0;
if (sanityTick) handleSanityAndInsanity(player); if (sanityTick) handleSanityAndInsanity(player);
handleTempoTick(player, tick); handleTempoTick(player, tick);
if (player instanceof ServerPlayer serverPlayer && (sanityTick || tempoSyncTick)) { if (player instanceof ServerPlayer serverPlayer && (sanityTick || tempoSyncTick)) {
player.getCapability(PlayerCapabilityProvider.SANITY).ifPresent(sanity -> player.getCapability(PlayerCapabilityProvider.SANITY).ifPresent(sanity ->
player.getCapability(PlayerCapabilityProvider.TEMPO).ifPresent(tempo -> player.getCapability(PlayerCapabilityProvider.TEMPO).ifPresent(tempo ->
@@ -45,7 +51,9 @@ public class PlayerTickHandler {
sanity.getSanity(), sanity.getSanity(),
sanity.getInsanity(), sanity.getInsanity(),
tempo.getTempo(), tempo.getTempo(),
tempo.getVentCooldown() tempo.getVentCooldown(),
sanity.getMaxSanity(),
tempo.getMaxTempo()
), ),
serverPlayer.connection.connection, serverPlayer.connection.connection,
net.minecraftforge.network.NetworkDirection.PLAY_TO_CLIENT net.minecraftforge.network.NetworkDirection.PLAY_TO_CLIENT
@@ -195,6 +203,7 @@ public class PlayerTickHandler {
if (ticksSinceCombat > COMBAT_DECAY_DELAY && value > 0) { if (ticksSinceCombat > COMBAT_DECAY_DELAY && value > 0) {
tempo.setTempo(value - 1); tempo.setTempo(value - 1);
} }
applyTempoToManaRegen(player, tempo.getTempo());
} }
}); });
} }
@@ -11,12 +11,21 @@ public class SyncStatsS2CPacket {
private final float insanity; private final float insanity;
private final int tempo; private final int tempo;
private final int ventCooldown; private final int ventCooldown;
private final float maxSanity;
private final int maxTempo;
public SyncStatsS2CPacket(float sanity, float insanity, int tempo, int ventCooldown) { public SyncStatsS2CPacket(float sanity,
float insanity,
int tempo,
int ventCooldown,
float maxSanity,
int maxTempo) {
this.sanity = sanity; this.sanity = sanity;
this.insanity = insanity; this.insanity = insanity;
this.tempo = tempo; this.tempo = tempo;
this.ventCooldown = ventCooldown; this.ventCooldown = ventCooldown;
this.maxSanity = maxSanity;
this.maxTempo = maxTempo;
} }
public static void encode(SyncStatsS2CPacket msg, FriendlyByteBuf buf) { public static void encode(SyncStatsS2CPacket msg, FriendlyByteBuf buf) {
@@ -24,10 +33,18 @@ public class SyncStatsS2CPacket {
buf.writeFloat(msg.insanity); buf.writeFloat(msg.insanity);
buf.writeInt(msg.tempo); buf.writeInt(msg.tempo);
buf.writeInt(msg.ventCooldown); buf.writeInt(msg.ventCooldown);
buf.writeFloat(msg.maxSanity);
buf.writeInt(msg.maxTempo);
} }
public static SyncStatsS2CPacket decode(FriendlyByteBuf buf) { public static SyncStatsS2CPacket decode(FriendlyByteBuf buf) {
return new SyncStatsS2CPacket(buf.readFloat(), buf.readFloat(), buf.readInt(), buf.readInt()); float sanity = buf.readFloat();
float insanity = buf.readFloat();
int tempo = buf.readInt();
int ventCooldown = buf.readInt();
float maxSanity = buf.readFloat();
int maxTempo = buf.readInt();
return new SyncStatsS2CPacket(sanity, insanity, tempo, ventCooldown, maxSanity, maxTempo);
} }
public static void handle(SyncStatsS2CPacket msg, Supplier<NetworkEvent.Context> ctx) { public static void handle(SyncStatsS2CPacket msg, Supplier<NetworkEvent.Context> ctx) {
@@ -36,8 +53,18 @@ public class SyncStatsS2CPacket {
ClientData.INSANITY = msg.insanity; ClientData.INSANITY = msg.insanity;
ClientData.TEMPO = msg.tempo; ClientData.TEMPO = msg.tempo;
ClientData.VENT_COOLDOWN = msg.ventCooldown; ClientData.VENT_COOLDOWN = msg.ventCooldown;
ClientData.MAX_SANITY = msg.maxSanity;
ClientData.MAX_TEMPO = msg.maxTempo;
}); });
ctx.get().setPacketHandled(true); ctx.get().setPacketHandled(true);
System.out.println("[Client] Sanity: " + msg.sanity + ", Insanity: " + msg.insanity + ", Tempo: " + msg.tempo);
System.out.println(
"[Client] Sanity: " + msg.sanity +
", Insanity: " + msg.insanity +
", Tempo: " + msg.tempo +
", VentCD: " + msg.ventCooldown +
", MaxSanity: " + msg.maxSanity +
", MaxTempo: " + msg.maxTempo
);
} }
} }
@@ -3,23 +3,61 @@ package net.fretux.mindmotion.player;
public class SanityCapability implements ISanity { public class SanityCapability implements ISanity {
private float sanity = 80f; private float sanity = 80f;
private float insanity = 0f; private float insanity = 0f;
private final float maxSanity = 80f;
// Base + bonus so Ascend can modify max
private float baseMaxSanity = 80f;
private float bonusMaxSanity = 0f; // from Ascend willpower etc.
@Override @Override
public float getSanity() { return sanity; } public float getSanity() {
@Override return sanity;
public void setSanity(float sanity) { this.sanity = Math.max(0, Math.min(maxSanity, sanity)); } }
@Override @Override
public float getInsanity() { return insanity; } public void setSanity(float sanity) {
@Override float max = getMaxSanity();
public void setInsanity(float insanity) { this.insanity = Math.max(0, Math.min(maxSanity, insanity)); } this.sanity = Math.max(0, Math.min(max, sanity));
}
@Override @Override
public float getMaxSanity() { return maxSanity; } public float getInsanity() {
return insanity;
}
@Override @Override
public void addSanity(float amount) { setSanity(this.sanity + amount); } public void setInsanity(float insanity) {
float max = getMaxSanity();
this.insanity = Math.max(0, Math.min(max, insanity));
}
@Override @Override
public void reduceSanity(float amount) { setSanity(this.sanity - amount); } public float getMaxSanity() {
return baseMaxSanity + bonusMaxSanity;
}
@Override
public void addSanity(float amount) {
setSanity(this.sanity + amount);
}
@Override
public void reduceSanity(float amount) {
setSanity(this.sanity - amount);
}
public void setBaseMaxSanity(float baseMaxSanity) {
this.baseMaxSanity = baseMaxSanity;
setSanity(this.sanity);
setInsanity(this.insanity);
}
public void setBonusMaxSanity(float bonusMaxSanity) {
this.bonusMaxSanity = Math.max(0f, bonusMaxSanity);
setSanity(this.sanity);
setInsanity(this.insanity);
}
public float getBonusMaxSanity() {
return bonusMaxSanity;
}
} }
@@ -2,7 +2,11 @@ package net.fretux.mindmotion.player;
public class TempoCapability implements ITempo { public class TempoCapability implements ITempo {
private int tempo = 0; private int tempo = 0;
private final int maxTempo = 120;
private int baseMaxTempo = 120;
private float bonusMaxTempo = 0f; // from Ascend willpower
private int ventCooldown = 0;
@Override @Override
public int getTempo() { public int getTempo() {
@@ -11,12 +15,12 @@ public class TempoCapability implements ITempo {
@Override @Override
public void setTempo(int tempo) { public void setTempo(int tempo) {
this.tempo = Math.max(0, Math.min(maxTempo, tempo)); this.tempo = Math.max(0, Math.min(getMaxTempo(), tempo));
} }
@Override @Override
public int getMaxTempo() { public int getMaxTempo() {
return maxTempo; return Math.max(0, Math.round(baseMaxTempo + bonusMaxTempo));
} }
@Override @Override
@@ -29,8 +33,6 @@ public class TempoCapability implements ITempo {
setTempo(this.tempo - amount); setTempo(this.tempo - amount);
} }
private int ventCooldown = 0;
@Override @Override
public int getVentCooldown() { public int getVentCooldown() {
return ventCooldown; return ventCooldown;
@@ -38,6 +40,20 @@ public class TempoCapability implements ITempo {
@Override @Override
public void setVentCooldown(int ticks) { public void setVentCooldown(int ticks) {
ventCooldown = ticks; ventCooldown = Math.max(0, ticks);
}
public void setBaseMaxTempo(int baseMaxTempo) {
this.baseMaxTempo = baseMaxTempo;
setTempo(this.tempo);
}
public void setBonusMaxTempo(float bonusMaxTempo) {
this.bonusMaxTempo = Math.max(0f, bonusMaxTempo);
setTempo(this.tempo);
}
public float getBonusMaxTempo() {
return bonusMaxTempo;
} }
} }