Add client bootstrap and packet handlers; refine sanity/insanity clamping logic

This commit is contained in:
2026-05-17 15:08:40 +02:00
parent 00b198fcbb
commit cdf8ce7cea
4 changed files with 41 additions and 7 deletions
@@ -155,10 +155,6 @@ public class PlayerTickHandler {
if (isInsane) {
if (delta > 0) {
sanity.setInsanity(Math.max(0, insanity - delta));
insanity = sanity.getInsanity();
if (insanity <= 0) {
sanity.setSanity(Math.min(sanity.getMaxSanity(), value + delta));
}
return;
}
float newValue = value + delta;