extend unlock logic to support multi-node unlock plans and update version number

This commit is contained in:
2026-05-18 19:53:05 +02:00
parent c8c2119fb2
commit 3d54b3ffc1
4 changed files with 101 additions and 61 deletions
@@ -1,7 +1,5 @@
package net.fretux.skillengine.network;
import net.fretux.ascend.player.PlayerStats;
import net.fretux.ascend.player.PlayerStatsProvider;
import net.fretux.skillengine.SkillEngine;
import net.fretux.skillengine.capability.PlayerSkillData;
import net.fretux.skillengine.capability.SkillEngineCapabilities;
@@ -12,6 +10,7 @@ import net.minecraft.server.level.ServerPlayer;
import net.minecraftforge.network.NetworkEvent;
import net.minecraftforge.network.PacketDistributor;
import java.util.List;
import java.util.function.Supplier;
public class ServerboundUnlockNodePacket {
@@ -37,8 +36,11 @@ public class ServerboundUnlockNodePacket {
AbilityNode ability = AbilityNodeRegistry.get(msg.nodeId);
player.getCapability(SkillEngineCapabilities.PLAYER_SKILLS).ifPresent(data -> {
if (node != null) {
if (canUnlockSkillNode(player, data, node)) {
data.unlockNode(node);
List<SkillNode> unlockPlan = SkillLogic.getUnlockPlan(data, player, node).orElse(null);
if (unlockPlan != null) {
for (SkillNode plannedNode : unlockPlan) {
data.unlockNode(plannedNode);
}
PacketHandler.syncSkillsTo(player);
PacketHandler.CHANNEL.send(
PacketDistributor.PLAYER.with(() -> player),
@@ -66,46 +68,6 @@ public class ServerboundUnlockNodePacket {
ctx.get().setPacketHandled(true);
}
private static boolean canUnlockSkillNode(ServerPlayer player, PlayerSkillData data, SkillNode node) {
if (data.isUnlocked(node.getId())) {
SkillEngine.LOGGER.debug("cannot unlock {}: already unlocked", node.getId());
return false;
}
if (data.getSkillPoints() < node.getCost()) {
SkillEngine.LOGGER.debug("cannot unlock {}: not enough points (have {}, need {})",
node.getId(), data.getSkillPoints(), node.getCost());
return false;
}
for (ResourceLocation ex : node.getExclusiveWith()) {
if (data.isUnlocked(ex)) {
SkillEngine.LOGGER.debug("cannot unlock {}: mutually exclusive with {} which is already unlocked",
node.getId(), ex);
return false;
}
}
for (ResourceLocation parent : node.getLinks()) {
if (!data.isUnlocked(parent)) {
SkillEngine.LOGGER.debug("cannot unlock {}: parent {} is not unlocked",
node.getId(), parent);
return false;
}
}
PlayerStats stats = player.getCapability(PlayerStatsProvider.PLAYER_STATS).orElse(null);
if (stats == null) {
SkillEngine.LOGGER.debug("cannot unlock {}: no PlayerStats capability", node.getId());
return false;
}
for (var e : node.getPrereqAttributes().entrySet()) {
int current = stats.getAttributeLevel(e.getKey());
if (current < e.getValue()) {
SkillEngine.LOGGER.debug("cannot unlock {}: attribute {} is {}/{}",
node.getId(), e.getKey(), current, e.getValue());
return false;
}
}
return true;
}
private static boolean canUnlockAbility(ServerPlayer player, PlayerSkillData data, AbilityNode ability) {
if (data.isAbilityUnlocked(ability.getId())) return false;
@@ -115,4 +77,4 @@ public class ServerboundUnlockNodePacket {
}
return true;
}
}
}