extend unlock logic to support multi-node unlock plans and update version number

This commit is contained in:
2026-05-18 19:53:05 +02:00
parent c8c2119fb2
commit 3d54b3ffc1
4 changed files with 101 additions and 61 deletions
+1 -1
View File
@@ -48,7 +48,7 @@ mod_name=Fretux's Skill Engine
# The license of the mod. Review your options at https://choosealicense.com/. All Rights Reserved is the default.
mod_license=All Rights Reserved
# The mod version. See https://semver.org/
mod_version=1.3.1
mod_version=1.3.2
# The group ID for the mod. It is only important when publishing as an artifact to a Maven repository.
# This should match the base package used for the mod sources.
# See https://maven.apache.org/guides/mini/guide-naming-conventions.html
@@ -92,8 +92,11 @@ public final class SkillEngineAPI {
if (data == null) return false;
SkillNode node = SkillNodeRegistry.get(id);
if (node == null) return false;
if (!SkillLogic.canUnlock(data, player, node)) return false;
data.unlockNode(node);
List<SkillNode> unlockPlan = SkillLogic.getUnlockPlan(data, player, node).orElse(null);
if (unlockPlan == null) return false;
for (SkillNode plannedNode : unlockPlan) {
data.unlockNode(plannedNode);
}
return true;
}
@@ -1,7 +1,5 @@
package net.fretux.skillengine.network;
import net.fretux.ascend.player.PlayerStats;
import net.fretux.ascend.player.PlayerStatsProvider;
import net.fretux.skillengine.SkillEngine;
import net.fretux.skillengine.capability.PlayerSkillData;
import net.fretux.skillengine.capability.SkillEngineCapabilities;
@@ -12,6 +10,7 @@ import net.minecraft.server.level.ServerPlayer;
import net.minecraftforge.network.NetworkEvent;
import net.minecraftforge.network.PacketDistributor;
import java.util.List;
import java.util.function.Supplier;
public class ServerboundUnlockNodePacket {
@@ -37,8 +36,11 @@ public class ServerboundUnlockNodePacket {
AbilityNode ability = AbilityNodeRegistry.get(msg.nodeId);
player.getCapability(SkillEngineCapabilities.PLAYER_SKILLS).ifPresent(data -> {
if (node != null) {
if (canUnlockSkillNode(player, data, node)) {
data.unlockNode(node);
List<SkillNode> unlockPlan = SkillLogic.getUnlockPlan(data, player, node).orElse(null);
if (unlockPlan != null) {
for (SkillNode plannedNode : unlockPlan) {
data.unlockNode(plannedNode);
}
PacketHandler.syncSkillsTo(player);
PacketHandler.CHANNEL.send(
PacketDistributor.PLAYER.with(() -> player),
@@ -66,46 +68,6 @@ public class ServerboundUnlockNodePacket {
ctx.get().setPacketHandled(true);
}
private static boolean canUnlockSkillNode(ServerPlayer player, PlayerSkillData data, SkillNode node) {
if (data.isUnlocked(node.getId())) {
SkillEngine.LOGGER.debug("cannot unlock {}: already unlocked", node.getId());
return false;
}
if (data.getSkillPoints() < node.getCost()) {
SkillEngine.LOGGER.debug("cannot unlock {}: not enough points (have {}, need {})",
node.getId(), data.getSkillPoints(), node.getCost());
return false;
}
for (ResourceLocation ex : node.getExclusiveWith()) {
if (data.isUnlocked(ex)) {
SkillEngine.LOGGER.debug("cannot unlock {}: mutually exclusive with {} which is already unlocked",
node.getId(), ex);
return false;
}
}
for (ResourceLocation parent : node.getLinks()) {
if (!data.isUnlocked(parent)) {
SkillEngine.LOGGER.debug("cannot unlock {}: parent {} is not unlocked",
node.getId(), parent);
return false;
}
}
PlayerStats stats = player.getCapability(PlayerStatsProvider.PLAYER_STATS).orElse(null);
if (stats == null) {
SkillEngine.LOGGER.debug("cannot unlock {}: no PlayerStats capability", node.getId());
return false;
}
for (var e : node.getPrereqAttributes().entrySet()) {
int current = stats.getAttributeLevel(e.getKey());
if (current < e.getValue()) {
SkillEngine.LOGGER.debug("cannot unlock {}: attribute {} is {}/{}",
node.getId(), e.getKey(), current, e.getValue());
return false;
}
}
return true;
}
private static boolean canUnlockAbility(ServerPlayer player, PlayerSkillData data, AbilityNode ability) {
if (data.isAbilityUnlocked(ability.getId())) return false;
@@ -5,26 +5,44 @@ import net.fretux.skillengine.capability.PlayerSkillData;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.entity.player.Player;
import java.util.ArrayList;
import java.util.HashSet;
import java.util.List;
import java.util.Map;
import java.util.Optional;
import java.util.Set;
public class SkillLogic {
public static boolean canUnlock(PlayerSkillData data, Player player, SkillNode node) {
if (data.isUnlocked(node.getId())) return false;
if (data.getSkillPoints() < node.getCost()) return false;
if (node.isRoot()) return true;
if (!meetsAscendPrerequisites(player, node)) return false;
for (ResourceLocation neighborId : node.getLinks()) {
if (data.isUnlocked(neighborId)) return true;
return getUnlockPlan(data, player, node).isPresent();
}
for (ResourceLocation excl : node.getExclusiveWith()) {
if (data.isUnlocked(excl)) {
return false;
public static Optional<List<SkillNode>> getUnlockPlan(PlayerSkillData data, Player player, SkillNode node) {
if (data == null || player == null || node == null || data.isUnlocked(node.getId())) {
return Optional.empty();
}
List<SkillNode> plan = new ArrayList<>();
Set<ResourceLocation> planned = new HashSet<>();
Set<ResourceLocation> visiting = new HashSet<>();
if (!collectUnlockPlan(data, player, node, plan, planned, visiting)) {
return Optional.empty();
}
return false;
int totalCost = 0;
for (SkillNode plannedNode : plan) {
totalCost += plannedNode.getCost();
}
if (data.getSkillPoints() < totalCost) {
return Optional.empty();
}
return Optional.of(List.copyOf(plan));
}
public static boolean meetsAscendPrerequisites(Player player, SkillNode node) {
if (node.getPrereqAttributes().isEmpty()) return true;
return player.getCapability(PlayerStatsProvider.PLAYER_STATS).map(stats -> {
for (Map.Entry<String, Integer> req : node.getPrereqAttributes().entrySet()) {
int current = stats.getAttributeLevel(req.getKey());
@@ -34,4 +52,61 @@ public class SkillLogic {
}).orElse(false);
}
private static boolean collectUnlockPlan(PlayerSkillData data,
Player player,
SkillNode node,
List<SkillNode> plan,
Set<ResourceLocation> planned,
Set<ResourceLocation> visiting) {
ResourceLocation id = node.getId();
if (data.isUnlocked(id) || planned.contains(id)) {
return true;
}
if (!visiting.add(id)) {
return false;
}
if (!meetsAscendPrerequisites(player, node) || conflictsWithUnlocked(data, node)) {
visiting.remove(id);
return false;
}
for (ResourceLocation parentId : node.getLinks()) {
if (data.isUnlocked(parentId)) {
continue;
}
SkillNode parent = SkillNodeRegistry.get(parentId);
if (parent == null || !collectUnlockPlan(data, player, parent, plan, planned, visiting)) {
visiting.remove(id);
return false;
}
}
if (conflictsWithPlanned(node, planned)) {
visiting.remove(id);
return false;
}
visiting.remove(id);
planned.add(id);
plan.add(node);
return true;
}
private static boolean conflictsWithUnlocked(PlayerSkillData data, SkillNode node) {
for (ResourceLocation excl : node.getExclusiveWith()) {
if (data.isUnlocked(excl)) {
return true;
}
}
return false;
}
private static boolean conflictsWithPlanned(SkillNode node, Set<ResourceLocation> planned) {
for (ResourceLocation excl : node.getExclusiveWith()) {
if (planned.contains(excl)) {
return true;
}
}
return false;
}
}