Refactor SkilltreeClientState, PlayerSkillData, SkilltreeScreen, and ServerboundUnlockNodePacket to remove toast notifications and system sounds, and add AbilityNode cooldown display in SkilltreeScreen

This commit is contained in:
2025-12-08 22:47:47 +01:00
parent 14e4b246cf
commit 573e505e9f
5 changed files with 74 additions and 28 deletions
@@ -12,7 +12,6 @@ import net.minecraft.server.level.ServerPlayer;
import net.minecraftforge.network.NetworkEvent;
import net.minecraftforge.network.PacketDistributor;
import java.util.concurrent.atomic.AtomicBoolean;
import java.util.function.Supplier;
public class ServerboundUnlockNodePacket {
@@ -32,16 +31,11 @@ public class ServerboundUnlockNodePacket {
public static void handle(ServerboundUnlockNodePacket msg, Supplier<NetworkEvent.Context> ctx) {
ctx.get().enqueueWork(() -> {
ServerPlayer player = ctx.get().getSender();
if (player == null) return;
SkillNode node = SkillNodeRegistry.get(msg.nodeId);
AbilityNode ability = AbilityNodeRegistry.get(msg.nodeId);
player.getCapability(SkillEngineCapabilities.PLAYER_SKILLS).ifPresent(data -> {
// === SKILL NODE UNLOCK ===
if (node != null) {
if (canUnlockSkillNode(player, data, node)) {
data.unlockNode(node);
@@ -55,8 +49,6 @@ public class ServerboundUnlockNodePacket {
}
return;
}
// === ABILITY NODE UNLOCK ===
if (ability != null) {
if (canUnlockAbility(player, data, ability)) {
data.unlockAbility(ability);
@@ -73,20 +65,41 @@ public class ServerboundUnlockNodePacket {
});
ctx.get().setPacketHandled(true);
}
private static boolean canUnlockSkillNode(ServerPlayer player, PlayerSkillData data, SkillNode node) {
if (data.isUnlocked(node.getId())) return false;
if (data.getSkillPoints() < node.getCost()) return false;
if (data.isUnlocked(node.getId())) {
SkillEngine.LOGGER.debug("cannot unlock {}: already unlocked", node.getId());
return false;
}
if (data.getSkillPoints() < node.getCost()) {
SkillEngine.LOGGER.debug("cannot unlock {}: not enough points (have {}, need {})",
node.getId(), data.getSkillPoints(), node.getCost());
return false;
}
for (ResourceLocation ex : node.getExclusiveWith()) {
if (data.isUnlocked(ex)) return false;
if (data.isUnlocked(ex)) {
SkillEngine.LOGGER.debug("cannot unlock {}: mutually exclusive with {} which is already unlocked",
node.getId(), ex);
return false;
}
}
for (ResourceLocation parent : node.getLinks()) {
if (!data.isUnlocked(parent)) return false;
if (!data.isUnlocked(parent)) {
SkillEngine.LOGGER.debug("cannot unlock {}: parent {} is not unlocked",
node.getId(), parent);
return false;
}
}
PlayerStats stats = player.getCapability(PlayerStatsProvider.PLAYER_STATS).orElse(null);
if (stats == null) return false;
if (stats == null) {
SkillEngine.LOGGER.debug("cannot unlock {}: no PlayerStats capability", node.getId());
return false;
}
for (var e : node.getPrereqAttributes().entrySet()) {
if (stats.getAttributeLevel(e.getKey()) < e.getValue()) {
int current = stats.getAttributeLevel(e.getKey());
if (current < e.getValue()) {
SkillEngine.LOGGER.debug("cannot unlock {}: attribute {} is {}/{}",
node.getId(), e.getKey(), current, e.getValue());
return false;
}
}