Refactor SkilltreeClientState, PlayerSkillData, SkilltreeScreen, and ServerboundUnlockNodePacket to remove toast notifications and system sounds, and add AbilityNode cooldown display in SkilltreeScreen
This commit is contained in:
@@ -1,5 +1,6 @@
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package net.fretux.skillengine.capability;
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package net.fretux.skillengine.capability;
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import net.fretux.skillengine.network.PacketHandler;
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import net.fretux.skillengine.skilltree.AbilityNode;
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import net.fretux.skillengine.skilltree.AbilityNode;
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import net.fretux.skillengine.skilltree.SkillNode;
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import net.fretux.skillengine.skilltree.SkillNode;
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import net.fretux.skillengine.skilltree.SkillNodeRegistry;
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import net.fretux.skillengine.skilltree.SkillNodeRegistry;
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@@ -7,6 +8,7 @@ import net.minecraft.nbt.CompoundTag;
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import net.minecraft.nbt.ListTag;
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import net.minecraft.nbt.ListTag;
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import net.minecraft.nbt.Tag;
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import net.minecraft.nbt.Tag;
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import net.minecraft.resources.ResourceLocation;
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import net.minecraft.resources.ResourceLocation;
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import net.minecraft.server.level.ServerPlayer;
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import java.util.HashSet;
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import java.util.HashSet;
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import java.util.Set;
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import java.util.Set;
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@@ -199,4 +201,8 @@ public class PlayerSkillData {
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activeTags.clear();
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activeTags.clear();
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unlockedAbilities.clear();
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unlockedAbilities.clear();
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}
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}
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public void sync(ServerPlayer player) {
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PacketHandler.syncSkillsTo(player);
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}
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}
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}
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@@ -3,8 +3,6 @@ package net.fretux.skillengine.client;
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import net.fretux.skillengine.SkillEngine;
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import net.fretux.skillengine.SkillEngine;
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import net.fretux.skillengine.capability.PlayerSkillData;
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import net.fretux.skillengine.capability.PlayerSkillData;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.gui.components.toasts.SystemToast;
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import net.minecraft.network.chat.Component;
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import net.minecraft.resources.ResourceLocation;
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import net.minecraft.resources.ResourceLocation;
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import net.minecraft.sounds.SoundEvents;
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import net.minecraft.sounds.SoundEvents;
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@@ -34,14 +32,6 @@ public class SkilltreeClientState {
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if (mc.player != null) {
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if (mc.player != null) {
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mc.player.playSound(SoundEvents.EXPERIENCE_ORB_PICKUP, 1f, 1.2f);
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mc.player.playSound(SoundEvents.EXPERIENCE_ORB_PICKUP, 1f, 1.2f);
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}
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}
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mc.getToasts().addToast(
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SystemToast.multiline(
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mc,
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SystemToast.SystemToastIds.TUTORIAL_HINT,
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Component.literal("Node Unlocked"),
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Component.literal(id.toString())
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)
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);
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}
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}
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public static boolean isUnlocked(ResourceLocation id) {
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public static boolean isUnlocked(ResourceLocation id) {
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@@ -135,7 +135,7 @@ public class SkilltreeScreen extends Screen {
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private void renderSkillPointHeader(GuiGraphics gfx) {
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private void renderSkillPointHeader(GuiGraphics gfx) {
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int remaining = SkilltreeClientState.getCurrentSkillPoints();
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int remaining = SkilltreeClientState.getCurrentSkillPoints();
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Component pointsText = Component.literal(remaining + " skillpoints remaining")
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Component pointsText = Component.literal("Skillpoints Remaining: " + remaining)
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.withStyle(ChatFormatting.YELLOW);
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.withStyle(ChatFormatting.YELLOW);
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gfx.drawString(font, pointsText, 10, 10, 0xFFFFFF);
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gfx.drawString(font, pointsText, 10, 10, 0xFFFFFF);
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}
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}
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@@ -250,7 +250,9 @@ public class SkilltreeScreen extends Screen {
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tooltip.add(Component.literal("Mutually Exclusive with:")
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tooltip.add(Component.literal("Mutually Exclusive with:")
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.withStyle(ChatFormatting.RED));
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.withStyle(ChatFormatting.RED));
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for (ResourceLocation ex : hoveredNode.getExclusiveWith()) {
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for (ResourceLocation ex : hoveredNode.getExclusiveWith()) {
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tooltip.add(Component.literal(" - " + ex.toString())
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SkillNode other = SkillNodeRegistry.get(ex);
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Component name = other != null ? other.getTitle() : Component.literal(ex.toString());
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tooltip.add(Component.literal(" - ").append(name.copy())
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.withStyle(ChatFormatting.RED));
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.withStyle(ChatFormatting.RED));
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}
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}
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}
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}
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@@ -309,8 +311,41 @@ public class SkilltreeScreen extends Screen {
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gfx.fill(0, 0, width, height, 0x88000000);
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gfx.fill(0, 0, width, height, 0x88000000);
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gfx.fill(x, y, x + OVERLAY_WIDTH, y + OVERLAY_HEIGHT, 0xFF222222);
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gfx.fill(x, y, x + OVERLAY_WIDTH, y + OVERLAY_HEIGHT, 0xFF222222);
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gfx.drawCenteredString(font, ability.getTitle(), x + OVERLAY_WIDTH / 2, y + 10, 0xFFFFFF);
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gfx.drawCenteredString(font, ability.getTitle(), x + OVERLAY_WIDTH / 2, y + 10, 0xFFFFFF);
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int textY = y + 30;
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if (ability.getDescription() != null) {
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if (ability.getDescription() != null) {
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gfx.drawWordWrap(font, ability.getDescription(), x + 10, y + 30, OVERLAY_WIDTH - 20, 0xDDDDDD);
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gfx.drawWordWrap(font, ability.getDescription(), x + 10, textY, OVERLAY_WIDTH - 20, 0xDDDDDD);
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textY += 60;
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}
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gfx.drawString(font,
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Component.literal("Cooldown: " + ability.getCooldown() / 20 + " seconds")
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.withStyle(ChatFormatting.AQUA),
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x + 10,
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textY,
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0xFFFFFF);
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textY += 15;
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if (!ability.getLinks().isEmpty()) {
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gfx.drawString(font,
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Component.literal("Requires:")
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.withStyle(ChatFormatting.GOLD),
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x + 10,
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textY,
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0xFFFFFF);
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textY += 12;
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for (ResourceLocation parent : ability.getLinks()) {
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SkillNode parentNode = SkillNodeRegistry.get(parent);
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AbilityNode parentAbility = AbilityNodeRegistry.get(parent);
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Component name = parentNode != null
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? parentNode.getTitle()
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: parentAbility != null
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? parentAbility.getTitle()
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: Component.literal(parent.toString());
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gfx.drawString(font,
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Component.literal(" - ").append(name),
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x + 10,
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textY,
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0xFFFFFF);
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textY += 12;
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}
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}
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}
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}
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}
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@@ -3,6 +3,7 @@ package net.fretux.skillengine.compat;
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import net.fretux.ascend.player.PlayerStatsProvider;
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import net.fretux.ascend.player.PlayerStatsProvider;
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import net.fretux.skillengine.SkillEngine;
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import net.fretux.skillengine.SkillEngine;
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import net.fretux.skillengine.capability.SkillEngineCapabilities;
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import net.fretux.skillengine.capability.SkillEngineCapabilities;
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import net.minecraft.server.level.ServerPlayer;
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import net.minecraft.world.entity.player.Player;
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import net.minecraft.world.entity.player.Player;
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import net.minecraftforge.event.TickEvent;
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import net.minecraftforge.event.TickEvent;
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import net.minecraftforge.event.entity.player.PlayerEvent;
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import net.minecraftforge.event.entity.player.PlayerEvent;
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@@ -61,6 +62,7 @@ public class AscendCompatHandler {
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int pointsToGive = levelsGained * SKILL_POINTS_PER_ASCEND_LEVEL;
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int pointsToGive = levelsGained * SKILL_POINTS_PER_ASCEND_LEVEL;
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player.getCapability(SkillEngineCapabilities.PLAYER_SKILLS).ifPresent(skillData -> {
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player.getCapability(SkillEngineCapabilities.PLAYER_SKILLS).ifPresent(skillData -> {
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skillData.addSkillPoints(pointsToGive);
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skillData.addSkillPoints(pointsToGive);
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skillData.sync((ServerPlayer) player);
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});
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});
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}
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}
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LAST_ASCEND_LEVEL.put(player.getUUID(), currentLevel);
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LAST_ASCEND_LEVEL.put(player.getUUID(), currentLevel);
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@@ -12,7 +12,6 @@ import net.minecraft.server.level.ServerPlayer;
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import net.minecraftforge.network.NetworkEvent;
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import net.minecraftforge.network.NetworkEvent;
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import net.minecraftforge.network.PacketDistributor;
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import net.minecraftforge.network.PacketDistributor;
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import java.util.concurrent.atomic.AtomicBoolean;
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import java.util.function.Supplier;
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import java.util.function.Supplier;
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public class ServerboundUnlockNodePacket {
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public class ServerboundUnlockNodePacket {
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@@ -32,16 +31,11 @@ public class ServerboundUnlockNodePacket {
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public static void handle(ServerboundUnlockNodePacket msg, Supplier<NetworkEvent.Context> ctx) {
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public static void handle(ServerboundUnlockNodePacket msg, Supplier<NetworkEvent.Context> ctx) {
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ctx.get().enqueueWork(() -> {
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ctx.get().enqueueWork(() -> {
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ServerPlayer player = ctx.get().getSender();
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ServerPlayer player = ctx.get().getSender();
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if (player == null) return;
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if (player == null) return;
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SkillNode node = SkillNodeRegistry.get(msg.nodeId);
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SkillNode node = SkillNodeRegistry.get(msg.nodeId);
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AbilityNode ability = AbilityNodeRegistry.get(msg.nodeId);
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AbilityNode ability = AbilityNodeRegistry.get(msg.nodeId);
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player.getCapability(SkillEngineCapabilities.PLAYER_SKILLS).ifPresent(data -> {
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player.getCapability(SkillEngineCapabilities.PLAYER_SKILLS).ifPresent(data -> {
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// === SKILL NODE UNLOCK ===
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if (node != null) {
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if (node != null) {
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if (canUnlockSkillNode(player, data, node)) {
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if (canUnlockSkillNode(player, data, node)) {
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data.unlockNode(node);
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data.unlockNode(node);
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@@ -55,8 +49,6 @@ public class ServerboundUnlockNodePacket {
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}
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}
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return;
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return;
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}
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}
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// === ABILITY NODE UNLOCK ===
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if (ability != null) {
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if (ability != null) {
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if (canUnlockAbility(player, data, ability)) {
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if (canUnlockAbility(player, data, ability)) {
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data.unlockAbility(ability);
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data.unlockAbility(ability);
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@@ -73,20 +65,41 @@ public class ServerboundUnlockNodePacket {
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});
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});
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ctx.get().setPacketHandled(true);
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ctx.get().setPacketHandled(true);
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}
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}
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private static boolean canUnlockSkillNode(ServerPlayer player, PlayerSkillData data, SkillNode node) {
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private static boolean canUnlockSkillNode(ServerPlayer player, PlayerSkillData data, SkillNode node) {
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if (data.isUnlocked(node.getId())) return false;
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if (data.isUnlocked(node.getId())) {
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if (data.getSkillPoints() < node.getCost()) return false;
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SkillEngine.LOGGER.debug("cannot unlock {}: already unlocked", node.getId());
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return false;
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}
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if (data.getSkillPoints() < node.getCost()) {
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SkillEngine.LOGGER.debug("cannot unlock {}: not enough points (have {}, need {})",
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node.getId(), data.getSkillPoints(), node.getCost());
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return false;
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}
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for (ResourceLocation ex : node.getExclusiveWith()) {
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for (ResourceLocation ex : node.getExclusiveWith()) {
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if (data.isUnlocked(ex)) return false;
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if (data.isUnlocked(ex)) {
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SkillEngine.LOGGER.debug("cannot unlock {}: mutually exclusive with {} which is already unlocked",
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node.getId(), ex);
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return false;
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}
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}
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}
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for (ResourceLocation parent : node.getLinks()) {
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for (ResourceLocation parent : node.getLinks()) {
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if (!data.isUnlocked(parent)) return false;
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if (!data.isUnlocked(parent)) {
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SkillEngine.LOGGER.debug("cannot unlock {}: parent {} is not unlocked",
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node.getId(), parent);
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return false;
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}
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}
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}
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PlayerStats stats = player.getCapability(PlayerStatsProvider.PLAYER_STATS).orElse(null);
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PlayerStats stats = player.getCapability(PlayerStatsProvider.PLAYER_STATS).orElse(null);
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if (stats == null) return false;
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if (stats == null) {
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SkillEngine.LOGGER.debug("cannot unlock {}: no PlayerStats capability", node.getId());
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return false;
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}
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for (var e : node.getPrereqAttributes().entrySet()) {
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for (var e : node.getPrereqAttributes().entrySet()) {
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if (stats.getAttributeLevel(e.getKey()) < e.getValue()) {
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int current = stats.getAttributeLevel(e.getKey());
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if (current < e.getValue()) {
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SkillEngine.LOGGER.debug("cannot unlock {}: attribute {} is {}/{}",
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node.getId(), e.getKey(), current, e.getValue());
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return false;
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return false;
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}
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}
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}
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}
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