Initial commit
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package net.fretux.skillengine.network;
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import net.minecraft.network.FriendlyByteBuf;
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import net.minecraft.resources.ResourceLocation;
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import net.minecraftforge.network.NetworkEvent;
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import net.fretux.skillengine.client.SkilltreeClientState;
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import java.util.function.Supplier;
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public class ClientboundNodeUnlockedPacket {
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private final ResourceLocation id;
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public ClientboundNodeUnlockedPacket(ResourceLocation id) {
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this.id = id;
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}
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public static void encode(ClientboundNodeUnlockedPacket msg, FriendlyByteBuf buf) {
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buf.writeResourceLocation(msg.id);
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}
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public static ClientboundNodeUnlockedPacket decode(FriendlyByteBuf buf) {
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return new ClientboundNodeUnlockedPacket(buf.readResourceLocation());
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}
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public static void handle(ClientboundNodeUnlockedPacket msg, Supplier<NetworkEvent.Context> ctx) {
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ctx.get().enqueueWork(() -> {
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SkilltreeClientState.unlockNode(msg.id);
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});
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ctx.get().setPacketHandled(true);
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}
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}
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@@ -0,0 +1,42 @@
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package net.fretux.skillengine.network;
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import net.fretux.skillengine.client.SkilltreeClientState;
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import net.minecraft.network.FriendlyByteBuf;
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import net.minecraft.resources.ResourceLocation;
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import net.minecraftforge.network.NetworkEvent;
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import java.util.HashSet;
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import java.util.Set;
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import java.util.function.Supplier;
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public class ClientboundSyncSkillsPacket {
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private final Set<ResourceLocation> unlocked;
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public ClientboundSyncSkillsPacket(Set<ResourceLocation> unlocked) {
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this.unlocked = unlocked;
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}
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public static void encode(ClientboundSyncSkillsPacket msg, FriendlyByteBuf buf) {
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buf.writeInt(msg.unlocked.size());
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for (ResourceLocation id : msg.unlocked) {
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buf.writeResourceLocation(id);
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}
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}
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public static ClientboundSyncSkillsPacket decode(FriendlyByteBuf buf) {
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int size = buf.readInt();
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Set<ResourceLocation> result = new HashSet<>();
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for (int i = 0; i < size; i++) {
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result.add(buf.readResourceLocation());
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}
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return new ClientboundSyncSkillsPacket(result);
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}
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public static void handle(ClientboundSyncSkillsPacket msg, Supplier<NetworkEvent.Context> ctx) {
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ctx.get().enqueueWork(() -> {
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SkilltreeClientState.setUnlocked(msg.unlocked);
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});
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ctx.get().setPacketHandled(true);
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}
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}
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@@ -0,0 +1,38 @@
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package net.fretux.skillengine.network;
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import net.minecraft.resources.ResourceLocation;
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import net.minecraftforge.network.NetworkDirection;
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import net.minecraftforge.network.NetworkRegistry;
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import net.fretux.skillengine.SkillEngine;
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import net.minecraftforge.network.simple.SimpleChannel;
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public class PacketHandler {
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private static final String PROTOCOL = "1";
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public static final SimpleChannel CHANNEL = NetworkRegistry.ChannelBuilder
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.named(new ResourceLocation(SkillEngine.MODID, "network"))
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.clientAcceptedVersions(PROTOCOL::equals)
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.serverAcceptedVersions(PROTOCOL::equals)
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.networkProtocolVersion(() -> PROTOCOL)
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.simpleChannel();
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private static int id = 0;
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public static void register() {
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CHANNEL.messageBuilder(ServerboundUnlockNodePacket.class, id++, NetworkDirection.PLAY_TO_SERVER)
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.encoder(ServerboundUnlockNodePacket::encode)
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.decoder(ServerboundUnlockNodePacket::decode)
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.consumerMainThread(ServerboundUnlockNodePacket::handle)
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.add();
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CHANNEL.messageBuilder(ClientboundNodeUnlockedPacket.class, id++, NetworkDirection.PLAY_TO_CLIENT)
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.encoder(ClientboundNodeUnlockedPacket::encode)
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.decoder(ClientboundNodeUnlockedPacket::decode)
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.consumerMainThread(ClientboundNodeUnlockedPacket::handle)
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.add();
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CHANNEL.messageBuilder(ClientboundSyncSkillsPacket.class, id++, NetworkDirection.PLAY_TO_CLIENT)
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.encoder(ClientboundSyncSkillsPacket::encode)
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.decoder(ClientboundSyncSkillsPacket::decode)
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.consumerMainThread(ClientboundSyncSkillsPacket::handle)
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.add();
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}
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}
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@@ -0,0 +1,66 @@
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package net.fretux.skillengine.network;
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import net.fretux.skillengine.SkillEngine;
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import net.fretux.skillengine.capability.SkillEngineCapabilities;
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import net.fretux.skillengine.skilltree.SkillLogic;
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import net.fretux.skillengine.skilltree.SkillNode;
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import net.fretux.skillengine.skilltree.SkillNodeRegistry;
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import net.minecraft.network.FriendlyByteBuf;
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import net.minecraft.resources.ResourceLocation;
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import net.minecraft.server.level.ServerPlayer;
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import net.minecraftforge.network.NetworkEvent;
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import net.minecraftforge.network.PacketDistributor;
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import java.util.function.Supplier;
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public class ServerboundUnlockNodePacket {
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private final ResourceLocation nodeId;
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public ServerboundUnlockNodePacket(ResourceLocation nodeId) {
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this.nodeId = nodeId;
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}
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public static void encode(ServerboundUnlockNodePacket msg, FriendlyByteBuf buf) {
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buf.writeResourceLocation(msg.nodeId);
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}
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public static ServerboundUnlockNodePacket decode(FriendlyByteBuf buf) {
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return new ServerboundUnlockNodePacket(buf.readResourceLocation());
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}
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public static void handle(ServerboundUnlockNodePacket msg, Supplier<NetworkEvent.Context> ctx) {
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ctx.get().enqueueWork(() -> {
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ServerPlayer player = ctx.get().getSender();
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if (player == null) {
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SkillEngine.LOGGER.warn("Unlock packet received but sender was null");
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return;
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}
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SkillNode node = SkillNodeRegistry.get(msg.nodeId);
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if (node == null) {
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SkillEngine.LOGGER.warn("Unlock packet for unknown node {}", msg.nodeId);
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return;
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}
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player.getCapability(SkillEngineCapabilities.PLAYER_SKILLS).ifPresent(data -> {
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SkillEngine.LOGGER.info("Received unlock request for {} from {} (points={})",
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msg.nodeId, player.getGameProfile().getName(), data.getSkillPoints());
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if (SkillLogic.canUnlock(data, node)) {
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data.unlockNode(node);
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SkillEngine.LOGGER.info("Node {} unlocked for {}", msg.nodeId, player.getGameProfile().getName());
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PacketHandler.CHANNEL.send(
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PacketDistributor.PLAYER.with(() -> player),
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new ClientboundNodeUnlockedPacket(node.getId())
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);
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} else {
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SkillEngine.LOGGER.info("Cannot unlock node {} for {} (canUnlock=false)",
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msg.nodeId, player.getGameProfile().getName());
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}
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});
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});
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ctx.get().setPacketHandled(true);
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}
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}
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