extend ability system to support dynamic slot counts, add skill tree validation, new prerequisites API, and extended mod commands
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package net.fretux.skillengine.api;
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import net.fretux.skillengine.skilltree.AbilityNode;
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import net.minecraft.server.level.ServerPlayer;
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@FunctionalInterface
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public interface AbilityHandler {
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boolean execute(ServerPlayer player, AbilityNode ability);
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}
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