Implement mutual exclusives

This commit is contained in:
2025-12-05 14:02:57 +01:00
parent d0755c893f
commit 96ea5977e6
19 changed files with 1040 additions and 176 deletions
@@ -12,35 +12,61 @@ import java.util.function.Supplier;
public class ClientboundSyncSkillsPacket {
private final Set<ResourceLocation> unlocked;
private final Set<ResourceLocation> unlockedAbilities;
private final int skillPoints;
private final ResourceLocation[] abilitySlots;
public ClientboundSyncSkillsPacket(Set<ResourceLocation> unlocked, int skillPoints) {
public ClientboundSyncSkillsPacket(Set<ResourceLocation> unlocked,
Set<ResourceLocation> unlockedAbilities,
int skillPoints,
ResourceLocation[] abilitySlots) {
this.unlocked = unlocked;
this.unlockedAbilities = unlockedAbilities;
this.skillPoints = skillPoints;
this.abilitySlots = abilitySlots;
}
public static void encode(ClientboundSyncSkillsPacket msg, FriendlyByteBuf buf) {
buf.writeInt(msg.unlocked.size());
for (ResourceLocation id : msg.unlocked) {
buf.writeResourceLocation(id);
}
for (ResourceLocation id : msg.unlocked) buf.writeResourceLocation(id);
buf.writeInt(msg.unlockedAbilities.size());
for (ResourceLocation id : msg.unlockedAbilities) buf.writeResourceLocation(id);
buf.writeInt(msg.skillPoints);
// ability slots (nullable entries)
int count = msg.abilitySlots != null ? msg.abilitySlots.length : 0;
buf.writeInt(count);
if (count > 0) {
for (int i = 0; i < count; i++) {
ResourceLocation id = msg.abilitySlots[i];
buf.writeBoolean(id != null);
if (id != null) buf.writeResourceLocation(id);
}
}
}
public static ClientboundSyncSkillsPacket decode(FriendlyByteBuf buf) {
int size = buf.readInt();
Set<ResourceLocation> result = new HashSet<>();
for (int i = 0; i < size; i++) {
result.add(buf.readResourceLocation());
}
Set<ResourceLocation> unlocked = new HashSet<>();
for (int i = 0; i < size; i++) unlocked.add(buf.readResourceLocation());
int abilitySize = buf.readInt();
Set<ResourceLocation> unlockedAbilities = new HashSet<>();
for (int i = 0; i < abilitySize; i++) unlockedAbilities.add(buf.readResourceLocation());
int points = buf.readInt();
return new ClientboundSyncSkillsPacket(result, points);
int slotsCount = buf.readInt();
ResourceLocation[] slots = new ResourceLocation[Math.max(slotsCount, 0)];
for (int i = 0; i < slots.length; i++) {
boolean present = buf.readBoolean();
slots[i] = present ? buf.readResourceLocation() : null;
}
return new ClientboundSyncSkillsPacket(unlocked, unlockedAbilities, points, slots);
}
public static void handle(ClientboundSyncSkillsPacket msg, Supplier<NetworkEvent.Context> ctx) {
ctx.get().enqueueWork(() -> {
SkilltreeClientState.setUnlocked(msg.unlocked);
SkilltreeClientState.setUnlockedAbilities(msg.unlockedAbilities);
SkilltreeClientState.setCurrentSkillPoints(msg.skillPoints);
SkilltreeClientState.setAbilitySlots(msg.abilitySlots);
});
ctx.get().setPacketHandled(true);
}