Implement mutual exclusives
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@@ -2,9 +2,7 @@ package net.fretux.skillengine.network;
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import net.fretux.skillengine.SkillEngine;
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import net.fretux.skillengine.capability.SkillEngineCapabilities;
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import net.fretux.skillengine.skilltree.SkillLogic;
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import net.fretux.skillengine.skilltree.SkillNode;
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import net.fretux.skillengine.skilltree.SkillNodeRegistry;
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import net.fretux.skillengine.skilltree.*;
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import net.minecraft.network.FriendlyByteBuf;
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import net.minecraft.resources.ResourceLocation;
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import net.minecraft.server.level.ServerPlayer;
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@@ -37,27 +35,45 @@ public class ServerboundUnlockNodePacket {
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return;
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}
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SkillNode node = SkillNodeRegistry.get(msg.nodeId);
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if (node == null) {
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SkillEngine.LOGGER.warn("Unlock packet for unknown node {}", msg.nodeId);
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AbilityNode ability = AbilityNodeRegistry.get(msg.nodeId);
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if (node == null && ability == null) {
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SkillEngine.LOGGER.warn("Unlock packet for unknown node or ability {}", msg.nodeId);
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return;
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}
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player.getCapability(SkillEngineCapabilities.PLAYER_SKILLS).ifPresent(data -> {
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SkillEngine.LOGGER.info("Received unlock request for {} from {} (points={})",
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msg.nodeId, player.getGameProfile().getName(), data.getSkillPoints());
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if (node != null) {
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SkillEngine.LOGGER.info("Received skill unlock request for {} from {} (points={})",
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msg.nodeId, player.getGameProfile().getName(), data.getSkillPoints());
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if (SkillLogic.canUnlock(data, player, node)) {
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data.unlockNode(node);
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if (SkillLogic.canUnlock(data, player, node)) {
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data.unlockNode(node);
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SkillEngine.LOGGER.info("Node {} unlocked for {}", msg.nodeId, player.getGameProfile().getName());
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PacketHandler.CHANNEL.send(
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PacketDistributor.PLAYER.with(() -> player),
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new ClientboundNodeUnlockedPacket(node.getId(), data.getSkillPoints())
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);
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} else {
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SkillEngine.LOGGER.info("Cannot unlock node {} for {} (canUnlock=false)",
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msg.nodeId, player.getGameProfile().getName());
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PacketHandler.CHANNEL.send(
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PacketDistributor.PLAYER.with(() -> player),
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new ClientboundNodeUnlockedPacket(node.getId(), data.getSkillPoints())
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);
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} else {
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SkillEngine.LOGGER.info("Cannot unlock skill node {} for {}",
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msg.nodeId, player.getGameProfile().getName());
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}
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return;
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}
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if (ability != null) {
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SkillEngine.LOGGER.info("Received ability unlock request for {} from {} (points={})",
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msg.nodeId, player.getGameProfile().getName(), data.getSkillPoints());
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if (!data.isAbilityUnlocked(ability.getId())) {
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data.unlockAbility(ability);
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PacketHandler.CHANNEL.send(
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PacketDistributor.PLAYER.with(() -> player),
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new ClientboundNodeUnlockedPacket(ability.getId(), data.getSkillPoints())
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);
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} else {
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SkillEngine.LOGGER.info("Ability {} already unlocked for {}",
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msg.nodeId, player.getGameProfile().getName());
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}
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}
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});
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});
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ctx.get().setPacketHandled(true);
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}
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}
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