Small update to dependencies
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@@ -131,7 +131,7 @@ dependencies {
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// If the group id is "net.minecraft" and the artifact id is one of ["client", "server", "joined"],
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// If the group id is "net.minecraft" and the artifact id is one of ["client", "server", "joined"],
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// then special handling is done to allow a setup of a vanilla dependency without the use of an external repository.
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// then special handling is done to allow a setup of a vanilla dependency without the use of an external repository.
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minecraft "net.minecraftforge:forge:${minecraft_version}-${forge_version}"
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minecraft "net.minecraftforge:forge:${minecraft_version}-${forge_version}"
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implementation fg.deobf("net.fretux.ascend:Ascend:2.0.2")
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implementation fg.deobf("net.fretux.ascend:Ascend:2.0.3")
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// Example mod dependency with JEI - using fg.deobf() ensures the dependency is remapped to your development mappings
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// Example mod dependency with JEI - using fg.deobf() ensures the dependency is remapped to your development mappings
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// The JEI API is declared for compile time use, while the full JEI artifact is used at runtime
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// The JEI API is declared for compile time use, while the full JEI artifact is used at runtime
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@@ -48,7 +48,7 @@ mod_name=Fretux's Skill Engine
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# The license of the mod. Review your options at https://choosealicense.com/. All Rights Reserved is the default.
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# The license of the mod. Review your options at https://choosealicense.com/. All Rights Reserved is the default.
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mod_license=All Rights Reserved
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mod_license=All Rights Reserved
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# The mod version. See https://semver.org/
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# The mod version. See https://semver.org/
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mod_version=1.2.3
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mod_version=1.2.4
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# The group ID for the mod. It is only important when publishing as an artifact to a Maven repository.
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# The group ID for the mod. It is only important when publishing as an artifact to a Maven repository.
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# This should match the base package used for the mod sources.
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# This should match the base package used for the mod sources.
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# See https://maven.apache.org/guides/mini/guide-naming-conventions.html
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# See https://maven.apache.org/guides/mini/guide-naming-conventions.html
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@@ -14,7 +14,6 @@ import java.util.HashSet;
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import java.util.Set;
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import java.util.Set;
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public class PlayerSkillData {
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public class PlayerSkillData {
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private int skillPoints;
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private int skillPoints;
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private final Set<ResourceLocation> unlockedNodes = new HashSet<>();
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private final Set<ResourceLocation> unlockedNodes = new HashSet<>();
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private final Set<ResourceLocation> unlockedAbilities = new HashSet<>();
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private final Set<ResourceLocation> unlockedAbilities = new HashSet<>();
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