fix server-side crashes

This commit is contained in:
2026-03-28 17:47:48 +01:00
parent 4e33002ddb
commit bffcafeebd
5 changed files with 58 additions and 20 deletions
@@ -4,13 +4,14 @@ import com.mojang.blaze3d.platform.InputConstants;
import net.fretux.skillengine.network.PacketHandler;
import net.fretux.skillengine.network.ServerboundActivateAbilityPacket;
import net.minecraft.client.KeyMapping;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.client.event.InputEvent;
import net.minecraftforge.client.settings.KeyConflictContext;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.common.Mod;
import org.lwjgl.glfw.GLFW;
@Mod.EventBusSubscriber
@Mod.EventBusSubscriber(modid = net.fretux.skillengine.SkillEngine.MODID, value = Dist.CLIENT)
public class AbilityKeybindHandler {
public static final KeyMapping ABILITY_1 = new KeyMapping(