Files
SkillEngine/src/main/java/net/fretux/skillengine/abilities/AbilityCooldownHandler.java
T

36 lines
1.5 KiB
Java

package net.fretux.skillengine.abilities;
import net.fretux.skillengine.SkillEngine;
import net.fretux.skillengine.capability.PlayerSkillData;
import net.fretux.skillengine.capability.SkillEngineCapabilities;
import net.fretux.skillengine.network.ClientboundSyncCooldownPacket;
import net.fretux.skillengine.network.PacketHandler;
import net.minecraft.server.level.ServerPlayer;
import net.minecraftforge.event.TickEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.network.PacketDistributor;
@Mod.EventBusSubscriber(modid = SkillEngine.MODID)
public class AbilityCooldownHandler {
@SubscribeEvent
public static void onServerTick(TickEvent.PlayerTickEvent event) {
if (event.phase != TickEvent.Phase.END) return;
if (event.player.level().isClientSide) return;
if (!(event.player instanceof ServerPlayer player)) return;
event.player.getCapability(SkillEngineCapabilities.PLAYER_SKILLS).ifPresent(data -> {
data.tickCooldowns();
data.tickTagCooldowns();
if (player.tickCount % 10 == 0) {
for (int i = 1; i <= data.getAbilitySlots().length; i++) {
PacketHandler.CHANNEL.send(
PacketDistributor.PLAYER.with(() -> player),
new ClientboundSyncCooldownPacket(i, data.getCooldown(i))
);
}
}
});
}
}