Initial commit

This commit is contained in:
IM23a-spirgif
2025-03-28 20:10:45 +01:00
commit 8162e2b331
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Using pre-set license
Built from '6000.0/staging' branch; Version is '6000.0.40f1 (157d81624ddf) revision 1408385'; Using compiler version '193933523'; Build Type 'Release'
OS: 'Windows 11 (10.0.22631) 64bit Professional' Language: 'de' Physical Memory: 16074 MB
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
COMMAND LINE ARGUMENTS:
C:\Program Files\Unity\Hub\Editor\6000.0.40f1\Editor\Unity.exe
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Successfully changed project path to: C:/Users/frederik/The Tower
C:/Users/frederik/The Tower
[UnityMemory] Configuration Parameters - Can be set up in boot.config
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[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data/Resources/UnitySubsystems
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Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data/MonoBleedingEdge/etc'
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Unloading 40 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6614 unused Assets / (7.8 MB). Loaded Objects now: 7325.
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Unloading 40 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 40 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 40 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6625 unused Assets / (10.3 MB). Loaded Objects now: 7333.
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Prepare: number of updated asset objects reloaded= 0
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Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 40 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6614 unused Assets / (8.9 MB). Loaded Objects now: 7333.
Memory consumption went from 162.5 MB to 153.7 MB.
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Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 40 Unused Serialized files (Serialized files now loaded: 0)
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Prepare: number of updated asset objects reloaded= 0
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Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 40 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6614 unused Assets / (8.8 MB). Loaded Objects now: 7335.
Memory consumption went from 162.5 MB to 153.7 MB.
Total: 523.467600 ms (FindLiveObjects: 6.851000 ms CreateObjectMapping: 1.967900 ms MarkObjects: 491.185200 ms DeleteObjects: 23.453700 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
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Refreshing native plugins compatible for Editor in 2.46 ms, found 4 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.602 seconds
Domain Reload Profiling: 6284ms
BeginReloadAssembly (2641ms)
ExecutionOrderSort (0ms)
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BackupInstance (0ms)
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initialDomainReloadingComplete (76ms)
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InitializePlatformSupportModulesInManaged (6ms)
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ProcessInitializeOnLoadMethodAttributes (112ms)
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EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (25ms)
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Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 40 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6625 unused Assets / (8.0 MB). Loaded Objects now: 7337.
Memory consumption went from 162.4 MB to 154.4 MB.
Total: 16.750800 ms (FindLiveObjects: 1.173900 ms CreateObjectMapping: 0.889200 ms MarkObjects: 8.342300 ms DeleteObjects: 6.342300 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.864 seconds
Refreshing native plugins compatible for Editor in 8.93 ms, found 4 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.717 seconds
Domain Reload Profiling: 3581ms
BeginReloadAssembly (600ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (21ms)
BackupInstance (0ms)
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RebuildNativeTypeToScriptingClass (18ms)
initialDomainReloadingComplete (42ms)
LoadAllAssembliesAndSetupDomain (1113ms)
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TypeCache.Refresh (14ms)
TypeCache.ScanAssembly (0ms)
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ResolveRequiredComponents (39ms)
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ReleaseScriptCaches (0ms)
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InitializePlatformSupportModulesInManaged (5ms)
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ProcessInitializeOnLoadMethodAttributes (190ms)
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EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (40ms)
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Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 40 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6625 unused Assets / (5.9 MB). Loaded Objects now: 7339.
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Total: 13.300700 ms (FindLiveObjects: 0.955300 ms CreateObjectMapping: 0.803700 ms MarkObjects: 6.559300 ms DeleteObjects: 4.980700 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
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Refreshing native plugins compatible for Editor in 3.27 ms, found 4 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
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ExecutionOrderSort (0ms)
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initialDomainReloadingComplete (42ms)
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EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (33ms)
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Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 40 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6625 unused Assets / (6.3 MB). Loaded Objects now: 7341.
Memory consumption went from 162.4 MB to 156.1 MB.
Total: 15.012800 ms (FindLiveObjects: 0.913900 ms CreateObjectMapping: 0.852300 ms MarkObjects: 7.668600 ms DeleteObjects: 5.576100 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Refreshing native plugins compatible for Editor in 4.71 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 40 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6614 unused Assets / (7.9 MB). Loaded Objects now: 7341.
Memory consumption went from 162.5 MB to 154.7 MB.
Total: 26.175800 ms (FindLiveObjects: 1.365800 ms CreateObjectMapping: 1.985700 ms MarkObjects: 13.363900 ms DeleteObjects: 9.457300 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
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Refreshing native plugins compatible for Editor in 2.83 ms, found 4 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
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- Finished resetting the current domain, in 1.331 seconds
Domain Reload Profiling: 2519ms
BeginReloadAssembly (338ms)
ExecutionOrderSort (0ms)
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BackupInstance (0ms)
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initialDomainReloadingComplete (36ms)
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ProcessInitializeOnLoadMethodAttributes (96ms)
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EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (20ms)
Refreshing native plugins compatible for Editor in 2.54 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 40 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6625 unused Assets / (6.0 MB). Loaded Objects now: 7343.
Memory consumption went from 162.4 MB to 156.4 MB.
Total: 12.589700 ms (FindLiveObjects: 1.459600 ms CreateObjectMapping: 0.748000 ms MarkObjects: 6.027200 ms DeleteObjects: 4.353500 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
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Refreshing native plugins compatible for Editor in 1.92 ms, found 4 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.613 seconds
Domain Reload Profiling: 2785ms
BeginReloadAssembly (368ms)
ExecutionOrderSort (0ms)
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initialDomainReloadingComplete (39ms)
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TypeCache.Refresh (11ms)
TypeCache.ScanAssembly (0ms)
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InitializePlatformSupportModulesInManaged (6ms)
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ProcessInitializeOnLoadMethodAttributes (126ms)
AfterProcessingInitializeOnLoad (13ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (55ms)
Refreshing native plugins compatible for Editor in 2.44 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 40 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6625 unused Assets / (6.0 MB). Loaded Objects now: 7345.
Memory consumption went from 162.4 MB to 156.3 MB.
Total: 13.514000 ms (FindLiveObjects: 0.808800 ms CreateObjectMapping: 0.970300 ms MarkObjects: 6.693300 ms DeleteObjects: 5.039600 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Refreshing native plugins compatible for Editor in 9.85 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 40 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6614 unused Assets / (9.2 MB). Loaded Objects now: 7345.
Memory consumption went from 162.5 MB to 153.4 MB.
Total: 56.561200 ms (FindLiveObjects: 2.587000 ms CreateObjectMapping: 3.250000 ms MarkObjects: 30.039500 ms DeleteObjects: 20.678500 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.552 seconds
Refreshing native plugins compatible for Editor in 3.67 ms, found 4 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.708 seconds
Domain Reload Profiling: 3257ms
BeginReloadAssembly (443ms)
ExecutionOrderSort (0ms)
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initialDomainReloadingComplete (55ms)
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TypeCache.Refresh (17ms)
TypeCache.ScanAssembly (1ms)
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InitializePlatformSupportModulesInManaged (6ms)
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BeforeProcessingInitializeOnLoad (365ms)
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AfterProcessingInitializeOnLoad (21ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (29ms)
Refreshing native plugins compatible for Editor in 3.36 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 40 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6625 unused Assets / (6.1 MB). Loaded Objects now: 7347.
Memory consumption went from 162.4 MB to 156.3 MB.
Total: 17.717200 ms (FindLiveObjects: 0.968000 ms CreateObjectMapping: 0.908300 ms MarkObjects: 9.173400 ms DeleteObjects: 6.665300 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.353 seconds
Refreshing native plugins compatible for Editor in 5.90 ms, found 4 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.600 seconds
Domain Reload Profiling: 2948ms
BeginReloadAssembly (302ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (20ms)
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initialDomainReloadingComplete (55ms)
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EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (23ms)
Refreshing native plugins compatible for Editor in 2.60 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 40 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6625 unused Assets / (5.6 MB). Loaded Objects now: 7349.
Memory consumption went from 162.4 MB to 156.8 MB.
Total: 13.531100 ms (FindLiveObjects: 0.980900 ms CreateObjectMapping: 0.803900 ms MarkObjects: 6.958800 ms DeleteObjects: 4.786000 ms)
Prepare: number of updated asset objects reloaded= 0
+411
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@@ -0,0 +1,411 @@
Using pre-set license
Built from '6000.0/staging' branch; Version is '6000.0.40f1 (157d81624ddf) revision 1408385'; Using compiler version '193933523'; Build Type 'Release'
OS: 'Windows 11 (10.0.22631) 64bit Professional' Language: 'de' Physical Memory: 16074 MB
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
COMMAND LINE ARGUMENTS:
C:\Program Files\Unity\Hub\Editor\6000.0.40f1\Editor\Unity.exe
-adb2
-batchMode
-noUpm
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AssetImportWorker0
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C:/Users/frederik/The Tower
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Logs/AssetImportWorker0.log
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8
-gc-helper-count
1
Successfully changed project path to: C:/Users/frederik/The Tower
C:/Users/frederik/The Tower
[UnityMemory] Configuration Parameters - Can be set up in boot.config
"memorysetup-bucket-allocator-granularity=16"
"memorysetup-bucket-allocator-bucket-count=8"
"memorysetup-bucket-allocator-block-size=33554432"
"memorysetup-bucket-allocator-block-count=8"
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"memorysetup-gfx-main-allocator-block-size=16777216"
"memorysetup-gfx-thread-allocator-block-size=16777216"
"memorysetup-cache-allocator-block-size=4194304"
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"memorysetup-profiler-bucket-allocator-block-count=8"
"memorysetup-profiler-allocator-block-size=16777216"
"memorysetup-profiler-editor-allocator-block-size=1048576"
"memorysetup-temp-allocator-size-main=16777216"
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"memorysetup-allocator-temp-initial-block-size-main=262144"
"memorysetup-allocator-temp-initial-block-size-worker=262144"
"memorysetup-temp-allocator-size-background-worker=32768"
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"memorysetup-temp-allocator-size-preload-manager=33554432"
"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
"memorysetup-temp-allocator-size-audio-worker=65536"
"memorysetup-temp-allocator-size-cloud-worker=32768"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gfx=262144"
Player connection [7204] Target information:
Player connection [7204] * "[IP] 172.29.144.1 [Port] 0 [Flags] 2 [Guid] 3019078239 [EditorId] 3019078239 [Version] 1048832 [Id] WindowsEditor(7,FredsZenBook) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
Player connection [7204] * "[IP] 10.62.151.244 [Port] 0 [Flags] 2 [Guid] 3019078239 [EditorId] 3019078239 [Version] 1048832 [Id] WindowsEditor(7,FredsZenBook) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
Player connection [7204] Host joined multi-casting on [225.0.0.222:54997]...
Player connection [7204] Host joined alternative multi-casting on [225.0.0.222:34997]...
JobSystem: Creating JobQueue using job-worker-count value 9
Input System module state changed to: Initialized.
[Physics::Module] Initialized fallback backend.
[Physics::Module] Id: 0xdecafbad
Library Redirect Path: Library/
[Physics::Module] Selected backend.
[Physics::Module] Name: PhysX
[Physics::Module] Id: 0xf2b8ea05
[Physics::Module] SDK Version: 4.1.2
[Physics::Module] Integration Version: 1.0.0
[Physics::Module] Threading Mode: Multi-Threaded
Refreshing native plugins compatible for Editor in 7.83 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Initialize engine version: 6000.0.40f1 (157d81624ddf)
[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path C:/Users/frederik/The Tower/Assets
GfxDevice: creating device client; kGfxThreadingModeNonThreaded
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: Intel(R) Iris(R) Xe Graphics (ID=0x46a6)
Vendor: Intel
VRAM: 8037 MB
Driver: 31.0.101.3962
Initialize mono
Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data/Managed'
Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56160
Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ...
Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll
Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
Registered in 0.005700 seconds.
- Loaded All Assemblies, in 0.484 seconds
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.416 seconds
Domain Reload Profiling: 898ms
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EditorAssembliesLoaded (0ms)
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AwakeInstancesAfterBackupRestoration (0ms)
========================================================================
Worker process is ready to serve import requests
Import Worker Mode flag is 0x00
Begin MonoManager ReloadAssembly
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Refreshing native plugins compatible for Editor in 1.57 ms, found 4 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.297 seconds
Domain Reload Profiling: 2323ms
BeginReloadAssembly (216ms)
ExecutionOrderSort (0ms)
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BackupInstance (0ms)
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initialDomainReloadingComplete (46ms)
LoadAllAssembliesAndSetupDomain (702ms)
LoadAssemblies (529ms)
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SetupLoadedEditorAssemblies (1051ms)
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ProcessInitializeOnLoadAttributes (511ms)
ProcessInitializeOnLoadMethodAttributes (295ms)
AfterProcessingInitializeOnLoad (7ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (7ms)
Launched and connected shader compiler UnityShaderCompiler.exe after 0.01 seconds
Refreshing native plugins compatible for Editor in 2.79 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 220 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6627 unused Assets / (7.4 MB). Loaded Objects now: 7287.
Memory consumption went from 184.9 MB to 177.5 MB.
Total: 11.346300 ms (FindLiveObjects: 1.024000 ms CreateObjectMapping: 1.047300 ms MarkObjects: 5.237200 ms DeleteObjects: 4.035800 ms)
========================================================================
Received Import Request.
Time since last request: 115176.492999 seconds.
path: Assets/Prefabs/Upgrade_Damage.prefab
artifactKey: Guid(1aee14f3ea295e44d99bcc910d1a675e) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Prefabs/Upgrade_Damage.prefab using Guid(1aee14f3ea295e44d99bcc910d1a675e) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'ed0847a9c80cc69a5fefebece2581a15') in 0.6714424 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 38
========================================================================
Received Import Request.
Time since last request: 0.000036 seconds.
path: Assets/Prefabs/Upgrade_Ricochet.prefab
artifactKey: Guid(73459384c17b96649b8f40f7510b8170) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Prefabs/Upgrade_Ricochet.prefab using Guid(73459384c17b96649b8f40f7510b8170) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '4b5e7136cb48d20541d2bfed4d144cb9') in 0.0355894 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 37
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.096 seconds
Refreshing native plugins compatible for Editor in 4.26 ms, found 4 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.993 seconds
Domain Reload Profiling: 3093ms
BeginReloadAssembly (257ms)
ExecutionOrderSort (0ms)
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BackupInstance (0ms)
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initialDomainReloadingComplete (32ms)
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Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 40 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6625 unused Assets / (8.7 MB). Loaded Objects now: 7325.
Memory consumption went from 166.2 MB to 157.5 MB.
Total: 43.606700 ms (FindLiveObjects: 1.370300 ms CreateObjectMapping: 1.114800 ms MarkObjects: 26.973200 ms DeleteObjects: 14.146000 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 0.888 seconds
Refreshing native plugins compatible for Editor in 1.80 ms, found 4 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
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Domain Reload Profiling: 1997ms
BeginReloadAssembly (241ms)
ExecutionOrderSort (0ms)
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BackupInstance (0ms)
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initialDomainReloadingComplete (31ms)
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LoadAssemblies (466ms)
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TypeCache.ScanAssembly (0ms)
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AwakeInstancesAfterBackupRestoration (15ms)
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Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 40 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6625 unused Assets / (7.6 MB). Loaded Objects now: 7327.
Memory consumption went from 166.1 MB to 158.5 MB.
Total: 14.629000 ms (FindLiveObjects: 0.751900 ms CreateObjectMapping: 0.980800 ms MarkObjects: 7.016100 ms DeleteObjects: 5.877500 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 0.841 seconds
Refreshing native plugins compatible for Editor in 1.59 ms, found 4 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.108 seconds
Domain Reload Profiling: 1949ms
BeginReloadAssembly (232ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (15ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (53ms)
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RebuildNativeTypeToScriptingClass (13ms)
initialDomainReloadingComplete (30ms)
LoadAllAssembliesAndSetupDomain (529ms)
LoadAssemblies (446ms)
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InitializePlatformSupportModulesInManaged (4ms)
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EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (19ms)
Refreshing native plugins compatible for Editor in 3.11 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 40 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6625 unused Assets / (7.8 MB). Loaded Objects now: 7329.
Memory consumption went from 166.1 MB to 158.3 MB.
Total: 17.283900 ms (FindLiveObjects: 0.881100 ms CreateObjectMapping: 1.265100 ms MarkObjects: 8.026700 ms DeleteObjects: 7.108900 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Refreshing native plugins compatible for Editor in 5.67 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 40 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6614 unused Assets / (9.3 MB). Loaded Objects now: 7329.
Memory consumption went from 166.2 MB to 156.9 MB.
Total: 42.725200 ms (FindLiveObjects: 1.398100 ms CreateObjectMapping: 1.677100 ms MarkObjects: 11.605000 ms DeleteObjects: 28.042900 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 0.886 seconds
Refreshing native plugins compatible for Editor in 2.10 ms, found 4 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.951 seconds
Domain Reload Profiling: 1836ms
BeginReloadAssembly (229ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (17ms)
BackupInstance (0ms)
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initialDomainReloadingComplete (32ms)
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RebuildScriptCaches (0ms)
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LogAssemblyErrors (0ms)
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EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (14ms)
Refreshing native plugins compatible for Editor in 2.61 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 40 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6625 unused Assets / (7.6 MB). Loaded Objects now: 7331.
Memory consumption went from 166.1 MB to 158.5 MB.
Total: 15.365100 ms (FindLiveObjects: 0.879100 ms CreateObjectMapping: 1.087200 ms MarkObjects: 7.609400 ms DeleteObjects: 5.787500 ms)
Prepare: number of updated asset objects reloaded= 0
+209
View File
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Using pre-set license
Built from '6000.0/staging' branch; Version is '6000.0.40f1 (157d81624ddf) revision 1408385'; Using compiler version '193933523'; Build Type 'Release'
OS: 'Windows 11 (10.0.22631) 64bit Professional' Language: 'de' Physical Memory: 16074 MB
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
COMMAND LINE ARGUMENTS:
C:\Program Files\Unity\Hub\Editor\6000.0.40f1\Editor\Unity.exe
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AssetImportWorker1
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C:/Users/frederik/The Tower
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9
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1
Successfully changed project path to: C:/Users/frederik/The Tower
C:/Users/frederik/The Tower
[UnityMemory] Configuration Parameters - Can be set up in boot.config
"memorysetup-bucket-allocator-granularity=16"
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"memorysetup-bucket-allocator-block-count=8"
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"memorysetup-profiler-editor-allocator-block-size=1048576"
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"memorysetup-temp-allocator-size-audio-worker=65536"
"memorysetup-temp-allocator-size-cloud-worker=32768"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gfx=262144"
Player connection [7196] Target information:
Player connection [7196] * "[IP] 172.29.144.1 [Port] 0 [Flags] 2 [Guid] 1838765825 [EditorId] 1838765825 [Version] 1048832 [Id] WindowsEditor(7,FredsZenBook) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
Player connection [7196] * "[IP] 192.168.193.100 [Port] 0 [Flags] 2 [Guid] 1838765825 [EditorId] 1838765825 [Version] 1048832 [Id] WindowsEditor(7,FredsZenBook) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
Player connection [7196] Host joined multi-casting on [225.0.0.222:54997]...
Player connection [7196] Host joined alternative multi-casting on [225.0.0.222:34997]...
JobSystem: Creating JobQueue using job-worker-count value 9
Input System module state changed to: Initialized.
[Physics::Module] Initialized fallback backend.
[Physics::Module] Id: 0xdecafbad
Library Redirect Path: Library/
[Physics::Module] Selected backend.
[Physics::Module] Name: PhysX
[Physics::Module] Id: 0xf2b8ea05
[Physics::Module] SDK Version: 4.1.2
[Physics::Module] Integration Version: 1.0.0
[Physics::Module] Threading Mode: Multi-Threaded
Refreshing native plugins compatible for Editor in 23.40 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Initialize engine version: 6000.0.40f1 (157d81624ddf)
[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path C:/Users/frederik/The Tower/Assets
GfxDevice: creating device client; kGfxThreadingModeNonThreaded
Direct3D:
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Renderer: Intel(R) Iris(R) Xe Graphics (ID=0x46a6)
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Initialize mono
Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data/Managed'
Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56996
Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ...
Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll
Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
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- Loaded All Assemblies, in 1.636 seconds
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.529 seconds
Domain Reload Profiling: 2161ms
BeginReloadAssembly (263ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (0ms)
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ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (2ms)
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RebuildNativeTypeToScriptingClass (13ms)
initialDomainReloadingComplete (69ms)
LoadAllAssembliesAndSetupDomain (1236ms)
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TypeCache.Refresh (1229ms)
TypeCache.ScanAssembly (1210ms)
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FinalizeReload (530ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
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InitializePlatformSupportModulesInManaged (35ms)
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========================================================================
Worker process is ready to serve import requests
Import Worker Mode flag is 0x00
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.243 seconds
Refreshing native plugins compatible for Editor in 1.80 ms, found 4 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.436 seconds
Domain Reload Profiling: 2670ms
BeginReloadAssembly (215ms)
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initialDomainReloadingComplete (49ms)
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ProcessInitializeOnLoadAttributes (605ms)
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EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (7ms)
Launched and connected shader compiler UnityShaderCompiler.exe after 0.02 seconds
Refreshing native plugins compatible for Editor in 2.09 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 220 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6627 unused Assets / (8.6 MB). Loaded Objects now: 7287.
Memory consumption went from 185.2 MB to 176.5 MB.
Total: 19.250700 ms (FindLiveObjects: 2.032800 ms CreateObjectMapping: 0.720100 ms MarkObjects: 10.156500 ms DeleteObjects: 6.339200 ms)
========================================================================
Received Import Request.
Time since last request: 43388.548422 seconds.
path: Assets/Prefabs/Upgrade_Range.prefab
artifactKey: Guid(1561f55eee956314e80e56c0c1f586f4) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Prefabs/Upgrade_Range.prefab using Guid(1561f55eee956314e80e56c0c1f586f4) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '4e33022d5358bce37e407d1bc1b36793') in 0.7228646 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 38
========================================================================
Received Import Request.
Time since last request: 0.000039 seconds.
path: Assets/Prefabs/Upgrade_Homing.prefab
artifactKey: Guid(9ec6e163fd938b4489c0272fe1f5d36f) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Prefabs/Upgrade_Homing.prefab using Guid(9ec6e163fd938b4489c0272fe1f5d36f) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '149ef187dc31c1c81e215209937bf761') in 0.0292574 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 37
Editor requested this worker to shutdown with reason: Scaling down because of idle timeout
AssetImportWorker is now disconnected from the server
Process exiting
Exiting without the bug reporter. Application will terminate with return code 0
+258
View File
@@ -0,0 +1,258 @@
Using pre-set license
Built from '6000.0/staging' branch; Version is '6000.0.40f1 (157d81624ddf) revision 1408385'; Using compiler version '193933523'; Build Type 'Release'
OS: 'Windows 11 (10.0.22631) 64bit Professional' Language: 'de' Physical Memory: 16074 MB
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
COMMAND LINE ARGUMENTS:
C:\Program Files\Unity\Hub\Editor\6000.0.40f1\Editor\Unity.exe
-adb2
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C:/Users/frederik/The Tower
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Successfully changed project path to: C:/Users/frederik/The Tower
C:/Users/frederik/The Tower
[UnityMemory] Configuration Parameters - Can be set up in boot.config
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"memorysetup-temp-allocator-size-preload-manager=33554432"
"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
"memorysetup-temp-allocator-size-audio-worker=65536"
"memorysetup-temp-allocator-size-cloud-worker=32768"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gfx=262144"
Player connection [15108] Target information:
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Player connection [15108] * "[IP] 10.62.151.244 [Port] 0 [Flags] 2 [Guid] 2690750138 [EditorId] 2690750138 [Version] 1048832 [Id] WindowsEditor(7,FredsZenBook) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
Player connection [15108] Host joined multi-casting on [225.0.0.222:54997]...
Player connection [15108] Host joined alternative multi-casting on [225.0.0.222:34997]...
JobSystem: Creating JobQueue using job-worker-count value 9
Input System module state changed to: Initialized.
[Physics::Module] Initialized fallback backend.
[Physics::Module] Id: 0xdecafbad
Library Redirect Path: Library/
[Physics::Module] Selected backend.
[Physics::Module] Name: PhysX
[Physics::Module] Id: 0xf2b8ea05
[Physics::Module] SDK Version: 4.1.2
[Physics::Module] Integration Version: 1.0.0
[Physics::Module] Threading Mode: Multi-Threaded
Refreshing native plugins compatible for Editor in 7.90 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Initialize engine version: 6000.0.40f1 (157d81624ddf)
[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path C:/Users/frederik/The Tower/Assets
GfxDevice: creating device client; kGfxThreadingModeNonThreaded
Direct3D:
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Renderer: Intel(R) Iris(R) Xe Graphics (ID=0x46a6)
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Initialize mono
Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data/Managed'
Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56784
Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ...
Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll
Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
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========================================================================
Worker process is ready to serve import requests
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Begin MonoManager ReloadAssembly
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Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 220 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6627 unused Assets / (7.0 MB). Loaded Objects now: 7287.
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========================================================================
Received Import Request.
Time since last request: 115176.496342 seconds.
path: Assets/Prefabs/Upgrade_Range.prefab
artifactKey: Guid(1561f55eee956314e80e56c0c1f586f4) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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========================================================================
Received Import Request.
Time since last request: 0.000035 seconds.
path: Assets/Prefabs/Upgrade_Homing.prefab
artifactKey: Guid(9ec6e163fd938b4489c0272fe1f5d36f) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 37
========================================================================
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Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.104 seconds
Refreshing native plugins compatible for Editor in 3.67 ms, found 4 plugins.
Native extension for WindowsStandalone target not found
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Unloading 40 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6625 unused Assets / (8.1 MB). Loaded Objects now: 7325.
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Editor requested this worker to shutdown with reason: Scaling down because of idle timeout
AssetImportWorker is now disconnected from the server
Process exiting
Exiting without the bug reporter. Application will terminate with return code 0
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View File
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Using pre-set license
Built from '6000.0/staging' branch; Version is '6000.0.40f1 (157d81624ddf) revision 1408385'; Using compiler version '193933523'; Build Type 'Release'
OS: 'Windows 11 (10.0.22631) 64bit Professional' Language: 'de' Physical Memory: 16074 MB
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
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C:\Program Files\Unity\Hub\Editor\6000.0.40f1\Editor\Unity.exe
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C:/Users/frederik/The Tower
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Successfully changed project path to: C:/Users/frederik/The Tower
C:/Users/frederik/The Tower
[UnityMemory] Configuration Parameters - Can be set up in boot.config
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Player connection [21280] Target information:
Player connection [21280] * "[IP] 172.29.144.1 [Port] 0 [Flags] 2 [Guid] 2406695636 [EditorId] 2406695636 [Version] 1048832 [Id] WindowsEditor(7,FredsZenBook) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
Player connection [21280] * "[IP] 192.168.193.100 [Port] 0 [Flags] 2 [Guid] 2406695636 [EditorId] 2406695636 [Version] 1048832 [Id] WindowsEditor(7,FredsZenBook) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
Player connection [21280] Host joined multi-casting on [225.0.0.222:54997]...
Player connection [21280] Host joined alternative multi-casting on [225.0.0.222:34997]...
JobSystem: Creating JobQueue using job-worker-count value 9
Input System module state changed to: Initialized.
[Physics::Module] Initialized fallback backend.
[Physics::Module] Id: 0xdecafbad
Library Redirect Path: Library/
[Physics::Module] Selected backend.
[Physics::Module] Name: PhysX
[Physics::Module] Id: 0xf2b8ea05
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Initialize engine version: 6000.0.40f1 (157d81624ddf)
[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path C:/Users/frederik/The Tower/Assets
GfxDevice: creating device client; kGfxThreadingModeNonThreaded
Direct3D:
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Renderer: Intel(R) Iris(R) Xe Graphics (ID=0x46a6)
Vendor: Intel
VRAM: 8037 MB
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Initialize mono
Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data/Managed'
Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56864
Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ...
Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll
Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
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========================================================================
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Begin MonoManager ReloadAssembly
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Refreshing native plugins compatible for Editor in 2.08 ms, found 4 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
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Domain Reload Profiling: 2662ms
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Unloading 220 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6627 unused Assets / (8.1 MB). Loaded Objects now: 7287.
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========================================================================
Received Import Request.
Time since last request: 43388.548246 seconds.
path: Assets/Prefabs/Upgrade_Multishot.prefab
artifactKey: Guid(9f308993642ba5844869d2896ff41010) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 38
========================================================================
Received Import Request.
Time since last request: 0.000043 seconds.
path: Assets/Prefabs/Upgrade_FireRate.prefab
artifactKey: Guid(255eafaf08558b845a0ce0db48213b18) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Prefabs/Upgrade_FireRate.prefab using Guid(255eafaf08558b845a0ce0db48213b18) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'd59cfe199aaaac243243f7ff4348a9fa') in 0.0420665 seconds
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========================================================================
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Unloading 40 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6614 unused Assets / (8.7 MB). Loaded Objects now: 7424.
Memory consumption went from 166.7 MB to 158.0 MB.
Total: 42.904500 ms (FindLiveObjects: 1.282400 ms CreateObjectMapping: 2.114000 ms MarkObjects: 31.927900 ms DeleteObjects: 7.577800 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
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Refreshing native plugins compatible for Editor in 2.01 ms, found 4 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
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Domain Reload Profiling: 2122ms
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Unloading 40 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6625 unused Assets / (7.4 MB). Loaded Objects now: 7325.
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Total: 11.817000 ms (FindLiveObjects: 0.688100 ms CreateObjectMapping: 0.547300 ms MarkObjects: 5.930000 ms DeleteObjects: 4.649500 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
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Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 40 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6614 unused Assets / (8.1 MB). Loaded Objects now: 7325.
Memory consumption went from 166.4 MB to 158.3 MB.
Total: 22.974600 ms (FindLiveObjects: 1.248800 ms CreateObjectMapping: 1.672200 ms MarkObjects: 13.109400 ms DeleteObjects: 6.942300 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 0.862 seconds
Refreshing native plugins compatible for Editor in 2.30 ms, found 4 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
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Domain Reload Profiling: 1943ms
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Unloading 40 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6625 unused Assets / (8.2 MB). Loaded Objects now: 7327.
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Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
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Refreshing native plugins compatible for Editor in 1.56 ms, found 4 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
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Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 40 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6625 unused Assets / (7.7 MB). Loaded Objects now: 7329.
Memory consumption went from 166.3 MB to 158.6 MB.
Total: 15.038200 ms (FindLiveObjects: 0.900700 ms CreateObjectMapping: 1.086600 ms MarkObjects: 6.960200 ms DeleteObjects: 6.088500 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Refreshing native plugins compatible for Editor in 8.79 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 40 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6614 unused Assets / (9.1 MB). Loaded Objects now: 7329.
Memory consumption went from 166.4 MB to 157.4 MB.
Total: 282.164700 ms (FindLiveObjects: 63.241200 ms CreateObjectMapping: 2.461200 ms MarkObjects: 202.375900 ms DeleteObjects: 14.080200 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
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Refreshing native plugins compatible for Editor in 24.85 ms, found 4 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 2.905 seconds
Domain Reload Profiling: 11575ms
BeginReloadAssembly (3303ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (478ms)
BackupInstance (0ms)
ReleaseScriptingObjects (5ms)
CreateAndSetChildDomain (1369ms)
RebuildCommonClasses (151ms)
RebuildNativeTypeToScriptingClass (41ms)
initialDomainReloadingComplete (102ms)
LoadAllAssembliesAndSetupDomain (5071ms)
LoadAssemblies (4881ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (1124ms)
TypeCache.Refresh (94ms)
TypeCache.ScanAssembly (5ms)
BuildScriptInfoCaches (956ms)
ResolveRequiredComponents (43ms)
FinalizeReload (2907ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (2211ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (11ms)
SetLoadedEditorAssemblies (36ms)
BeforeProcessingInitializeOnLoad (656ms)
ProcessInitializeOnLoadAttributes (1289ms)
ProcessInitializeOnLoadMethodAttributes (206ms)
AfterProcessingInitializeOnLoad (11ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (46ms)
Refreshing native plugins compatible for Editor in 7.01 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 40 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6625 unused Assets / (7.8 MB). Loaded Objects now: 7331.
Memory consumption went from 166.3 MB to 158.5 MB.
Total: 33.443200 ms (FindLiveObjects: 1.901400 ms CreateObjectMapping: 1.900100 ms MarkObjects: 15.841900 ms DeleteObjects: 13.795500 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Refreshing native plugins compatible for Editor in 68.57 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 40 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6614 unused Assets / (9.2 MB). Loaded Objects now: 7331.
Memory consumption went from 166.4 MB to 157.3 MB.
Total: 1051.377900 ms (FindLiveObjects: 4.776000 ms CreateObjectMapping: 4.251100 ms MarkObjects: 1002.972700 ms DeleteObjects: 39.371500 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 12.311 seconds
Refreshing native plugins compatible for Editor in 85.67 ms, found 4 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 5.242 seconds
Domain Reload Profiling: 17498ms
BeginReloadAssembly (3762ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (348ms)
BackupInstance (0ms)
ReleaseScriptingObjects (1ms)
CreateAndSetChildDomain (770ms)
RebuildCommonClasses (480ms)
RebuildNativeTypeToScriptingClass (72ms)
initialDomainReloadingComplete (412ms)
LoadAllAssembliesAndSetupDomain (7527ms)
LoadAssemblies (7951ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (1570ms)
TypeCache.Refresh (106ms)
TypeCache.ScanAssembly (8ms)
BuildScriptInfoCaches (1359ms)
ResolveRequiredComponents (92ms)
FinalizeReload (5245ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (3930ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (22ms)
SetLoadedEditorAssemblies (32ms)
BeforeProcessingInitializeOnLoad (1346ms)
ProcessInitializeOnLoadAttributes (2174ms)
ProcessInitializeOnLoadMethodAttributes (323ms)
AfterProcessingInitializeOnLoad (32ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (61ms)
Refreshing native plugins compatible for Editor in 10.27 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 40 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6625 unused Assets / (9.3 MB). Loaded Objects now: 7333.
Memory consumption went from 166.3 MB to 157.0 MB.
Total: 39.204100 ms (FindLiveObjects: 2.423300 ms CreateObjectMapping: 2.320500 ms MarkObjects: 17.775600 ms DeleteObjects: 16.681400 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Refreshing native plugins compatible for Editor in 17.98 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 40 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6614 unused Assets / (10.2 MB). Loaded Objects now: 7333.
Memory consumption went from 166.5 MB to 156.2 MB.
Total: 80.926800 ms (FindLiveObjects: 2.354000 ms CreateObjectMapping: 2.991000 ms MarkObjects: 30.284500 ms DeleteObjects: 45.291800 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 2.337 seconds
Refreshing native plugins compatible for Editor in 3.63 ms, found 4 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 2.465 seconds
Domain Reload Profiling: 4797ms
BeginReloadAssembly (641ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (39ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (109ms)
RebuildCommonClasses (93ms)
RebuildNativeTypeToScriptingClass (28ms)
initialDomainReloadingComplete (72ms)
LoadAllAssembliesAndSetupDomain (1497ms)
LoadAssemblies (1414ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (481ms)
TypeCache.Refresh (21ms)
TypeCache.ScanAssembly (2ms)
BuildScriptInfoCaches (413ms)
ResolveRequiredComponents (41ms)
FinalizeReload (2466ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1959ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (10ms)
SetLoadedEditorAssemblies (19ms)
BeforeProcessingInitializeOnLoad (490ms)
ProcessInitializeOnLoadAttributes (1241ms)
ProcessInitializeOnLoadMethodAttributes (185ms)
AfterProcessingInitializeOnLoad (12ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (35ms)
Refreshing native plugins compatible for Editor in 7.81 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 40 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6625 unused Assets / (7.7 MB). Loaded Objects now: 7335.
Memory consumption went from 166.3 MB to 158.6 MB.
Total: 35.020100 ms (FindLiveObjects: 2.644300 ms CreateObjectMapping: 1.831300 ms MarkObjects: 18.299700 ms DeleteObjects: 12.241200 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Refreshing native plugins compatible for Editor in 8.70 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 40 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6614 unused Assets / (9.1 MB). Loaded Objects now: 7335.
Memory consumption went from 166.5 MB to 157.4 MB.
Total: 119.836800 ms (FindLiveObjects: 17.141900 ms CreateObjectMapping: 2.223500 ms MarkObjects: 81.122600 ms DeleteObjects: 19.344100 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Import Request.
Time since last request: 1640.300517 seconds.
path: Assets/Prefabs/Enemy.prefab
artifactKey: Guid(8cc3c96efc93348458ad0335b42d0214) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Prefabs/Enemy.prefab using Guid(8cc3c96efc93348458ad0335b42d0214) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '4188ffa78e0840ad3cca2807e5158e61') in 2.8412109 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 16
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 4.935 seconds
Refreshing native plugins compatible for Editor in 3.55 ms, found 4 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.541 seconds
Domain Reload Profiling: 6490ms
BeginReloadAssembly (2822ms)
ExecutionOrderSort (1ms)
DisableScriptedObjects (766ms)
BackupInstance (0ms)
ReleaseScriptingObjects (4ms)
CreateAndSetChildDomain (1132ms)
RebuildCommonClasses (77ms)
RebuildNativeTypeToScriptingClass (18ms)
initialDomainReloadingComplete (69ms)
LoadAllAssembliesAndSetupDomain (1963ms)
LoadAssemblies (1494ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (843ms)
TypeCache.Refresh (64ms)
TypeCache.ScanAssembly (2ms)
BuildScriptInfoCaches (549ms)
ResolveRequiredComponents (57ms)
FinalizeReload (1542ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1173ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (6ms)
SetLoadedEditorAssemblies (13ms)
BeforeProcessingInitializeOnLoad (289ms)
ProcessInitializeOnLoadAttributes (737ms)
ProcessInitializeOnLoadMethodAttributes (120ms)
AfterProcessingInitializeOnLoad (8ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (28ms)
Refreshing native plugins compatible for Editor in 2.90 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 40 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6627 unused Assets / (8.5 MB). Loaded Objects now: 7359.
Memory consumption went from 168.1 MB to 159.6 MB.
Total: 17.046900 ms (FindLiveObjects: 1.366100 ms CreateObjectMapping: 0.806000 ms MarkObjects: 8.098100 ms DeleteObjects: 6.773900 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.838 seconds
Refreshing native plugins compatible for Editor in 3.14 ms, found 4 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.577 seconds
Domain Reload Profiling: 3416ms
BeginReloadAssembly (621ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (24ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (128ms)
RebuildCommonClasses (50ms)
RebuildNativeTypeToScriptingClass (17ms)
initialDomainReloadingComplete (47ms)
LoadAllAssembliesAndSetupDomain (1102ms)
LoadAssemblies (949ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (363ms)
TypeCache.Refresh (12ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (323ms)
ResolveRequiredComponents (22ms)
FinalizeReload (1578ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1174ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (5ms)
SetLoadedEditorAssemblies (17ms)
BeforeProcessingInitializeOnLoad (323ms)
ProcessInitializeOnLoadAttributes (694ms)
ProcessInitializeOnLoadMethodAttributes (128ms)
AfterProcessingInitializeOnLoad (8ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (27ms)
Refreshing native plugins compatible for Editor in 2.60 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 40 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6625 unused Assets / (6.0 MB). Loaded Objects now: 7361.
Memory consumption went from 167.8 MB to 161.9 MB.
Total: 14.446700 ms (FindLiveObjects: 1.048700 ms CreateObjectMapping: 0.998900 ms MarkObjects: 7.689500 ms DeleteObjects: 4.707900 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.168 seconds
Refreshing native plugins compatible for Editor in 3.42 ms, found 4 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.617 seconds
Domain Reload Profiling: 2784ms
BeginReloadAssembly (328ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (20ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (69ms)
RebuildCommonClasses (46ms)
RebuildNativeTypeToScriptingClass (16ms)
initialDomainReloadingComplete (44ms)
LoadAllAssembliesAndSetupDomain (732ms)
LoadAssemblies (618ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (289ms)
TypeCache.Refresh (10ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (259ms)
ResolveRequiredComponents (16ms)
FinalizeReload (1618ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1249ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (6ms)
SetLoadedEditorAssemblies (14ms)
BeforeProcessingInitializeOnLoad (323ms)
ProcessInitializeOnLoadAttributes (769ms)
ProcessInitializeOnLoadMethodAttributes (128ms)
AfterProcessingInitializeOnLoad (9ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (24ms)
Refreshing native plugins compatible for Editor in 2.77 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 40 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6625 unused Assets / (5.8 MB). Loaded Objects now: 7363.
Memory consumption went from 167.9 MB to 162.0 MB.
Total: 14.840400 ms (FindLiveObjects: 0.829000 ms CreateObjectMapping: 0.941500 ms MarkObjects: 6.947300 ms DeleteObjects: 6.120700 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Refreshing native plugins compatible for Editor in 5.01 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 40 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6614 unused Assets / (7.0 MB). Loaded Objects now: 7363.
Memory consumption went from 168.1 MB to 161.0 MB.
Total: 25.386800 ms (FindLiveObjects: 1.448700 ms CreateObjectMapping: 1.556000 ms MarkObjects: 14.277000 ms DeleteObjects: 8.101700 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.209 seconds
Refreshing native plugins compatible for Editor in 1.93 ms, found 4 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.436 seconds
Domain Reload Profiling: 2643ms
BeginReloadAssembly (347ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (21ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (76ms)
RebuildCommonClasses (62ms)
RebuildNativeTypeToScriptingClass (16ms)
initialDomainReloadingComplete (38ms)
LoadAllAssembliesAndSetupDomain (743ms)
LoadAssemblies (652ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (279ms)
TypeCache.Refresh (13ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (246ms)
ResolveRequiredComponents (16ms)
FinalizeReload (1436ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1056ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (4ms)
SetLoadedEditorAssemblies (12ms)
BeforeProcessingInitializeOnLoad (345ms)
ProcessInitializeOnLoadAttributes (598ms)
ProcessInitializeOnLoadMethodAttributes (89ms)
AfterProcessingInitializeOnLoad (7ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (20ms)
Refreshing native plugins compatible for Editor in 2.43 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 40 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6625 unused Assets / (6.0 MB). Loaded Objects now: 7365.
Memory consumption went from 167.9 MB to 162.0 MB.
Total: 12.593900 ms (FindLiveObjects: 0.810700 ms CreateObjectMapping: 1.613400 ms MarkObjects: 5.864100 ms DeleteObjects: 4.304000 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.098 seconds
Refreshing native plugins compatible for Editor in 3.50 ms, found 4 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.528 seconds
Domain Reload Profiling: 2623ms
BeginReloadAssembly (298ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (19ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (65ms)
RebuildCommonClasses (48ms)
RebuildNativeTypeToScriptingClass (15ms)
initialDomainReloadingComplete (36ms)
LoadAllAssembliesAndSetupDomain (698ms)
LoadAssemblies (585ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (272ms)
TypeCache.Refresh (11ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (241ms)
ResolveRequiredComponents (16ms)
FinalizeReload (1529ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1219ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (5ms)
SetLoadedEditorAssemblies (11ms)
BeforeProcessingInitializeOnLoad (326ms)
ProcessInitializeOnLoadAttributes (754ms)
ProcessInitializeOnLoadMethodAttributes (115ms)
AfterProcessingInitializeOnLoad (8ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (26ms)
Refreshing native plugins compatible for Editor in 2.86 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 40 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6625 unused Assets / (6.2 MB). Loaded Objects now: 7367.
Memory consumption went from 167.9 MB to 161.7 MB.
Total: 14.572400 ms (FindLiveObjects: 0.997400 ms CreateObjectMapping: 0.908300 ms MarkObjects: 7.202600 ms DeleteObjects: 5.462100 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Refreshing native plugins compatible for Editor in 11.24 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 40 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6614 unused Assets / (9.4 MB). Loaded Objects now: 7367.
Memory consumption went from 168.1 MB to 158.7 MB.
Total: 172.568000 ms (FindLiveObjects: 3.017100 ms CreateObjectMapping: 2.643700 ms MarkObjects: 91.615600 ms DeleteObjects: 75.284700 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.518 seconds
Refreshing native plugins compatible for Editor in 3.46 ms, found 4 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.707 seconds
Domain Reload Profiling: 3222ms
BeginReloadAssembly (421ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (30ms)
BackupInstance (0ms)
ReleaseScriptingObjects (1ms)
CreateAndSetChildDomain (98ms)
RebuildCommonClasses (70ms)
RebuildNativeTypeToScriptingClass (23ms)
initialDomainReloadingComplete (55ms)
LoadAllAssembliesAndSetupDomain (944ms)
LoadAssemblies (790ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (356ms)
TypeCache.Refresh (18ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (311ms)
ResolveRequiredComponents (22ms)
FinalizeReload (1708ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1340ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (7ms)
SetLoadedEditorAssemblies (13ms)
BeforeProcessingInitializeOnLoad (364ms)
ProcessInitializeOnLoadAttributes (784ms)
ProcessInitializeOnLoadMethodAttributes (134ms)
AfterProcessingInitializeOnLoad (37ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (41ms)
Refreshing native plugins compatible for Editor in 3.73 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 40 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6625 unused Assets / (7.2 MB). Loaded Objects now: 7369.
Memory consumption went from 167.9 MB to 160.8 MB.
Total: 19.351500 ms (FindLiveObjects: 0.925200 ms CreateObjectMapping: 0.861500 ms MarkObjects: 8.804800 ms DeleteObjects: 8.757200 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.401 seconds
Refreshing native plugins compatible for Editor in 5.17 ms, found 4 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.628 seconds
Domain Reload Profiling: 3028ms
BeginReloadAssembly (315ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (20ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (69ms)
RebuildCommonClasses (68ms)
RebuildNativeTypeToScriptingClass (22ms)
initialDomainReloadingComplete (56ms)
LoadAllAssembliesAndSetupDomain (938ms)
LoadAssemblies (749ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (354ms)
TypeCache.Refresh (11ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (315ms)
ResolveRequiredComponents (24ms)
FinalizeReload (1629ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1238ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (4ms)
SetLoadedEditorAssemblies (13ms)
BeforeProcessingInitializeOnLoad (314ms)
ProcessInitializeOnLoadAttributes (733ms)
ProcessInitializeOnLoadMethodAttributes (163ms)
AfterProcessingInitializeOnLoad (11ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (33ms)
Refreshing native plugins compatible for Editor in 2.62 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 40 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6625 unused Assets / (6.1 MB). Loaded Objects now: 7371.
Memory consumption went from 167.9 MB to 161.8 MB.
Total: 14.331500 ms (FindLiveObjects: 0.979400 ms CreateObjectMapping: 0.785100 ms MarkObjects: 7.247900 ms DeleteObjects: 5.316500 ms)
Prepare: number of updated asset objects reloaded= 0
+435
View File
@@ -0,0 +1,435 @@
Using pre-set license
Built from '6000.0/staging' branch; Version is '6000.0.40f1 (157d81624ddf) revision 1408385'; Using compiler version '193933523'; Build Type 'Release'
OS: 'Windows 11 (10.0.22631) 64bit Professional' Language: 'de' Physical Memory: 16074 MB
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
COMMAND LINE ARGUMENTS:
C:\Program Files\Unity\Hub\Editor\6000.0.40f1\Editor\Unity.exe
-adb2
-batchMode
-noUpm
-name
AssetImportWorker2
-projectPath
C:/Users/frederik/The Tower
-logFile
Logs/AssetImportWorker2.log
-srvPort
64584
-job-worker-count
9
-background-job-worker-count
8
-gc-helper-count
1
Successfully changed project path to: C:/Users/frederik/The Tower
C:/Users/frederik/The Tower
[UnityMemory] Configuration Parameters - Can be set up in boot.config
"memorysetup-bucket-allocator-granularity=16"
"memorysetup-bucket-allocator-bucket-count=8"
"memorysetup-bucket-allocator-block-size=33554432"
"memorysetup-bucket-allocator-block-count=8"
"memorysetup-main-allocator-block-size=16777216"
"memorysetup-thread-allocator-block-size=16777216"
"memorysetup-gfx-main-allocator-block-size=16777216"
"memorysetup-gfx-thread-allocator-block-size=16777216"
"memorysetup-cache-allocator-block-size=4194304"
"memorysetup-typetree-allocator-block-size=2097152"
"memorysetup-profiler-bucket-allocator-granularity=16"
"memorysetup-profiler-bucket-allocator-bucket-count=8"
"memorysetup-profiler-bucket-allocator-block-size=33554432"
"memorysetup-profiler-bucket-allocator-block-count=8"
"memorysetup-profiler-allocator-block-size=16777216"
"memorysetup-profiler-editor-allocator-block-size=1048576"
"memorysetup-temp-allocator-size-main=16777216"
"memorysetup-job-temp-allocator-block-size=2097152"
"memorysetup-job-temp-allocator-block-size-background=1048576"
"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
"memorysetup-allocator-temp-initial-block-size-main=262144"
"memorysetup-allocator-temp-initial-block-size-worker=262144"
"memorysetup-temp-allocator-size-background-worker=32768"
"memorysetup-temp-allocator-size-job-worker=262144"
"memorysetup-temp-allocator-size-preload-manager=33554432"
"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
"memorysetup-temp-allocator-size-audio-worker=65536"
"memorysetup-temp-allocator-size-cloud-worker=32768"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gfx=262144"
Player connection [21648] Target information:
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Player connection [21648] * "[IP] 10.62.151.244 [Port] 0 [Flags] 2 [Guid] 1905952329 [EditorId] 1905952329 [Version] 1048832 [Id] WindowsEditor(7,FredsZenBook) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
Player connection [21648] Host joined multi-casting on [225.0.0.222:54997]...
Player connection [21648] Host joined alternative multi-casting on [225.0.0.222:34997]...
JobSystem: Creating JobQueue using job-worker-count value 9
Input System module state changed to: Initialized.
[Physics::Module] Initialized fallback backend.
[Physics::Module] Id: 0xdecafbad
Library Redirect Path: Library/
[Physics::Module] Selected backend.
[Physics::Module] Name: PhysX
[Physics::Module] Id: 0xf2b8ea05
[Physics::Module] SDK Version: 4.1.2
[Physics::Module] Integration Version: 1.0.0
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Initialize engine version: 6000.0.40f1 (157d81624ddf)
[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path C:/Users/frederik/The Tower/Assets
GfxDevice: creating device client; kGfxThreadingModeNonThreaded
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Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data/Managed'
Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56424
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Registering precompiled unity dll's ...
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Unloading 220 Unused Serialized files (Serialized files now loaded: 0)
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========================================================================
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========================================================================
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path: Assets/Prefabs/Upgrade_FireRate.prefab
artifactKey: Guid(255eafaf08558b845a0ce0db48213b18) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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========================================================================
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path: Assets/Prefabs/Upgrade_Homing.prefab
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========================================================================
Received Import Request.
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path: Assets/Prefabs/Upgrade_Multishot.prefab
artifactKey: Guid(9f308993642ba5844869d2896ff41010) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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========================================================================
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path: Assets/Prefabs/Upgrade_Ricochet.prefab
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========================================================================
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Refreshing native plugins compatible for Editor in 1.82 ms, found 4 plugins.
Native extension for WindowsStandalone target not found
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Prepare: number of updated asset objects reloaded= 0
========================================================================
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Begin MonoManager ReloadAssembly
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Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
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Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 40 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6625 unused Assets / (7.1 MB). Loaded Objects now: 7329.
Memory consumption went from 166.0 MB to 158.9 MB.
Total: 11.556500 ms (FindLiveObjects: 0.787800 ms CreateObjectMapping: 0.688700 ms MarkObjects: 5.417900 ms DeleteObjects: 4.660100 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Refreshing native plugins compatible for Editor in 14.25 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 40 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6614 unused Assets / (7.3 MB). Loaded Objects now: 7329.
Memory consumption went from 166.1 MB to 158.8 MB.
Total: 54.740100 ms (FindLiveObjects: 1.667600 ms CreateObjectMapping: 2.058000 ms MarkObjects: 44.732700 ms DeleteObjects: 6.278700 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 0.894 seconds
Refreshing native plugins compatible for Editor in 2.03 ms, found 4 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
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Domain Reload Profiling: 1838ms
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Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 40 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6625 unused Assets / (7.2 MB). Loaded Objects now: 7331.
Memory consumption went from 166.0 MB to 158.8 MB.
Total: 10.570300 ms (FindLiveObjects: 0.710600 ms CreateObjectMapping: 0.693700 ms MarkObjects: 5.494400 ms DeleteObjects: 3.670400 ms)
Prepare: number of updated asset objects reloaded= 0
+45
View File
@@ -0,0 +1,45 @@
=== Tue Mar 4 08:52:45 2025
Packages were changed.
Update Mode: mergeDefaultDependencies
The following packages were added:
com.unity.modules.ai@1.0.0
com.unity.modules.androidjni@1.0.0
com.unity.modules.animation@1.0.0
com.unity.modules.assetbundle@1.0.0
com.unity.modules.audio@1.0.0
com.unity.modules.cloth@1.0.0
com.unity.modules.director@1.0.0
com.unity.modules.imageconversion@1.0.0
com.unity.modules.imgui@1.0.0
com.unity.modules.jsonserialize@1.0.0
com.unity.modules.particlesystem@1.0.0
com.unity.modules.physics@1.0.0
com.unity.modules.physics2d@1.0.0
com.unity.modules.screencapture@1.0.0
com.unity.modules.terrain@1.0.0
com.unity.modules.terrainphysics@1.0.0
com.unity.modules.tilemap@1.0.0
com.unity.modules.ui@1.0.0
com.unity.modules.uielements@1.0.0
com.unity.modules.umbra@1.0.0
com.unity.modules.unityanalytics@1.0.0
com.unity.modules.unitywebrequest@1.0.0
com.unity.modules.unitywebrequestassetbundle@1.0.0
com.unity.modules.unitywebrequestaudio@1.0.0
com.unity.modules.unitywebrequesttexture@1.0.0
com.unity.modules.unitywebrequestwww@1.0.0
com.unity.modules.vehicles@1.0.0
com.unity.modules.video@1.0.0
com.unity.modules.vr@1.0.0
com.unity.modules.wind@1.0.0
com.unity.modules.xr@1.0.0
com.unity.modules.accessibility@1.0.0
com.unity.multiplayer.center@1.0.0
The following packages were updated:
com.unity.collab-proxy from version 2.6.0 to 2.7.1
com.unity.inputsystem from version 1.11.2 to 1.13.0
com.unity.render-pipelines.universal from version 17.0.3 to 17.0.4
com.unity.test-framework from version 1.4.5 to 1.4.6
@@ -0,0 +1,6 @@
Base path: 'C:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data/PlaybackEngines'
Cmd: initializeCompiler
Unhandled exception: Protocol error - failed to read magic number. Error code 0x80000004 (Not connected). (transferred 0/4)
Quitting shader compiler process
@@ -0,0 +1,6 @@
Base path: 'C:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data/PlaybackEngines'
Cmd: initializeCompiler
Unhandled exception: Protocol error - failed to read magic number. Error code 0x80000004 (Not connected). (transferred 0/4)
Quitting shader compiler process
@@ -0,0 +1,6 @@
Base path: 'C:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data/PlaybackEngines'
Cmd: initializeCompiler
Unhandled exception: Protocol error - failed to read magic number. Error code 0x80000004 (Not connected). (transferred 0/4)
Quitting shader compiler process
@@ -0,0 +1,3 @@
Base path: 'C:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data/PlaybackEngines'
Cmd: initializeCompiler