Initial commit

This commit is contained in:
IM23a-spirgif
2025-03-28 20:10:45 +01:00
commit 8162e2b331
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Using pre-set license
Built from '6000.0/staging' branch; Version is '6000.0.40f1 (157d81624ddf) revision 1408385'; Using compiler version '193933523'; Build Type 'Release'
OS: 'Windows 11 (10.0.22631) 64bit Professional' Language: 'de' Physical Memory: 16074 MB
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
COMMAND LINE ARGUMENTS:
C:\Program Files\Unity\Hub\Editor\6000.0.40f1\Editor\Unity.exe
-adb2
-batchMode
-noUpm
-name
AssetImportWorker1
-projectPath
C:/Users/frederik/The Tower
-logFile
Logs/AssetImportWorker1.log
-srvPort
64584
-job-worker-count
9
-background-job-worker-count
8
-gc-helper-count
1
Successfully changed project path to: C:/Users/frederik/The Tower
C:/Users/frederik/The Tower
[UnityMemory] Configuration Parameters - Can be set up in boot.config
"memorysetup-bucket-allocator-granularity=16"
"memorysetup-bucket-allocator-bucket-count=8"
"memorysetup-bucket-allocator-block-size=33554432"
"memorysetup-bucket-allocator-block-count=8"
"memorysetup-main-allocator-block-size=16777216"
"memorysetup-thread-allocator-block-size=16777216"
"memorysetup-gfx-main-allocator-block-size=16777216"
"memorysetup-gfx-thread-allocator-block-size=16777216"
"memorysetup-cache-allocator-block-size=4194304"
"memorysetup-typetree-allocator-block-size=2097152"
"memorysetup-profiler-bucket-allocator-granularity=16"
"memorysetup-profiler-bucket-allocator-bucket-count=8"
"memorysetup-profiler-bucket-allocator-block-size=33554432"
"memorysetup-profiler-bucket-allocator-block-count=8"
"memorysetup-profiler-allocator-block-size=16777216"
"memorysetup-profiler-editor-allocator-block-size=1048576"
"memorysetup-temp-allocator-size-main=16777216"
"memorysetup-job-temp-allocator-block-size=2097152"
"memorysetup-job-temp-allocator-block-size-background=1048576"
"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
"memorysetup-allocator-temp-initial-block-size-main=262144"
"memorysetup-allocator-temp-initial-block-size-worker=262144"
"memorysetup-temp-allocator-size-background-worker=32768"
"memorysetup-temp-allocator-size-job-worker=262144"
"memorysetup-temp-allocator-size-preload-manager=33554432"
"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
"memorysetup-temp-allocator-size-audio-worker=65536"
"memorysetup-temp-allocator-size-cloud-worker=32768"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gfx=262144"
Player connection [15108] Target information:
Player connection [15108] * "[IP] 172.29.144.1 [Port] 0 [Flags] 2 [Guid] 2690750138 [EditorId] 2690750138 [Version] 1048832 [Id] WindowsEditor(7,FredsZenBook) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
Player connection [15108] * "[IP] 10.62.151.244 [Port] 0 [Flags] 2 [Guid] 2690750138 [EditorId] 2690750138 [Version] 1048832 [Id] WindowsEditor(7,FredsZenBook) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
Player connection [15108] Host joined multi-casting on [225.0.0.222:54997]...
Player connection [15108] Host joined alternative multi-casting on [225.0.0.222:34997]...
JobSystem: Creating JobQueue using job-worker-count value 9
Input System module state changed to: Initialized.
[Physics::Module] Initialized fallback backend.
[Physics::Module] Id: 0xdecafbad
Library Redirect Path: Library/
[Physics::Module] Selected backend.
[Physics::Module] Name: PhysX
[Physics::Module] Id: 0xf2b8ea05
[Physics::Module] SDK Version: 4.1.2
[Physics::Module] Integration Version: 1.0.0
[Physics::Module] Threading Mode: Multi-Threaded
Refreshing native plugins compatible for Editor in 7.90 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Initialize engine version: 6000.0.40f1 (157d81624ddf)
[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path C:/Users/frederik/The Tower/Assets
GfxDevice: creating device client; kGfxThreadingModeNonThreaded
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: Intel(R) Iris(R) Xe Graphics (ID=0x46a6)
Vendor: Intel
VRAM: 8037 MB
Driver: 31.0.101.3962
Initialize mono
Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data/Managed'
Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56784
Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ...
Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll
Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
Registered in 0.004327 seconds.
- Loaded All Assemblies, in 0.498 seconds
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.409 seconds
Domain Reload Profiling: 905ms
BeginReloadAssembly (168ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (0ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (1ms)
RebuildCommonClasses (46ms)
RebuildNativeTypeToScriptingClass (14ms)
initialDomainReloadingComplete (61ms)
LoadAllAssembliesAndSetupDomain (206ms)
LoadAssemblies (165ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (202ms)
TypeCache.Refresh (200ms)
TypeCache.ScanAssembly (180ms)
BuildScriptInfoCaches (0ms)
ResolveRequiredComponents (1ms)
FinalizeReload (410ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (358ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (34ms)
SetLoadedEditorAssemblies (7ms)
BeforeProcessingInitializeOnLoad (66ms)
ProcessInitializeOnLoadAttributes (191ms)
ProcessInitializeOnLoadMethodAttributes (61ms)
AfterProcessingInitializeOnLoad (0ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (0ms)
========================================================================
Worker process is ready to serve import requests
Import Worker Mode flag is 0x00
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.019 seconds
Refreshing native plugins compatible for Editor in 1.95 ms, found 4 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.300 seconds
Domain Reload Profiling: 2314ms
BeginReloadAssembly (213ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (6ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (37ms)
RebuildCommonClasses (50ms)
RebuildNativeTypeToScriptingClass (14ms)
initialDomainReloadingComplete (46ms)
LoadAllAssembliesAndSetupDomain (690ms)
LoadAssemblies (514ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (307ms)
TypeCache.Refresh (223ms)
TypeCache.ScanAssembly (202ms)
BuildScriptInfoCaches (66ms)
ResolveRequiredComponents (13ms)
FinalizeReload (1301ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1056ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (3ms)
SetLoadedEditorAssemblies (9ms)
BeforeProcessingInitializeOnLoad (216ms)
ProcessInitializeOnLoadAttributes (519ms)
ProcessInitializeOnLoadMethodAttributes (301ms)
AfterProcessingInitializeOnLoad (7ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (7ms)
Launched and connected shader compiler UnityShaderCompiler.exe after 0.03 seconds
Refreshing native plugins compatible for Editor in 2.25 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 220 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6627 unused Assets / (7.0 MB). Loaded Objects now: 7287.
Memory consumption went from 183.1 MB to 176.1 MB.
Total: 14.224600 ms (FindLiveObjects: 1.068700 ms CreateObjectMapping: 0.883800 ms MarkObjects: 7.298300 ms DeleteObjects: 4.972300 ms)
========================================================================
Received Import Request.
Time since last request: 115176.496342 seconds.
path: Assets/Prefabs/Upgrade_Range.prefab
artifactKey: Guid(1561f55eee956314e80e56c0c1f586f4) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Prefabs/Upgrade_Range.prefab using Guid(1561f55eee956314e80e56c0c1f586f4) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '283040932679c262521f3f50753db30a') in 0.6780619 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 38
========================================================================
Received Import Request.
Time since last request: 0.000035 seconds.
path: Assets/Prefabs/Upgrade_Homing.prefab
artifactKey: Guid(9ec6e163fd938b4489c0272fe1f5d36f) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Prefabs/Upgrade_Homing.prefab using Guid(9ec6e163fd938b4489c0272fe1f5d36f) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'cc44f308e123249356c8c563e195e60d') in 0.0354433 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 37
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.104 seconds
Refreshing native plugins compatible for Editor in 3.67 ms, found 4 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 2.016 seconds
Domain Reload Profiling: 3123ms
BeginReloadAssembly (254ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (30ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (70ms)
RebuildCommonClasses (44ms)
RebuildNativeTypeToScriptingClass (16ms)
initialDomainReloadingComplete (32ms)
LoadAllAssembliesAndSetupDomain (760ms)
LoadAssemblies (470ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (392ms)
TypeCache.Refresh (8ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (330ms)
ResolveRequiredComponents (44ms)
FinalizeReload (2017ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1566ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (8ms)
SetLoadedEditorAssemblies (18ms)
BeforeProcessingInitializeOnLoad (445ms)
ProcessInitializeOnLoadAttributes (928ms)
ProcessInitializeOnLoadMethodAttributes (151ms)
AfterProcessingInitializeOnLoad (16ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (38ms)
Refreshing native plugins compatible for Editor in 5.94 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 40 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6625 unused Assets / (8.1 MB). Loaded Objects now: 7325.
Memory consumption went from 164.4 MB to 156.3 MB.
Total: 28.799300 ms (FindLiveObjects: 1.225000 ms CreateObjectMapping: 0.817200 ms MarkObjects: 20.117800 ms DeleteObjects: 6.637300 ms)
Prepare: number of updated asset objects reloaded= 0
Editor requested this worker to shutdown with reason: Scaling down because of idle timeout
AssetImportWorker is now disconnected from the server
Process exiting
Exiting without the bug reporter. Application will terminate with return code 0