implement changes to game
This commit is contained in:
@@ -151,9 +151,9 @@ RectTransform:
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m_Children: []
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m_Father: {fileID: 847727677}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: -632, y: 342.16}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchoredPosition: {x: 70, y: -35}
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m_SizeDelta: {x: 93.406, y: 53.4947}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &216754631
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@@ -203,8 +203,8 @@ MonoBehaviour:
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m_faceColor:
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serializedVersion: 2
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rgba: 4294967295
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m_fontSize: 40
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m_fontSizeBase: 40
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m_fontSize: 24
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m_fontSizeBase: 24
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m_fontWeight: 400
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m_enableAutoSizing: 0
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m_fontSizeMin: 18
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@@ -214,6 +214,7 @@ MonoBehaviour:
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m_VerticalAlignment: 256
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m_textAlignment: 65535
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m_characterSpacing: 0
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m_characterHorizontalScale: 1
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m_wordSpacing: 0
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m_lineSpacing: 0
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m_lineSpacingMax: 0
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@@ -289,10 +290,10 @@ RectTransform:
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- {fileID: 1996466992}
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m_Father: {fileID: 847727677}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: 0, y: 323}
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m_SizeDelta: {x: 376.1932, y: 91.818}
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m_AnchorMin: {x: 0.5, y: 1}
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m_AnchorMax: {x: 0.5, y: 1}
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m_AnchoredPosition: {x: 0, y: -60}
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m_SizeDelta: {x: 210.2774, y: 71.3564}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &238369406
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MonoBehaviour:
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@@ -500,7 +501,6 @@ MonoBehaviour:
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m_ScreenCoordScaleBias: {x: 0, y: 0, z: 0, w: 0}
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m_RequiresDepthTexture: 0
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m_RequiresColorTexture: 0
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m_Version: 2
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m_TaaSettings:
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m_Quality: 3
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m_FrameInfluence: 0.1
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@@ -508,6 +508,7 @@ MonoBehaviour:
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m_MipBias: 0
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m_VarianceClampScale: 0.9
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m_ContrastAdaptiveSharpening: 0
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m_Version: 2
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--- !u!20 &519420031
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Camera:
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m_ObjectHideFlags: 0
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@@ -727,12 +728,12 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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m_UiScaleMode: 0
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m_UiScaleMode: 1
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m_ReferencePixelsPerUnit: 100
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m_ScaleFactor: 1
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m_ReferenceResolution: {x: 800, y: 600}
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m_ScreenMatchMode: 0
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m_MatchWidthOrHeight: 0
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m_ScreenMatchMode: 1
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m_MatchWidthOrHeight: 0.5
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m_PhysicalUnit: 3
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m_FallbackScreenDPI: 96
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m_DefaultSpriteDPI: 96
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@@ -756,6 +757,7 @@ Canvas:
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m_OverridePixelPerfect: 0
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m_SortingBucketNormalizedSize: 0
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m_VertexColorAlwaysGammaSpace: 0
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m_UseReflectionProbes: 0
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m_AdditionalShaderChannelsFlag: 25
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m_UpdateRectTransformForStandalone: 0
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m_SortingLayerID: 0
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@@ -841,6 +843,7 @@ GameObject:
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m_IsActive: 1
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--- !u!212 &1873606334
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SpriteRenderer:
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serializedVersion: 2
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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@@ -859,6 +862,8 @@ SpriteRenderer:
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m_RayTracingAccelStructBuildFlagsOverride: 0
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m_RayTracingAccelStructBuildFlags: 1
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m_SmallMeshCulling: 1
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m_ForceMeshLod: -1
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m_MeshLodSelectionBias: 0
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m_RenderingLayerMask: 1
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m_RendererPriority: 0
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m_Materials:
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@@ -880,9 +885,11 @@ SpriteRenderer:
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m_AutoUVMaxDistance: 0.5
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m_AutoUVMaxAngle: 89
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m_LightmapParameters: {fileID: 0}
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m_GlobalIlluminationMeshLod: 0
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m_SortingLayerID: 0
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m_SortingLayer: 0
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m_SortingOrder: 0
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m_MaskInteraction: 0
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m_Sprite: {fileID: -2530678351198809414, guid: d8fe0c73624c2e447a60d718d575ad8e, type: 3}
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m_Color: {r: 1, g: 1, b: 1, a: 1}
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m_FlipX: 0
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@@ -892,7 +899,6 @@ SpriteRenderer:
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m_AdaptiveModeThreshold: 0.5
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m_SpriteTileMode: 0
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m_WasSpriteAssigned: 1
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m_MaskInteraction: 0
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m_SpriteSortPoint: 0
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--- !u!4 &1873606335
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Transform:
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@@ -1063,8 +1069,8 @@ MonoBehaviour:
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m_faceColor:
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serializedVersion: 2
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rgba: 4294967295
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m_fontSize: 40
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m_fontSizeBase: 40
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m_fontSize: 24
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m_fontSizeBase: 24
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m_fontWeight: 400
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m_enableAutoSizing: 0
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m_fontSizeMin: 18
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@@ -1074,6 +1080,7 @@ MonoBehaviour:
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m_VerticalAlignment: 512
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m_textAlignment: 65535
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m_characterSpacing: 0
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m_characterHorizontalScale: 1
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m_wordSpacing: 0
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m_lineSpacing: 0
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m_lineSpacingMax: 0
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