implement additional tower
This commit is contained in:
+207
-91
@@ -2,21 +2,21 @@
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Built from '6000.4/staging' branch; Version is '6000.4.8f1 (f8b72d3d7343) revision 16299821'; Using compiler version '194234433'; Build Type 'Release'
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OS: 'Windows 11 (10.0.26200) Professional' Language: 'de' Physical Memory: 31518 MB
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BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1
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[Licensing::IpcConnector] Successfully connected to: "LicenseClient-fretux" at "2026-05-26T21:13:10.1267065Z"
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System architecture: x64
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Process architecture: x64
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Date: 2026-05-26T21:13:10Z
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Date: 2026-05-27T06:31:25Z
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[Licensing::IpcConnector] Successfully connected to: "LicenseClient-fretux" at "2026-05-27T06:31:25.1901532Z"
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[Licensing::Client] Code 10 while verifying Licensing Client signature (process Id: 29744, path: "C:/Program Files/Unity/Hub/Editor/6000.4.8f1/Editor/Data/Resources/Licensing/Client/Unity.Licensing.Client.exe")
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[Licensing::Module] LicensingClient has failed validation; ignoring
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[Licensing::Client] Handshaking with LicensingClient:
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Version: 1.18.1+9fbee8e
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Session Id: 0dc7da2508e044a4935c26eec3af1a55
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Session Id: e10ac9cc66e846b7bd173ea071ed55ee
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Correlation Id: a9d19e690f97c32e2b4465954453c96a
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External correlation Id: 7203720513233786123
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External correlation Id: 2653364706438961469
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Machine Id: 50zaJbKckXAjaZfNMoOEfEyKXyM=
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[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-fretux" (connect: 0.00s, validation: 0.02s, handshake: 0.11s)
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[Licensing::IpcConnector] Successfully connected to: "LicenseClient-fretux-notifications" at "2026-05-26T21:13:10.2474859Z"
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[Licensing::Module] Licensing Background thread has ended after 0.12s
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[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-fretux" (connect: 0.00s, validation: 0.01s, handshake: 0.15s)
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[Licensing::IpcConnector] Successfully connected to: "LicenseClient-fretux-notifications" at "2026-05-27T06:31:25.3538413Z"
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[Licensing::Module] Licensing Background thread has ended after 0.17s
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COMMAND LINE ARGUMENTS:
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C:\Program Files\Unity\Hub\Editor\6000.4.8f1\Editor\Unity.exe
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@@ -30,7 +30,9 @@ C:/Users/frederik/The Tower/The Tower
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-logFile
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Logs/AssetImportWorker1.log
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-srvPort
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54306
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58334
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-licensingIpc
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LicenseClient-fretux
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-force-d3d12
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-job-worker-count
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7
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@@ -77,14 +79,14 @@ C:/Users/frederik/The Tower/The Tower
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"memorysetup-job-temp-allocator-block-size=2097152"
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"memorysetup-job-temp-allocator-block-size-background=1048576"
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"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
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Player connection [28336] Target information:
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Player connection [468] Target information:
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Player connection [28336] * "[IP] 172.23.224.1 [Port] 0 [Flags] 2 [Guid] 3302842908 [EditorId] 3302842908 [Version] 1048832 [Id] WindowsEditor(7,FredsThinkPad) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
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Player connection [468] * "[IP] 172.23.224.1 [Port] 0 [Flags] 2 [Guid] 2868556577 [EditorId] 2868556577 [Version] 1048832 [Id] WindowsEditor(7,FredsThinkPad) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
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Player connection [28336] * "[IP] 10.21.95.6 [Port] 0 [Flags] 2 [Guid] 3302842908 [EditorId] 3302842908 [Version] 1048832 [Id] WindowsEditor(7,FredsThinkPad) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
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Player connection [468] * "[IP] 10.62.146.64 [Port] 0 [Flags] 2 [Guid] 2868556577 [EditorId] 2868556577 [Version] 1048832 [Id] WindowsEditor(7,FredsThinkPad) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
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Player connection [28336] Host joined multi-casting on [225.0.0.222:54997]...
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Player connection [28336] Host joined alternative multi-casting on [225.0.0.222:34997]...
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Player connection [468] Host joined multi-casting on [225.0.0.222:54997]...
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Player connection [468] Host joined alternative multi-casting on [225.0.0.222:34997]...
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JobSystem: Creating JobQueue using job-worker-count value 7
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Input System module state changed to: Initialized.
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[Physics::Module] Initialized fallback backend.
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@@ -96,7 +98,7 @@ Library Redirect Path: Library/
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[Physics::Module] SDK Version: 4.1.2
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[Physics::Module] Integration Version: 1.0.0
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[Physics::Module] Threading Mode: Multi-Threaded
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Refreshing native plugins compatible for Editor in 12.09 ms, found 5 plugins.
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Refreshing native plugins compatible for Editor in 33.76 ms, found 5 plugins.
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Initialize engine version: 6000.4.8f1 (f8b72d3d7343)
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[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.4.8f1/Editor/Data/Resources/UnitySubsystems
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[Subsystems] Discovering subsystems at path C:/Users/frederik/The Tower/The Tower/Assets
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@@ -115,13 +117,13 @@ Initialize mono
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Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.4.8f1/Editor/Data/Managed'
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Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.4.8f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
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Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.4.8f1/Editor/Data/MonoBleedingEdge/etc'
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Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56536
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Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56896
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CodeReloadManager initialized
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Begin MonoManager ReloadAssembly
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Registering precompiled unity dll's ...
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Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.4.8f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll
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Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.4.8f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
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Registered in 0.007309 seconds.
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Registered in 0.018624 seconds.
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Native extension for WindowsStandalone target not found
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Native extension for WebGL target not found
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Package Manager log level set to [2]
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@@ -130,23 +132,23 @@ Package Manager log level set to [2]
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[Package Manager] Cannot connect to Unity Package Manager local server
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ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
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Mono: successfully reloaded assembly
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- Finished resetting the current domain, in 0.934 seconds
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Domain Reload Profiling: 2153ms
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BeginReloadAssembly (321ms)
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RebuildCommonClasses (98ms)
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RebuildNativeTypeToScriptingClass (26ms)
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initialDomainReloadingComplete (172ms)
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LoadAllAssembliesAndSetupDomain (597ms)
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LoadAssemblies (303ms)
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AnalyzeDomain (580ms)
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TypeCache.Refresh (577ms)
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TypeCache.ScanAssembly (543ms)
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FinalizeReload (938ms)
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- Finished resetting the current domain, in 1.533 seconds
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Domain Reload Profiling: 3450ms
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BeginReloadAssembly (516ms)
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RebuildCommonClasses (147ms)
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RebuildNativeTypeToScriptingClass (45ms)
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initialDomainReloadingComplete (336ms)
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LoadAllAssembliesAndSetupDomain (865ms)
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LoadAssemblies (498ms)
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AnalyzeDomain (829ms)
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TypeCache.Refresh (824ms)
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TypeCache.ScanAssembly (773ms)
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FinalizeReload (1540ms)
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SetupLoadedEditorAssemblies (0ms)
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InitializePlatformSupportModulesInManaged (101ms)
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BeforeProcessingInitializeOnLoad (210ms)
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ProcessInitializeOnLoadAttributes (265ms)
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ProcessInitializeOnLoadMethodAttributes (183ms)
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InitializePlatformSupportModulesInManaged (189ms)
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BeforeProcessingInitializeOnLoad (344ms)
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ProcessInitializeOnLoadAttributes (427ms)
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ProcessInitializeOnLoadMethodAttributes (345ms)
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========================================================================
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Worker process is ready to serve import requests
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Import Worker Mode flag is 0x00
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@@ -195,47 +197,47 @@ Assembly Unity.UnifiedRayTracing.Editor.Tests.dll at Library/ScriptAssemblies/Un
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Assembly UnityEditor.UI.Common.Tests.dll at Library/ScriptAssemblies/UnityEditor.UI.Common.Tests.dll not valid. Loading of assembly skipped.
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Assembly UnityEditor.UI.EditorTests.dll at Library/ScriptAssemblies/UnityEditor.UI.EditorTests.dll not valid. Loading of assembly skipped.
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Assembly UnityEngine.UI.Tests.dll at Library/ScriptAssemblies/UnityEngine.UI.Tests.dll not valid. Loading of assembly skipped.
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Refreshing native plugins compatible for Editor in 7.54 ms, found 5 plugins.
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Refreshing native plugins compatible for Editor in 12.52 ms, found 5 plugins.
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Native extension for WindowsStandalone target not found
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Native extension for WebGL target not found
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[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
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[Package Manager] Unable to send message (not connected to server process).
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[Package Manager] Cannot connect to Unity Package Manager local server
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Refreshing native plugins compatible for Editor in 7.79 ms, found 5 plugins.
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Refreshing native plugins compatible for Editor in 16.74 ms, found 5 plugins.
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[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
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[Package Manager] Unable to send message (not connected to server process).
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[Package Manager] Cannot connect to Unity Package Manager local server
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ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
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Mono: successfully reloaded assembly
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- Finished resetting the current domain, in 2.648 seconds
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Domain Reload Profiling: 4904ms
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BeginReloadAssembly (391ms)
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DisableScriptedObjects (11ms)
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||||
CreateAndSetChildDomain (58ms)
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RebuildCommonClasses (98ms)
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RebuildNativeTypeToScriptingClass (27ms)
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initialDomainReloadingComplete (215ms)
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LoadAllAssembliesAndSetupDomain (1524ms)
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LoadAssemblies (1084ms)
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AnalyzeDomain (647ms)
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||||
TypeCache.Refresh (436ms)
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TypeCache.ScanAssembly (409ms)
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BuildScriptInfoCaches (178ms)
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ResolveRequiredComponents (27ms)
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FinalizeReload (2649ms)
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- Finished resetting the current domain, in 4.454 seconds
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Domain Reload Profiling: 8290ms
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||||
BeginReloadAssembly (672ms)
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||||
DisableScriptedObjects (18ms)
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||||
CreateAndSetChildDomain (96ms)
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RebuildCommonClasses (134ms)
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RebuildNativeTypeToScriptingClass (47ms)
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initialDomainReloadingComplete (327ms)
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LoadAllAssembliesAndSetupDomain (2655ms)
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LoadAssemblies (1831ms)
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AnalyzeDomain (1163ms)
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||||
TypeCache.Refresh (800ms)
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TypeCache.ScanAssembly (744ms)
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BuildScriptInfoCaches (312ms)
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ResolveRequiredComponents (43ms)
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||||
FinalizeReload (4455ms)
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SetupLoadedEditorAssemblies (0ms)
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InitializePlatformSupportModulesInManaged (6ms)
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BeforeProcessingInitializeOnLoad (510ms)
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ProcessInitializeOnLoadAttributes (1373ms)
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ProcessInitializeOnLoadMethodAttributes (354ms)
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AfterProcessingInitializeOnLoad (25ms)
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AwakeInstancesAfterBackupRestoration (11ms)
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Launched and connected shader compiler UnityShaderCompiler.exe after 0.03 seconds
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Refreshing native plugins compatible for Editor in 9.79 ms, found 5 plugins.
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InitializePlatformSupportModulesInManaged (8ms)
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||||
BeforeProcessingInitializeOnLoad (1014ms)
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ProcessInitializeOnLoadAttributes (2253ms)
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ProcessInitializeOnLoadMethodAttributes (555ms)
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AfterProcessingInitializeOnLoad (19ms)
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AwakeInstancesAfterBackupRestoration (10ms)
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Launched and connected shader compiler UnityShaderCompiler.exe after 0.02 seconds
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Refreshing native plugins compatible for Editor in 8.20 ms, found 5 plugins.
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Unloading 24 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 7319 unused Assets / (5.7 MB). Loaded Objects now: 8160.
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Memory consumption went from 163.6 MB to 157.9 MB.
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Total: 24.864300 ms (FindLiveObjects: 1.780400 ms CreateObjectMapping: 2.124200 ms MarkObjects: 14.735900 ms DeleteObjects: 6.219400 ms)
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Unloading 7323 unused Assets / (5.4 MB). Loaded Objects now: 8164.
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Memory consumption went from 163.3 MB to 157.9 MB.
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Total: 17.187200 ms (FindLiveObjects: 1.165700 ms CreateObjectMapping: 0.939000 ms MarkObjects: 10.910600 ms DeleteObjects: 4.137100 ms)
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========================================================================
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Received Prepare
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@@ -278,7 +280,7 @@ Assembly Unity.UnifiedRayTracing.Editor.Tests.dll at Library/ScriptAssemblies/Un
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Assembly UnityEditor.UI.Common.Tests.dll at Library/ScriptAssemblies/UnityEditor.UI.Common.Tests.dll not valid. Loading of assembly skipped.
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Assembly UnityEditor.UI.EditorTests.dll at Library/ScriptAssemblies/UnityEditor.UI.EditorTests.dll not valid. Loading of assembly skipped.
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Assembly UnityEngine.UI.Tests.dll at Library/ScriptAssemblies/UnityEngine.UI.Tests.dll not valid. Loading of assembly skipped.
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Refreshing native plugins compatible for Editor in 6.79 ms, found 5 plugins.
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Refreshing native plugins compatible for Editor in 17.17 ms, found 5 plugins.
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Native extension for WindowsStandalone target not found
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Native extension for WebGL target not found
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[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
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@@ -289,45 +291,159 @@ Native extension for WebGL target not found
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[Package Manager] Cannot connect to Unity Package Manager local server
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ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
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Mono: successfully reloaded assembly
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||||
- Finished resetting the current domain, in 2.797 seconds
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Domain Reload Profiling: 5282ms
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||||
BeginReloadAssembly (613ms)
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||||
DisableScriptedObjects (36ms)
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||||
CreateAndSetChildDomain (116ms)
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||||
RebuildCommonClasses (114ms)
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||||
RebuildNativeTypeToScriptingClass (66ms)
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||||
initialDomainReloadingComplete (207ms)
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||||
LoadAllAssembliesAndSetupDomain (1484ms)
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LoadAssemblies (1206ms)
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||||
AnalyzeDomain (570ms)
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||||
TypeCache.Refresh (15ms)
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||||
BuildScriptInfoCaches (527ms)
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||||
ResolveRequiredComponents (24ms)
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||||
FinalizeReload (2798ms)
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||||
- Finished resetting the current domain, in 5.879 seconds
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Domain Reload Profiling: 8778ms
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||||
BeginReloadAssembly (686ms)
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||||
DisableScriptedObjects (33ms)
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||||
CreateAndSetChildDomain (120ms)
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||||
RebuildCommonClasses (139ms)
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RebuildNativeTypeToScriptingClass (33ms)
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initialDomainReloadingComplete (227ms)
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LoadAllAssembliesAndSetupDomain (1813ms)
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LoadAssemblies (1514ms)
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||||
AnalyzeDomain (635ms)
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||||
TypeCache.Refresh (17ms)
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||||
BuildScriptInfoCaches (578ms)
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||||
ResolveRequiredComponents (37ms)
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||||
FinalizeReload (5880ms)
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||||
SetupLoadedEditorAssemblies (0ms)
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||||
InitializePlatformSupportModulesInManaged (7ms)
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||||
BeforeProcessingInitializeOnLoad (594ms)
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ProcessInitializeOnLoadAttributes (1433ms)
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ProcessInitializeOnLoadMethodAttributes (262ms)
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AfterProcessingInitializeOnLoad (30ms)
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AwakeInstancesAfterBackupRestoration (41ms)
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Refreshing native plugins compatible for Editor in 8.61 ms, found 5 plugins.
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InitializePlatformSupportModulesInManaged (19ms)
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BeforeProcessingInitializeOnLoad (2114ms)
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ProcessInitializeOnLoadAttributes (2389ms)
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ProcessInitializeOnLoadMethodAttributes (377ms)
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AfterProcessingInitializeOnLoad (44ms)
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AwakeInstancesAfterBackupRestoration (62ms)
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||||
Refreshing native plugins compatible for Editor in 8.02 ms, found 5 plugins.
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Unloading 24 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 7317 unused Assets / (6.3 MB). Loaded Objects now: 8164.
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||||
Memory consumption went from 164.4 MB to 158.0 MB.
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Total: 24.804900 ms (FindLiveObjects: 1.554800 ms CreateObjectMapping: 2.307500 ms MarkObjects: 13.943500 ms DeleteObjects: 6.996700 ms)
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Unloading 7321 unused Assets / (5.6 MB). Loaded Objects now: 8168.
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||||
Memory consumption went from 164.0 MB to 158.5 MB.
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||||
Total: 25.330300 ms (FindLiveObjects: 1.968800 ms CreateObjectMapping: 2.139500 ms MarkObjects: 14.586200 ms DeleteObjects: 6.633300 ms)
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Prepare: number of updated asset objects reloaded= 0
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========================================================================
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Received Prepare
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Refreshing native plugins compatible for Editor in 7.92 ms, found 5 plugins.
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Begin MonoManager ReloadAssembly
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[Licensing::Client] Successfully resolved entitlement details
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Assembly Assembly-CSharp-Editor-firstpass.dll at Library/ScriptAssemblies/Assembly-CSharp-Editor-firstpass.dll not valid. Loading of assembly skipped.
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Assembly Assembly-CSharp-Editor.dll at Library/ScriptAssemblies/Assembly-CSharp-Editor.dll not valid. Loading of assembly skipped.
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Assembly Assembly-CSharp-firstpass.dll at Library/ScriptAssemblies/Assembly-CSharp-firstpass.dll not valid. Loading of assembly skipped.
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Assembly DocCodeExamples.dll at Library/ScriptAssemblies/DocCodeExamples.dll not valid. Loading of assembly skipped.
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Assembly TestNewCustomAssembly.dll at Library/ScriptAssemblies/TestNewCustomAssembly.dll not valid. Loading of assembly skipped.
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Assembly Unity.2D.Animation.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Animation.EditorTests.dll not valid. Loading of assembly skipped.
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Assembly Unity.2D.Aseprite.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Aseprite.EditorTests.dll not valid. Loading of assembly skipped.
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Assembly Unity.2D.Common.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Common.EditorTests.dll not valid. Loading of assembly skipped.
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Assembly Unity.2D.PixelPerfect.Editor.Tests.dll at Library/ScriptAssemblies/Unity.2D.PixelPerfect.Editor.Tests.dll not valid. Loading of assembly skipped.
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Assembly Unity.2D.Psdimporter.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Psdimporter.EditorTests.dll not valid. Loading of assembly skipped.
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Assembly Unity.2D.Sprite.Package.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Sprite.Package.EditorTests.dll not valid. Loading of assembly skipped.
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Assembly Unity.2D.SpriteShape.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.SpriteShape.EditorTests.dll not valid. Loading of assembly skipped.
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Assembly Unity.2D.Tilemap.Package.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Tilemap.Package.EditorTests.dll not valid. Loading of assembly skipped.
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Assembly Unity.Collections.BurstCompatibilityGen.dll at Library/ScriptAssemblies/Unity.Collections.BurstCompatibilityGen.dll not valid. Loading of assembly skipped.
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Assembly Unity.Collections.DocCodeSamples.dll at Library/ScriptAssemblies/Unity.Collections.DocCodeSamples.dll not valid. Loading of assembly skipped.
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Assembly Unity.Collections.PerformanceTests.dll at Library/ScriptAssemblies/Unity.Collections.PerformanceTests.dll not valid. Loading of assembly skipped.
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Assembly Unity.Collections.Tests.dll at Library/ScriptAssemblies/Unity.Collections.Tests.dll not valid. Loading of assembly skipped.
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Assembly Unity.Collections.Tests.Playmode.dll at Library/ScriptAssemblies/Unity.Collections.Tests.Playmode.dll not valid. Loading of assembly skipped.
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Assembly Unity.InputSystem.IntegrationTests.dll at Library/ScriptAssemblies/Unity.InputSystem.IntegrationTests.dll not valid. Loading of assembly skipped.
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Assembly Unity.Mathematics.Tests.dll at Library/ScriptAssemblies/Unity.Mathematics.Tests.dll not valid. Loading of assembly skipped.
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Assembly Unity.Multiplayer.Center.Editor.Tests.dll at Library/ScriptAssemblies/Unity.Multiplayer.Center.Editor.Tests.dll not valid. Loading of assembly skipped.
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Assembly Unity.Multiplayer.Center.Tests.dll at Library/ScriptAssemblies/Unity.Multiplayer.Center.Tests.dll not valid. Loading of assembly skipped.
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Assembly Unity.Nuget.Mono-Cecil.dll at Library/ScriptAssemblies/Unity.Nuget.Mono-Cecil.dll not valid. Loading of assembly skipped.
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Assembly Unity.PathTracing.Editor.Tests.dll at Library/ScriptAssemblies/Unity.PathTracing.Editor.Tests.dll not valid. Loading of assembly skipped.
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Assembly Unity.PathTracing.Runtime.Tests.dll at Library/ScriptAssemblies/Unity.PathTracing.Runtime.Tests.dll not valid. Loading of assembly skipped.
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Assembly Unity.RenderPipelines.Core.Editor.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Core.Editor.Tests.dll not valid. Loading of assembly skipped.
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Assembly Unity.RenderPipelines.Core.Runtime.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Core.Runtime.Tests.dll not valid. Loading of assembly skipped.
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Assembly Unity.RenderPipelines.Universal.Config.Editor.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Universal.Config.Editor.Tests.dll not valid. Loading of assembly skipped.
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Assembly Unity.RenderPipelines.Universal.Editor.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Universal.Editor.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.RenderPipelines.Universal.Runtime.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Universal.Runtime.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.Searcher.EditorTests.dll at Library/ScriptAssemblies/Unity.Searcher.EditorTests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.ShaderGraph.Editor.Tests.dll at Library/ScriptAssemblies/Unity.ShaderGraph.Editor.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.TextMeshPro.Editor.Tests.dll at Library/ScriptAssemblies/Unity.TextMeshPro.Editor.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.TextMeshPro.Tests.dll at Library/ScriptAssemblies/Unity.TextMeshPro.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.UnifiedRayTracing.Editor.Tests.dll at Library/ScriptAssemblies/Unity.UnifiedRayTracing.Editor.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly UnityEditor.UI.Common.Tests.dll at Library/ScriptAssemblies/UnityEditor.UI.Common.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly UnityEditor.UI.EditorTests.dll at Library/ScriptAssemblies/UnityEditor.UI.EditorTests.dll not valid. Loading of assembly skipped.
|
||||
Assembly UnityEngine.UI.Tests.dll at Library/ScriptAssemblies/UnityEngine.UI.Tests.dll not valid. Loading of assembly skipped.
|
||||
Refreshing native plugins compatible for Editor in 10.14 ms, found 5 plugins.
|
||||
Native extension for WindowsStandalone target not found
|
||||
Native extension for WebGL target not found
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||
Mono: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 3.642 seconds
|
||||
Domain Reload Profiling: 6210ms
|
||||
BeginReloadAssembly (718ms)
|
||||
DisableScriptedObjects (77ms)
|
||||
CreateAndSetChildDomain (190ms)
|
||||
RebuildCommonClasses (71ms)
|
||||
RebuildNativeTypeToScriptingClass (20ms)
|
||||
initialDomainReloadingComplete (165ms)
|
||||
LoadAllAssembliesAndSetupDomain (1593ms)
|
||||
LoadAssemblies (1284ms)
|
||||
AnalyzeDomain (536ms)
|
||||
TypeCache.Refresh (19ms)
|
||||
BuildScriptInfoCaches (464ms)
|
||||
ResolveRequiredComponents (41ms)
|
||||
FinalizeReload (3643ms)
|
||||
SetupLoadedEditorAssemblies (0ms)
|
||||
InitializePlatformSupportModulesInManaged (9ms)
|
||||
BeforeProcessingInitializeOnLoad (830ms)
|
||||
ProcessInitializeOnLoadAttributes (1769ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (331ms)
|
||||
AfterProcessingInitializeOnLoad (38ms)
|
||||
AwakeInstancesAfterBackupRestoration (56ms)
|
||||
Refreshing native plugins compatible for Editor in 9.98 ms, found 5 plugins.
|
||||
Unloading 24 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 7301 unused Assets / (6.0 MB). Loaded Objects now: 8163.
|
||||
Memory consumption went from 167.5 MB to 161.5 MB.
|
||||
Total: 18.094100 ms (FindLiveObjects: 1.098000 ms CreateObjectMapping: 1.209600 ms MarkObjects: 10.855800 ms DeleteObjects: 4.929100 ms)
|
||||
Unloading 7321 unused Assets / (6.6 MB). Loaded Objects now: 8171.
|
||||
Memory consumption went from 167.1 MB to 160.5 MB.
|
||||
Total: 30.452500 ms (FindLiveObjects: 1.966600 ms CreateObjectMapping: 2.212400 ms MarkObjects: 18.417500 ms DeleteObjects: 7.852600 ms)
|
||||
|
||||
Prepare: number of updated asset objects reloaded= 0
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 483813.039618 seconds.
|
||||
path: Assets/Prefabs/Enemy.prefab
|
||||
importAddress: Guid(8cc3c96efc93348458ad0335b42d0214) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/Prefabs/Enemy.prefab using Guid(8cc3c96efc93348458ad0335b42d0214) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (Import Result ID: '03c0c7d05d5838363a483377fbc2bfd9') in 3.7484661 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=7a10ab4545f8f0690cce674af4e0f717 DependenciesID=dabb6f154d75486bab4b0a6d16c6f210 StaticDependenciesID=d6c80351cca9ce9ec081cf5291006433
|
||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 15
|
||||
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000181 seconds.
|
||||
path: Assets/Prefabs/Upgrade_Multishot.prefab
|
||||
importAddress: Guid(9f308993642ba5844869d2896ff41010) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/Prefabs/Upgrade_Multishot.prefab using Guid(9f308993642ba5844869d2896ff41010) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (Import Result ID: '3990de7bba0618da7de40e74fef1fe6f') in 0.8452872 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=154f6359550410c8a74c1614e0b4028c DependenciesID=210f867c04c8d9a2fc8c9225a1346092 StaticDependenciesID=8059ef3871c71e722c44fc83bcf37952
|
||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 37
|
||||
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000231 seconds.
|
||||
path: Assets/Prefabs/Upgrade_Range.prefab
|
||||
importAddress: Guid(1561f55eee956314e80e56c0c1f586f4) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/Prefabs/Upgrade_Range.prefab using Guid(1561f55eee956314e80e56c0c1f586f4) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (Import Result ID: '6c0a936c27c4c27c63c2575fc1d3972d') in 0.145323 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=ae03ccb7d912a4f8ee949e531c76d0d1 DependenciesID=53595174d396737fdbb86c5e3a22fcbd StaticDependenciesID=c1f4fd72c2046fed6603c5eb66cc0b59
|
||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 37
|
||||
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000242 seconds.
|
||||
path: Assets/Prefabs/FloatingDamageText.prefab
|
||||
importAddress: Guid(ce6bbd55220979548a1d2e042f91f404) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/Prefabs/FloatingDamageText.prefab using Guid(ce6bbd55220979548a1d2e042f91f404) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (Import Result ID: '9556c26988ae3d0aa88677ee70ac015e') in 0.1387311 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=8ab055e82f47d961599f5f7f77e3f1e4 DependenciesID=e81ff9098e6f36157cee203378751552 StaticDependenciesID=e83a15f1345abf7f26935bf6d7332bbc
|
||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 15
|
||||
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000130 seconds.
|
||||
path: Assets/Prefabs/Upgrade_Ricochet.prefab
|
||||
importAddress: Guid(73459384c17b96649b8f40f7510b8170) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/Prefabs/Upgrade_Ricochet.prefab using Guid(73459384c17b96649b8f40f7510b8170) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (Import Result ID: 'd2bb56be191c7d1038410066a1b9375c') in 0.1893769 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=686aaa58eca739568d22d4e7a9bbd791 DependenciesID=f199f15082d2aeaa23056ec77fbf318a StaticDependenciesID=0bf532d1a014b358fc52bd4019ae7d63
|
||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 37
|
||||
|
||||
Editor requested this worker to shutdown with reason: Scaling down because of idle timeout
|
||||
AssetImportWorkerClient::OnTransportError - code=2 error=End of file
|
||||
AssetImportWorker is now disconnected from the server
|
||||
Process exiting
|
||||
Exiting without the bug reporter. Application will terminate with return code 0
|
||||
Reference in New Issue
Block a user