implement additional tower

This commit is contained in:
2026-05-27 20:42:44 +02:00
parent 432dd57d07
commit d1a90e498f
17 changed files with 1569 additions and 3922 deletions
+207 -90
View File
@@ -1,22 +1,22 @@
[Licensing::Module] Trying to connect to existing licensing client channel...
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-fretux" at "2026-05-27T06:31:25.2035849Z"
Built from '6000.4/staging' branch; Version is '6000.4.8f1 (f8b72d3d7343) revision 16299821'; Using compiler version '194234433'; Build Type 'Release'
OS: 'Windows 11 (10.0.26200) Professional' Language: 'de' Physical Memory: 31518 MB
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1
System architecture: x64
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-fretux" at "2026-05-26T21:13:10.0939581Z"
Process architecture: x64
Date: 2026-05-26T21:13:10Z
Date: 2026-05-27T06:31:25Z
[Licensing::Client] Code 10 while verifying Licensing Client signature (process Id: 29744, path: "C:/Program Files/Unity/Hub/Editor/6000.4.8f1/Editor/Data/Resources/Licensing/Client/Unity.Licensing.Client.exe")
[Licensing::Module] LicensingClient has failed validation; ignoring
[Licensing::Client] Handshaking with LicensingClient:
Version: 1.18.1+9fbee8e
Session Id: b85129cbd0094752993f68737ae4ca99
Session Id: c05cea7e3a8f44638eff67fd8e82dd4d
Correlation Id: a9d19e690f97c32e2b4465954453c96a
External correlation Id: 7332700886944244216
External correlation Id: 2715379269427991745
Machine Id: 50zaJbKckXAjaZfNMoOEfEyKXyM=
[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-fretux" (connect: 0.00s, validation: 0.01s, handshake: 0.12s)
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-fretux-notifications" at "2026-05-26T21:13:10.2213198Z"
[Licensing::Module] Licensing Background thread has ended after 0.13s
[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-fretux" (connect: 0.00s, validation: 0.01s, handshake: 0.14s)
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-fretux-notifications" at "2026-05-27T06:31:25.3567137Z"
[Licensing::Module] Licensing Background thread has ended after 0.15s
COMMAND LINE ARGUMENTS:
C:\Program Files\Unity\Hub\Editor\6000.4.8f1\Editor\Unity.exe
@@ -30,7 +30,9 @@ C:/Users/frederik/The Tower/The Tower
-logFile
Logs/AssetImportWorker2.log
-srvPort
54306
58334
-licensingIpc
LicenseClient-fretux
-force-d3d12
-job-worker-count
7
@@ -77,14 +79,14 @@ C:/Users/frederik/The Tower/The Tower
"memorysetup-job-temp-allocator-block-size=2097152"
"memorysetup-job-temp-allocator-block-size-background=1048576"
"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
Player connection [16712] Target information:
Player connection [21824] Target information:
Player connection [16712] * "[IP] 172.23.224.1 [Port] 0 [Flags] 2 [Guid] 4026219507 [EditorId] 4026219507 [Version] 1048832 [Id] WindowsEditor(7,FredsThinkPad) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
Player connection [21824] * "[IP] 172.23.224.1 [Port] 0 [Flags] 2 [Guid] 170890047 [EditorId] 170890047 [Version] 1048832 [Id] WindowsEditor(7,FredsThinkPad) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
Player connection [16712] * "[IP] 10.21.95.6 [Port] 0 [Flags] 2 [Guid] 4026219507 [EditorId] 4026219507 [Version] 1048832 [Id] WindowsEditor(7,FredsThinkPad) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
Player connection [21824] * "[IP] 10.62.146.64 [Port] 0 [Flags] 2 [Guid] 170890047 [EditorId] 170890047 [Version] 1048832 [Id] WindowsEditor(7,FredsThinkPad) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
Player connection [16712] Host joined multi-casting on [225.0.0.222:54997]...
Player connection [16712] Host joined alternative multi-casting on [225.0.0.222:34997]...
Player connection [21824] Host joined multi-casting on [225.0.0.222:54997]...
Player connection [21824] Host joined alternative multi-casting on [225.0.0.222:34997]...
JobSystem: Creating JobQueue using job-worker-count value 7
Input System module state changed to: Initialized.
[Physics::Module] Initialized fallback backend.
@@ -96,7 +98,7 @@ Library Redirect Path: Library/
[Physics::Module] SDK Version: 4.1.2
[Physics::Module] Integration Version: 1.0.0
[Physics::Module] Threading Mode: Multi-Threaded
Refreshing native plugins compatible for Editor in 16.48 ms, found 5 plugins.
Refreshing native plugins compatible for Editor in 27.48 ms, found 5 plugins.
Initialize engine version: 6000.4.8f1 (f8b72d3d7343)
[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.4.8f1/Editor/Data/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path C:/Users/frederik/The Tower/The Tower/Assets
@@ -115,13 +117,13 @@ Initialize mono
Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.4.8f1/Editor/Data/Managed'
Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.4.8f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.4.8f1/Editor/Data/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56272
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56888
CodeReloadManager initialized
Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ...
Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.4.8f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll
Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.4.8f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
Registered in 0.007685 seconds.
Registered in 0.013093 seconds.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Package Manager log level set to [2]
@@ -130,23 +132,24 @@ Package Manager log level set to [2]
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.948 seconds
Domain Reload Profiling: 2153ms
BeginReloadAssembly (281ms)
RebuildCommonClasses (109ms)
RebuildNativeTypeToScriptingClass (27ms)
initialDomainReloadingComplete (174ms)
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AnalyzeDomain (592ms)
TypeCache.Refresh (589ms)
TypeCache.ScanAssembly (558ms)
FinalizeReload (952ms)
- Finished resetting the current domain, in 1.611 seconds
Domain Reload Profiling: 3525ms
BeginReloadAssembly (517ms)
CreateAndSetChildDomain (3ms)
RebuildCommonClasses (175ms)
RebuildNativeTypeToScriptingClass (56ms)
initialDomainReloadingComplete (344ms)
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LoadAssemblies (492ms)
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TypeCache.Refresh (777ms)
TypeCache.ScanAssembly (720ms)
FinalizeReload (1617ms)
SetupLoadedEditorAssemblies (0ms)
InitializePlatformSupportModulesInManaged (101ms)
BeforeProcessingInitializeOnLoad (212ms)
ProcessInitializeOnLoadAttributes (263ms)
ProcessInitializeOnLoadMethodAttributes (195ms)
InitializePlatformSupportModulesInManaged (215ms)
BeforeProcessingInitializeOnLoad (367ms)
ProcessInitializeOnLoadAttributes (469ms)
ProcessInitializeOnLoadMethodAttributes (305ms)
========================================================================
Worker process is ready to serve import requests
Import Worker Mode flag is 0x00
@@ -195,47 +198,47 @@ Assembly Unity.UnifiedRayTracing.Editor.Tests.dll at Library/ScriptAssemblies/Un
Assembly UnityEditor.UI.Common.Tests.dll at Library/ScriptAssemblies/UnityEditor.UI.Common.Tests.dll not valid. Loading of assembly skipped.
Assembly UnityEditor.UI.EditorTests.dll at Library/ScriptAssemblies/UnityEditor.UI.EditorTests.dll not valid. Loading of assembly skipped.
Assembly UnityEngine.UI.Tests.dll at Library/ScriptAssemblies/UnityEngine.UI.Tests.dll not valid. Loading of assembly skipped.
Refreshing native plugins compatible for Editor in 6.70 ms, found 5 plugins.
Refreshing native plugins compatible for Editor in 11.77 ms, found 5 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Refreshing native plugins compatible for Editor in 8.51 ms, found 5 plugins.
Refreshing native plugins compatible for Editor in 11.96 ms, found 5 plugins.
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 2.527 seconds
Domain Reload Profiling: 4818ms
BeginReloadAssembly (409ms)
DisableScriptedObjects (13ms)
CreateAndSetChildDomain (62ms)
RebuildCommonClasses (100ms)
RebuildNativeTypeToScriptingClass (32ms)
initialDomainReloadingComplete (203ms)
LoadAllAssembliesAndSetupDomain (1546ms)
LoadAssemblies (1107ms)
AnalyzeDomain (657ms)
TypeCache.Refresh (448ms)
TypeCache.ScanAssembly (419ms)
BuildScriptInfoCaches (179ms)
ResolveRequiredComponents (25ms)
FinalizeReload (2528ms)
- Finished resetting the current domain, in 4.503 seconds
Domain Reload Profiling: 8144ms
BeginReloadAssembly (619ms)
DisableScriptedObjects (17ms)
CreateAndSetChildDomain (83ms)
RebuildCommonClasses (144ms)
RebuildNativeTypeToScriptingClass (58ms)
initialDomainReloadingComplete (307ms)
LoadAllAssembliesAndSetupDomain (2512ms)
LoadAssemblies (1614ms)
AnalyzeDomain (1202ms)
TypeCache.Refresh (827ms)
TypeCache.ScanAssembly (767ms)
BuildScriptInfoCaches (321ms)
ResolveRequiredComponents (48ms)
FinalizeReload (4505ms)
SetupLoadedEditorAssemblies (0ms)
InitializePlatformSupportModulesInManaged (4ms)
BeforeProcessingInitializeOnLoad (483ms)
ProcessInitializeOnLoadAttributes (1285ms)
ProcessInitializeOnLoadMethodAttributes (352ms)
AfterProcessingInitializeOnLoad (22ms)
AwakeInstancesAfterBackupRestoration (16ms)
Launched and connected shader compiler UnityShaderCompiler.exe after 0.03 seconds
Refreshing native plugins compatible for Editor in 7.86 ms, found 5 plugins.
InitializePlatformSupportModulesInManaged (10ms)
BeforeProcessingInitializeOnLoad (946ms)
ProcessInitializeOnLoadAttributes (2204ms)
ProcessInitializeOnLoadMethodAttributes (570ms)
AfterProcessingInitializeOnLoad (44ms)
AwakeInstancesAfterBackupRestoration (25ms)
Launched and connected shader compiler UnityShaderCompiler.exe after 0.04 seconds
Refreshing native plugins compatible for Editor in 15.22 ms, found 5 plugins.
Unloading 24 Unused Serialized files (Serialized files now loaded: 0)
Unloading 7319 unused Assets / (5.9 MB). Loaded Objects now: 8160.
Memory consumption went from 163.6 MB to 157.7 MB.
Total: 23.686200 ms (FindLiveObjects: 1.057300 ms CreateObjectMapping: 1.423100 ms MarkObjects: 14.629000 ms DeleteObjects: 6.572100 ms)
Unloading 7323 unused Assets / (5.7 MB). Loaded Objects now: 8164.
Memory consumption went from 163.4 MB to 157.7 MB.
Total: 28.267900 ms (FindLiveObjects: 2.563600 ms CreateObjectMapping: 2.012800 ms MarkObjects: 17.035600 ms DeleteObjects: 6.647600 ms)
========================================================================
Received Prepare
@@ -278,7 +281,7 @@ Assembly Unity.UnifiedRayTracing.Editor.Tests.dll at Library/ScriptAssemblies/Un
Assembly UnityEditor.UI.Common.Tests.dll at Library/ScriptAssemblies/UnityEditor.UI.Common.Tests.dll not valid. Loading of assembly skipped.
Assembly UnityEditor.UI.EditorTests.dll at Library/ScriptAssemblies/UnityEditor.UI.EditorTests.dll not valid. Loading of assembly skipped.
Assembly UnityEngine.UI.Tests.dll at Library/ScriptAssemblies/UnityEngine.UI.Tests.dll not valid. Loading of assembly skipped.
Refreshing native plugins compatible for Editor in 6.43 ms, found 5 plugins.
Refreshing native plugins compatible for Editor in 14.28 ms, found 5 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
@@ -289,45 +292,159 @@ Native extension for WebGL target not found
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 2.778 seconds
Domain Reload Profiling: 5307ms
BeginReloadAssembly (641ms)
- Finished resetting the current domain, in 5.922 seconds
Domain Reload Profiling: 8877ms
BeginReloadAssembly (685ms)
DisableScriptedObjects (32ms)
CreateAndSetChildDomain (116ms)
RebuildCommonClasses (118ms)
RebuildNativeTypeToScriptingClass (55ms)
initialDomainReloadingComplete (192ms)
LoadAllAssembliesAndSetupDomain (1523ms)
LoadAssemblies (1260ms)
AnalyzeDomain (597ms)
TypeCache.Refresh (12ms)
BuildScriptInfoCaches (547ms)
ResolveRequiredComponents (35ms)
FinalizeReload (2779ms)
CreateAndSetChildDomain (123ms)
RebuildCommonClasses (132ms)
RebuildNativeTypeToScriptingClass (40ms)
initialDomainReloadingComplete (234ms)
LoadAllAssembliesAndSetupDomain (1863ms)
LoadAssemblies (1527ms)
AnalyzeDomain (663ms)
TypeCache.Refresh (17ms)
BuildScriptInfoCaches (598ms)
ResolveRequiredComponents (40ms)
FinalizeReload (5924ms)
SetupLoadedEditorAssemblies (0ms)
InitializePlatformSupportModulesInManaged (6ms)
BeforeProcessingInitializeOnLoad (581ms)
ProcessInitializeOnLoadAttributes (1423ms)
ProcessInitializeOnLoadMethodAttributes (264ms)
AfterProcessingInitializeOnLoad (31ms)
AwakeInstancesAfterBackupRestoration (41ms)
Refreshing native plugins compatible for Editor in 8.71 ms, found 5 plugins.
InitializePlatformSupportModulesInManaged (16ms)
BeforeProcessingInitializeOnLoad (2042ms)
ProcessInitializeOnLoadAttributes (2310ms)
ProcessInitializeOnLoadMethodAttributes (388ms)
AfterProcessingInitializeOnLoad (39ms)
AwakeInstancesAfterBackupRestoration (60ms)
Refreshing native plugins compatible for Editor in 15.91 ms, found 5 plugins.
Unloading 24 Unused Serialized files (Serialized files now loaded: 0)
Unloading 7317 unused Assets / (5.8 MB). Loaded Objects now: 8164.
Memory consumption went from 164.4 MB to 158.5 MB.
Total: 22.561800 ms (FindLiveObjects: 1.856700 ms CreateObjectMapping: 1.803000 ms MarkObjects: 12.757500 ms DeleteObjects: 6.143000 ms)
Unloading 7321 unused Assets / (6.5 MB). Loaded Objects now: 8168.
Memory consumption went from 164.1 MB to 157.6 MB.
Total: 41.879900 ms (FindLiveObjects: 3.357500 ms CreateObjectMapping: 4.404100 ms MarkObjects: 22.804300 ms DeleteObjects: 11.309600 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Refreshing native plugins compatible for Editor in 6.75 ms, found 5 plugins.
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
Assembly Assembly-CSharp-Editor-firstpass.dll at Library/ScriptAssemblies/Assembly-CSharp-Editor-firstpass.dll not valid. Loading of assembly skipped.
Assembly Assembly-CSharp-Editor.dll at Library/ScriptAssemblies/Assembly-CSharp-Editor.dll not valid. Loading of assembly skipped.
Assembly Assembly-CSharp-firstpass.dll at Library/ScriptAssemblies/Assembly-CSharp-firstpass.dll not valid. Loading of assembly skipped.
Assembly DocCodeExamples.dll at Library/ScriptAssemblies/DocCodeExamples.dll not valid. Loading of assembly skipped.
Assembly TestNewCustomAssembly.dll at Library/ScriptAssemblies/TestNewCustomAssembly.dll not valid. Loading of assembly skipped.
Assembly Unity.2D.Animation.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Animation.EditorTests.dll not valid. Loading of assembly skipped.
Assembly Unity.2D.Aseprite.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Aseprite.EditorTests.dll not valid. Loading of assembly skipped.
Assembly Unity.2D.Common.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Common.EditorTests.dll not valid. Loading of assembly skipped.
Assembly Unity.2D.PixelPerfect.Editor.Tests.dll at Library/ScriptAssemblies/Unity.2D.PixelPerfect.Editor.Tests.dll not valid. Loading of assembly skipped.
Assembly Unity.2D.Psdimporter.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Psdimporter.EditorTests.dll not valid. Loading of assembly skipped.
Assembly Unity.2D.Sprite.Package.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Sprite.Package.EditorTests.dll not valid. Loading of assembly skipped.
Assembly Unity.2D.SpriteShape.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.SpriteShape.EditorTests.dll not valid. Loading of assembly skipped.
Assembly Unity.2D.Tilemap.Package.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Tilemap.Package.EditorTests.dll not valid. Loading of assembly skipped.
Assembly Unity.Collections.BurstCompatibilityGen.dll at Library/ScriptAssemblies/Unity.Collections.BurstCompatibilityGen.dll not valid. Loading of assembly skipped.
Assembly Unity.Collections.DocCodeSamples.dll at Library/ScriptAssemblies/Unity.Collections.DocCodeSamples.dll not valid. Loading of assembly skipped.
Assembly Unity.Collections.PerformanceTests.dll at Library/ScriptAssemblies/Unity.Collections.PerformanceTests.dll not valid. Loading of assembly skipped.
Assembly Unity.Collections.Tests.dll at Library/ScriptAssemblies/Unity.Collections.Tests.dll not valid. Loading of assembly skipped.
Assembly Unity.Collections.Tests.Playmode.dll at Library/ScriptAssemblies/Unity.Collections.Tests.Playmode.dll not valid. Loading of assembly skipped.
Assembly Unity.InputSystem.IntegrationTests.dll at Library/ScriptAssemblies/Unity.InputSystem.IntegrationTests.dll not valid. Loading of assembly skipped.
Assembly Unity.Mathematics.Tests.dll at Library/ScriptAssemblies/Unity.Mathematics.Tests.dll not valid. Loading of assembly skipped.
Assembly Unity.Multiplayer.Center.Editor.Tests.dll at Library/ScriptAssemblies/Unity.Multiplayer.Center.Editor.Tests.dll not valid. Loading of assembly skipped.
Assembly Unity.Multiplayer.Center.Tests.dll at Library/ScriptAssemblies/Unity.Multiplayer.Center.Tests.dll not valid. Loading of assembly skipped.
Assembly Unity.Nuget.Mono-Cecil.dll at Library/ScriptAssemblies/Unity.Nuget.Mono-Cecil.dll not valid. Loading of assembly skipped.
Assembly Unity.PathTracing.Editor.Tests.dll at Library/ScriptAssemblies/Unity.PathTracing.Editor.Tests.dll not valid. Loading of assembly skipped.
Assembly Unity.PathTracing.Runtime.Tests.dll at Library/ScriptAssemblies/Unity.PathTracing.Runtime.Tests.dll not valid. Loading of assembly skipped.
Assembly Unity.RenderPipelines.Core.Editor.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Core.Editor.Tests.dll not valid. Loading of assembly skipped.
Assembly Unity.RenderPipelines.Core.Runtime.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Core.Runtime.Tests.dll not valid. Loading of assembly skipped.
Assembly Unity.RenderPipelines.Universal.Config.Editor.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Universal.Config.Editor.Tests.dll not valid. Loading of assembly skipped.
Assembly Unity.RenderPipelines.Universal.Editor.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Universal.Editor.Tests.dll not valid. Loading of assembly skipped.
Assembly Unity.RenderPipelines.Universal.Runtime.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Universal.Runtime.Tests.dll not valid. Loading of assembly skipped.
Assembly Unity.Searcher.EditorTests.dll at Library/ScriptAssemblies/Unity.Searcher.EditorTests.dll not valid. Loading of assembly skipped.
Assembly Unity.ShaderGraph.Editor.Tests.dll at Library/ScriptAssemblies/Unity.ShaderGraph.Editor.Tests.dll not valid. Loading of assembly skipped.
Assembly Unity.TextMeshPro.Editor.Tests.dll at Library/ScriptAssemblies/Unity.TextMeshPro.Editor.Tests.dll not valid. Loading of assembly skipped.
Assembly Unity.TextMeshPro.Tests.dll at Library/ScriptAssemblies/Unity.TextMeshPro.Tests.dll not valid. Loading of assembly skipped.
Assembly Unity.UnifiedRayTracing.Editor.Tests.dll at Library/ScriptAssemblies/Unity.UnifiedRayTracing.Editor.Tests.dll not valid. Loading of assembly skipped.
Assembly UnityEditor.UI.Common.Tests.dll at Library/ScriptAssemblies/UnityEditor.UI.Common.Tests.dll not valid. Loading of assembly skipped.
Assembly UnityEditor.UI.EditorTests.dll at Library/ScriptAssemblies/UnityEditor.UI.EditorTests.dll not valid. Loading of assembly skipped.
Assembly UnityEngine.UI.Tests.dll at Library/ScriptAssemblies/UnityEngine.UI.Tests.dll not valid. Loading of assembly skipped.
Refreshing native plugins compatible for Editor in 10.46 ms, found 5 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 3.539 seconds
Domain Reload Profiling: 6106ms
BeginReloadAssembly (704ms)
DisableScriptedObjects (77ms)
CreateAndSetChildDomain (193ms)
RebuildCommonClasses (76ms)
RebuildNativeTypeToScriptingClass (28ms)
initialDomainReloadingComplete (174ms)
LoadAllAssembliesAndSetupDomain (1584ms)
LoadAssemblies (1242ms)
AnalyzeDomain (545ms)
TypeCache.Refresh (20ms)
BuildScriptInfoCaches (474ms)
ResolveRequiredComponents (41ms)
FinalizeReload (3540ms)
SetupLoadedEditorAssemblies (0ms)
InitializePlatformSupportModulesInManaged (8ms)
BeforeProcessingInitializeOnLoad (824ms)
ProcessInitializeOnLoadAttributes (1689ms)
ProcessInitializeOnLoadMethodAttributes (334ms)
AfterProcessingInitializeOnLoad (36ms)
AwakeInstancesAfterBackupRestoration (44ms)
Refreshing native plugins compatible for Editor in 12.07 ms, found 5 plugins.
Unloading 24 Unused Serialized files (Serialized files now loaded: 0)
Unloading 7301 unused Assets / (6.7 MB). Loaded Objects now: 8163.
Memory consumption went from 167.5 MB to 160.9 MB.
Total: 19.363600 ms (FindLiveObjects: 0.992500 ms CreateObjectMapping: 1.481400 ms MarkObjects: 11.128900 ms DeleteObjects: 5.759300 ms)
Unloading 7321 unused Assets / (5.9 MB). Loaded Objects now: 8171.
Memory consumption went from 167.2 MB to 161.3 MB.
Total: 32.278300 ms (FindLiveObjects: 1.967400 ms CreateObjectMapping: 2.636500 ms MarkObjects: 19.050300 ms DeleteObjects: 8.620800 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Import Request.
Time since last request: 483813.034737 seconds.
path: Assets/Prefabs/Bullet.prefab
importAddress: Guid(2ad92b831082deb4d950dc3d3e01c7b0) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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========================================================================
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path: Assets/Prefabs/Upgrade_Damage.prefab
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========================================================================
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========================================================================
Received Import Request.
Time since last request: 0.000110 seconds.
path: Assets/Prefabs/Upgrade_FireRate.prefab
importAddress: Guid(255eafaf08558b845a0ce0db48213b18) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Prefabs/Upgrade_FireRate.prefab using Guid(255eafaf08558b845a0ce0db48213b18) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (Import Result ID: 'f8ba0b2b4e21877b8e6ad69a125402e5') in 0.2426675 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=7fe7afe1f5756ff93f67e44e48a1f371 DependenciesID=fa69c1a8da1f8919e5db448f221d4be2 StaticDependenciesID=f33cbab146c2a124c95e417db2edc3e8
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 37
========================================================================
Received Import Request.
Time since last request: 0.000164 seconds.
path: Assets/Prefabs/Upgrade_Homing.prefab
importAddress: Guid(9ec6e163fd938b4489c0272fe1f5d36f) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Prefabs/Upgrade_Homing.prefab using Guid(9ec6e163fd938b4489c0272fe1f5d36f) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (Import Result ID: '7f3ab18d5c2eaf4c24d50437995f0577') in 0.1852397 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=33dfea9e3b33a0aa7680ec98f6bd2b77 DependenciesID=247a49c66ab5beeeae966f1a54c2a45a StaticDependenciesID=f06b97795d722ff6bb968881893c8f32
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 37
Editor requested this worker to shutdown with reason: Scaling down because of idle timeout
AssetImportWorkerClient::OnTransportError - code=2 error=End of file
AssetImportWorker is now disconnected from the server
Process exiting
Exiting without the bug reporter. Application will terminate with return code 0