implement additional tower
This commit is contained in:
@@ -7,6 +7,7 @@ public class Enemy : MonoBehaviour
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private EnemyHealth enemyHealth;
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private EnemyHealth enemyHealth;
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private float slowMultiplier = 1f;
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private float slowMultiplier = 1f;
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private float slowEndTime;
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private float slowEndTime;
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private float stunEndTime;
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private Vector2 knockbackVelocity;
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private Vector2 knockbackVelocity;
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private float knockbackEndTime;
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private float knockbackEndTime;
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@@ -26,6 +27,8 @@ public class Enemy : MonoBehaviour
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if (tower == null || enemyHealth == null) return;
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if (tower == null || enemyHealth == null) return;
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if (Time.time >= slowEndTime)
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if (Time.time >= slowEndTime)
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slowMultiplier = 1f;
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slowMultiplier = 1f;
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if (Time.time < stunEndTime)
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return;
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if (Time.time < knockbackEndTime && knockbackVelocity.sqrMagnitude > 0.01f)
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if (Time.time < knockbackEndTime && knockbackVelocity.sqrMagnitude > 0.01f)
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{
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{
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@@ -52,6 +55,20 @@ public class Enemy : MonoBehaviour
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slowEndTime = Mathf.Max(slowEndTime, Time.time + duration);
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slowEndTime = Mathf.Max(slowEndTime, Time.time + duration);
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}
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}
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public void ApplyStun(float duration)
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{
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stunEndTime = Mathf.Max(stunEndTime, Time.time + duration);
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}
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public void PullToward(Vector2 point, float distance)
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{
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Vector2 direction = (point - (Vector2)transform.position).normalized;
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if (direction.sqrMagnitude <= Mathf.Epsilon)
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return;
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transform.position += (Vector3)(direction * distance);
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}
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public void ApplyKnockback(Vector2 source, float distance)
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public void ApplyKnockback(Vector2 source, float distance)
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{
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{
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Vector2 direction = ((Vector2)transform.position - source).normalized;
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Vector2 direction = ((Vector2)transform.position - source).normalized;
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@@ -1,4 +1,5 @@
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using TMPro;
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using TMPro;
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using System.Collections;
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using UnityEngine;
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using UnityEngine;
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public class EnemyHealth : MonoBehaviour
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public class EnemyHealth : MonoBehaviour
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@@ -8,14 +9,18 @@ public class EnemyHealth : MonoBehaviour
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public EnemySpawner spawner;
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public EnemySpawner spawner;
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public bool isBoss;
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public bool isBoss;
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private int maxHealth = 1;
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private int maxHealth = 1;
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private float ionizedDamageMultiplier = 1f;
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private float ionizedEndTime;
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private Coroutine residualCurrentRoutine;
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public bool TakeDamage(int damage)
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public bool TakeDamage(int damage)
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{
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{
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if (health <= 0)
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if (health <= 0)
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return false;
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return false;
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ShowDamageNumber(damage);
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int finalDamage = Mathf.Max(1, Mathf.RoundToInt(damage * GetDamageTakenMultiplier()));
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health -= damage;
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ShowDamageNumber(finalDamage);
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health -= finalDamage;
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if (isBoss && spawner != null)
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if (isBoss && spawner != null)
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spawner.UpdateBossHealth(this, health, maxHealth);
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spawner.UpdateBossHealth(this, health, maxHealth);
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@@ -52,6 +57,41 @@ public class EnemyHealth : MonoBehaviour
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return maxHealth <= 0 ? 0f : (float)health / maxHealth;
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return maxHealth <= 0 ? 0f : (float)health / maxHealth;
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}
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}
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public float GetDamageTakenMultiplier()
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{
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if (Time.time >= ionizedEndTime)
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ionizedDamageMultiplier = 1f;
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return ionizedDamageMultiplier;
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}
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public void ApplyIonized(float extraDamageMultiplier, float duration)
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{
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ionizedDamageMultiplier = Mathf.Max(ionizedDamageMultiplier, 1f + extraDamageMultiplier);
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ionizedEndTime = Mathf.Max(ionizedEndTime, Time.time + duration);
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}
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public void ApplyResidualCurrent(int damagePerTick, float duration, float tickInterval)
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{
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if (residualCurrentRoutine != null)
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StopCoroutine(residualCurrentRoutine);
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residualCurrentRoutine = StartCoroutine(ResidualCurrent(damagePerTick, duration, tickInterval));
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}
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IEnumerator ResidualCurrent(int damagePerTick, float duration, float tickInterval)
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{
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float endTime = Time.time + duration;
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while (Time.time < endTime && health > 0)
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{
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yield return new WaitForSeconds(tickInterval);
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if (health > 0)
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TakeDamage(damagePerTick);
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}
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residualCurrentRoutine = null;
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}
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public void NotifySpawner()
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public void NotifySpawner()
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{
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{
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if (spawner != null)
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if (spawner != null)
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@@ -8,6 +8,7 @@ public class EnemySpawner : MonoBehaviour
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{
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{
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const int WavesPerStage = 15;
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const int WavesPerStage = 15;
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const string CurrentStageKey = "CurrentStage";
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const string CurrentStageKey = "CurrentStage";
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const string TeslaTowerUnlockedKey = "TeslaTowerUnlocked";
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public GameObject enemyPrefab;
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public GameObject enemyPrefab;
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public Transform tower;
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public Transform tower;
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@@ -223,9 +224,12 @@ public class EnemySpawner : MonoBehaviour
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isSpawning = false;
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isSpawning = false;
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HideBossHealth(activeBoss);
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HideBossHealth(activeBoss);
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int nextStage = currentStage + 1;
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int nextStage = currentStage + 1;
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bool unlockedTeslaTower = currentStage == 1 && PlayerPrefs.GetInt(TeslaTowerUnlockedKey, 0) == 0;
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PlayerPrefs.SetInt(CurrentStageKey, nextStage);
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PlayerPrefs.SetInt(CurrentStageKey, nextStage);
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if (unlockedTeslaTower)
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PlayerPrefs.SetInt(TeslaTowerUnlockedKey, 1);
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PlayerPrefs.Save();
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PlayerPrefs.Save();
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ShowWinScreen(nextStage);
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ShowWinScreen(nextStage, unlockedTeslaTower);
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}
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}
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public void UpdateBossHealth(EnemyHealth boss, int currentHealth, int maxHealth)
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public void UpdateBossHealth(EnemyHealth boss, int currentHealth, int maxHealth)
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@@ -262,7 +266,7 @@ public class EnemySpawner : MonoBehaviour
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bossHealthBar.gameObject.SetActive(false);
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bossHealthBar.gameObject.SetActive(false);
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}
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}
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void ShowWinScreen(int nextStage)
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void ShowWinScreen(int nextStage, bool unlockedTeslaTower)
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{
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{
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Time.timeScale = 0f;
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Time.timeScale = 0f;
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@@ -287,10 +291,17 @@ public class EnemySpawner : MonoBehaviour
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PlaceOverlayRect(title.rectTransform, 0f, 76f, 420f, 70f);
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PlaceOverlayRect(title.rectTransform, 0f, 76f, 420f, 70f);
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TextMeshProUGUI subtitle = CreateOverlayText("Subtitle", rect, $"Stage {currentStage} complete. Stage {nextStage} unlocked.", 20f, FontStyles.Normal);
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TextMeshProUGUI subtitle = CreateOverlayText("Subtitle", rect, $"Stage {currentStage} complete. Stage {nextStage} unlocked.", 20f, FontStyles.Normal);
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PlaceOverlayRect(subtitle.rectTransform, 0f, 22f, 520f, 42f);
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PlaceOverlayRect(subtitle.rectTransform, 0f, unlockedTeslaTower ? 30f : 22f, 520f, 42f);
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if (unlockedTeslaTower)
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{
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TextMeshProUGUI unlockText = CreateOverlayText("UnlockText", rect, "You unlocked: Tesla Tower", 22f, FontStyles.Bold);
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unlockText.color = new Color(0.52f, 0.86f, 1f, 1f);
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PlaceOverlayRect(unlockText.rectTransform, 0f, -14f, 520f, 42f);
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}
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Button menuButton = CreateOverlayButton("MenuButton", rect, "MAIN MENU", ReturnToMenu);
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Button menuButton = CreateOverlayButton("MenuButton", rect, "MAIN MENU", ReturnToMenu);
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PlaceOverlayRect(menuButton.GetComponent<RectTransform>(), 0f, -58f, 220f, 54f);
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PlaceOverlayRect(menuButton.GetComponent<RectTransform>(), 0f, unlockedTeslaTower ? -86f : -58f, 220f, 54f);
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}
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}
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void ReturnToMenu()
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void ReturnToMenu()
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+39
-12
@@ -7,7 +7,9 @@ public class MainMenu : MonoBehaviour
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{
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{
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const string CurrentStageKey = "CurrentStage";
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const string CurrentStageKey = "CurrentStage";
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const string SelectedTowerKey = "SelectedTower";
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const string SelectedTowerKey = "SelectedTower";
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const string TeslaTowerUnlockedKey = "TeslaTowerUnlocked";
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const string CannonTowerId = "cannon";
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const string CannonTowerId = "cannon";
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const string TeslaTowerId = "tesla";
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Canvas canvas;
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Canvas canvas;
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RectTransform contentRoot;
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RectTransform contentRoot;
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@@ -21,6 +23,10 @@ public class MainMenu : MonoBehaviour
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PlayerPrefs.SetInt(CurrentStageKey, 1);
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PlayerPrefs.SetInt(CurrentStageKey, 1);
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if (!PlayerPrefs.HasKey(SelectedTowerKey))
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if (!PlayerPrefs.HasKey(SelectedTowerKey))
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PlayerPrefs.SetString(SelectedTowerKey, CannonTowerId);
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PlayerPrefs.SetString(SelectedTowerKey, CannonTowerId);
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if (PlayerPrefs.GetInt(CurrentStageKey, 1) > 1)
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PlayerPrefs.SetInt(TeslaTowerUnlockedKey, 1);
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if (!IsTowerUnlocked(PlayerPrefs.GetString(SelectedTowerKey, CannonTowerId)))
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PlayerPrefs.SetString(SelectedTowerKey, CannonTowerId);
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BuildMenu();
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BuildMenu();
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ShowHome();
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ShowHome();
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@@ -28,6 +34,7 @@ public class MainMenu : MonoBehaviour
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public void StartGame()
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public void StartGame()
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{
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{
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if (!IsTowerUnlocked(PlayerPrefs.GetString(SelectedTowerKey, CannonTowerId)))
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PlayerPrefs.SetString(SelectedTowerKey, CannonTowerId);
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PlayerPrefs.SetString(SelectedTowerKey, CannonTowerId);
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PlayerPrefs.Save();
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PlayerPrefs.Save();
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SceneManager.LoadScene("SampleScene");
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SceneManager.LoadScene("SampleScene");
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@@ -146,24 +153,44 @@ public class MainMenu : MonoBehaviour
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TextMeshProUGUI heading = CreateText("Heading", contentRoot, "TOWERS", 26f, FontStyles.Bold, TextAlignmentOptions.Center);
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TextMeshProUGUI heading = CreateText("Heading", contentRoot, "TOWERS", 26f, FontStyles.Bold, TextAlignmentOptions.Center);
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PlaceTop(heading.rectTransform, -34f, 36f);
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PlaceTop(heading.rectTransform, -34f, 36f);
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RectTransform card = CreatePanel("CannonTowerCard", contentRoot, new Color(0.105f, 0.12f, 0.15f, 1f));
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CreateTowerCard("CannonTowerCard", "CANNON TOWER", "Explosive shells with splash and heavy upgrade scaling.", CannonTowerId, true, -216f);
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PlaceCenter(card, 0f, -10f, 420f, 198f);
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CreateTowerCard("TeslaTowerCard", "TESLA TOWER", "Rapid arcs with longer range and steadier damage.", TeslaTowerId, IsTowerUnlocked(TeslaTowerId), 216f);
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}
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TextMeshProUGUI name = CreateText("Name", card, "CANNON TOWER", 24f, FontStyles.Bold, TextAlignmentOptions.Center);
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void CreateTowerCard(string cardName, string towerName, string descriptionText, string towerId, bool unlocked, float x)
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PlaceTop(name.rectTransform, -18f, 34f);
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TextMeshProUGUI description = CreateText("Description", card, "Single-target bullets with Fire Rate, Range and Damage upgrades.", 16f, FontStyles.Normal, TextAlignmentOptions.Center);
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PlaceCenter(description.rectTransform, 0f, 18f, 320f, 54f);
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Button equipButton = CreateButton("EquipButton", card, "EQUIPPED", () =>
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{
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{
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PlayerPrefs.SetString(SelectedTowerKey, CannonTowerId);
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string selectedTower = PlayerPrefs.GetString(SelectedTowerKey, CannonTowerId);
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bool selected = selectedTower == towerId && unlocked;
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Color cardColor = unlocked ? new Color(0.105f, 0.12f, 0.15f, 1f) : new Color(0.078f, 0.084f, 0.096f, 1f);
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RectTransform card = CreatePanel(cardName, contentRoot, cardColor);
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PlaceCenter(card, x, -10f, 196f, 198f);
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TextMeshProUGUI name = CreateText("Name", card, towerName, 20f, FontStyles.Bold, TextAlignmentOptions.Center);
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PlaceTop(name.rectTransform, -18f, 34f);
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name.color = unlocked ? new Color(0.91f, 0.94f, 0.98f, 1f) : new Color(0.58f, 0.62f, 0.68f, 1f);
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TextMeshProUGUI description = CreateText("Description", card, unlocked ? descriptionText : "Locked until you beat stage 1.", 14f, FontStyles.Normal, TextAlignmentOptions.Center);
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PlaceCenter(description.rectTransform, 0f, 18f, 160f, 64f);
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description.color = unlocked ? new Color(0.78f, 0.83f, 0.9f, 1f) : new Color(0.5f, 0.54f, 0.6f, 1f);
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Button equipButton = CreateButton("EquipButton", card, selected ? "EQUIPPED" : unlocked ? "EQUIP" : "LOCKED", () =>
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{
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if (!unlocked)
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return;
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PlayerPrefs.SetString(SelectedTowerKey, towerId);
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PlayerPrefs.Save();
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PlayerPrefs.Save();
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ShowTowers();
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ShowTowers();
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});
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});
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RectTransform equipRect = equipButton.GetComponent<RectTransform>();
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RectTransform equipRect = equipButton.GetComponent<RectTransform>();
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PlaceCenter(equipRect, 0f, -54f, 170f, 42f);
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PlaceCenter(equipRect, 0f, -54f, 144f, 42f);
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equipButton.interactable = false;
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equipButton.interactable = unlocked && !selected;
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}
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static bool IsTowerUnlocked(string towerId)
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{
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return towerId == CannonTowerId || (towerId == TeslaTowerId && PlayerPrefs.GetInt(TeslaTowerUnlockedKey, 0) == 1);
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}
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}
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void SetTabState(bool homeActive)
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void SetTabState(bool homeActive)
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+316
-14
@@ -3,6 +3,9 @@ using UnityEngine;
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public class Tower : MonoBehaviour
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public class Tower : MonoBehaviour
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{
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{
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const string SelectedTowerKey = "SelectedTower";
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const string TeslaTowerId = "tesla";
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public static Tower Instance;
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public static Tower Instance;
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public GameObject bulletPrefab;
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public GameObject bulletPrefab;
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public int damage = 1;
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public int damage = 1;
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@@ -33,13 +36,40 @@ public class Tower : MonoBehaviour
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public float volatileSecondaryExplosionMultiplier;
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public float volatileSecondaryExplosionMultiplier;
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public bool glassCannonDesign;
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public bool glassCannonDesign;
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public bool apocalypseRound;
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public bool apocalypseRound;
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public bool isTeslaTower;
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public float teslaDamageMultiplier = 1f;
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public int teslaChainCount = 1;
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public float teslaChainFalloff = 0.72f;
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public float teslaChainRange = 3.25f;
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public float teslaForkChance;
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public bool teslaArcBounce;
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public int teslaSuperconductorStacks;
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public float teslaSlowMultiplier = 1f;
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public float teslaSlowDuration;
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public int teslaParalysisStacks;
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public float teslaIonizedBonus;
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public float teslaResidualDamageMultiplier;
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public int teslaEmpSurgeStacks;
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public int teslaCapacitorBankStacks;
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public float teslaOverflowDamage;
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public bool teslaEnergyOverflow;
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public float teslaFeedbackLoopMultiplier;
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public float teslaCriticalExplosionChance;
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public int teslaFieldStacks;
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public float teslaMagneticPull;
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public float teslaVoltageCollapseMultiplier;
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public int teslaMeltdownStacks;
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public bool teslaInfiniteArc;
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public bool teslaStormbringerProtocol;
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private float nextFireTime;
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private float nextFireTime;
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private GameObject currentTarget;
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private GameObject currentTarget;
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private int shotsFired;
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private int shotsFired;
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private float cooldownUntil;
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private float cooldownUntil;
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private bool cannonBaselineApplied;
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private bool towerBaselineApplied;
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private SpriteRenderer rangeCircle;
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private SpriteRenderer rangeCircle;
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private Camera mainCamera;
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private Camera mainCamera;
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private float teslaFieldNextTick;
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private int teslaCapacitorStacks;
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public int extraBullets = 0; // For "Shoot +1 bullet"
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public int extraBullets = 0; // For "Shoot +1 bullet"
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public bool homingEnabled = false;
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public bool homingEnabled = false;
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public bool ricochetEnabled = false;
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public bool ricochetEnabled = false;
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@@ -47,12 +77,12 @@ public class Tower : MonoBehaviour
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void Awake()
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void Awake()
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{
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{
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ApplyCannonBaseline();
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ApplySelectedTowerBaseline();
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}
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}
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void Start()
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void Start()
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{
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{
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ApplyCannonBaseline();
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ApplySelectedTowerBaseline();
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EnsureRangeCircle();
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EnsureRangeCircle();
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FitCameraToRange();
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FitCameraToRange();
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}
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}
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@@ -61,14 +91,15 @@ public class Tower : MonoBehaviour
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{
|
{
|
||||||
UpdateRangeCircle();
|
UpdateRangeCircle();
|
||||||
FitCameraToRange();
|
FitCameraToRange();
|
||||||
|
TickTeslaField();
|
||||||
|
|
||||||
if (Time.time < cooldownUntil)
|
if (Time.time < cooldownUntil)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
if (Time.time >= nextFireTime)
|
if (Time.time >= nextFireTime)
|
||||||
{
|
{
|
||||||
RetargetAndFire();
|
float cooldownMultiplier = RetargetAndFire();
|
||||||
nextFireTime = Time.time + fireRate;
|
nextFireTime = Time.time + fireRate * cooldownMultiplier;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -135,25 +166,91 @@ public class Tower : MonoBehaviour
|
|||||||
return Sprite.Create(texture, new Rect(0f, 0f, size, size), new Vector2(0.5f, 0.5f), size);
|
return Sprite.Create(texture, new Rect(0f, 0f, size, size), new Vector2(0.5f, 0.5f), size);
|
||||||
}
|
}
|
||||||
|
|
||||||
void ApplyCannonBaseline()
|
static void CreateTeslaArc(Vector2 start, Vector2 end)
|
||||||
{
|
{
|
||||||
if (cannonBaselineApplied)
|
GameObject arc = new GameObject("TeslaArc", typeof(LineRenderer), typeof(ShockwaveEffect));
|
||||||
return;
|
LineRenderer line = arc.GetComponent<LineRenderer>();
|
||||||
|
line.useWorldSpace = true;
|
||||||
|
line.positionCount = 6;
|
||||||
|
line.startWidth = 0.055f;
|
||||||
|
line.endWidth = 0.018f;
|
||||||
|
line.material = new Material(Shader.Find("Sprites/Default"));
|
||||||
|
line.startColor = new Color(0.5f, 0.9f, 1f, 0.98f);
|
||||||
|
line.endColor = new Color(0.95f, 1f, 1f, 0.2f);
|
||||||
|
|
||||||
fireRate *= 1.1f;
|
for (int i = 0; i < line.positionCount; i++)
|
||||||
cannonBaselineApplied = true;
|
{
|
||||||
|
float t = (float)i / (line.positionCount - 1);
|
||||||
|
Vector2 point = Vector2.Lerp(start, end, t);
|
||||||
|
if (i > 0 && i < line.positionCount - 1)
|
||||||
|
point += Random.insideUnitCircle * 0.12f;
|
||||||
|
line.SetPosition(i, point);
|
||||||
}
|
}
|
||||||
|
|
||||||
void RetargetAndFire()
|
arc.GetComponent<ShockwaveEffect>().Configure(0.12f);
|
||||||
|
}
|
||||||
|
|
||||||
|
static void CreateTeslaPulseVisual(Vector2 center, float radius)
|
||||||
|
{
|
||||||
|
GameObject ring = new GameObject("TeslaPulse", typeof(LineRenderer), typeof(ShockwaveEffect));
|
||||||
|
ring.transform.position = center;
|
||||||
|
|
||||||
|
LineRenderer line = ring.GetComponent<LineRenderer>();
|
||||||
|
line.useWorldSpace = false;
|
||||||
|
line.loop = true;
|
||||||
|
line.positionCount = 56;
|
||||||
|
line.startWidth = 0.03f;
|
||||||
|
line.endWidth = 0.03f;
|
||||||
|
line.material = new Material(Shader.Find("Sprites/Default"));
|
||||||
|
line.startColor = new Color(0.42f, 0.88f, 1f, 0.78f);
|
||||||
|
line.endColor = new Color(0.42f, 0.88f, 1f, 0.78f);
|
||||||
|
|
||||||
|
for (int i = 0; i < line.positionCount; i++)
|
||||||
|
{
|
||||||
|
float angle = (float)i / line.positionCount * Mathf.PI * 2f;
|
||||||
|
line.SetPosition(i, new Vector3(Mathf.Cos(angle), Mathf.Sin(angle), 0f) * radius);
|
||||||
|
}
|
||||||
|
|
||||||
|
ring.GetComponent<ShockwaveEffect>().Configure(0.25f);
|
||||||
|
}
|
||||||
|
|
||||||
|
void ApplySelectedTowerBaseline()
|
||||||
|
{
|
||||||
|
if (towerBaselineApplied)
|
||||||
|
return;
|
||||||
|
|
||||||
|
string selectedTower = PlayerPrefs.GetString(SelectedTowerKey, "cannon");
|
||||||
|
if (selectedTower == TeslaTowerId)
|
||||||
|
{
|
||||||
|
isTeslaTower = true;
|
||||||
|
damage = Mathf.Max(1, damage);
|
||||||
|
fireRate *= 0.62f;
|
||||||
|
attackRange *= 1.2f;
|
||||||
|
splashRadius *= 0.45f;
|
||||||
|
splashDamageMultiplier *= 0.2f;
|
||||||
|
projectileSpeedMultiplier *= 1.35f;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
fireRate *= 1.1f;
|
||||||
|
}
|
||||||
|
|
||||||
|
towerBaselineApplied = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
float RetargetAndFire()
|
||||||
{
|
{
|
||||||
currentTarget = GetNearestEnemy();
|
currentTarget = GetNearestEnemy();
|
||||||
if (currentTarget != null)
|
if (currentTarget != null)
|
||||||
{
|
{
|
||||||
FireAtTarget(currentTarget);
|
return isTeslaTower ? FireTeslaAtTarget(currentTarget) : FireAtTarget(currentTarget);
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void FireAtTarget(GameObject target)
|
teslaCapacitorStacks = 0;
|
||||||
|
return 1f;
|
||||||
|
}
|
||||||
|
|
||||||
|
float FireAtTarget(GameObject target)
|
||||||
{
|
{
|
||||||
shotsFired++;
|
shotsFired++;
|
||||||
FireShell(target, BuildShellStats());
|
FireShell(target, BuildShellStats());
|
||||||
@@ -163,6 +260,211 @@ public class Tower : MonoBehaviour
|
|||||||
|
|
||||||
if (glassCannonDesign && shotsFired % 10 == 0)
|
if (glassCannonDesign && shotsFired % 10 == 0)
|
||||||
cooldownUntil = Time.time + 1.75f;
|
cooldownUntil = Time.time + 1.75f;
|
||||||
|
|
||||||
|
return 1f;
|
||||||
|
}
|
||||||
|
|
||||||
|
float FireTeslaAtTarget(GameObject target)
|
||||||
|
{
|
||||||
|
shotsFired++;
|
||||||
|
if (teslaCapacitorBankStacks > 0)
|
||||||
|
teslaCapacitorStacks = Mathf.Min(teslaCapacitorStacks + 1, teslaCapacitorBankStacks * 6);
|
||||||
|
|
||||||
|
List<EnemyHealth> hitEnemies = new List<EnemyHealth>();
|
||||||
|
EnemyHealth targetHealth = target.GetComponent<EnemyHealth>();
|
||||||
|
if (targetHealth == null)
|
||||||
|
return 1f;
|
||||||
|
|
||||||
|
int maxTargets = teslaInfiniteArc ? 64 : Mathf.Max(1, 1 + teslaChainCount);
|
||||||
|
float damageMultiplier = teslaDamageMultiplier * (1f + teslaCapacitorStacks * 0.035f);
|
||||||
|
if (teslaStormbringerProtocol)
|
||||||
|
damageMultiplier *= 1f + Mathf.Min(0.75f, CountEnemiesInRange(transform.position, attackRange) * 0.025f);
|
||||||
|
if (teslaOverflowDamage > 0f)
|
||||||
|
{
|
||||||
|
damageMultiplier += teslaOverflowDamage;
|
||||||
|
teslaOverflowDamage = 0f;
|
||||||
|
}
|
||||||
|
|
||||||
|
Vector2 chainSource = transform.position;
|
||||||
|
EnemyHealth current = targetHealth;
|
||||||
|
int chainIndex = 0;
|
||||||
|
int totalHit = 0;
|
||||||
|
while (current != null && chainIndex < maxTargets)
|
||||||
|
{
|
||||||
|
float falloff = Mathf.Pow(teslaChainFalloff, chainIndex);
|
||||||
|
int dealtDamage = DamageTeslaTarget(current, chainSource, damageMultiplier * falloff, hitEnemies.Count == 0);
|
||||||
|
totalHit++;
|
||||||
|
hitEnemies.Add(current);
|
||||||
|
chainSource = current.transform.position;
|
||||||
|
|
||||||
|
TryForkTesla(current, hitEnemies, damageMultiplier * falloff * 0.62f);
|
||||||
|
|
||||||
|
current = FindNextTeslaTarget(chainSource, hitEnemies);
|
||||||
|
if (current == null && teslaArcBounce && hitEnemies.Count > 1)
|
||||||
|
current = hitEnemies[Random.Range(0, hitEnemies.Count)];
|
||||||
|
|
||||||
|
chainIndex++;
|
||||||
|
if (teslaInfiniteArc && damageMultiplier * Mathf.Pow(teslaChainFalloff, chainIndex) < 0.2f)
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (totalHit == 1 && teslaSuperconductorStacks > 0)
|
||||||
|
DamageTeslaTarget(targetHealth, transform.position, teslaSuperconductorStacks * 1.2f, false);
|
||||||
|
|
||||||
|
if (teslaEmpSurgeStacks > 0 && shotsFired % 20 == 0)
|
||||||
|
TeslaPulse(transform.position, attackRange * 0.9f, 0.7f + teslaEmpSurgeStacks * 0.35f);
|
||||||
|
|
||||||
|
if (teslaFieldStacks > 0 && Time.time >= teslaFieldNextTick)
|
||||||
|
{
|
||||||
|
teslaFieldNextTick = Time.time + 0.55f;
|
||||||
|
TeslaPulse(transform.position, 1.9f + teslaFieldStacks * 0.7f, 0.22f * teslaFieldStacks);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (teslaMeltdownStacks > 0 && Random.value < 0.06f * teslaMeltdownStacks)
|
||||||
|
cooldownUntil = Time.time + 0.5f;
|
||||||
|
|
||||||
|
float feedback = Mathf.Clamp01(1f - totalHit * teslaFeedbackLoopMultiplier);
|
||||||
|
return Mathf.Clamp(feedback, 0.42f, 1f);
|
||||||
|
}
|
||||||
|
|
||||||
|
int DamageTeslaTarget(EnemyHealth enemyHealth, Vector2 source, float multiplier, bool primary)
|
||||||
|
{
|
||||||
|
if (enemyHealth == null)
|
||||||
|
return 0;
|
||||||
|
|
||||||
|
int healthBefore = enemyHealth.GetCurrentHealth();
|
||||||
|
int shockDamage = Mathf.Max(1, Mathf.RoundToInt(damage * multiplier));
|
||||||
|
CreateTeslaArc(source, enemyHealth.transform.position);
|
||||||
|
bool killed = enemyHealth.TakeDamage(shockDamage);
|
||||||
|
ApplyTeslaControl(enemyHealth);
|
||||||
|
NotifyTeslaHit();
|
||||||
|
|
||||||
|
if (teslaCriticalExplosionChance > 0f && Random.value < teslaCriticalExplosionChance)
|
||||||
|
TeslaPulse(enemyHealth.transform.position, 1.1f, 0.55f);
|
||||||
|
if (killed)
|
||||||
|
{
|
||||||
|
if (teslaEnergyOverflow)
|
||||||
|
teslaOverflowDamage += Mathf.Clamp01((shockDamage - healthBefore) / 5f);
|
||||||
|
if (teslaVoltageCollapseMultiplier > 0f)
|
||||||
|
TeslaPulse(enemyHealth.transform.position, 1.3f, teslaVoltageCollapseMultiplier);
|
||||||
|
}
|
||||||
|
|
||||||
|
return shockDamage;
|
||||||
|
}
|
||||||
|
|
||||||
|
void TryForkTesla(EnemyHealth fromEnemy, List<EnemyHealth> hitEnemies, float multiplier)
|
||||||
|
{
|
||||||
|
if (teslaForkChance <= 0f || Random.value > teslaForkChance || fromEnemy == null)
|
||||||
|
return;
|
||||||
|
|
||||||
|
EnemyHealth forkTarget = FindNextTeslaTarget(fromEnemy.transform.position, hitEnemies);
|
||||||
|
if (forkTarget != null)
|
||||||
|
DamageTeslaTarget(forkTarget, fromEnemy.transform.position, multiplier, false);
|
||||||
|
}
|
||||||
|
|
||||||
|
void ApplyTeslaControl(EnemyHealth enemyHealth)
|
||||||
|
{
|
||||||
|
Enemy enemy = enemyHealth.GetComponent<Enemy>();
|
||||||
|
if (enemy != null)
|
||||||
|
{
|
||||||
|
if (teslaSlowDuration > 0f)
|
||||||
|
enemy.ApplySlow(teslaSlowMultiplier, teslaSlowDuration);
|
||||||
|
if (teslaParalysisStacks > 0 && Random.value < 0.08f * teslaParalysisStacks)
|
||||||
|
enemy.ApplyStun(0.28f + 0.12f * teslaParalysisStacks);
|
||||||
|
if (teslaMagneticPull > 0f)
|
||||||
|
PullEnemiesToward(enemyHealth.transform.position, teslaMagneticPull);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (teslaIonizedBonus > 0f)
|
||||||
|
enemyHealth.ApplyIonized(teslaIonizedBonus, 2.5f);
|
||||||
|
if (teslaResidualDamageMultiplier > 0f)
|
||||||
|
enemyHealth.ApplyResidualCurrent(Mathf.Max(1, Mathf.RoundToInt(damage * teslaResidualDamageMultiplier)), 2.4f, 0.8f);
|
||||||
|
}
|
||||||
|
|
||||||
|
EnemyHealth FindNextTeslaTarget(Vector2 source, List<EnemyHealth> ignored)
|
||||||
|
{
|
||||||
|
EnemyHealth best = null;
|
||||||
|
float bestDistance = float.MaxValue;
|
||||||
|
Collider2D[] colliders = Physics2D.OverlapCircleAll(source, teslaChainRange);
|
||||||
|
foreach (Collider2D collider in colliders)
|
||||||
|
{
|
||||||
|
if (!collider.CompareTag("Enemy"))
|
||||||
|
continue;
|
||||||
|
|
||||||
|
EnemyHealth enemyHealth = collider.GetComponent<EnemyHealth>();
|
||||||
|
if (enemyHealth == null || ignored.Contains(enemyHealth))
|
||||||
|
continue;
|
||||||
|
|
||||||
|
float distance = Vector2.Distance(source, collider.transform.position);
|
||||||
|
if (distance < bestDistance)
|
||||||
|
{
|
||||||
|
best = enemyHealth;
|
||||||
|
bestDistance = distance;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return best;
|
||||||
|
}
|
||||||
|
|
||||||
|
void TeslaPulse(Vector2 center, float radius, float damageMultiplier)
|
||||||
|
{
|
||||||
|
CreateTeslaPulseVisual(center, radius);
|
||||||
|
Collider2D[] colliders = Physics2D.OverlapCircleAll(center, radius);
|
||||||
|
foreach (Collider2D collider in colliders)
|
||||||
|
{
|
||||||
|
if (!collider.CompareTag("Enemy"))
|
||||||
|
continue;
|
||||||
|
|
||||||
|
EnemyHealth enemyHealth = collider.GetComponent<EnemyHealth>();
|
||||||
|
if (enemyHealth == null)
|
||||||
|
continue;
|
||||||
|
|
||||||
|
enemyHealth.TakeDamage(Mathf.Max(1, Mathf.RoundToInt(damage * teslaDamageMultiplier * damageMultiplier)));
|
||||||
|
ApplyTeslaControl(enemyHealth);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void TickTeslaField()
|
||||||
|
{
|
||||||
|
if (!isTeslaTower || teslaFieldStacks <= 0 || Time.time < teslaFieldNextTick)
|
||||||
|
return;
|
||||||
|
|
||||||
|
teslaFieldNextTick = Time.time + 0.55f;
|
||||||
|
TeslaPulse(transform.position, 1.9f + teslaFieldStacks * 0.7f, 0.22f * teslaFieldStacks);
|
||||||
|
}
|
||||||
|
|
||||||
|
void PullEnemiesToward(Vector2 center, float distance)
|
||||||
|
{
|
||||||
|
Collider2D[] colliders = Physics2D.OverlapCircleAll(center, 1.8f);
|
||||||
|
foreach (Collider2D collider in colliders)
|
||||||
|
{
|
||||||
|
if (!collider.CompareTag("Enemy"))
|
||||||
|
continue;
|
||||||
|
|
||||||
|
Enemy enemy = collider.GetComponent<Enemy>();
|
||||||
|
if (enemy != null)
|
||||||
|
enemy.PullToward(center, distance);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
int CountEnemiesInRange(Vector2 center, float radius)
|
||||||
|
{
|
||||||
|
int count = 0;
|
||||||
|
Collider2D[] colliders = Physics2D.OverlapCircleAll(center, radius);
|
||||||
|
foreach (Collider2D collider in colliders)
|
||||||
|
{
|
||||||
|
if (collider.CompareTag("Enemy"))
|
||||||
|
count++;
|
||||||
|
}
|
||||||
|
|
||||||
|
return count;
|
||||||
|
}
|
||||||
|
|
||||||
|
void NotifyTeslaHit()
|
||||||
|
{
|
||||||
|
UpgradeManager upgradeManager = FindAnyObjectByType<UpgradeManager>();
|
||||||
|
if (upgradeManager != null)
|
||||||
|
upgradeManager.EnemyHitByBullet();
|
||||||
}
|
}
|
||||||
|
|
||||||
void FireShell(GameObject target, Bullet.ShellStats stats)
|
void FireShell(GameObject target, Bullet.ShellStats stats)
|
||||||
|
|||||||
@@ -31,6 +31,31 @@ public class UpgradeCard : MonoBehaviour
|
|||||||
VolatileMunitions = 22,
|
VolatileMunitions = 22,
|
||||||
GlassCannonDesign = 23,
|
GlassCannonDesign = 23,
|
||||||
ApocalypseRound = 24,
|
ApocalypseRound = 24,
|
||||||
|
HighVoltageCoils = 25,
|
||||||
|
RapidCapacitors = 26,
|
||||||
|
ConductiveReach = 27,
|
||||||
|
ArcStability = 28,
|
||||||
|
OverclockedWiring = 29,
|
||||||
|
ExtendedArc = 30,
|
||||||
|
ForkedLightning = 31,
|
||||||
|
ArcBounce = 32,
|
||||||
|
StormCurrent = 33,
|
||||||
|
Superconductor = 34,
|
||||||
|
StaticCharge = 35,
|
||||||
|
ParalysisField = 36,
|
||||||
|
IonizedArmor = 37,
|
||||||
|
ResidualCurrent = 38,
|
||||||
|
EmpSurge = 39,
|
||||||
|
CapacitorBanks = 40,
|
||||||
|
EnergyOverflow = 41,
|
||||||
|
FeedbackLoop = 42,
|
||||||
|
UnstablePlasma = 43,
|
||||||
|
TeslaField = 44,
|
||||||
|
MagneticStorm = 45,
|
||||||
|
VoltageCollapse = 46,
|
||||||
|
MeltdownCore = 47,
|
||||||
|
InfiniteArc = 48,
|
||||||
|
StormbringerProtocol = 49,
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
@@ -123,6 +148,31 @@ public class UpgradeCard : MonoBehaviour
|
|||||||
case UpgradeType.VolatileMunitions: return "VOLATILE MUNITIONS";
|
case UpgradeType.VolatileMunitions: return "VOLATILE MUNITIONS";
|
||||||
case UpgradeType.GlassCannonDesign: return "GLASS CANNON DESIGN";
|
case UpgradeType.GlassCannonDesign: return "GLASS CANNON DESIGN";
|
||||||
case UpgradeType.ApocalypseRound: return "APOCALYPSE ROUND";
|
case UpgradeType.ApocalypseRound: return "APOCALYPSE ROUND";
|
||||||
|
case UpgradeType.HighVoltageCoils: return "HIGH VOLTAGE COILS";
|
||||||
|
case UpgradeType.RapidCapacitors: return "RAPID CAPACITORS";
|
||||||
|
case UpgradeType.ConductiveReach: return "CONDUCTIVE REACH";
|
||||||
|
case UpgradeType.ArcStability: return "ARC STABILITY";
|
||||||
|
case UpgradeType.OverclockedWiring: return "OVERCLOCKED WIRING";
|
||||||
|
case UpgradeType.ExtendedArc: return "EXTENDED ARC";
|
||||||
|
case UpgradeType.ForkedLightning: return "FORKED LIGHTNING";
|
||||||
|
case UpgradeType.ArcBounce: return "ARC BOUNCE";
|
||||||
|
case UpgradeType.StormCurrent: return "STORM CURRENT";
|
||||||
|
case UpgradeType.Superconductor: return "SUPERCONDUCTOR";
|
||||||
|
case UpgradeType.StaticCharge: return "STATIC CHARGE";
|
||||||
|
case UpgradeType.ParalysisField: return "PARALYSIS FIELD";
|
||||||
|
case UpgradeType.IonizedArmor: return "IONIZED ARMOR";
|
||||||
|
case UpgradeType.ResidualCurrent: return "RESIDUAL CURRENT";
|
||||||
|
case UpgradeType.EmpSurge: return "EMP SURGE";
|
||||||
|
case UpgradeType.CapacitorBanks: return "CAPACITOR BANKS";
|
||||||
|
case UpgradeType.EnergyOverflow: return "ENERGY OVERFLOW";
|
||||||
|
case UpgradeType.FeedbackLoop: return "FEEDBACK LOOP";
|
||||||
|
case UpgradeType.UnstablePlasma: return "UNSTABLE PLASMA";
|
||||||
|
case UpgradeType.TeslaField: return "TESLA FIELD";
|
||||||
|
case UpgradeType.MagneticStorm: return "MAGNETIC STORM";
|
||||||
|
case UpgradeType.VoltageCollapse: return "VOLTAGE COLLAPSE";
|
||||||
|
case UpgradeType.MeltdownCore: return "MELTDOWN CORE";
|
||||||
|
case UpgradeType.InfiniteArc: return "INFINITE ARC";
|
||||||
|
case UpgradeType.StormbringerProtocol: return "STORMBRINGER PROTOCOL";
|
||||||
default: return type.ToString().ToUpperInvariant();
|
default: return type.ToString().ToUpperInvariant();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -6,6 +6,9 @@ using UnityEngine.UI;
|
|||||||
|
|
||||||
public class UpgradeManager : MonoBehaviour
|
public class UpgradeManager : MonoBehaviour
|
||||||
{
|
{
|
||||||
|
const string SelectedTowerKey = "SelectedTower";
|
||||||
|
const string TeslaTowerId = "tesla";
|
||||||
|
|
||||||
enum FreeUpgradeType
|
enum FreeUpgradeType
|
||||||
{
|
{
|
||||||
KillBonus,
|
KillBonus,
|
||||||
@@ -77,6 +80,35 @@ public class UpgradeManager : MonoBehaviour
|
|||||||
Card(UpgradeCard.UpgradeType.ApocalypseRound, "APOCALYPSE ROUND", "Every 20th shot fires an enormous extreme-damage shell.", "Legendary", 1, 14),
|
Card(UpgradeCard.UpgradeType.ApocalypseRound, "APOCALYPSE ROUND", "Every 20th shot fires an enormous extreme-damage shell.", "Legendary", 1, 14),
|
||||||
};
|
};
|
||||||
|
|
||||||
|
static readonly CardDefinition[] TeslaCards =
|
||||||
|
{
|
||||||
|
Card(UpgradeCard.UpgradeType.HighVoltageCoils, "HIGH VOLTAGE COILS", "Lightning Damage +12%.", "Common", 8, 3),
|
||||||
|
Card(UpgradeCard.UpgradeType.RapidCapacitors, "RAPID CAPACITORS", "Attack Speed +10%.", "Common", 8, 3),
|
||||||
|
Card(UpgradeCard.UpgradeType.ConductiveReach, "CONDUCTIVE REACH", "Tower Range +15%.", "Common", 5, 3),
|
||||||
|
Card(UpgradeCard.UpgradeType.ArcStability, "ARC STABILITY", "Chain damage falloff reduced.", "Uncommon", 5, 5),
|
||||||
|
Card(UpgradeCard.UpgradeType.OverclockedWiring, "OVERCLOCKED WIRING", "Attack Speed +18%, Range -8%.", "Uncommon", 4, 5),
|
||||||
|
Card(UpgradeCard.UpgradeType.ExtendedArc, "EXTENDED ARC", "Lightning chains to +1 additional enemy.", "Rare", 6, 7),
|
||||||
|
Card(UpgradeCard.UpgradeType.ForkedLightning, "FORKED LIGHTNING", "Each chain has a 20% chance to split into another nearby enemy.", "Rare", 4, 7),
|
||||||
|
Card(UpgradeCard.UpgradeType.ArcBounce, "ARC BOUNCE", "Chains can bounce back to previously hit enemies for reduced damage.", "Epic", 2, 10),
|
||||||
|
Card(UpgradeCard.UpgradeType.StormCurrent, "STORM CURRENT", "Chain distance increased significantly.", "Uncommon", 4, 5),
|
||||||
|
Card(UpgradeCard.UpgradeType.Superconductor, "SUPERCONDUCTOR", "If only one enemy is hit, damage massively increases.", "Epic", 3, 10),
|
||||||
|
Card(UpgradeCard.UpgradeType.StaticCharge, "STATIC CHARGE", "Hit enemies are slowed by 10%.", "Common", 5, 3),
|
||||||
|
Card(UpgradeCard.UpgradeType.ParalysisField, "PARALYSIS FIELD", "Repeated hits briefly stun enemies.", "Epic", 2, 10),
|
||||||
|
Card(UpgradeCard.UpgradeType.IonizedArmor, "IONIZED ARMOR", "Shocked enemies take increased damage from all sources.", "Rare", 4, 7),
|
||||||
|
Card(UpgradeCard.UpgradeType.ResidualCurrent, "RESIDUAL CURRENT", "Enemies continue taking electrical damage over time after being shocked.", "Rare", 5, 7),
|
||||||
|
Card(UpgradeCard.UpgradeType.EmpSurge, "EMP SURGE", "Every 20 attacks emits a large pulse damaging all nearby enemies.", "Epic", 3, 10),
|
||||||
|
Card(UpgradeCard.UpgradeType.CapacitorBanks, "CAPACITOR BANKS", "Consecutive attacks without interruption gain stacking damage.", "Rare", 4, 7),
|
||||||
|
Card(UpgradeCard.UpgradeType.EnergyOverflow, "ENERGY OVERFLOW", "Excess damage from kills transfers into the next chain.", "Rare", 3, 7),
|
||||||
|
Card(UpgradeCard.UpgradeType.FeedbackLoop, "FEEDBACK LOOP", "Each chained enemy slightly reduces reload time for the next shot.", "Rare", 5, 7),
|
||||||
|
Card(UpgradeCard.UpgradeType.UnstablePlasma, "UNSTABLE PLASMA", "Critical strikes create mini lightning explosions.", "Epic", 3, 10),
|
||||||
|
Card(UpgradeCard.UpgradeType.TeslaField, "TESLA FIELD", "Creates a passive electric field around the tower damaging nearby enemies.", "Epic", 3, 10),
|
||||||
|
Card(UpgradeCard.UpgradeType.MagneticStorm, "MAGNETIC STORM", "Shocked enemies slightly pull nearby enemies toward them.", "Epic", 2, 10),
|
||||||
|
Card(UpgradeCard.UpgradeType.VoltageCollapse, "VOLTAGE COLLAPSE", "Enemies killed by lightning explode in a small electrical burst.", "Rare", 4, 7),
|
||||||
|
Card(UpgradeCard.UpgradeType.MeltdownCore, "MELTDOWN CORE", "Massive damage increase, but occasional self-stun after firing.", "Legendary", 2, 14),
|
||||||
|
Card(UpgradeCard.UpgradeType.InfiniteArc, "INFINITE ARC", "Chains no longer have a maximum target count while damage keeps decaying.", "Legendary", 1, 14),
|
||||||
|
Card(UpgradeCard.UpgradeType.StormbringerProtocol, "STORMBRINGER PROTOCOL", "During high enemy density, attack speed ramps up dramatically.", "Legendary", 1, 14),
|
||||||
|
};
|
||||||
|
|
||||||
void Start()
|
void Start()
|
||||||
{
|
{
|
||||||
InitializeUpgrades();
|
InitializeUpgrades();
|
||||||
@@ -142,7 +174,7 @@ public class UpgradeManager : MonoBehaviour
|
|||||||
|
|
||||||
void InitializeUpgrades()
|
void InitializeUpgrades()
|
||||||
{
|
{
|
||||||
foreach (CardDefinition card in CannonCards)
|
foreach (CardDefinition card in GetActiveCards())
|
||||||
{
|
{
|
||||||
if (!upgradeLevels.ContainsKey(card.type))
|
if (!upgradeLevels.ContainsKey(card.type))
|
||||||
upgradeLevels[card.type] = 0;
|
upgradeLevels[card.type] = 0;
|
||||||
@@ -154,7 +186,7 @@ public class UpgradeManager : MonoBehaviour
|
|||||||
List<UpgradeOffer> BuildOffers(bool guaranteeEpicOrHigher)
|
List<UpgradeOffer> BuildOffers(bool guaranteeEpicOrHigher)
|
||||||
{
|
{
|
||||||
List<UpgradeOffer> paidOffers = new List<UpgradeOffer>();
|
List<UpgradeOffer> paidOffers = new List<UpgradeOffer>();
|
||||||
foreach (CardDefinition card in CannonCards)
|
foreach (CardDefinition card in GetActiveCards())
|
||||||
{
|
{
|
||||||
int cost = upgradeCosts[card.type];
|
int cost = upgradeCosts[card.type];
|
||||||
if (bits < cost || IsAtMaxStacks(card.type))
|
if (bits < cost || IsAtMaxStacks(card.type))
|
||||||
@@ -518,6 +550,86 @@ public class UpgradeManager : MonoBehaviour
|
|||||||
case UpgradeCard.UpgradeType.ApocalypseRound:
|
case UpgradeCard.UpgradeType.ApocalypseRound:
|
||||||
tower.apocalypseRound = true;
|
tower.apocalypseRound = true;
|
||||||
break;
|
break;
|
||||||
|
case UpgradeCard.UpgradeType.HighVoltageCoils:
|
||||||
|
tower.teslaDamageMultiplier *= 1.12f;
|
||||||
|
break;
|
||||||
|
case UpgradeCard.UpgradeType.RapidCapacitors:
|
||||||
|
tower.fireRate *= 0.9f;
|
||||||
|
break;
|
||||||
|
case UpgradeCard.UpgradeType.ConductiveReach:
|
||||||
|
tower.attackRange *= 1.15f;
|
||||||
|
break;
|
||||||
|
case UpgradeCard.UpgradeType.ArcStability:
|
||||||
|
tower.teslaChainFalloff = Mathf.Min(0.94f, tower.teslaChainFalloff + 0.045f);
|
||||||
|
break;
|
||||||
|
case UpgradeCard.UpgradeType.OverclockedWiring:
|
||||||
|
tower.fireRate *= 0.82f;
|
||||||
|
tower.attackRange *= 0.92f;
|
||||||
|
break;
|
||||||
|
case UpgradeCard.UpgradeType.ExtendedArc:
|
||||||
|
tower.teslaChainCount++;
|
||||||
|
break;
|
||||||
|
case UpgradeCard.UpgradeType.ForkedLightning:
|
||||||
|
tower.teslaForkChance += 0.2f;
|
||||||
|
break;
|
||||||
|
case UpgradeCard.UpgradeType.ArcBounce:
|
||||||
|
tower.teslaArcBounce = true;
|
||||||
|
tower.teslaChainFalloff = Mathf.Min(0.96f, tower.teslaChainFalloff + 0.04f);
|
||||||
|
break;
|
||||||
|
case UpgradeCard.UpgradeType.StormCurrent:
|
||||||
|
tower.teslaChainRange *= 1.28f;
|
||||||
|
break;
|
||||||
|
case UpgradeCard.UpgradeType.Superconductor:
|
||||||
|
tower.teslaSuperconductorStacks++;
|
||||||
|
break;
|
||||||
|
case UpgradeCard.UpgradeType.StaticCharge:
|
||||||
|
tower.teslaSlowMultiplier = Mathf.Min(tower.teslaSlowMultiplier, Mathf.Max(0.45f, 0.9f - 0.06f * upgradeLevels[type]));
|
||||||
|
tower.teslaSlowDuration = Mathf.Max(tower.teslaSlowDuration, 1.5f);
|
||||||
|
break;
|
||||||
|
case UpgradeCard.UpgradeType.ParalysisField:
|
||||||
|
tower.teslaParalysisStacks++;
|
||||||
|
break;
|
||||||
|
case UpgradeCard.UpgradeType.IonizedArmor:
|
||||||
|
tower.teslaIonizedBonus += 0.12f;
|
||||||
|
break;
|
||||||
|
case UpgradeCard.UpgradeType.ResidualCurrent:
|
||||||
|
tower.teslaResidualDamageMultiplier += 0.14f;
|
||||||
|
break;
|
||||||
|
case UpgradeCard.UpgradeType.EmpSurge:
|
||||||
|
tower.teslaEmpSurgeStacks++;
|
||||||
|
break;
|
||||||
|
case UpgradeCard.UpgradeType.CapacitorBanks:
|
||||||
|
tower.teslaCapacitorBankStacks++;
|
||||||
|
break;
|
||||||
|
case UpgradeCard.UpgradeType.EnergyOverflow:
|
||||||
|
tower.teslaEnergyOverflow = true;
|
||||||
|
tower.teslaDamageMultiplier *= 1.06f;
|
||||||
|
break;
|
||||||
|
case UpgradeCard.UpgradeType.FeedbackLoop:
|
||||||
|
tower.teslaFeedbackLoopMultiplier += 0.025f;
|
||||||
|
break;
|
||||||
|
case UpgradeCard.UpgradeType.UnstablePlasma:
|
||||||
|
tower.teslaCriticalExplosionChance += 0.12f;
|
||||||
|
break;
|
||||||
|
case UpgradeCard.UpgradeType.TeslaField:
|
||||||
|
tower.teslaFieldStacks++;
|
||||||
|
break;
|
||||||
|
case UpgradeCard.UpgradeType.MagneticStorm:
|
||||||
|
tower.teslaMagneticPull += 0.08f;
|
||||||
|
break;
|
||||||
|
case UpgradeCard.UpgradeType.VoltageCollapse:
|
||||||
|
tower.teslaVoltageCollapseMultiplier += 0.22f;
|
||||||
|
break;
|
||||||
|
case UpgradeCard.UpgradeType.MeltdownCore:
|
||||||
|
tower.teslaMeltdownStacks++;
|
||||||
|
tower.teslaDamageMultiplier *= 1.55f;
|
||||||
|
break;
|
||||||
|
case UpgradeCard.UpgradeType.InfiniteArc:
|
||||||
|
tower.teslaInfiniteArc = true;
|
||||||
|
break;
|
||||||
|
case UpgradeCard.UpgradeType.StormbringerProtocol:
|
||||||
|
tower.teslaStormbringerProtocol = true;
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -640,7 +752,7 @@ public class UpgradeManager : MonoBehaviour
|
|||||||
image.color = new Color(0f, 0f, 0f, 0.74f);
|
image.color = new Color(0f, 0f, 0f, 0.74f);
|
||||||
image.raycastTarget = true;
|
image.raycastTarget = true;
|
||||||
|
|
||||||
string titleText = freeFallback ? "LOW BITS: CHOOSE SUPPLY BOOST" : "CHOOSE CANNON UPGRADE";
|
string titleText = freeFallback ? "LOW BITS: CHOOSE SUPPLY BOOST" : IsTeslaTowerSelected() ? "CHOOSE TESLA UPGRADE" : "CHOOSE CANNON UPGRADE";
|
||||||
TextMeshProUGUI title = CreateText("Title", rect, titleText, 28f, FontStyles.Bold, TextAlignmentOptions.Center);
|
TextMeshProUGUI title = CreateText("Title", rect, titleText, 28f, FontStyles.Bold, TextAlignmentOptions.Center);
|
||||||
RectTransform titleRect = title.rectTransform;
|
RectTransform titleRect = title.rectTransform;
|
||||||
titleRect.anchorMin = new Vector2(0.5f, 0.5f);
|
titleRect.anchorMin = new Vector2(0.5f, 0.5f);
|
||||||
@@ -682,9 +794,25 @@ public class UpgradeManager : MonoBehaviour
|
|||||||
return card;
|
return card;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
foreach (CardDefinition card in TeslaCards)
|
||||||
|
{
|
||||||
|
if (card.type == type)
|
||||||
|
return card;
|
||||||
|
}
|
||||||
|
|
||||||
return CannonCards[0];
|
return CannonCards[0];
|
||||||
}
|
}
|
||||||
|
|
||||||
|
static CardDefinition[] GetActiveCards()
|
||||||
|
{
|
||||||
|
return IsTeslaTowerSelected() ? TeslaCards : CannonCards;
|
||||||
|
}
|
||||||
|
|
||||||
|
static bool IsTeslaTowerSelected()
|
||||||
|
{
|
||||||
|
return PlayerPrefs.GetString(SelectedTowerKey, "cannon") == TeslaTowerId;
|
||||||
|
}
|
||||||
|
|
||||||
static RectTransform CreateRect(string name, Transform parent)
|
static RectTransform CreateRect(string name, Transform parent)
|
||||||
{
|
{
|
||||||
GameObject obj = new GameObject(name, typeof(RectTransform));
|
GameObject obj = new GameObject(name, typeof(RectTransform));
|
||||||
|
|||||||
+95
-2487
File diff suppressed because it is too large
Load Diff
+89
-96
@@ -1,22 +1,22 @@
|
|||||||
[Licensing::Module] Trying to connect to existing licensing client channel...
|
[Licensing::Module] Trying to connect to existing licensing client channel...
|
||||||
|
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-fretux" at "2026-05-27T06:31:25.1762611Z"
|
||||||
Built from '6000.4/staging' branch; Version is '6000.4.8f1 (f8b72d3d7343) revision 16299821'; Using compiler version '194234433'; Build Type 'Release'
|
Built from '6000.4/staging' branch; Version is '6000.4.8f1 (f8b72d3d7343) revision 16299821'; Using compiler version '194234433'; Build Type 'Release'
|
||||||
OS: 'Windows 11 (10.0.26200) Professional' Language: 'de' Physical Memory: 31518 MB
|
OS: 'Windows 11 (10.0.26200) Professional' Language: 'de' Physical Memory: 31518 MB
|
||||||
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-fretux" at "2026-05-26T21:13:10.0862182Z"
|
|
||||||
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1
|
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1
|
||||||
System architecture: x64
|
System architecture: x64
|
||||||
Process architecture: x64
|
Process architecture: x64
|
||||||
Date: 2026-05-26T21:13:10Z
|
Date: 2026-05-27T06:31:25Z
|
||||||
[Licensing::Client] Code 10 while verifying Licensing Client signature (process Id: 29744, path: "C:/Program Files/Unity/Hub/Editor/6000.4.8f1/Editor/Data/Resources/Licensing/Client/Unity.Licensing.Client.exe")
|
[Licensing::Client] Code 10 while verifying Licensing Client signature (process Id: 29744, path: "C:/Program Files/Unity/Hub/Editor/6000.4.8f1/Editor/Data/Resources/Licensing/Client/Unity.Licensing.Client.exe")
|
||||||
[Licensing::Module] LicensingClient has failed validation; ignoring
|
[Licensing::Module] LicensingClient has failed validation; ignoring
|
||||||
[Licensing::Client] Handshaking with LicensingClient:
|
[Licensing::Client] Handshaking with LicensingClient:
|
||||||
Version: 1.18.1+9fbee8e
|
Version: 1.18.1+9fbee8e
|
||||||
Session Id: 506ce9faa34f4b7ab06062deec554b6a
|
Session Id: cced52490bb84726b13d388230f4cd2c
|
||||||
Correlation Id: a9d19e690f97c32e2b4465954453c96a
|
Correlation Id: a9d19e690f97c32e2b4465954453c96a
|
||||||
External correlation Id: 9081397541960369833
|
External correlation Id: 5802835536828282449
|
||||||
Machine Id: 50zaJbKckXAjaZfNMoOEfEyKXyM=
|
Machine Id: 50zaJbKckXAjaZfNMoOEfEyKXyM=
|
||||||
[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-fretux" (connect: 0.00s, validation: 0.01s, handshake: 0.13s)
|
[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-fretux" (connect: 0.00s, validation: 0.01s, handshake: 0.15s)
|
||||||
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-fretux-notifications" at "2026-05-26T21:13:10.2244695Z"
|
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-fretux-notifications" at "2026-05-27T06:31:25.3343611Z"
|
||||||
[Licensing::Module] Licensing Background thread has ended after 0.14s
|
[Licensing::Module] Licensing Background thread has ended after 0.16s
|
||||||
|
|
||||||
COMMAND LINE ARGUMENTS:
|
COMMAND LINE ARGUMENTS:
|
||||||
C:\Program Files\Unity\Hub\Editor\6000.4.8f1\Editor\Unity.exe
|
C:\Program Files\Unity\Hub\Editor\6000.4.8f1\Editor\Unity.exe
|
||||||
@@ -30,7 +30,9 @@ C:/Users/frederik/The Tower/The Tower
|
|||||||
-logFile
|
-logFile
|
||||||
Logs/AssetImportWorker0.log
|
Logs/AssetImportWorker0.log
|
||||||
-srvPort
|
-srvPort
|
||||||
54306
|
58334
|
||||||
|
-licensingIpc
|
||||||
|
LicenseClient-fretux
|
||||||
-force-d3d12
|
-force-d3d12
|
||||||
-job-worker-count
|
-job-worker-count
|
||||||
7
|
7
|
||||||
@@ -77,14 +79,14 @@ C:/Users/frederik/The Tower/The Tower
|
|||||||
"memorysetup-job-temp-allocator-block-size=2097152"
|
"memorysetup-job-temp-allocator-block-size=2097152"
|
||||||
"memorysetup-job-temp-allocator-block-size-background=1048576"
|
"memorysetup-job-temp-allocator-block-size-background=1048576"
|
||||||
"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
|
"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
|
||||||
Player connection [4720] Target information:
|
Player connection [11320] Target information:
|
||||||
|
|
||||||
Player connection [4720] * "[IP] 172.23.224.1 [Port] 0 [Flags] 2 [Guid] 3560963978 [EditorId] 3560963978 [Version] 1048832 [Id] WindowsEditor(7,FredsThinkPad) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
|
Player connection [11320] * "[IP] 172.23.224.1 [Port] 0 [Flags] 2 [Guid] 629771533 [EditorId] 629771533 [Version] 1048832 [Id] WindowsEditor(7,FredsThinkPad) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
|
||||||
|
|
||||||
Player connection [4720] * "[IP] 10.21.95.6 [Port] 0 [Flags] 2 [Guid] 3560963978 [EditorId] 3560963978 [Version] 1048832 [Id] WindowsEditor(7,FredsThinkPad) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
|
Player connection [11320] * "[IP] 10.62.146.64 [Port] 0 [Flags] 2 [Guid] 629771533 [EditorId] 629771533 [Version] 1048832 [Id] WindowsEditor(7,FredsThinkPad) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
|
||||||
|
|
||||||
Player connection [4720] Host joined multi-casting on [225.0.0.222:54997]...
|
Player connection [11320] Host joined multi-casting on [225.0.0.222:54997]...
|
||||||
Player connection [4720] Host joined alternative multi-casting on [225.0.0.222:34997]...
|
Player connection [11320] Host joined alternative multi-casting on [225.0.0.222:34997]...
|
||||||
JobSystem: Creating JobQueue using job-worker-count value 7
|
JobSystem: Creating JobQueue using job-worker-count value 7
|
||||||
Input System module state changed to: Initialized.
|
Input System module state changed to: Initialized.
|
||||||
[Physics::Module] Initialized fallback backend.
|
[Physics::Module] Initialized fallback backend.
|
||||||
@@ -96,7 +98,7 @@ Library Redirect Path: Library/
|
|||||||
[Physics::Module] SDK Version: 4.1.2
|
[Physics::Module] SDK Version: 4.1.2
|
||||||
[Physics::Module] Integration Version: 1.0.0
|
[Physics::Module] Integration Version: 1.0.0
|
||||||
[Physics::Module] Threading Mode: Multi-Threaded
|
[Physics::Module] Threading Mode: Multi-Threaded
|
||||||
Refreshing native plugins compatible for Editor in 11.01 ms, found 5 plugins.
|
Refreshing native plugins compatible for Editor in 33.14 ms, found 5 plugins.
|
||||||
Initialize engine version: 6000.4.8f1 (f8b72d3d7343)
|
Initialize engine version: 6000.4.8f1 (f8b72d3d7343)
|
||||||
[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.4.8f1/Editor/Data/Resources/UnitySubsystems
|
[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.4.8f1/Editor/Data/Resources/UnitySubsystems
|
||||||
[Subsystems] Discovering subsystems at path C:/Users/frederik/The Tower/The Tower/Assets
|
[Subsystems] Discovering subsystems at path C:/Users/frederik/The Tower/The Tower/Assets
|
||||||
@@ -115,13 +117,13 @@ Initialize mono
|
|||||||
Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.4.8f1/Editor/Data/Managed'
|
Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.4.8f1/Editor/Data/Managed'
|
||||||
Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.4.8f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
|
Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.4.8f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
|
||||||
Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.4.8f1/Editor/Data/MonoBleedingEdge/etc'
|
Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.4.8f1/Editor/Data/MonoBleedingEdge/etc'
|
||||||
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56640
|
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56924
|
||||||
CodeReloadManager initialized
|
CodeReloadManager initialized
|
||||||
Begin MonoManager ReloadAssembly
|
Begin MonoManager ReloadAssembly
|
||||||
Registering precompiled unity dll's ...
|
Registering precompiled unity dll's ...
|
||||||
Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.4.8f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll
|
Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.4.8f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll
|
||||||
Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.4.8f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
|
Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.4.8f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
|
||||||
Registered in 0.006125 seconds.
|
Registered in 0.013916 seconds.
|
||||||
Native extension for WindowsStandalone target not found
|
Native extension for WindowsStandalone target not found
|
||||||
Native extension for WebGL target not found
|
Native extension for WebGL target not found
|
||||||
Package Manager log level set to [2]
|
Package Manager log level set to [2]
|
||||||
@@ -130,23 +132,23 @@ Package Manager log level set to [2]
|
|||||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||||
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||||
Mono: successfully reloaded assembly
|
Mono: successfully reloaded assembly
|
||||||
- Finished resetting the current domain, in 0.936 seconds
|
- Finished resetting the current domain, in 1.570 seconds
|
||||||
Domain Reload Profiling: 2151ms
|
Domain Reload Profiling: 3504ms
|
||||||
BeginReloadAssembly (319ms)
|
BeginReloadAssembly (511ms)
|
||||||
RebuildCommonClasses (89ms)
|
RebuildCommonClasses (134ms)
|
||||||
RebuildNativeTypeToScriptingClass (34ms)
|
RebuildNativeTypeToScriptingClass (51ms)
|
||||||
initialDomainReloadingComplete (175ms)
|
initialDomainReloadingComplete (340ms)
|
||||||
LoadAllAssembliesAndSetupDomain (594ms)
|
LoadAllAssembliesAndSetupDomain (892ms)
|
||||||
LoadAssemblies (304ms)
|
LoadAssemblies (492ms)
|
||||||
AnalyzeDomain (574ms)
|
AnalyzeDomain (854ms)
|
||||||
TypeCache.Refresh (571ms)
|
TypeCache.Refresh (848ms)
|
||||||
TypeCache.ScanAssembly (539ms)
|
TypeCache.ScanAssembly (803ms)
|
||||||
FinalizeReload (939ms)
|
FinalizeReload (1576ms)
|
||||||
SetupLoadedEditorAssemblies (0ms)
|
SetupLoadedEditorAssemblies (0ms)
|
||||||
InitializePlatformSupportModulesInManaged (106ms)
|
InitializePlatformSupportModulesInManaged (203ms)
|
||||||
BeforeProcessingInitializeOnLoad (204ms)
|
BeforeProcessingInitializeOnLoad (341ms)
|
||||||
ProcessInitializeOnLoadAttributes (260ms)
|
ProcessInitializeOnLoadAttributes (446ms)
|
||||||
ProcessInitializeOnLoadMethodAttributes (186ms)
|
ProcessInitializeOnLoadMethodAttributes (320ms)
|
||||||
========================================================================
|
========================================================================
|
||||||
Worker process is ready to serve import requests
|
Worker process is ready to serve import requests
|
||||||
Import Worker Mode flag is 0x00
|
Import Worker Mode flag is 0x00
|
||||||
@@ -195,47 +197,47 @@ Assembly Unity.UnifiedRayTracing.Editor.Tests.dll at Library/ScriptAssemblies/Un
|
|||||||
Assembly UnityEditor.UI.Common.Tests.dll at Library/ScriptAssemblies/UnityEditor.UI.Common.Tests.dll not valid. Loading of assembly skipped.
|
Assembly UnityEditor.UI.Common.Tests.dll at Library/ScriptAssemblies/UnityEditor.UI.Common.Tests.dll not valid. Loading of assembly skipped.
|
||||||
Assembly UnityEditor.UI.EditorTests.dll at Library/ScriptAssemblies/UnityEditor.UI.EditorTests.dll not valid. Loading of assembly skipped.
|
Assembly UnityEditor.UI.EditorTests.dll at Library/ScriptAssemblies/UnityEditor.UI.EditorTests.dll not valid. Loading of assembly skipped.
|
||||||
Assembly UnityEngine.UI.Tests.dll at Library/ScriptAssemblies/UnityEngine.UI.Tests.dll not valid. Loading of assembly skipped.
|
Assembly UnityEngine.UI.Tests.dll at Library/ScriptAssemblies/UnityEngine.UI.Tests.dll not valid. Loading of assembly skipped.
|
||||||
Refreshing native plugins compatible for Editor in 7.26 ms, found 5 plugins.
|
Refreshing native plugins compatible for Editor in 15.87 ms, found 5 plugins.
|
||||||
Native extension for WindowsStandalone target not found
|
Native extension for WindowsStandalone target not found
|
||||||
Native extension for WebGL target not found
|
Native extension for WebGL target not found
|
||||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||||
[Package Manager] Unable to send message (not connected to server process).
|
[Package Manager] Unable to send message (not connected to server process).
|
||||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||||
Refreshing native plugins compatible for Editor in 9.07 ms, found 5 plugins.
|
Refreshing native plugins compatible for Editor in 12.86 ms, found 5 plugins.
|
||||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||||
[Package Manager] Unable to send message (not connected to server process).
|
[Package Manager] Unable to send message (not connected to server process).
|
||||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||||
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||||
Mono: successfully reloaded assembly
|
Mono: successfully reloaded assembly
|
||||||
- Finished resetting the current domain, in 2.627 seconds
|
- Finished resetting the current domain, in 4.650 seconds
|
||||||
Domain Reload Profiling: 4932ms
|
Domain Reload Profiling: 8214ms
|
||||||
BeginReloadAssembly (405ms)
|
BeginReloadAssembly (593ms)
|
||||||
DisableScriptedObjects (13ms)
|
DisableScriptedObjects (16ms)
|
||||||
CreateAndSetChildDomain (62ms)
|
CreateAndSetChildDomain (78ms)
|
||||||
RebuildCommonClasses (100ms)
|
RebuildCommonClasses (141ms)
|
||||||
RebuildNativeTypeToScriptingClass (32ms)
|
RebuildNativeTypeToScriptingClass (52ms)
|
||||||
initialDomainReloadingComplete (201ms)
|
initialDomainReloadingComplete (316ms)
|
||||||
LoadAllAssembliesAndSetupDomain (1565ms)
|
LoadAllAssembliesAndSetupDomain (2460ms)
|
||||||
LoadAssemblies (1099ms)
|
LoadAssemblies (1575ms)
|
||||||
AnalyzeDomain (671ms)
|
AnalyzeDomain (1178ms)
|
||||||
TypeCache.Refresh (461ms)
|
TypeCache.Refresh (831ms)
|
||||||
TypeCache.ScanAssembly (429ms)
|
TypeCache.ScanAssembly (772ms)
|
||||||
BuildScriptInfoCaches (178ms)
|
BuildScriptInfoCaches (295ms)
|
||||||
ResolveRequiredComponents (28ms)
|
ResolveRequiredComponents (46ms)
|
||||||
FinalizeReload (2629ms)
|
FinalizeReload (4651ms)
|
||||||
SetupLoadedEditorAssemblies (0ms)
|
SetupLoadedEditorAssemblies (0ms)
|
||||||
InitializePlatformSupportModulesInManaged (4ms)
|
InitializePlatformSupportModulesInManaged (8ms)
|
||||||
BeforeProcessingInitializeOnLoad (502ms)
|
BeforeProcessingInitializeOnLoad (1003ms)
|
||||||
ProcessInitializeOnLoadAttributes (1368ms)
|
ProcessInitializeOnLoadAttributes (2230ms)
|
||||||
ProcessInitializeOnLoadMethodAttributes (346ms)
|
ProcessInitializeOnLoadMethodAttributes (620ms)
|
||||||
AfterProcessingInitializeOnLoad (27ms)
|
AfterProcessingInitializeOnLoad (47ms)
|
||||||
AwakeInstancesAfterBackupRestoration (12ms)
|
AwakeInstancesAfterBackupRestoration (26ms)
|
||||||
Launched and connected shader compiler UnityShaderCompiler.exe after 0.03 seconds
|
Launched and connected shader compiler UnityShaderCompiler.exe after 0.04 seconds
|
||||||
Refreshing native plugins compatible for Editor in 7.74 ms, found 5 plugins.
|
Refreshing native plugins compatible for Editor in 11.82 ms, found 5 plugins.
|
||||||
Unloading 24 Unused Serialized files (Serialized files now loaded: 0)
|
Unloading 24 Unused Serialized files (Serialized files now loaded: 0)
|
||||||
Unloading 7319 unused Assets / (6.4 MB). Loaded Objects now: 8160.
|
Unloading 7323 unused Assets / (6.7 MB). Loaded Objects now: 8164.
|
||||||
Memory consumption went from 163.5 MB to 157.1 MB.
|
Memory consumption went from 163.4 MB to 156.7 MB.
|
||||||
Total: 25.040100 ms (FindLiveObjects: 1.824800 ms CreateObjectMapping: 1.866400 ms MarkObjects: 14.869300 ms DeleteObjects: 6.475300 ms)
|
Total: 33.697800 ms (FindLiveObjects: 1.880500 ms CreateObjectMapping: 2.104000 ms MarkObjects: 18.063700 ms DeleteObjects: 11.642400 ms)
|
||||||
|
|
||||||
========================================================================
|
========================================================================
|
||||||
Received Prepare
|
Received Prepare
|
||||||
@@ -278,7 +280,7 @@ Assembly Unity.UnifiedRayTracing.Editor.Tests.dll at Library/ScriptAssemblies/Un
|
|||||||
Assembly UnityEditor.UI.Common.Tests.dll at Library/ScriptAssemblies/UnityEditor.UI.Common.Tests.dll not valid. Loading of assembly skipped.
|
Assembly UnityEditor.UI.Common.Tests.dll at Library/ScriptAssemblies/UnityEditor.UI.Common.Tests.dll not valid. Loading of assembly skipped.
|
||||||
Assembly UnityEditor.UI.EditorTests.dll at Library/ScriptAssemblies/UnityEditor.UI.EditorTests.dll not valid. Loading of assembly skipped.
|
Assembly UnityEditor.UI.EditorTests.dll at Library/ScriptAssemblies/UnityEditor.UI.EditorTests.dll not valid. Loading of assembly skipped.
|
||||||
Assembly UnityEngine.UI.Tests.dll at Library/ScriptAssemblies/UnityEngine.UI.Tests.dll not valid. Loading of assembly skipped.
|
Assembly UnityEngine.UI.Tests.dll at Library/ScriptAssemblies/UnityEngine.UI.Tests.dll not valid. Loading of assembly skipped.
|
||||||
Refreshing native plugins compatible for Editor in 8.96 ms, found 5 plugins.
|
Refreshing native plugins compatible for Editor in 14.43 ms, found 5 plugins.
|
||||||
Native extension for WindowsStandalone target not found
|
Native extension for WindowsStandalone target not found
|
||||||
Native extension for WebGL target not found
|
Native extension for WebGL target not found
|
||||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||||
@@ -289,42 +291,33 @@ Native extension for WebGL target not found
|
|||||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||||
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||||
Mono: successfully reloaded assembly
|
Mono: successfully reloaded assembly
|
||||||
- Finished resetting the current domain, in 2.822 seconds
|
- Finished resetting the current domain, in 5.905 seconds
|
||||||
Domain Reload Profiling: 5326ms
|
Domain Reload Profiling: 8789ms
|
||||||
BeginReloadAssembly (662ms)
|
BeginReloadAssembly (651ms)
|
||||||
DisableScriptedObjects (28ms)
|
DisableScriptedObjects (34ms)
|
||||||
CreateAndSetChildDomain (217ms)
|
CreateAndSetChildDomain (120ms)
|
||||||
RebuildCommonClasses (121ms)
|
RebuildCommonClasses (104ms)
|
||||||
RebuildNativeTypeToScriptingClass (34ms)
|
RebuildNativeTypeToScriptingClass (42ms)
|
||||||
initialDomainReloadingComplete (202ms)
|
initialDomainReloadingComplete (254ms)
|
||||||
LoadAllAssembliesAndSetupDomain (1484ms)
|
LoadAllAssembliesAndSetupDomain (1833ms)
|
||||||
LoadAssemblies (1155ms)
|
LoadAssemblies (1493ms)
|
||||||
AnalyzeDomain (594ms)
|
AnalyzeDomain (641ms)
|
||||||
TypeCache.Refresh (12ms)
|
TypeCache.Refresh (21ms)
|
||||||
BuildScriptInfoCaches (553ms)
|
BuildScriptInfoCaches (576ms)
|
||||||
ResolveRequiredComponents (25ms)
|
ResolveRequiredComponents (38ms)
|
||||||
FinalizeReload (2823ms)
|
FinalizeReload (5906ms)
|
||||||
SetupLoadedEditorAssemblies (0ms)
|
SetupLoadedEditorAssemblies (0ms)
|
||||||
InitializePlatformSupportModulesInManaged (5ms)
|
InitializePlatformSupportModulesInManaged (16ms)
|
||||||
BeforeProcessingInitializeOnLoad (567ms)
|
BeforeProcessingInitializeOnLoad (2105ms)
|
||||||
ProcessInitializeOnLoadAttributes (1493ms)
|
ProcessInitializeOnLoadAttributes (2408ms)
|
||||||
ProcessInitializeOnLoadMethodAttributes (251ms)
|
ProcessInitializeOnLoadMethodAttributes (370ms)
|
||||||
AfterProcessingInitializeOnLoad (27ms)
|
AfterProcessingInitializeOnLoad (47ms)
|
||||||
AwakeInstancesAfterBackupRestoration (39ms)
|
AwakeInstancesAfterBackupRestoration (67ms)
|
||||||
Refreshing native plugins compatible for Editor in 9.26 ms, found 5 plugins.
|
Refreshing native plugins compatible for Editor in 10.14 ms, found 5 plugins.
|
||||||
Unloading 24 Unused Serialized files (Serialized files now loaded: 0)
|
Unloading 24 Unused Serialized files (Serialized files now loaded: 0)
|
||||||
Unloading 7317 unused Assets / (6.2 MB). Loaded Objects now: 8164.
|
Unloading 7321 unused Assets / (6.0 MB). Loaded Objects now: 8168.
|
||||||
Memory consumption went from 164.2 MB to 158.1 MB.
|
Memory consumption went from 164.2 MB to 158.2 MB.
|
||||||
Total: 22.511100 ms (FindLiveObjects: 1.652500 ms CreateObjectMapping: 2.035700 ms MarkObjects: 13.498000 ms DeleteObjects: 5.322700 ms)
|
Total: 27.659800 ms (FindLiveObjects: 1.403000 ms CreateObjectMapping: 1.890000 ms MarkObjects: 17.284200 ms DeleteObjects: 7.079600 ms)
|
||||||
|
|
||||||
Prepare: number of updated asset objects reloaded= 0
|
|
||||||
========================================================================
|
|
||||||
Received Prepare
|
|
||||||
Refreshing native plugins compatible for Editor in 7.86 ms, found 5 plugins.
|
|
||||||
Unloading 24 Unused Serialized files (Serialized files now loaded: 0)
|
|
||||||
Unloading 7301 unused Assets / (5.2 MB). Loaded Objects now: 8163.
|
|
||||||
Memory consumption went from 167.2 MB to 162.0 MB.
|
|
||||||
Total: 19.902700 ms (FindLiveObjects: 1.583700 ms CreateObjectMapping: 1.773400 ms MarkObjects: 12.703800 ms DeleteObjects: 3.840000 ms)
|
|
||||||
|
|
||||||
Prepare: number of updated asset objects reloaded= 0
|
Prepare: number of updated asset objects reloaded= 0
|
||||||
Editor requested this worker to shutdown with reason: Scaling down because of idle timeout
|
Editor requested this worker to shutdown with reason: Scaling down because of idle timeout
|
||||||
|
|||||||
+147
-858
File diff suppressed because it is too large
Load Diff
+207
-91
@@ -2,21 +2,21 @@
|
|||||||
Built from '6000.4/staging' branch; Version is '6000.4.8f1 (f8b72d3d7343) revision 16299821'; Using compiler version '194234433'; Build Type 'Release'
|
Built from '6000.4/staging' branch; Version is '6000.4.8f1 (f8b72d3d7343) revision 16299821'; Using compiler version '194234433'; Build Type 'Release'
|
||||||
OS: 'Windows 11 (10.0.26200) Professional' Language: 'de' Physical Memory: 31518 MB
|
OS: 'Windows 11 (10.0.26200) Professional' Language: 'de' Physical Memory: 31518 MB
|
||||||
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1
|
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1
|
||||||
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-fretux" at "2026-05-26T21:13:10.1267065Z"
|
|
||||||
System architecture: x64
|
System architecture: x64
|
||||||
Process architecture: x64
|
Process architecture: x64
|
||||||
Date: 2026-05-26T21:13:10Z
|
Date: 2026-05-27T06:31:25Z
|
||||||
|
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-fretux" at "2026-05-27T06:31:25.1901532Z"
|
||||||
[Licensing::Client] Code 10 while verifying Licensing Client signature (process Id: 29744, path: "C:/Program Files/Unity/Hub/Editor/6000.4.8f1/Editor/Data/Resources/Licensing/Client/Unity.Licensing.Client.exe")
|
[Licensing::Client] Code 10 while verifying Licensing Client signature (process Id: 29744, path: "C:/Program Files/Unity/Hub/Editor/6000.4.8f1/Editor/Data/Resources/Licensing/Client/Unity.Licensing.Client.exe")
|
||||||
[Licensing::Module] LicensingClient has failed validation; ignoring
|
[Licensing::Module] LicensingClient has failed validation; ignoring
|
||||||
[Licensing::Client] Handshaking with LicensingClient:
|
[Licensing::Client] Handshaking with LicensingClient:
|
||||||
Version: 1.18.1+9fbee8e
|
Version: 1.18.1+9fbee8e
|
||||||
Session Id: 0dc7da2508e044a4935c26eec3af1a55
|
Session Id: e10ac9cc66e846b7bd173ea071ed55ee
|
||||||
Correlation Id: a9d19e690f97c32e2b4465954453c96a
|
Correlation Id: a9d19e690f97c32e2b4465954453c96a
|
||||||
External correlation Id: 7203720513233786123
|
External correlation Id: 2653364706438961469
|
||||||
Machine Id: 50zaJbKckXAjaZfNMoOEfEyKXyM=
|
Machine Id: 50zaJbKckXAjaZfNMoOEfEyKXyM=
|
||||||
[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-fretux" (connect: 0.00s, validation: 0.02s, handshake: 0.11s)
|
[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-fretux" (connect: 0.00s, validation: 0.01s, handshake: 0.15s)
|
||||||
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-fretux-notifications" at "2026-05-26T21:13:10.2474859Z"
|
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-fretux-notifications" at "2026-05-27T06:31:25.3538413Z"
|
||||||
[Licensing::Module] Licensing Background thread has ended after 0.12s
|
[Licensing::Module] Licensing Background thread has ended after 0.17s
|
||||||
|
|
||||||
COMMAND LINE ARGUMENTS:
|
COMMAND LINE ARGUMENTS:
|
||||||
C:\Program Files\Unity\Hub\Editor\6000.4.8f1\Editor\Unity.exe
|
C:\Program Files\Unity\Hub\Editor\6000.4.8f1\Editor\Unity.exe
|
||||||
@@ -30,7 +30,9 @@ C:/Users/frederik/The Tower/The Tower
|
|||||||
-logFile
|
-logFile
|
||||||
Logs/AssetImportWorker1.log
|
Logs/AssetImportWorker1.log
|
||||||
-srvPort
|
-srvPort
|
||||||
54306
|
58334
|
||||||
|
-licensingIpc
|
||||||
|
LicenseClient-fretux
|
||||||
-force-d3d12
|
-force-d3d12
|
||||||
-job-worker-count
|
-job-worker-count
|
||||||
7
|
7
|
||||||
@@ -77,14 +79,14 @@ C:/Users/frederik/The Tower/The Tower
|
|||||||
"memorysetup-job-temp-allocator-block-size=2097152"
|
"memorysetup-job-temp-allocator-block-size=2097152"
|
||||||
"memorysetup-job-temp-allocator-block-size-background=1048576"
|
"memorysetup-job-temp-allocator-block-size-background=1048576"
|
||||||
"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
|
"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
|
||||||
Player connection [28336] Target information:
|
Player connection [468] Target information:
|
||||||
|
|
||||||
Player connection [28336] * "[IP] 172.23.224.1 [Port] 0 [Flags] 2 [Guid] 3302842908 [EditorId] 3302842908 [Version] 1048832 [Id] WindowsEditor(7,FredsThinkPad) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
|
Player connection [468] * "[IP] 172.23.224.1 [Port] 0 [Flags] 2 [Guid] 2868556577 [EditorId] 2868556577 [Version] 1048832 [Id] WindowsEditor(7,FredsThinkPad) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
|
||||||
|
|
||||||
Player connection [28336] * "[IP] 10.21.95.6 [Port] 0 [Flags] 2 [Guid] 3302842908 [EditorId] 3302842908 [Version] 1048832 [Id] WindowsEditor(7,FredsThinkPad) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
|
Player connection [468] * "[IP] 10.62.146.64 [Port] 0 [Flags] 2 [Guid] 2868556577 [EditorId] 2868556577 [Version] 1048832 [Id] WindowsEditor(7,FredsThinkPad) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
|
||||||
|
|
||||||
Player connection [28336] Host joined multi-casting on [225.0.0.222:54997]...
|
Player connection [468] Host joined multi-casting on [225.0.0.222:54997]...
|
||||||
Player connection [28336] Host joined alternative multi-casting on [225.0.0.222:34997]...
|
Player connection [468] Host joined alternative multi-casting on [225.0.0.222:34997]...
|
||||||
JobSystem: Creating JobQueue using job-worker-count value 7
|
JobSystem: Creating JobQueue using job-worker-count value 7
|
||||||
Input System module state changed to: Initialized.
|
Input System module state changed to: Initialized.
|
||||||
[Physics::Module] Initialized fallback backend.
|
[Physics::Module] Initialized fallback backend.
|
||||||
@@ -96,7 +98,7 @@ Library Redirect Path: Library/
|
|||||||
[Physics::Module] SDK Version: 4.1.2
|
[Physics::Module] SDK Version: 4.1.2
|
||||||
[Physics::Module] Integration Version: 1.0.0
|
[Physics::Module] Integration Version: 1.0.0
|
||||||
[Physics::Module] Threading Mode: Multi-Threaded
|
[Physics::Module] Threading Mode: Multi-Threaded
|
||||||
Refreshing native plugins compatible for Editor in 12.09 ms, found 5 plugins.
|
Refreshing native plugins compatible for Editor in 33.76 ms, found 5 plugins.
|
||||||
Initialize engine version: 6000.4.8f1 (f8b72d3d7343)
|
Initialize engine version: 6000.4.8f1 (f8b72d3d7343)
|
||||||
[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.4.8f1/Editor/Data/Resources/UnitySubsystems
|
[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.4.8f1/Editor/Data/Resources/UnitySubsystems
|
||||||
[Subsystems] Discovering subsystems at path C:/Users/frederik/The Tower/The Tower/Assets
|
[Subsystems] Discovering subsystems at path C:/Users/frederik/The Tower/The Tower/Assets
|
||||||
@@ -115,13 +117,13 @@ Initialize mono
|
|||||||
Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.4.8f1/Editor/Data/Managed'
|
Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.4.8f1/Editor/Data/Managed'
|
||||||
Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.4.8f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
|
Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.4.8f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
|
||||||
Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.4.8f1/Editor/Data/MonoBleedingEdge/etc'
|
Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.4.8f1/Editor/Data/MonoBleedingEdge/etc'
|
||||||
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56536
|
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56896
|
||||||
CodeReloadManager initialized
|
CodeReloadManager initialized
|
||||||
Begin MonoManager ReloadAssembly
|
Begin MonoManager ReloadAssembly
|
||||||
Registering precompiled unity dll's ...
|
Registering precompiled unity dll's ...
|
||||||
Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.4.8f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll
|
Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.4.8f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll
|
||||||
Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.4.8f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
|
Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.4.8f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
|
||||||
Registered in 0.007309 seconds.
|
Registered in 0.018624 seconds.
|
||||||
Native extension for WindowsStandalone target not found
|
Native extension for WindowsStandalone target not found
|
||||||
Native extension for WebGL target not found
|
Native extension for WebGL target not found
|
||||||
Package Manager log level set to [2]
|
Package Manager log level set to [2]
|
||||||
@@ -130,23 +132,23 @@ Package Manager log level set to [2]
|
|||||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||||
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||||
Mono: successfully reloaded assembly
|
Mono: successfully reloaded assembly
|
||||||
- Finished resetting the current domain, in 0.934 seconds
|
- Finished resetting the current domain, in 1.533 seconds
|
||||||
Domain Reload Profiling: 2153ms
|
Domain Reload Profiling: 3450ms
|
||||||
BeginReloadAssembly (321ms)
|
BeginReloadAssembly (516ms)
|
||||||
RebuildCommonClasses (98ms)
|
RebuildCommonClasses (147ms)
|
||||||
RebuildNativeTypeToScriptingClass (26ms)
|
RebuildNativeTypeToScriptingClass (45ms)
|
||||||
initialDomainReloadingComplete (172ms)
|
initialDomainReloadingComplete (336ms)
|
||||||
LoadAllAssembliesAndSetupDomain (597ms)
|
LoadAllAssembliesAndSetupDomain (865ms)
|
||||||
LoadAssemblies (303ms)
|
LoadAssemblies (498ms)
|
||||||
AnalyzeDomain (580ms)
|
AnalyzeDomain (829ms)
|
||||||
TypeCache.Refresh (577ms)
|
TypeCache.Refresh (824ms)
|
||||||
TypeCache.ScanAssembly (543ms)
|
TypeCache.ScanAssembly (773ms)
|
||||||
FinalizeReload (938ms)
|
FinalizeReload (1540ms)
|
||||||
SetupLoadedEditorAssemblies (0ms)
|
SetupLoadedEditorAssemblies (0ms)
|
||||||
InitializePlatformSupportModulesInManaged (101ms)
|
InitializePlatformSupportModulesInManaged (189ms)
|
||||||
BeforeProcessingInitializeOnLoad (210ms)
|
BeforeProcessingInitializeOnLoad (344ms)
|
||||||
ProcessInitializeOnLoadAttributes (265ms)
|
ProcessInitializeOnLoadAttributes (427ms)
|
||||||
ProcessInitializeOnLoadMethodAttributes (183ms)
|
ProcessInitializeOnLoadMethodAttributes (345ms)
|
||||||
========================================================================
|
========================================================================
|
||||||
Worker process is ready to serve import requests
|
Worker process is ready to serve import requests
|
||||||
Import Worker Mode flag is 0x00
|
Import Worker Mode flag is 0x00
|
||||||
@@ -195,47 +197,47 @@ Assembly Unity.UnifiedRayTracing.Editor.Tests.dll at Library/ScriptAssemblies/Un
|
|||||||
Assembly UnityEditor.UI.Common.Tests.dll at Library/ScriptAssemblies/UnityEditor.UI.Common.Tests.dll not valid. Loading of assembly skipped.
|
Assembly UnityEditor.UI.Common.Tests.dll at Library/ScriptAssemblies/UnityEditor.UI.Common.Tests.dll not valid. Loading of assembly skipped.
|
||||||
Assembly UnityEditor.UI.EditorTests.dll at Library/ScriptAssemblies/UnityEditor.UI.EditorTests.dll not valid. Loading of assembly skipped.
|
Assembly UnityEditor.UI.EditorTests.dll at Library/ScriptAssemblies/UnityEditor.UI.EditorTests.dll not valid. Loading of assembly skipped.
|
||||||
Assembly UnityEngine.UI.Tests.dll at Library/ScriptAssemblies/UnityEngine.UI.Tests.dll not valid. Loading of assembly skipped.
|
Assembly UnityEngine.UI.Tests.dll at Library/ScriptAssemblies/UnityEngine.UI.Tests.dll not valid. Loading of assembly skipped.
|
||||||
Refreshing native plugins compatible for Editor in 7.54 ms, found 5 plugins.
|
Refreshing native plugins compatible for Editor in 12.52 ms, found 5 plugins.
|
||||||
Native extension for WindowsStandalone target not found
|
Native extension for WindowsStandalone target not found
|
||||||
Native extension for WebGL target not found
|
Native extension for WebGL target not found
|
||||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||||
[Package Manager] Unable to send message (not connected to server process).
|
[Package Manager] Unable to send message (not connected to server process).
|
||||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||||
Refreshing native plugins compatible for Editor in 7.79 ms, found 5 plugins.
|
Refreshing native plugins compatible for Editor in 16.74 ms, found 5 plugins.
|
||||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||||
[Package Manager] Unable to send message (not connected to server process).
|
[Package Manager] Unable to send message (not connected to server process).
|
||||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||||
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||||
Mono: successfully reloaded assembly
|
Mono: successfully reloaded assembly
|
||||||
- Finished resetting the current domain, in 2.648 seconds
|
- Finished resetting the current domain, in 4.454 seconds
|
||||||
Domain Reload Profiling: 4904ms
|
Domain Reload Profiling: 8290ms
|
||||||
BeginReloadAssembly (391ms)
|
BeginReloadAssembly (672ms)
|
||||||
DisableScriptedObjects (11ms)
|
DisableScriptedObjects (18ms)
|
||||||
CreateAndSetChildDomain (58ms)
|
CreateAndSetChildDomain (96ms)
|
||||||
RebuildCommonClasses (98ms)
|
RebuildCommonClasses (134ms)
|
||||||
RebuildNativeTypeToScriptingClass (27ms)
|
RebuildNativeTypeToScriptingClass (47ms)
|
||||||
initialDomainReloadingComplete (215ms)
|
initialDomainReloadingComplete (327ms)
|
||||||
LoadAllAssembliesAndSetupDomain (1524ms)
|
LoadAllAssembliesAndSetupDomain (2655ms)
|
||||||
LoadAssemblies (1084ms)
|
LoadAssemblies (1831ms)
|
||||||
AnalyzeDomain (647ms)
|
AnalyzeDomain (1163ms)
|
||||||
TypeCache.Refresh (436ms)
|
TypeCache.Refresh (800ms)
|
||||||
TypeCache.ScanAssembly (409ms)
|
TypeCache.ScanAssembly (744ms)
|
||||||
BuildScriptInfoCaches (178ms)
|
BuildScriptInfoCaches (312ms)
|
||||||
ResolveRequiredComponents (27ms)
|
ResolveRequiredComponents (43ms)
|
||||||
FinalizeReload (2649ms)
|
FinalizeReload (4455ms)
|
||||||
SetupLoadedEditorAssemblies (0ms)
|
SetupLoadedEditorAssemblies (0ms)
|
||||||
InitializePlatformSupportModulesInManaged (6ms)
|
InitializePlatformSupportModulesInManaged (8ms)
|
||||||
BeforeProcessingInitializeOnLoad (510ms)
|
BeforeProcessingInitializeOnLoad (1014ms)
|
||||||
ProcessInitializeOnLoadAttributes (1373ms)
|
ProcessInitializeOnLoadAttributes (2253ms)
|
||||||
ProcessInitializeOnLoadMethodAttributes (354ms)
|
ProcessInitializeOnLoadMethodAttributes (555ms)
|
||||||
AfterProcessingInitializeOnLoad (25ms)
|
AfterProcessingInitializeOnLoad (19ms)
|
||||||
AwakeInstancesAfterBackupRestoration (11ms)
|
AwakeInstancesAfterBackupRestoration (10ms)
|
||||||
Launched and connected shader compiler UnityShaderCompiler.exe after 0.03 seconds
|
Launched and connected shader compiler UnityShaderCompiler.exe after 0.02 seconds
|
||||||
Refreshing native plugins compatible for Editor in 9.79 ms, found 5 plugins.
|
Refreshing native plugins compatible for Editor in 8.20 ms, found 5 plugins.
|
||||||
Unloading 24 Unused Serialized files (Serialized files now loaded: 0)
|
Unloading 24 Unused Serialized files (Serialized files now loaded: 0)
|
||||||
Unloading 7319 unused Assets / (5.7 MB). Loaded Objects now: 8160.
|
Unloading 7323 unused Assets / (5.4 MB). Loaded Objects now: 8164.
|
||||||
Memory consumption went from 163.6 MB to 157.9 MB.
|
Memory consumption went from 163.3 MB to 157.9 MB.
|
||||||
Total: 24.864300 ms (FindLiveObjects: 1.780400 ms CreateObjectMapping: 2.124200 ms MarkObjects: 14.735900 ms DeleteObjects: 6.219400 ms)
|
Total: 17.187200 ms (FindLiveObjects: 1.165700 ms CreateObjectMapping: 0.939000 ms MarkObjects: 10.910600 ms DeleteObjects: 4.137100 ms)
|
||||||
|
|
||||||
========================================================================
|
========================================================================
|
||||||
Received Prepare
|
Received Prepare
|
||||||
@@ -278,7 +280,7 @@ Assembly Unity.UnifiedRayTracing.Editor.Tests.dll at Library/ScriptAssemblies/Un
|
|||||||
Assembly UnityEditor.UI.Common.Tests.dll at Library/ScriptAssemblies/UnityEditor.UI.Common.Tests.dll not valid. Loading of assembly skipped.
|
Assembly UnityEditor.UI.Common.Tests.dll at Library/ScriptAssemblies/UnityEditor.UI.Common.Tests.dll not valid. Loading of assembly skipped.
|
||||||
Assembly UnityEditor.UI.EditorTests.dll at Library/ScriptAssemblies/UnityEditor.UI.EditorTests.dll not valid. Loading of assembly skipped.
|
Assembly UnityEditor.UI.EditorTests.dll at Library/ScriptAssemblies/UnityEditor.UI.EditorTests.dll not valid. Loading of assembly skipped.
|
||||||
Assembly UnityEngine.UI.Tests.dll at Library/ScriptAssemblies/UnityEngine.UI.Tests.dll not valid. Loading of assembly skipped.
|
Assembly UnityEngine.UI.Tests.dll at Library/ScriptAssemblies/UnityEngine.UI.Tests.dll not valid. Loading of assembly skipped.
|
||||||
Refreshing native plugins compatible for Editor in 6.79 ms, found 5 plugins.
|
Refreshing native plugins compatible for Editor in 17.17 ms, found 5 plugins.
|
||||||
Native extension for WindowsStandalone target not found
|
Native extension for WindowsStandalone target not found
|
||||||
Native extension for WebGL target not found
|
Native extension for WebGL target not found
|
||||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||||
@@ -289,45 +291,159 @@ Native extension for WebGL target not found
|
|||||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||||
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||||
Mono: successfully reloaded assembly
|
Mono: successfully reloaded assembly
|
||||||
- Finished resetting the current domain, in 2.797 seconds
|
- Finished resetting the current domain, in 5.879 seconds
|
||||||
Domain Reload Profiling: 5282ms
|
Domain Reload Profiling: 8778ms
|
||||||
BeginReloadAssembly (613ms)
|
BeginReloadAssembly (686ms)
|
||||||
DisableScriptedObjects (36ms)
|
DisableScriptedObjects (33ms)
|
||||||
CreateAndSetChildDomain (116ms)
|
CreateAndSetChildDomain (120ms)
|
||||||
RebuildCommonClasses (114ms)
|
RebuildCommonClasses (139ms)
|
||||||
RebuildNativeTypeToScriptingClass (66ms)
|
RebuildNativeTypeToScriptingClass (33ms)
|
||||||
initialDomainReloadingComplete (207ms)
|
initialDomainReloadingComplete (227ms)
|
||||||
LoadAllAssembliesAndSetupDomain (1484ms)
|
LoadAllAssembliesAndSetupDomain (1813ms)
|
||||||
LoadAssemblies (1206ms)
|
LoadAssemblies (1514ms)
|
||||||
AnalyzeDomain (570ms)
|
AnalyzeDomain (635ms)
|
||||||
TypeCache.Refresh (15ms)
|
TypeCache.Refresh (17ms)
|
||||||
BuildScriptInfoCaches (527ms)
|
BuildScriptInfoCaches (578ms)
|
||||||
ResolveRequiredComponents (24ms)
|
ResolveRequiredComponents (37ms)
|
||||||
FinalizeReload (2798ms)
|
FinalizeReload (5880ms)
|
||||||
SetupLoadedEditorAssemblies (0ms)
|
SetupLoadedEditorAssemblies (0ms)
|
||||||
InitializePlatformSupportModulesInManaged (7ms)
|
InitializePlatformSupportModulesInManaged (19ms)
|
||||||
BeforeProcessingInitializeOnLoad (594ms)
|
BeforeProcessingInitializeOnLoad (2114ms)
|
||||||
ProcessInitializeOnLoadAttributes (1433ms)
|
ProcessInitializeOnLoadAttributes (2389ms)
|
||||||
ProcessInitializeOnLoadMethodAttributes (262ms)
|
ProcessInitializeOnLoadMethodAttributes (377ms)
|
||||||
AfterProcessingInitializeOnLoad (30ms)
|
AfterProcessingInitializeOnLoad (44ms)
|
||||||
AwakeInstancesAfterBackupRestoration (41ms)
|
AwakeInstancesAfterBackupRestoration (62ms)
|
||||||
Refreshing native plugins compatible for Editor in 8.61 ms, found 5 plugins.
|
Refreshing native plugins compatible for Editor in 8.02 ms, found 5 plugins.
|
||||||
Unloading 24 Unused Serialized files (Serialized files now loaded: 0)
|
Unloading 24 Unused Serialized files (Serialized files now loaded: 0)
|
||||||
Unloading 7317 unused Assets / (6.3 MB). Loaded Objects now: 8164.
|
Unloading 7321 unused Assets / (5.6 MB). Loaded Objects now: 8168.
|
||||||
Memory consumption went from 164.4 MB to 158.0 MB.
|
Memory consumption went from 164.0 MB to 158.5 MB.
|
||||||
Total: 24.804900 ms (FindLiveObjects: 1.554800 ms CreateObjectMapping: 2.307500 ms MarkObjects: 13.943500 ms DeleteObjects: 6.996700 ms)
|
Total: 25.330300 ms (FindLiveObjects: 1.968800 ms CreateObjectMapping: 2.139500 ms MarkObjects: 14.586200 ms DeleteObjects: 6.633300 ms)
|
||||||
|
|
||||||
Prepare: number of updated asset objects reloaded= 0
|
Prepare: number of updated asset objects reloaded= 0
|
||||||
========================================================================
|
========================================================================
|
||||||
Received Prepare
|
Received Prepare
|
||||||
Refreshing native plugins compatible for Editor in 7.92 ms, found 5 plugins.
|
Begin MonoManager ReloadAssembly
|
||||||
|
[Licensing::Client] Successfully resolved entitlement details
|
||||||
|
Assembly Assembly-CSharp-Editor-firstpass.dll at Library/ScriptAssemblies/Assembly-CSharp-Editor-firstpass.dll not valid. Loading of assembly skipped.
|
||||||
|
Assembly Assembly-CSharp-Editor.dll at Library/ScriptAssemblies/Assembly-CSharp-Editor.dll not valid. Loading of assembly skipped.
|
||||||
|
Assembly Assembly-CSharp-firstpass.dll at Library/ScriptAssemblies/Assembly-CSharp-firstpass.dll not valid. Loading of assembly skipped.
|
||||||
|
Assembly DocCodeExamples.dll at Library/ScriptAssemblies/DocCodeExamples.dll not valid. Loading of assembly skipped.
|
||||||
|
Assembly TestNewCustomAssembly.dll at Library/ScriptAssemblies/TestNewCustomAssembly.dll not valid. Loading of assembly skipped.
|
||||||
|
Assembly Unity.2D.Animation.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Animation.EditorTests.dll not valid. Loading of assembly skipped.
|
||||||
|
Assembly Unity.2D.Aseprite.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Aseprite.EditorTests.dll not valid. Loading of assembly skipped.
|
||||||
|
Assembly Unity.2D.Common.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Common.EditorTests.dll not valid. Loading of assembly skipped.
|
||||||
|
Assembly Unity.2D.PixelPerfect.Editor.Tests.dll at Library/ScriptAssemblies/Unity.2D.PixelPerfect.Editor.Tests.dll not valid. Loading of assembly skipped.
|
||||||
|
Assembly Unity.2D.Psdimporter.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Psdimporter.EditorTests.dll not valid. Loading of assembly skipped.
|
||||||
|
Assembly Unity.2D.Sprite.Package.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Sprite.Package.EditorTests.dll not valid. Loading of assembly skipped.
|
||||||
|
Assembly Unity.2D.SpriteShape.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.SpriteShape.EditorTests.dll not valid. Loading of assembly skipped.
|
||||||
|
Assembly Unity.2D.Tilemap.Package.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Tilemap.Package.EditorTests.dll not valid. Loading of assembly skipped.
|
||||||
|
Assembly Unity.Collections.BurstCompatibilityGen.dll at Library/ScriptAssemblies/Unity.Collections.BurstCompatibilityGen.dll not valid. Loading of assembly skipped.
|
||||||
|
Assembly Unity.Collections.DocCodeSamples.dll at Library/ScriptAssemblies/Unity.Collections.DocCodeSamples.dll not valid. Loading of assembly skipped.
|
||||||
|
Assembly Unity.Collections.PerformanceTests.dll at Library/ScriptAssemblies/Unity.Collections.PerformanceTests.dll not valid. Loading of assembly skipped.
|
||||||
|
Assembly Unity.Collections.Tests.dll at Library/ScriptAssemblies/Unity.Collections.Tests.dll not valid. Loading of assembly skipped.
|
||||||
|
Assembly Unity.Collections.Tests.Playmode.dll at Library/ScriptAssemblies/Unity.Collections.Tests.Playmode.dll not valid. Loading of assembly skipped.
|
||||||
|
Assembly Unity.InputSystem.IntegrationTests.dll at Library/ScriptAssemblies/Unity.InputSystem.IntegrationTests.dll not valid. Loading of assembly skipped.
|
||||||
|
Assembly Unity.Mathematics.Tests.dll at Library/ScriptAssemblies/Unity.Mathematics.Tests.dll not valid. Loading of assembly skipped.
|
||||||
|
Assembly Unity.Multiplayer.Center.Editor.Tests.dll at Library/ScriptAssemblies/Unity.Multiplayer.Center.Editor.Tests.dll not valid. Loading of assembly skipped.
|
||||||
|
Assembly Unity.Multiplayer.Center.Tests.dll at Library/ScriptAssemblies/Unity.Multiplayer.Center.Tests.dll not valid. Loading of assembly skipped.
|
||||||
|
Assembly Unity.Nuget.Mono-Cecil.dll at Library/ScriptAssemblies/Unity.Nuget.Mono-Cecil.dll not valid. Loading of assembly skipped.
|
||||||
|
Assembly Unity.PathTracing.Editor.Tests.dll at Library/ScriptAssemblies/Unity.PathTracing.Editor.Tests.dll not valid. Loading of assembly skipped.
|
||||||
|
Assembly Unity.PathTracing.Runtime.Tests.dll at Library/ScriptAssemblies/Unity.PathTracing.Runtime.Tests.dll not valid. Loading of assembly skipped.
|
||||||
|
Assembly Unity.RenderPipelines.Core.Editor.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Core.Editor.Tests.dll not valid. Loading of assembly skipped.
|
||||||
|
Assembly Unity.RenderPipelines.Core.Runtime.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Core.Runtime.Tests.dll not valid. Loading of assembly skipped.
|
||||||
|
Assembly Unity.RenderPipelines.Universal.Config.Editor.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Universal.Config.Editor.Tests.dll not valid. Loading of assembly skipped.
|
||||||
|
Assembly Unity.RenderPipelines.Universal.Editor.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Universal.Editor.Tests.dll not valid. Loading of assembly skipped.
|
||||||
|
Assembly Unity.RenderPipelines.Universal.Runtime.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Universal.Runtime.Tests.dll not valid. Loading of assembly skipped.
|
||||||
|
Assembly Unity.Searcher.EditorTests.dll at Library/ScriptAssemblies/Unity.Searcher.EditorTests.dll not valid. Loading of assembly skipped.
|
||||||
|
Assembly Unity.ShaderGraph.Editor.Tests.dll at Library/ScriptAssemblies/Unity.ShaderGraph.Editor.Tests.dll not valid. Loading of assembly skipped.
|
||||||
|
Assembly Unity.TextMeshPro.Editor.Tests.dll at Library/ScriptAssemblies/Unity.TextMeshPro.Editor.Tests.dll not valid. Loading of assembly skipped.
|
||||||
|
Assembly Unity.TextMeshPro.Tests.dll at Library/ScriptAssemblies/Unity.TextMeshPro.Tests.dll not valid. Loading of assembly skipped.
|
||||||
|
Assembly Unity.UnifiedRayTracing.Editor.Tests.dll at Library/ScriptAssemblies/Unity.UnifiedRayTracing.Editor.Tests.dll not valid. Loading of assembly skipped.
|
||||||
|
Assembly UnityEditor.UI.Common.Tests.dll at Library/ScriptAssemblies/UnityEditor.UI.Common.Tests.dll not valid. Loading of assembly skipped.
|
||||||
|
Assembly UnityEditor.UI.EditorTests.dll at Library/ScriptAssemblies/UnityEditor.UI.EditorTests.dll not valid. Loading of assembly skipped.
|
||||||
|
Assembly UnityEngine.UI.Tests.dll at Library/ScriptAssemblies/UnityEngine.UI.Tests.dll not valid. Loading of assembly skipped.
|
||||||
|
Refreshing native plugins compatible for Editor in 10.14 ms, found 5 plugins.
|
||||||
|
Native extension for WindowsStandalone target not found
|
||||||
|
Native extension for WebGL target not found
|
||||||
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||||
|
[Package Manager] Unable to send message (not connected to server process).
|
||||||
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||||
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||||
|
[Package Manager] Unable to send message (not connected to server process).
|
||||||
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||||
|
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||||
|
Mono: successfully reloaded assembly
|
||||||
|
- Finished resetting the current domain, in 3.642 seconds
|
||||||
|
Domain Reload Profiling: 6210ms
|
||||||
|
BeginReloadAssembly (718ms)
|
||||||
|
DisableScriptedObjects (77ms)
|
||||||
|
CreateAndSetChildDomain (190ms)
|
||||||
|
RebuildCommonClasses (71ms)
|
||||||
|
RebuildNativeTypeToScriptingClass (20ms)
|
||||||
|
initialDomainReloadingComplete (165ms)
|
||||||
|
LoadAllAssembliesAndSetupDomain (1593ms)
|
||||||
|
LoadAssemblies (1284ms)
|
||||||
|
AnalyzeDomain (536ms)
|
||||||
|
TypeCache.Refresh (19ms)
|
||||||
|
BuildScriptInfoCaches (464ms)
|
||||||
|
ResolveRequiredComponents (41ms)
|
||||||
|
FinalizeReload (3643ms)
|
||||||
|
SetupLoadedEditorAssemblies (0ms)
|
||||||
|
InitializePlatformSupportModulesInManaged (9ms)
|
||||||
|
BeforeProcessingInitializeOnLoad (830ms)
|
||||||
|
ProcessInitializeOnLoadAttributes (1769ms)
|
||||||
|
ProcessInitializeOnLoadMethodAttributes (331ms)
|
||||||
|
AfterProcessingInitializeOnLoad (38ms)
|
||||||
|
AwakeInstancesAfterBackupRestoration (56ms)
|
||||||
|
Refreshing native plugins compatible for Editor in 9.98 ms, found 5 plugins.
|
||||||
Unloading 24 Unused Serialized files (Serialized files now loaded: 0)
|
Unloading 24 Unused Serialized files (Serialized files now loaded: 0)
|
||||||
Unloading 7301 unused Assets / (6.0 MB). Loaded Objects now: 8163.
|
Unloading 7321 unused Assets / (6.6 MB). Loaded Objects now: 8171.
|
||||||
Memory consumption went from 167.5 MB to 161.5 MB.
|
Memory consumption went from 167.1 MB to 160.5 MB.
|
||||||
Total: 18.094100 ms (FindLiveObjects: 1.098000 ms CreateObjectMapping: 1.209600 ms MarkObjects: 10.855800 ms DeleteObjects: 4.929100 ms)
|
Total: 30.452500 ms (FindLiveObjects: 1.966600 ms CreateObjectMapping: 2.212400 ms MarkObjects: 18.417500 ms DeleteObjects: 7.852600 ms)
|
||||||
|
|
||||||
Prepare: number of updated asset objects reloaded= 0
|
Prepare: number of updated asset objects reloaded= 0
|
||||||
|
========================================================================
|
||||||
|
Received Import Request.
|
||||||
|
Time since last request: 483813.039618 seconds.
|
||||||
|
path: Assets/Prefabs/Enemy.prefab
|
||||||
|
importAddress: Guid(8cc3c96efc93348458ad0335b42d0214) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||||
|
Start importing Assets/Prefabs/Enemy.prefab using Guid(8cc3c96efc93348458ad0335b42d0214) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (Import Result ID: '03c0c7d05d5838363a483377fbc2bfd9') in 3.7484661 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=7a10ab4545f8f0690cce674af4e0f717 DependenciesID=dabb6f154d75486bab4b0a6d16c6f210 StaticDependenciesID=d6c80351cca9ce9ec081cf5291006433
|
||||||
|
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 15
|
||||||
|
|
||||||
|
========================================================================
|
||||||
|
Received Import Request.
|
||||||
|
Time since last request: 0.000181 seconds.
|
||||||
|
path: Assets/Prefabs/Upgrade_Multishot.prefab
|
||||||
|
importAddress: Guid(9f308993642ba5844869d2896ff41010) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||||
|
Start importing Assets/Prefabs/Upgrade_Multishot.prefab using Guid(9f308993642ba5844869d2896ff41010) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (Import Result ID: '3990de7bba0618da7de40e74fef1fe6f') in 0.8452872 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=154f6359550410c8a74c1614e0b4028c DependenciesID=210f867c04c8d9a2fc8c9225a1346092 StaticDependenciesID=8059ef3871c71e722c44fc83bcf37952
|
||||||
|
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 37
|
||||||
|
|
||||||
|
========================================================================
|
||||||
|
Received Import Request.
|
||||||
|
Time since last request: 0.000231 seconds.
|
||||||
|
path: Assets/Prefabs/Upgrade_Range.prefab
|
||||||
|
importAddress: Guid(1561f55eee956314e80e56c0c1f586f4) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||||
|
Start importing Assets/Prefabs/Upgrade_Range.prefab using Guid(1561f55eee956314e80e56c0c1f586f4) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (Import Result ID: '6c0a936c27c4c27c63c2575fc1d3972d') in 0.145323 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=ae03ccb7d912a4f8ee949e531c76d0d1 DependenciesID=53595174d396737fdbb86c5e3a22fcbd StaticDependenciesID=c1f4fd72c2046fed6603c5eb66cc0b59
|
||||||
|
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 37
|
||||||
|
|
||||||
|
========================================================================
|
||||||
|
Received Import Request.
|
||||||
|
Time since last request: 0.000242 seconds.
|
||||||
|
path: Assets/Prefabs/FloatingDamageText.prefab
|
||||||
|
importAddress: Guid(ce6bbd55220979548a1d2e042f91f404) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||||
|
Start importing Assets/Prefabs/FloatingDamageText.prefab using Guid(ce6bbd55220979548a1d2e042f91f404) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (Import Result ID: '9556c26988ae3d0aa88677ee70ac015e') in 0.1387311 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=8ab055e82f47d961599f5f7f77e3f1e4 DependenciesID=e81ff9098e6f36157cee203378751552 StaticDependenciesID=e83a15f1345abf7f26935bf6d7332bbc
|
||||||
|
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 15
|
||||||
|
|
||||||
|
========================================================================
|
||||||
|
Received Import Request.
|
||||||
|
Time since last request: 0.000130 seconds.
|
||||||
|
path: Assets/Prefabs/Upgrade_Ricochet.prefab
|
||||||
|
importAddress: Guid(73459384c17b96649b8f40f7510b8170) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||||
|
Start importing Assets/Prefabs/Upgrade_Ricochet.prefab using Guid(73459384c17b96649b8f40f7510b8170) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (Import Result ID: 'd2bb56be191c7d1038410066a1b9375c') in 0.1893769 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=686aaa58eca739568d22d4e7a9bbd791 DependenciesID=f199f15082d2aeaa23056ec77fbf318a StaticDependenciesID=0bf532d1a014b358fc52bd4019ae7d63
|
||||||
|
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 37
|
||||||
|
|
||||||
Editor requested this worker to shutdown with reason: Scaling down because of idle timeout
|
Editor requested this worker to shutdown with reason: Scaling down because of idle timeout
|
||||||
|
AssetImportWorkerClient::OnTransportError - code=2 error=End of file
|
||||||
AssetImportWorker is now disconnected from the server
|
AssetImportWorker is now disconnected from the server
|
||||||
Process exiting
|
Process exiting
|
||||||
Exiting without the bug reporter. Application will terminate with return code 0
|
Exiting without the bug reporter. Application will terminate with return code 0
|
||||||
+145
-191
@@ -1,22 +1,22 @@
|
|||||||
[Licensing::Module] Trying to connect to existing licensing client channel...
|
[Licensing::Module] Trying to connect to existing licensing client channel...
|
||||||
Built from '6000.4/staging' branch; Version is '6000.4.8f1 (f8b72d3d7343) revision 16299821'; Using compiler version '194234433'; Build Type 'Release'
|
Built from '6000.4/staging' branch; Version is '6000.4.8f1 (f8b72d3d7343) revision 16299821'; Using compiler version '194234433'; Build Type 'Release'
|
||||||
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-fretux" at "2026-05-26T08:19:39.9346311Z"
|
|
||||||
OS: 'Windows 11 (10.0.26200) Professional' Language: 'de' Physical Memory: 31518 MB
|
OS: 'Windows 11 (10.0.26200) Professional' Language: 'de' Physical Memory: 31518 MB
|
||||||
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1
|
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1
|
||||||
System architecture: x64
|
System architecture: x64
|
||||||
|
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-fretux" at "2026-05-26T21:13:10.0939581Z"
|
||||||
Process architecture: x64
|
Process architecture: x64
|
||||||
Date: 2026-05-26T08:19:39Z
|
Date: 2026-05-26T21:13:10Z
|
||||||
[Licensing::Client] Code 10 while verifying Licensing Client signature (process Id: 29744, path: "C:/Program Files/Unity/Hub/Editor/6000.4.8f1/Editor/Data/Resources/Licensing/Client/Unity.Licensing.Client.exe")
|
[Licensing::Client] Code 10 while verifying Licensing Client signature (process Id: 29744, path: "C:/Program Files/Unity/Hub/Editor/6000.4.8f1/Editor/Data/Resources/Licensing/Client/Unity.Licensing.Client.exe")
|
||||||
[Licensing::Module] LicensingClient has failed validation; ignoring
|
[Licensing::Module] LicensingClient has failed validation; ignoring
|
||||||
[Licensing::Client] Handshaking with LicensingClient:
|
[Licensing::Client] Handshaking with LicensingClient:
|
||||||
Version: 1.18.1+9fbee8e
|
Version: 1.18.1+9fbee8e
|
||||||
Session Id: a1cfd92a3ad54e9a86a34582f282a863
|
Session Id: b85129cbd0094752993f68737ae4ca99
|
||||||
Correlation Id: a9d19e690f97c32e2b4465954453c96a
|
Correlation Id: a9d19e690f97c32e2b4465954453c96a
|
||||||
External correlation Id: 5050308447084219509
|
External correlation Id: 7332700886944244216
|
||||||
Machine Id: 50zaJbKckXAjaZfNMoOEfEyKXyM=
|
Machine Id: 50zaJbKckXAjaZfNMoOEfEyKXyM=
|
||||||
[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-fretux" (connect: 0.00s, validation: 0.00s, handshake: 0.11s)
|
[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-fretux" (connect: 0.00s, validation: 0.01s, handshake: 0.12s)
|
||||||
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-fretux-notifications" at "2026-05-26T08:19:40.0539511Z"
|
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-fretux-notifications" at "2026-05-26T21:13:10.2213198Z"
|
||||||
[Licensing::Module] Licensing Background thread has ended after 0.12s
|
[Licensing::Module] Licensing Background thread has ended after 0.13s
|
||||||
|
|
||||||
COMMAND LINE ARGUMENTS:
|
COMMAND LINE ARGUMENTS:
|
||||||
C:\Program Files\Unity\Hub\Editor\6000.4.8f1\Editor\Unity.exe
|
C:\Program Files\Unity\Hub\Editor\6000.4.8f1\Editor\Unity.exe
|
||||||
@@ -30,7 +30,7 @@ C:/Users/frederik/The Tower/The Tower
|
|||||||
-logFile
|
-logFile
|
||||||
Logs/AssetImportWorker2.log
|
Logs/AssetImportWorker2.log
|
||||||
-srvPort
|
-srvPort
|
||||||
61601
|
54306
|
||||||
-force-d3d12
|
-force-d3d12
|
||||||
-job-worker-count
|
-job-worker-count
|
||||||
7
|
7
|
||||||
@@ -77,14 +77,14 @@ C:/Users/frederik/The Tower/The Tower
|
|||||||
"memorysetup-job-temp-allocator-block-size=2097152"
|
"memorysetup-job-temp-allocator-block-size=2097152"
|
||||||
"memorysetup-job-temp-allocator-block-size-background=1048576"
|
"memorysetup-job-temp-allocator-block-size-background=1048576"
|
||||||
"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
|
"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
|
||||||
Player connection [13144] Target information:
|
Player connection [16712] Target information:
|
||||||
|
|
||||||
Player connection [13144] * "[IP] 172.23.224.1 [Port] 0 [Flags] 2 [Guid] 2264995428 [EditorId] 2264995428 [Version] 1048832 [Id] WindowsEditor(7,FredsThinkPad) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
|
Player connection [16712] * "[IP] 172.23.224.1 [Port] 0 [Flags] 2 [Guid] 4026219507 [EditorId] 4026219507 [Version] 1048832 [Id] WindowsEditor(7,FredsThinkPad) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
|
||||||
|
|
||||||
Player connection [13144] * "[IP] 10.62.146.64 [Port] 0 [Flags] 2 [Guid] 2264995428 [EditorId] 2264995428 [Version] 1048832 [Id] WindowsEditor(7,FredsThinkPad) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
|
Player connection [16712] * "[IP] 10.21.95.6 [Port] 0 [Flags] 2 [Guid] 4026219507 [EditorId] 4026219507 [Version] 1048832 [Id] WindowsEditor(7,FredsThinkPad) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
|
||||||
|
|
||||||
Player connection [13144] Host joined multi-casting on [225.0.0.222:54997]...
|
Player connection [16712] Host joined multi-casting on [225.0.0.222:54997]...
|
||||||
Player connection [13144] Host joined alternative multi-casting on [225.0.0.222:34997]...
|
Player connection [16712] Host joined alternative multi-casting on [225.0.0.222:34997]...
|
||||||
JobSystem: Creating JobQueue using job-worker-count value 7
|
JobSystem: Creating JobQueue using job-worker-count value 7
|
||||||
Input System module state changed to: Initialized.
|
Input System module state changed to: Initialized.
|
||||||
[Physics::Module] Initialized fallback backend.
|
[Physics::Module] Initialized fallback backend.
|
||||||
@@ -96,7 +96,7 @@ Library Redirect Path: Library/
|
|||||||
[Physics::Module] SDK Version: 4.1.2
|
[Physics::Module] SDK Version: 4.1.2
|
||||||
[Physics::Module] Integration Version: 1.0.0
|
[Physics::Module] Integration Version: 1.0.0
|
||||||
[Physics::Module] Threading Mode: Multi-Threaded
|
[Physics::Module] Threading Mode: Multi-Threaded
|
||||||
Refreshing native plugins compatible for Editor in 9.19 ms, found 5 plugins.
|
Refreshing native plugins compatible for Editor in 16.48 ms, found 5 plugins.
|
||||||
Initialize engine version: 6000.4.8f1 (f8b72d3d7343)
|
Initialize engine version: 6000.4.8f1 (f8b72d3d7343)
|
||||||
[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.4.8f1/Editor/Data/Resources/UnitySubsystems
|
[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.4.8f1/Editor/Data/Resources/UnitySubsystems
|
||||||
[Subsystems] Discovering subsystems at path C:/Users/frederik/The Tower/The Tower/Assets
|
[Subsystems] Discovering subsystems at path C:/Users/frederik/The Tower/The Tower/Assets
|
||||||
@@ -115,13 +115,13 @@ Initialize mono
|
|||||||
Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.4.8f1/Editor/Data/Managed'
|
Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.4.8f1/Editor/Data/Managed'
|
||||||
Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.4.8f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
|
Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.4.8f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
|
||||||
Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.4.8f1/Editor/Data/MonoBleedingEdge/etc'
|
Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.4.8f1/Editor/Data/MonoBleedingEdge/etc'
|
||||||
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56836
|
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56272
|
||||||
CodeReloadManager initialized
|
CodeReloadManager initialized
|
||||||
Begin MonoManager ReloadAssembly
|
Begin MonoManager ReloadAssembly
|
||||||
Registering precompiled unity dll's ...
|
Registering precompiled unity dll's ...
|
||||||
Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.4.8f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll
|
Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.4.8f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll
|
||||||
Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.4.8f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
|
Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.4.8f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
|
||||||
Registered in 0.006877 seconds.
|
Registered in 0.007685 seconds.
|
||||||
Native extension for WindowsStandalone target not found
|
Native extension for WindowsStandalone target not found
|
||||||
Native extension for WebGL target not found
|
Native extension for WebGL target not found
|
||||||
Package Manager log level set to [2]
|
Package Manager log level set to [2]
|
||||||
@@ -130,23 +130,23 @@ Package Manager log level set to [2]
|
|||||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||||
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||||
Mono: successfully reloaded assembly
|
Mono: successfully reloaded assembly
|
||||||
- Finished resetting the current domain, in 0.795 seconds
|
- Finished resetting the current domain, in 0.948 seconds
|
||||||
Domain Reload Profiling: 1926ms
|
Domain Reload Profiling: 2153ms
|
||||||
BeginReloadAssembly (239ms)
|
BeginReloadAssembly (281ms)
|
||||||
RebuildCommonClasses (78ms)
|
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|
||||||
RebuildNativeTypeToScriptingClass (27ms)
|
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|
||||||
initialDomainReloadingComplete (147ms)
|
initialDomainReloadingComplete (174ms)
|
||||||
LoadAllAssembliesAndSetupDomain (637ms)
|
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|
||||||
LoadAssemblies (230ms)
|
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|
||||||
AnalyzeDomain (616ms)
|
AnalyzeDomain (592ms)
|
||||||
TypeCache.Refresh (614ms)
|
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|
||||||
TypeCache.ScanAssembly (592ms)
|
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|
||||||
FinalizeReload (798ms)
|
FinalizeReload (952ms)
|
||||||
SetupLoadedEditorAssemblies (0ms)
|
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|
||||||
InitializePlatformSupportModulesInManaged (90ms)
|
InitializePlatformSupportModulesInManaged (101ms)
|
||||||
BeforeProcessingInitializeOnLoad (200ms)
|
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|
||||||
ProcessInitializeOnLoadAttributes (215ms)
|
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|
||||||
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|
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|
||||||
========================================================================
|
========================================================================
|
||||||
Worker process is ready to serve import requests
|
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|
||||||
Import Worker Mode flag is 0x00
|
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|
||||||
@@ -195,184 +195,138 @@ Assembly Unity.UnifiedRayTracing.Editor.Tests.dll at Library/ScriptAssemblies/Un
|
|||||||
Assembly UnityEditor.UI.Common.Tests.dll at Library/ScriptAssemblies/UnityEditor.UI.Common.Tests.dll not valid. Loading of assembly skipped.
|
Assembly UnityEditor.UI.Common.Tests.dll at Library/ScriptAssemblies/UnityEditor.UI.Common.Tests.dll not valid. Loading of assembly skipped.
|
||||||
Assembly UnityEditor.UI.EditorTests.dll at Library/ScriptAssemblies/UnityEditor.UI.EditorTests.dll not valid. Loading of assembly skipped.
|
Assembly UnityEditor.UI.EditorTests.dll at Library/ScriptAssemblies/UnityEditor.UI.EditorTests.dll not valid. Loading of assembly skipped.
|
||||||
Assembly UnityEngine.UI.Tests.dll at Library/ScriptAssemblies/UnityEngine.UI.Tests.dll not valid. Loading of assembly skipped.
|
Assembly UnityEngine.UI.Tests.dll at Library/ScriptAssemblies/UnityEngine.UI.Tests.dll not valid. Loading of assembly skipped.
|
||||||
Refreshing native plugins compatible for Editor in 6.64 ms, found 5 plugins.
|
Refreshing native plugins compatible for Editor in 6.70 ms, found 5 plugins.
|
||||||
Native extension for WindowsStandalone target not found
|
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|
||||||
Native extension for WebGL target not found
|
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|
||||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||||
[Package Manager] Unable to send message (not connected to server process).
|
[Package Manager] Unable to send message (not connected to server process).
|
||||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||||
Refreshing native plugins compatible for Editor in 5.52 ms, found 5 plugins.
|
Refreshing native plugins compatible for Editor in 8.51 ms, found 5 plugins.
|
||||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||||
[Package Manager] Unable to send message (not connected to server process).
|
[Package Manager] Unable to send message (not connected to server process).
|
||||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||||
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||||
Mono: successfully reloaded assembly
|
Mono: successfully reloaded assembly
|
||||||
- Finished resetting the current domain, in 2.568 seconds
|
- Finished resetting the current domain, in 2.527 seconds
|
||||||
Domain Reload Profiling: 4853ms
|
Domain Reload Profiling: 4818ms
|
||||||
BeginReloadAssembly (481ms)
|
BeginReloadAssembly (409ms)
|
||||||
DisableScriptedObjects (15ms)
|
DisableScriptedObjects (13ms)
|
||||||
CreateAndSetChildDomain (83ms)
|
CreateAndSetChildDomain (62ms)
|
||||||
RebuildCommonClasses (99ms)
|
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|
||||||
RebuildNativeTypeToScriptingClass (30ms)
|
RebuildNativeTypeToScriptingClass (32ms)
|
||||||
initialDomainReloadingComplete (198ms)
|
initialDomainReloadingComplete (203ms)
|
||||||
LoadAllAssembliesAndSetupDomain (1475ms)
|
LoadAllAssembliesAndSetupDomain (1546ms)
|
||||||
LoadAssemblies (1100ms)
|
LoadAssemblies (1107ms)
|
||||||
AnalyzeDomain (620ms)
|
AnalyzeDomain (657ms)
|
||||||
TypeCache.Refresh (430ms)
|
TypeCache.Refresh (448ms)
|
||||||
TypeCache.ScanAssembly (404ms)
|
TypeCache.ScanAssembly (419ms)
|
||||||
BuildScriptInfoCaches (161ms)
|
BuildScriptInfoCaches (179ms)
|
||||||
ResolveRequiredComponents (26ms)
|
ResolveRequiredComponents (25ms)
|
||||||
FinalizeReload (2569ms)
|
FinalizeReload (2528ms)
|
||||||
SetupLoadedEditorAssemblies (0ms)
|
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|
||||||
InitializePlatformSupportModulesInManaged (4ms)
|
InitializePlatformSupportModulesInManaged (4ms)
|
||||||
BeforeProcessingInitializeOnLoad (551ms)
|
BeforeProcessingInitializeOnLoad (483ms)
|
||||||
ProcessInitializeOnLoadAttributes (1196ms)
|
ProcessInitializeOnLoadAttributes (1285ms)
|
||||||
ProcessInitializeOnLoadMethodAttributes (392ms)
|
ProcessInitializeOnLoadMethodAttributes (352ms)
|
||||||
AfterProcessingInitializeOnLoad (23ms)
|
AfterProcessingInitializeOnLoad (22ms)
|
||||||
AwakeInstancesAfterBackupRestoration (10ms)
|
AwakeInstancesAfterBackupRestoration (16ms)
|
||||||
Launched and connected shader compiler UnityShaderCompiler.exe after 0.02 seconds
|
Launched and connected shader compiler UnityShaderCompiler.exe after 0.03 seconds
|
||||||
Refreshing native plugins compatible for Editor in 6.41 ms, found 5 plugins.
|
Refreshing native plugins compatible for Editor in 7.86 ms, found 5 plugins.
|
||||||
Unloading 24 Unused Serialized files (Serialized files now loaded: 0)
|
Unloading 24 Unused Serialized files (Serialized files now loaded: 0)
|
||||||
Unloading 7319 unused Assets / (6.3 MB). Loaded Objects now: 8159.
|
Unloading 7319 unused Assets / (5.9 MB). Loaded Objects now: 8160.
|
||||||
Memory consumption went from 163.1 MB to 156.9 MB.
|
Memory consumption went from 163.6 MB to 157.7 MB.
|
||||||
Total: 16.291100 ms (FindLiveObjects: 1.558300 ms CreateObjectMapping: 1.146700 ms MarkObjects: 8.416500 ms DeleteObjects: 5.164100 ms)
|
Total: 23.686200 ms (FindLiveObjects: 1.057300 ms CreateObjectMapping: 1.423100 ms MarkObjects: 14.629000 ms DeleteObjects: 6.572100 ms)
|
||||||
|
|
||||||
========================================================================
|
========================================================================
|
||||||
Received Import Request.
|
Received Prepare
|
||||||
Time since last request: 396159.529281 seconds.
|
Begin MonoManager ReloadAssembly
|
||||||
path: Assets/TextMesh Pro/Examples & Extras/Scripts/Benchmark04.cs
|
Assembly Assembly-CSharp-Editor-firstpass.dll at Library/ScriptAssemblies/Assembly-CSharp-Editor-firstpass.dll not valid. Loading of assembly skipped.
|
||||||
importAddress: Guid(dc20866c0d5e413ab7559440e15333ae) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
|
Assembly Assembly-CSharp-Editor.dll at Library/ScriptAssemblies/Assembly-CSharp-Editor.dll not valid. Loading of assembly skipped.
|
||||||
Start importing Assets/TextMesh Pro/Examples & Extras/Scripts/Benchmark04.cs using Guid(dc20866c0d5e413ab7559440e15333ae) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (Import Result ID: '52d7b6a491b1f67c3f92c1da03019dbe') in 0.1400944 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=d97c8f57f519f9ebb4ba4691f9de2201 DependenciesID=cd1295b5e5ec3ef90394e2f49ea23861 StaticDependenciesID=9a563d88ba0223390ffeed17e569a4bc
|
Assembly Assembly-CSharp-firstpass.dll at Library/ScriptAssemblies/Assembly-CSharp-firstpass.dll not valid. Loading of assembly skipped.
|
||||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
|
Assembly DocCodeExamples.dll at Library/ScriptAssemblies/DocCodeExamples.dll not valid. Loading of assembly skipped.
|
||||||
|
Assembly TestNewCustomAssembly.dll at Library/ScriptAssemblies/TestNewCustomAssembly.dll not valid. Loading of assembly skipped.
|
||||||
|
Assembly Unity.2D.Animation.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Animation.EditorTests.dll not valid. Loading of assembly skipped.
|
||||||
|
Assembly Unity.2D.Aseprite.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Aseprite.EditorTests.dll not valid. Loading of assembly skipped.
|
||||||
|
Assembly Unity.2D.Common.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Common.EditorTests.dll not valid. Loading of assembly skipped.
|
||||||
|
Assembly Unity.2D.PixelPerfect.Editor.Tests.dll at Library/ScriptAssemblies/Unity.2D.PixelPerfect.Editor.Tests.dll not valid. Loading of assembly skipped.
|
||||||
|
Assembly Unity.2D.Psdimporter.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Psdimporter.EditorTests.dll not valid. Loading of assembly skipped.
|
||||||
|
Assembly Unity.2D.Sprite.Package.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Sprite.Package.EditorTests.dll not valid. Loading of assembly skipped.
|
||||||
|
Assembly Unity.2D.SpriteShape.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.SpriteShape.EditorTests.dll not valid. Loading of assembly skipped.
|
||||||
|
Assembly Unity.2D.Tilemap.Package.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Tilemap.Package.EditorTests.dll not valid. Loading of assembly skipped.
|
||||||
|
Assembly Unity.Collections.BurstCompatibilityGen.dll at Library/ScriptAssemblies/Unity.Collections.BurstCompatibilityGen.dll not valid. Loading of assembly skipped.
|
||||||
|
Assembly Unity.Collections.DocCodeSamples.dll at Library/ScriptAssemblies/Unity.Collections.DocCodeSamples.dll not valid. Loading of assembly skipped.
|
||||||
|
Assembly Unity.Collections.PerformanceTests.dll at Library/ScriptAssemblies/Unity.Collections.PerformanceTests.dll not valid. Loading of assembly skipped.
|
||||||
|
Assembly Unity.Collections.Tests.dll at Library/ScriptAssemblies/Unity.Collections.Tests.dll not valid. Loading of assembly skipped.
|
||||||
|
Assembly Unity.Collections.Tests.Playmode.dll at Library/ScriptAssemblies/Unity.Collections.Tests.Playmode.dll not valid. Loading of assembly skipped.
|
||||||
|
Assembly Unity.InputSystem.IntegrationTests.dll at Library/ScriptAssemblies/Unity.InputSystem.IntegrationTests.dll not valid. Loading of assembly skipped.
|
||||||
|
Assembly Unity.Mathematics.Tests.dll at Library/ScriptAssemblies/Unity.Mathematics.Tests.dll not valid. Loading of assembly skipped.
|
||||||
|
Assembly Unity.Multiplayer.Center.Editor.Tests.dll at Library/ScriptAssemblies/Unity.Multiplayer.Center.Editor.Tests.dll not valid. Loading of assembly skipped.
|
||||||
|
Assembly Unity.Multiplayer.Center.Tests.dll at Library/ScriptAssemblies/Unity.Multiplayer.Center.Tests.dll not valid. Loading of assembly skipped.
|
||||||
|
Assembly Unity.Nuget.Mono-Cecil.dll at Library/ScriptAssemblies/Unity.Nuget.Mono-Cecil.dll not valid. Loading of assembly skipped.
|
||||||
|
Assembly Unity.PathTracing.Editor.Tests.dll at Library/ScriptAssemblies/Unity.PathTracing.Editor.Tests.dll not valid. Loading of assembly skipped.
|
||||||
|
Assembly Unity.PathTracing.Runtime.Tests.dll at Library/ScriptAssemblies/Unity.PathTracing.Runtime.Tests.dll not valid. Loading of assembly skipped.
|
||||||
|
Assembly Unity.RenderPipelines.Core.Editor.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Core.Editor.Tests.dll not valid. Loading of assembly skipped.
|
||||||
|
Assembly Unity.RenderPipelines.Core.Runtime.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Core.Runtime.Tests.dll not valid. Loading of assembly skipped.
|
||||||
|
Assembly Unity.RenderPipelines.Universal.Config.Editor.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Universal.Config.Editor.Tests.dll not valid. Loading of assembly skipped.
|
||||||
|
Assembly Unity.RenderPipelines.Universal.Editor.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Universal.Editor.Tests.dll not valid. Loading of assembly skipped.
|
||||||
|
Assembly Unity.RenderPipelines.Universal.Runtime.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Universal.Runtime.Tests.dll not valid. Loading of assembly skipped.
|
||||||
|
Assembly Unity.Searcher.EditorTests.dll at Library/ScriptAssemblies/Unity.Searcher.EditorTests.dll not valid. Loading of assembly skipped.
|
||||||
|
Assembly Unity.ShaderGraph.Editor.Tests.dll at Library/ScriptAssemblies/Unity.ShaderGraph.Editor.Tests.dll not valid. Loading of assembly skipped.
|
||||||
|
Assembly Unity.TextMeshPro.Editor.Tests.dll at Library/ScriptAssemblies/Unity.TextMeshPro.Editor.Tests.dll not valid. Loading of assembly skipped.
|
||||||
|
Assembly Unity.TextMeshPro.Tests.dll at Library/ScriptAssemblies/Unity.TextMeshPro.Tests.dll not valid. Loading of assembly skipped.
|
||||||
|
Assembly Unity.UnifiedRayTracing.Editor.Tests.dll at Library/ScriptAssemblies/Unity.UnifiedRayTracing.Editor.Tests.dll not valid. Loading of assembly skipped.
|
||||||
|
Assembly UnityEditor.UI.Common.Tests.dll at Library/ScriptAssemblies/UnityEditor.UI.Common.Tests.dll not valid. Loading of assembly skipped.
|
||||||
|
Assembly UnityEditor.UI.EditorTests.dll at Library/ScriptAssemblies/UnityEditor.UI.EditorTests.dll not valid. Loading of assembly skipped.
|
||||||
|
Assembly UnityEngine.UI.Tests.dll at Library/ScriptAssemblies/UnityEngine.UI.Tests.dll not valid. Loading of assembly skipped.
|
||||||
|
Refreshing native plugins compatible for Editor in 6.43 ms, found 5 plugins.
|
||||||
|
Native extension for WindowsStandalone target not found
|
||||||
|
Native extension for WebGL target not found
|
||||||
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||||
|
[Package Manager] Unable to send message (not connected to server process).
|
||||||
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||||
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||||
|
[Package Manager] Unable to send message (not connected to server process).
|
||||||
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||||
|
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||||
|
Mono: successfully reloaded assembly
|
||||||
|
- Finished resetting the current domain, in 2.778 seconds
|
||||||
|
Domain Reload Profiling: 5307ms
|
||||||
|
BeginReloadAssembly (641ms)
|
||||||
|
DisableScriptedObjects (32ms)
|
||||||
|
CreateAndSetChildDomain (116ms)
|
||||||
|
RebuildCommonClasses (118ms)
|
||||||
|
RebuildNativeTypeToScriptingClass (55ms)
|
||||||
|
initialDomainReloadingComplete (192ms)
|
||||||
|
LoadAllAssembliesAndSetupDomain (1523ms)
|
||||||
|
LoadAssemblies (1260ms)
|
||||||
|
AnalyzeDomain (597ms)
|
||||||
|
TypeCache.Refresh (12ms)
|
||||||
|
BuildScriptInfoCaches (547ms)
|
||||||
|
ResolveRequiredComponents (35ms)
|
||||||
|
FinalizeReload (2779ms)
|
||||||
|
SetupLoadedEditorAssemblies (0ms)
|
||||||
|
InitializePlatformSupportModulesInManaged (6ms)
|
||||||
|
BeforeProcessingInitializeOnLoad (581ms)
|
||||||
|
ProcessInitializeOnLoadAttributes (1423ms)
|
||||||
|
ProcessInitializeOnLoadMethodAttributes (264ms)
|
||||||
|
AfterProcessingInitializeOnLoad (31ms)
|
||||||
|
AwakeInstancesAfterBackupRestoration (41ms)
|
||||||
|
Refreshing native plugins compatible for Editor in 8.71 ms, found 5 plugins.
|
||||||
|
Unloading 24 Unused Serialized files (Serialized files now loaded: 0)
|
||||||
|
Unloading 7317 unused Assets / (5.8 MB). Loaded Objects now: 8164.
|
||||||
|
Memory consumption went from 164.4 MB to 158.5 MB.
|
||||||
|
Total: 22.561800 ms (FindLiveObjects: 1.856700 ms CreateObjectMapping: 1.803000 ms MarkObjects: 12.757500 ms DeleteObjects: 6.143000 ms)
|
||||||
|
|
||||||
|
Prepare: number of updated asset objects reloaded= 0
|
||||||
========================================================================
|
========================================================================
|
||||||
Received Import Request.
|
Received Prepare
|
||||||
Time since last request: 0.000037 seconds.
|
Refreshing native plugins compatible for Editor in 6.75 ms, found 5 plugins.
|
||||||
path: Assets/TextMesh Pro/Resources/Sprite Assets/EmojiOne.asset
|
Unloading 24 Unused Serialized files (Serialized files now loaded: 0)
|
||||||
importAddress: Guid(c41005c129ba4d66911b75229fd70b45) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
|
Unloading 7301 unused Assets / (6.7 MB). Loaded Objects now: 8163.
|
||||||
Start importing Assets/TextMesh Pro/Resources/Sprite Assets/EmojiOne.asset using Guid(c41005c129ba4d66911b75229fd70b45) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (Import Result ID: 'b1c8e012321711afcb4cb7b44deb33a4') in 0.0597096 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=f9d4accb7286d47caf8f133a15608198 DependenciesID=757909917b338b7940727b8da9a1c369 StaticDependenciesID=67c9aa932c07d136b63c21638e15ae51
|
Memory consumption went from 167.5 MB to 160.9 MB.
|
||||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3
|
Total: 19.363600 ms (FindLiveObjects: 0.992500 ms CreateObjectMapping: 1.481400 ms MarkObjects: 11.128900 ms DeleteObjects: 5.759300 ms)
|
||||||
|
|
||||||
========================================================================
|
|
||||||
Received Import Request.
|
|
||||||
Time since last request: 0.000048 seconds.
|
|
||||||
path: Assets/TextMesh Pro/Examples & Extras/Scripts/TMP_FrameRateCounter.cs
|
|
||||||
importAddress: Guid(686ec78b56aa445795335fbadafcfaa4) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
|
|
||||||
Start importing Assets/TextMesh Pro/Examples & Extras/Scripts/TMP_FrameRateCounter.cs using Guid(686ec78b56aa445795335fbadafcfaa4) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (Import Result ID: '835c845a5fa0380ab3d136e292b07246') in 0.0112018 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=7d7a03b10728310f29dfc8642b9a6f9b DependenciesID=a79582d39b2836990a0b447f2e8dfcfd StaticDependenciesID=5551059e8ac6d7251a42ac59675d61be
|
|
||||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
|
|
||||||
|
|
||||||
========================================================================
|
|
||||||
Received Import Request.
|
|
||||||
Time since last request: 0.000022 seconds.
|
|
||||||
path: Assets/TextMesh Pro/Resources/Style Sheets/Default Style Sheet.asset
|
|
||||||
importAddress: Guid(f952c082cb03451daed3ee968ac6c63e) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
|
|
||||||
Start importing Assets/TextMesh Pro/Resources/Style Sheets/Default Style Sheet.asset using Guid(f952c082cb03451daed3ee968ac6c63e) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (Import Result ID: '552d37e859a69dc6562d6c1b1a5a7d46') in 0.0116455 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=53d4013fe016804cd238b40c2bba6365 DependenciesID=0e8390b4bfc02cba46d73a4c16687a28 StaticDependenciesID=29fce2b362eaf2efde4abff3423e70dc
|
|
||||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
|
|
||||||
|
|
||||||
========================================================================
|
|
||||||
Received Import Request.
|
|
||||||
Time since last request: 0.000028 seconds.
|
|
||||||
path: Assets/TextMesh Pro/Examples & Extras/Scripts/ShaderPropAnimator.cs
|
|
||||||
importAddress: Guid(2787a46a4dc848c1b4b7b9307b614bfd) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
|
|
||||||
Start importing Assets/TextMesh Pro/Examples & Extras/Scripts/ShaderPropAnimator.cs using Guid(2787a46a4dc848c1b4b7b9307b614bfd) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (Import Result ID: 'dc8e8116b8622f5b487b8bad911a849e') in 0.0087155 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=2a6bad19f5d744aafb9e50f0ec1625c2 DependenciesID=b5f078037c3c487b4d401303951bd1fd StaticDependenciesID=98869a4e4e20d75afa35689aaad0dcfe
|
|
||||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
|
|
||||||
|
|
||||||
========================================================================
|
|
||||||
Received Import Request.
|
|
||||||
Time since last request: 0.000034 seconds.
|
|
||||||
path: Assets/TextMesh Pro/Examples & Extras/Resources/Fonts & Materials/LiberationSans SDF - Metalic Green.mat
|
|
||||||
importAddress: Guid(8b29aaa3eec7468097ff07adfcf29ac9) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
|
|
||||||
Start importing Assets/TextMesh Pro/Examples & Extras/Resources/Fonts & Materials/LiberationSans SDF - Metalic Green.mat using Guid(8b29aaa3eec7468097ff07adfcf29ac9) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (Import Result ID: '161a115e5ae856ff8060df69e0a263cf') in 0.0694745 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=6c772ea711357fb1221dcf9a270a1e8f DependenciesID=8012d01bf1af56a30654b966735d825f StaticDependenciesID=4faf6f8a84c0d6cf28244457e9b0c292
|
|
||||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 4
|
|
||||||
|
|
||||||
========================================================================
|
|
||||||
Received Import Request.
|
|
||||||
Time since last request: 0.000034 seconds.
|
|
||||||
path: Assets/TextMesh Pro/Examples & Extras/Scripts/ChatController.cs
|
|
||||||
importAddress: Guid(53d91f98a2664f5cb9af11de72ac54ec) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
|
|
||||||
Start importing Assets/TextMesh Pro/Examples & Extras/Scripts/ChatController.cs using Guid(53d91f98a2664f5cb9af11de72ac54ec) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (Import Result ID: '29adde071b9f6a8951ee5250022f3ba7') in 0.0073395 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=725078a2e04203dcaeda256828cf51f0 DependenciesID=aa4d912f9752aae26fed4d2b30489037 StaticDependenciesID=8110e57796a550f93999a2998f7c376e
|
|
||||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
|
|
||||||
|
|
||||||
========================================================================
|
|
||||||
Received Import Request.
|
|
||||||
Time since last request: 0.000039 seconds.
|
|
||||||
path: Assets/TextMesh Pro/Examples & Extras/Materials/Crate - Surface Shader Scene.mat
|
|
||||||
importAddress: Guid(e6b9b44320f4448d9d5e0ee634259966) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
|
|
||||||
Start importing Assets/TextMesh Pro/Examples & Extras/Materials/Crate - Surface Shader Scene.mat using Guid(e6b9b44320f4448d9d5e0ee634259966) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (Import Result ID: '878a461e9e864f584eee916168bd816b') in 0.0304822 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=6991c6196e85fd3ae6a76acefda7c261 DependenciesID=345613bdf888a0c90c8b558c7d548641 StaticDependenciesID=8b4d951adef8f8f549f03c763fc335f4
|
|
||||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3
|
|
||||||
|
|
||||||
========================================================================
|
|
||||||
Received Import Request.
|
|
||||||
Time since last request: 0.000046 seconds.
|
|
||||||
path: Assets/Settings/Scenes/URP2DSceneTemplate.unity
|
|
||||||
importAddress: Guid(2cda990e2423bbf4892e6590ba056729) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
|
|
||||||
Start importing Assets/Settings/Scenes/URP2DSceneTemplate.unity using Guid(2cda990e2423bbf4892e6590ba056729) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (Import Result ID: 'd14facca7faec47ab31f4a1ec1d9a58a') in 0.0083355 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=2b8964aefa1db0ab6c9b0c8c60155d7b DependenciesID=b383f95498550c1a85235f204e193303 StaticDependenciesID=42be838363dc3e52291f962dbeb3a9fa
|
|
||||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
|
|
||||||
|
|
||||||
========================================================================
|
|
||||||
Received Import Request.
|
|
||||||
Time since last request: 0.000028 seconds.
|
|
||||||
path: Assets/TextMesh Pro/Examples & Extras/Scenes/07 - Superscript & Subscript Example.unity
|
|
||||||
importAddress: Guid(03ec435d4b7140e9b2d87f79136d8374) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
|
|
||||||
Start importing Assets/TextMesh Pro/Examples & Extras/Scenes/07 - Superscript & Subscript Example.unity using Guid(03ec435d4b7140e9b2d87f79136d8374) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (Import Result ID: '0180de1a0a102ea86e221a6be51ea865') in 0.0105949 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=40aa44b787e0f2493b0a6b92b6223969 DependenciesID=251a459c469a84e2cd72bb3963c3f15d StaticDependenciesID=68abe86ba8a8b662b09f4b37f7dc24b2
|
|
||||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
|
|
||||||
|
|
||||||
========================================================================
|
|
||||||
Received Import Request.
|
|
||||||
Time since last request: 0.000032 seconds.
|
|
||||||
path: Assets/TextMesh Pro/Examples & Extras/Textures
|
|
||||||
importAddress: Guid(6e5c6d5e25574122a7a12dbdbbeed156) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
|
|
||||||
Start importing Assets/TextMesh Pro/Examples & Extras/Textures using Guid(6e5c6d5e25574122a7a12dbdbbeed156) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (Import Result ID: 'b460d6d1e62ba2dd686971b939d689a2') in 0.0071659 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=7881fe77ed1070092eae15f889257ad7 DependenciesID=1196e4601fe2970b1e1f92190da94d9c StaticDependenciesID=a6bb464288472aa164726058982b6650
|
|
||||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
|
|
||||||
|
|
||||||
========================================================================
|
|
||||||
Received Import Request.
|
|
||||||
Time since last request: 0.000054 seconds.
|
|
||||||
path: Assets/TextMesh Pro/Examples & Extras/Fonts/Roboto-Bold - AFL.txt
|
|
||||||
importAddress: Guid(f28c334d44214474d9702d3ad79ecb0a) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
|
|
||||||
Start importing Assets/TextMesh Pro/Examples & Extras/Fonts/Roboto-Bold - AFL.txt using Guid(f28c334d44214474d9702d3ad79ecb0a) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (Import Result ID: '0d4cd6ba5abf9cfc945b5b6b43082897') in 0.0080178 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=7244b56a2a3131c943b4f8e09c0ad080 DependenciesID=5fbe5782eb05ce2b3bc6b45a4b476f7d StaticDependenciesID=7333e88736d9559dc185e896ea83b23c
|
|
||||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
|
|
||||||
|
|
||||||
========================================================================
|
|
||||||
Received Import Request.
|
|
||||||
Time since last request: 0.000029 seconds.
|
|
||||||
path: Assets/TextMesh Pro/Examples & Extras/Textures/Mask Zig-n-Zag.psd
|
|
||||||
importAddress: Guid(bb8dfcd263ad4eb383a33d74a720be6f) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
|
|
||||||
Start importing Assets/TextMesh Pro/Examples & Extras/Textures/Mask Zig-n-Zag.psd using Guid(bb8dfcd263ad4eb383a33d74a720be6f) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (Import Result ID: '30ffae780d1f24343098a19e3424a135') in 0.1142949 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=03a65e587f86d798e4623264835b4021 DependenciesID=f19d32d87039bcca987bfec9a941a81b StaticDependenciesID=f5264ec3ffc20c693727896236641e84
|
|
||||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
|
|
||||||
|
|
||||||
========================================================================
|
|
||||||
Received Import Request.
|
|
||||||
Time since last request: 0.000030 seconds.
|
|
||||||
path: Assets/TextMesh Pro/Examples & Extras/Fonts/Anton.ttf
|
|
||||||
importAddress: Guid(997a43b767814dd0a7642ec9b78cba41) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
|
|
||||||
Start importing Assets/TextMesh Pro/Examples & Extras/Fonts/Anton.ttf using Guid(997a43b767814dd0a7642ec9b78cba41) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (Import Result ID: '234fd1774406391973a07bdc742e198c') in 0.0347211 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=d560d0726eda9659d26fd92ca7be323d DependenciesID=9bb7653da9a9593800a081fc6253a009 StaticDependenciesID=ec096214fa32972f5045b2785c8c39a8
|
|
||||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3
|
|
||||||
|
|
||||||
========================================================================
|
|
||||||
Received Import Request.
|
|
||||||
Time since last request: 0.000044 seconds.
|
|
||||||
path: Assets/TextMesh Pro/Examples & Extras/Scenes/04 - Word Wrapping.unity
|
|
||||||
importAddress: Guid(8f7137eacd7042d5b17ef0efe5e744f5) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
|
|
||||||
Start importing Assets/TextMesh Pro/Examples & Extras/Scenes/04 - Word Wrapping.unity using Guid(8f7137eacd7042d5b17ef0efe5e744f5) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (Import Result ID: 'd7abd049dfe2e798d42157fd22b814b4') in 0.0108301 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=1788587cdab80f0ed6f06a37408c7bc6 DependenciesID=b2406c3b100f0a0949f1d8e79778f140 StaticDependenciesID=748144f7c39bb406a6f042c5bb4a95a3
|
|
||||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
|
|
||||||
|
|
||||||
========================================================================
|
|
||||||
Received Import Request.
|
|
||||||
Time since last request: 0.000020 seconds.
|
|
||||||
path: Assets/TextMesh Pro/Shaders/TMP_Bitmap.shader
|
|
||||||
importAddress: Guid(128e987d567d4e2c824d754223b3f3b0) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
|
|
||||||
Start importing Assets/TextMesh Pro/Shaders/TMP_Bitmap.shader using Guid(128e987d567d4e2c824d754223b3f3b0) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (Import Result ID: 'd325a019be4e93af0cbac071a53660db') in 0.0146257 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=0cfd7b4d28927b828922bfe2b79ae535 DependenciesID=03b13372fbfbbbf19ad5e3da0e67578c StaticDependenciesID=974e146e61eab3641380ad49d10da588
|
|
||||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
|
|
||||||
|
|
||||||
========================================================================
|
|
||||||
Received Import Request.
|
|
||||||
Time since last request: 0.000022 seconds.
|
|
||||||
path: Assets/TextMesh Pro/Examples & Extras/Scenes/06 - Extra Rich Text Examples.unity
|
|
||||||
importAddress: Guid(39a1fa96ad2a449b908fca29d4297a74) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
|
|
||||||
Start importing Assets/TextMesh Pro/Examples & Extras/Scenes/06 - Extra Rich Text Examples.unity using Guid(39a1fa96ad2a449b908fca29d4297a74) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (Import Result ID: '9b4860a04596480e4f55d06d23769ad4') in 0.008687 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=8c0f9f314d54a9bab8b9956bbf1cbfc6 DependenciesID=99792403be8d31145c3f452891d7d1ec StaticDependenciesID=bcc003b8af3ede96d2bd52c263a73628
|
|
||||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
|
|
||||||
|
|
||||||
|
Prepare: number of updated asset objects reloaded= 0
|
||||||
Editor requested this worker to shutdown with reason: Scaling down because of idle timeout
|
Editor requested this worker to shutdown with reason: Scaling down because of idle timeout
|
||||||
AssetImportWorker is now disconnected from the server
|
AssetImportWorker is now disconnected from the server
|
||||||
Process exiting
|
Process exiting
|
||||||
|
|||||||
+207
-90
@@ -1,22 +1,22 @@
|
|||||||
[Licensing::Module] Trying to connect to existing licensing client channel...
|
[Licensing::Module] Trying to connect to existing licensing client channel...
|
||||||
|
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-fretux" at "2026-05-27T06:31:25.2035849Z"
|
||||||
Built from '6000.4/staging' branch; Version is '6000.4.8f1 (f8b72d3d7343) revision 16299821'; Using compiler version '194234433'; Build Type 'Release'
|
Built from '6000.4/staging' branch; Version is '6000.4.8f1 (f8b72d3d7343) revision 16299821'; Using compiler version '194234433'; Build Type 'Release'
|
||||||
OS: 'Windows 11 (10.0.26200) Professional' Language: 'de' Physical Memory: 31518 MB
|
OS: 'Windows 11 (10.0.26200) Professional' Language: 'de' Physical Memory: 31518 MB
|
||||||
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1
|
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1
|
||||||
System architecture: x64
|
System architecture: x64
|
||||||
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-fretux" at "2026-05-26T21:13:10.0939581Z"
|
|
||||||
Process architecture: x64
|
Process architecture: x64
|
||||||
Date: 2026-05-26T21:13:10Z
|
Date: 2026-05-27T06:31:25Z
|
||||||
[Licensing::Client] Code 10 while verifying Licensing Client signature (process Id: 29744, path: "C:/Program Files/Unity/Hub/Editor/6000.4.8f1/Editor/Data/Resources/Licensing/Client/Unity.Licensing.Client.exe")
|
[Licensing::Client] Code 10 while verifying Licensing Client signature (process Id: 29744, path: "C:/Program Files/Unity/Hub/Editor/6000.4.8f1/Editor/Data/Resources/Licensing/Client/Unity.Licensing.Client.exe")
|
||||||
[Licensing::Module] LicensingClient has failed validation; ignoring
|
[Licensing::Module] LicensingClient has failed validation; ignoring
|
||||||
[Licensing::Client] Handshaking with LicensingClient:
|
[Licensing::Client] Handshaking with LicensingClient:
|
||||||
Version: 1.18.1+9fbee8e
|
Version: 1.18.1+9fbee8e
|
||||||
Session Id: b85129cbd0094752993f68737ae4ca99
|
Session Id: c05cea7e3a8f44638eff67fd8e82dd4d
|
||||||
Correlation Id: a9d19e690f97c32e2b4465954453c96a
|
Correlation Id: a9d19e690f97c32e2b4465954453c96a
|
||||||
External correlation Id: 7332700886944244216
|
External correlation Id: 2715379269427991745
|
||||||
Machine Id: 50zaJbKckXAjaZfNMoOEfEyKXyM=
|
Machine Id: 50zaJbKckXAjaZfNMoOEfEyKXyM=
|
||||||
[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-fretux" (connect: 0.00s, validation: 0.01s, handshake: 0.12s)
|
[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-fretux" (connect: 0.00s, validation: 0.01s, handshake: 0.14s)
|
||||||
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-fretux-notifications" at "2026-05-26T21:13:10.2213198Z"
|
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-fretux-notifications" at "2026-05-27T06:31:25.3567137Z"
|
||||||
[Licensing::Module] Licensing Background thread has ended after 0.13s
|
[Licensing::Module] Licensing Background thread has ended after 0.15s
|
||||||
|
|
||||||
COMMAND LINE ARGUMENTS:
|
COMMAND LINE ARGUMENTS:
|
||||||
C:\Program Files\Unity\Hub\Editor\6000.4.8f1\Editor\Unity.exe
|
C:\Program Files\Unity\Hub\Editor\6000.4.8f1\Editor\Unity.exe
|
||||||
@@ -30,7 +30,9 @@ C:/Users/frederik/The Tower/The Tower
|
|||||||
-logFile
|
-logFile
|
||||||
Logs/AssetImportWorker2.log
|
Logs/AssetImportWorker2.log
|
||||||
-srvPort
|
-srvPort
|
||||||
54306
|
58334
|
||||||
|
-licensingIpc
|
||||||
|
LicenseClient-fretux
|
||||||
-force-d3d12
|
-force-d3d12
|
||||||
-job-worker-count
|
-job-worker-count
|
||||||
7
|
7
|
||||||
@@ -77,14 +79,14 @@ C:/Users/frederik/The Tower/The Tower
|
|||||||
"memorysetup-job-temp-allocator-block-size=2097152"
|
"memorysetup-job-temp-allocator-block-size=2097152"
|
||||||
"memorysetup-job-temp-allocator-block-size-background=1048576"
|
"memorysetup-job-temp-allocator-block-size-background=1048576"
|
||||||
"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
|
"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
|
||||||
Player connection [16712] Target information:
|
Player connection [21824] Target information:
|
||||||
|
|
||||||
Player connection [16712] * "[IP] 172.23.224.1 [Port] 0 [Flags] 2 [Guid] 4026219507 [EditorId] 4026219507 [Version] 1048832 [Id] WindowsEditor(7,FredsThinkPad) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
|
Player connection [21824] * "[IP] 172.23.224.1 [Port] 0 [Flags] 2 [Guid] 170890047 [EditorId] 170890047 [Version] 1048832 [Id] WindowsEditor(7,FredsThinkPad) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
|
||||||
|
|
||||||
Player connection [16712] * "[IP] 10.21.95.6 [Port] 0 [Flags] 2 [Guid] 4026219507 [EditorId] 4026219507 [Version] 1048832 [Id] WindowsEditor(7,FredsThinkPad) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
|
Player connection [21824] * "[IP] 10.62.146.64 [Port] 0 [Flags] 2 [Guid] 170890047 [EditorId] 170890047 [Version] 1048832 [Id] WindowsEditor(7,FredsThinkPad) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
|
||||||
|
|
||||||
Player connection [16712] Host joined multi-casting on [225.0.0.222:54997]...
|
Player connection [21824] Host joined multi-casting on [225.0.0.222:54997]...
|
||||||
Player connection [16712] Host joined alternative multi-casting on [225.0.0.222:34997]...
|
Player connection [21824] Host joined alternative multi-casting on [225.0.0.222:34997]...
|
||||||
JobSystem: Creating JobQueue using job-worker-count value 7
|
JobSystem: Creating JobQueue using job-worker-count value 7
|
||||||
Input System module state changed to: Initialized.
|
Input System module state changed to: Initialized.
|
||||||
[Physics::Module] Initialized fallback backend.
|
[Physics::Module] Initialized fallback backend.
|
||||||
@@ -96,7 +98,7 @@ Library Redirect Path: Library/
|
|||||||
[Physics::Module] SDK Version: 4.1.2
|
[Physics::Module] SDK Version: 4.1.2
|
||||||
[Physics::Module] Integration Version: 1.0.0
|
[Physics::Module] Integration Version: 1.0.0
|
||||||
[Physics::Module] Threading Mode: Multi-Threaded
|
[Physics::Module] Threading Mode: Multi-Threaded
|
||||||
Refreshing native plugins compatible for Editor in 16.48 ms, found 5 plugins.
|
Refreshing native plugins compatible for Editor in 27.48 ms, found 5 plugins.
|
||||||
Initialize engine version: 6000.4.8f1 (f8b72d3d7343)
|
Initialize engine version: 6000.4.8f1 (f8b72d3d7343)
|
||||||
[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.4.8f1/Editor/Data/Resources/UnitySubsystems
|
[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.4.8f1/Editor/Data/Resources/UnitySubsystems
|
||||||
[Subsystems] Discovering subsystems at path C:/Users/frederik/The Tower/The Tower/Assets
|
[Subsystems] Discovering subsystems at path C:/Users/frederik/The Tower/The Tower/Assets
|
||||||
@@ -115,13 +117,13 @@ Initialize mono
|
|||||||
Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.4.8f1/Editor/Data/Managed'
|
Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.4.8f1/Editor/Data/Managed'
|
||||||
Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.4.8f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
|
Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.4.8f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
|
||||||
Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.4.8f1/Editor/Data/MonoBleedingEdge/etc'
|
Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.4.8f1/Editor/Data/MonoBleedingEdge/etc'
|
||||||
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56272
|
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56888
|
||||||
CodeReloadManager initialized
|
CodeReloadManager initialized
|
||||||
Begin MonoManager ReloadAssembly
|
Begin MonoManager ReloadAssembly
|
||||||
Registering precompiled unity dll's ...
|
Registering precompiled unity dll's ...
|
||||||
Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.4.8f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll
|
Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.4.8f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll
|
||||||
Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.4.8f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
|
Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.4.8f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
|
||||||
Registered in 0.007685 seconds.
|
Registered in 0.013093 seconds.
|
||||||
Native extension for WindowsStandalone target not found
|
Native extension for WindowsStandalone target not found
|
||||||
Native extension for WebGL target not found
|
Native extension for WebGL target not found
|
||||||
Package Manager log level set to [2]
|
Package Manager log level set to [2]
|
||||||
@@ -130,23 +132,24 @@ Package Manager log level set to [2]
|
|||||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||||
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||||
Mono: successfully reloaded assembly
|
Mono: successfully reloaded assembly
|
||||||
- Finished resetting the current domain, in 0.948 seconds
|
- Finished resetting the current domain, in 1.611 seconds
|
||||||
Domain Reload Profiling: 2153ms
|
Domain Reload Profiling: 3525ms
|
||||||
BeginReloadAssembly (281ms)
|
BeginReloadAssembly (517ms)
|
||||||
RebuildCommonClasses (109ms)
|
CreateAndSetChildDomain (3ms)
|
||||||
RebuildNativeTypeToScriptingClass (27ms)
|
RebuildCommonClasses (175ms)
|
||||||
initialDomainReloadingComplete (174ms)
|
RebuildNativeTypeToScriptingClass (56ms)
|
||||||
LoadAllAssembliesAndSetupDomain (611ms)
|
initialDomainReloadingComplete (344ms)
|
||||||
LoadAssemblies (264ms)
|
LoadAllAssembliesAndSetupDomain (817ms)
|
||||||
AnalyzeDomain (592ms)
|
LoadAssemblies (492ms)
|
||||||
TypeCache.Refresh (589ms)
|
AnalyzeDomain (783ms)
|
||||||
TypeCache.ScanAssembly (558ms)
|
TypeCache.Refresh (777ms)
|
||||||
FinalizeReload (952ms)
|
TypeCache.ScanAssembly (720ms)
|
||||||
|
FinalizeReload (1617ms)
|
||||||
SetupLoadedEditorAssemblies (0ms)
|
SetupLoadedEditorAssemblies (0ms)
|
||||||
InitializePlatformSupportModulesInManaged (101ms)
|
InitializePlatformSupportModulesInManaged (215ms)
|
||||||
BeforeProcessingInitializeOnLoad (212ms)
|
BeforeProcessingInitializeOnLoad (367ms)
|
||||||
ProcessInitializeOnLoadAttributes (263ms)
|
ProcessInitializeOnLoadAttributes (469ms)
|
||||||
ProcessInitializeOnLoadMethodAttributes (195ms)
|
ProcessInitializeOnLoadMethodAttributes (305ms)
|
||||||
========================================================================
|
========================================================================
|
||||||
Worker process is ready to serve import requests
|
Worker process is ready to serve import requests
|
||||||
Import Worker Mode flag is 0x00
|
Import Worker Mode flag is 0x00
|
||||||
@@ -195,47 +198,47 @@ Assembly Unity.UnifiedRayTracing.Editor.Tests.dll at Library/ScriptAssemblies/Un
|
|||||||
Assembly UnityEditor.UI.Common.Tests.dll at Library/ScriptAssemblies/UnityEditor.UI.Common.Tests.dll not valid. Loading of assembly skipped.
|
Assembly UnityEditor.UI.Common.Tests.dll at Library/ScriptAssemblies/UnityEditor.UI.Common.Tests.dll not valid. Loading of assembly skipped.
|
||||||
Assembly UnityEditor.UI.EditorTests.dll at Library/ScriptAssemblies/UnityEditor.UI.EditorTests.dll not valid. Loading of assembly skipped.
|
Assembly UnityEditor.UI.EditorTests.dll at Library/ScriptAssemblies/UnityEditor.UI.EditorTests.dll not valid. Loading of assembly skipped.
|
||||||
Assembly UnityEngine.UI.Tests.dll at Library/ScriptAssemblies/UnityEngine.UI.Tests.dll not valid. Loading of assembly skipped.
|
Assembly UnityEngine.UI.Tests.dll at Library/ScriptAssemblies/UnityEngine.UI.Tests.dll not valid. Loading of assembly skipped.
|
||||||
Refreshing native plugins compatible for Editor in 6.70 ms, found 5 plugins.
|
Refreshing native plugins compatible for Editor in 11.77 ms, found 5 plugins.
|
||||||
Native extension for WindowsStandalone target not found
|
Native extension for WindowsStandalone target not found
|
||||||
Native extension for WebGL target not found
|
Native extension for WebGL target not found
|
||||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||||
[Package Manager] Unable to send message (not connected to server process).
|
[Package Manager] Unable to send message (not connected to server process).
|
||||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||||
Refreshing native plugins compatible for Editor in 8.51 ms, found 5 plugins.
|
Refreshing native plugins compatible for Editor in 11.96 ms, found 5 plugins.
|
||||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||||
[Package Manager] Unable to send message (not connected to server process).
|
[Package Manager] Unable to send message (not connected to server process).
|
||||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||||
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||||
Mono: successfully reloaded assembly
|
Mono: successfully reloaded assembly
|
||||||
- Finished resetting the current domain, in 2.527 seconds
|
- Finished resetting the current domain, in 4.503 seconds
|
||||||
Domain Reload Profiling: 4818ms
|
Domain Reload Profiling: 8144ms
|
||||||
BeginReloadAssembly (409ms)
|
BeginReloadAssembly (619ms)
|
||||||
DisableScriptedObjects (13ms)
|
DisableScriptedObjects (17ms)
|
||||||
CreateAndSetChildDomain (62ms)
|
CreateAndSetChildDomain (83ms)
|
||||||
RebuildCommonClasses (100ms)
|
RebuildCommonClasses (144ms)
|
||||||
RebuildNativeTypeToScriptingClass (32ms)
|
RebuildNativeTypeToScriptingClass (58ms)
|
||||||
initialDomainReloadingComplete (203ms)
|
initialDomainReloadingComplete (307ms)
|
||||||
LoadAllAssembliesAndSetupDomain (1546ms)
|
LoadAllAssembliesAndSetupDomain (2512ms)
|
||||||
LoadAssemblies (1107ms)
|
LoadAssemblies (1614ms)
|
||||||
AnalyzeDomain (657ms)
|
AnalyzeDomain (1202ms)
|
||||||
TypeCache.Refresh (448ms)
|
TypeCache.Refresh (827ms)
|
||||||
TypeCache.ScanAssembly (419ms)
|
TypeCache.ScanAssembly (767ms)
|
||||||
BuildScriptInfoCaches (179ms)
|
BuildScriptInfoCaches (321ms)
|
||||||
ResolveRequiredComponents (25ms)
|
ResolveRequiredComponents (48ms)
|
||||||
FinalizeReload (2528ms)
|
FinalizeReload (4505ms)
|
||||||
SetupLoadedEditorAssemblies (0ms)
|
SetupLoadedEditorAssemblies (0ms)
|
||||||
InitializePlatformSupportModulesInManaged (4ms)
|
InitializePlatformSupportModulesInManaged (10ms)
|
||||||
BeforeProcessingInitializeOnLoad (483ms)
|
BeforeProcessingInitializeOnLoad (946ms)
|
||||||
ProcessInitializeOnLoadAttributes (1285ms)
|
ProcessInitializeOnLoadAttributes (2204ms)
|
||||||
ProcessInitializeOnLoadMethodAttributes (352ms)
|
ProcessInitializeOnLoadMethodAttributes (570ms)
|
||||||
AfterProcessingInitializeOnLoad (22ms)
|
AfterProcessingInitializeOnLoad (44ms)
|
||||||
AwakeInstancesAfterBackupRestoration (16ms)
|
AwakeInstancesAfterBackupRestoration (25ms)
|
||||||
Launched and connected shader compiler UnityShaderCompiler.exe after 0.03 seconds
|
Launched and connected shader compiler UnityShaderCompiler.exe after 0.04 seconds
|
||||||
Refreshing native plugins compatible for Editor in 7.86 ms, found 5 plugins.
|
Refreshing native plugins compatible for Editor in 15.22 ms, found 5 plugins.
|
||||||
Unloading 24 Unused Serialized files (Serialized files now loaded: 0)
|
Unloading 24 Unused Serialized files (Serialized files now loaded: 0)
|
||||||
Unloading 7319 unused Assets / (5.9 MB). Loaded Objects now: 8160.
|
Unloading 7323 unused Assets / (5.7 MB). Loaded Objects now: 8164.
|
||||||
Memory consumption went from 163.6 MB to 157.7 MB.
|
Memory consumption went from 163.4 MB to 157.7 MB.
|
||||||
Total: 23.686200 ms (FindLiveObjects: 1.057300 ms CreateObjectMapping: 1.423100 ms MarkObjects: 14.629000 ms DeleteObjects: 6.572100 ms)
|
Total: 28.267900 ms (FindLiveObjects: 2.563600 ms CreateObjectMapping: 2.012800 ms MarkObjects: 17.035600 ms DeleteObjects: 6.647600 ms)
|
||||||
|
|
||||||
========================================================================
|
========================================================================
|
||||||
Received Prepare
|
Received Prepare
|
||||||
@@ -278,7 +281,7 @@ Assembly Unity.UnifiedRayTracing.Editor.Tests.dll at Library/ScriptAssemblies/Un
|
|||||||
Assembly UnityEditor.UI.Common.Tests.dll at Library/ScriptAssemblies/UnityEditor.UI.Common.Tests.dll not valid. Loading of assembly skipped.
|
Assembly UnityEditor.UI.Common.Tests.dll at Library/ScriptAssemblies/UnityEditor.UI.Common.Tests.dll not valid. Loading of assembly skipped.
|
||||||
Assembly UnityEditor.UI.EditorTests.dll at Library/ScriptAssemblies/UnityEditor.UI.EditorTests.dll not valid. Loading of assembly skipped.
|
Assembly UnityEditor.UI.EditorTests.dll at Library/ScriptAssemblies/UnityEditor.UI.EditorTests.dll not valid. Loading of assembly skipped.
|
||||||
Assembly UnityEngine.UI.Tests.dll at Library/ScriptAssemblies/UnityEngine.UI.Tests.dll not valid. Loading of assembly skipped.
|
Assembly UnityEngine.UI.Tests.dll at Library/ScriptAssemblies/UnityEngine.UI.Tests.dll not valid. Loading of assembly skipped.
|
||||||
Refreshing native plugins compatible for Editor in 6.43 ms, found 5 plugins.
|
Refreshing native plugins compatible for Editor in 14.28 ms, found 5 plugins.
|
||||||
Native extension for WindowsStandalone target not found
|
Native extension for WindowsStandalone target not found
|
||||||
Native extension for WebGL target not found
|
Native extension for WebGL target not found
|
||||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||||
@@ -289,45 +292,159 @@ Native extension for WebGL target not found
|
|||||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||||
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||||
Mono: successfully reloaded assembly
|
Mono: successfully reloaded assembly
|
||||||
- Finished resetting the current domain, in 2.778 seconds
|
- Finished resetting the current domain, in 5.922 seconds
|
||||||
Domain Reload Profiling: 5307ms
|
Domain Reload Profiling: 8877ms
|
||||||
BeginReloadAssembly (641ms)
|
BeginReloadAssembly (685ms)
|
||||||
DisableScriptedObjects (32ms)
|
DisableScriptedObjects (32ms)
|
||||||
CreateAndSetChildDomain (116ms)
|
CreateAndSetChildDomain (123ms)
|
||||||
RebuildCommonClasses (118ms)
|
RebuildCommonClasses (132ms)
|
||||||
RebuildNativeTypeToScriptingClass (55ms)
|
RebuildNativeTypeToScriptingClass (40ms)
|
||||||
initialDomainReloadingComplete (192ms)
|
initialDomainReloadingComplete (234ms)
|
||||||
LoadAllAssembliesAndSetupDomain (1523ms)
|
LoadAllAssembliesAndSetupDomain (1863ms)
|
||||||
LoadAssemblies (1260ms)
|
LoadAssemblies (1527ms)
|
||||||
AnalyzeDomain (597ms)
|
AnalyzeDomain (663ms)
|
||||||
TypeCache.Refresh (12ms)
|
TypeCache.Refresh (17ms)
|
||||||
BuildScriptInfoCaches (547ms)
|
BuildScriptInfoCaches (598ms)
|
||||||
ResolveRequiredComponents (35ms)
|
ResolveRequiredComponents (40ms)
|
||||||
FinalizeReload (2779ms)
|
FinalizeReload (5924ms)
|
||||||
SetupLoadedEditorAssemblies (0ms)
|
SetupLoadedEditorAssemblies (0ms)
|
||||||
InitializePlatformSupportModulesInManaged (6ms)
|
InitializePlatformSupportModulesInManaged (16ms)
|
||||||
BeforeProcessingInitializeOnLoad (581ms)
|
BeforeProcessingInitializeOnLoad (2042ms)
|
||||||
ProcessInitializeOnLoadAttributes (1423ms)
|
ProcessInitializeOnLoadAttributes (2310ms)
|
||||||
ProcessInitializeOnLoadMethodAttributes (264ms)
|
ProcessInitializeOnLoadMethodAttributes (388ms)
|
||||||
AfterProcessingInitializeOnLoad (31ms)
|
AfterProcessingInitializeOnLoad (39ms)
|
||||||
AwakeInstancesAfterBackupRestoration (41ms)
|
AwakeInstancesAfterBackupRestoration (60ms)
|
||||||
Refreshing native plugins compatible for Editor in 8.71 ms, found 5 plugins.
|
Refreshing native plugins compatible for Editor in 15.91 ms, found 5 plugins.
|
||||||
Unloading 24 Unused Serialized files (Serialized files now loaded: 0)
|
Unloading 24 Unused Serialized files (Serialized files now loaded: 0)
|
||||||
Unloading 7317 unused Assets / (5.8 MB). Loaded Objects now: 8164.
|
Unloading 7321 unused Assets / (6.5 MB). Loaded Objects now: 8168.
|
||||||
Memory consumption went from 164.4 MB to 158.5 MB.
|
Memory consumption went from 164.1 MB to 157.6 MB.
|
||||||
Total: 22.561800 ms (FindLiveObjects: 1.856700 ms CreateObjectMapping: 1.803000 ms MarkObjects: 12.757500 ms DeleteObjects: 6.143000 ms)
|
Total: 41.879900 ms (FindLiveObjects: 3.357500 ms CreateObjectMapping: 4.404100 ms MarkObjects: 22.804300 ms DeleteObjects: 11.309600 ms)
|
||||||
|
|
||||||
Prepare: number of updated asset objects reloaded= 0
|
Prepare: number of updated asset objects reloaded= 0
|
||||||
========================================================================
|
========================================================================
|
||||||
Received Prepare
|
Received Prepare
|
||||||
Refreshing native plugins compatible for Editor in 6.75 ms, found 5 plugins.
|
Begin MonoManager ReloadAssembly
|
||||||
|
[Licensing::Client] Successfully resolved entitlement details
|
||||||
|
Assembly Assembly-CSharp-Editor-firstpass.dll at Library/ScriptAssemblies/Assembly-CSharp-Editor-firstpass.dll not valid. Loading of assembly skipped.
|
||||||
|
Assembly Assembly-CSharp-Editor.dll at Library/ScriptAssemblies/Assembly-CSharp-Editor.dll not valid. Loading of assembly skipped.
|
||||||
|
Assembly Assembly-CSharp-firstpass.dll at Library/ScriptAssemblies/Assembly-CSharp-firstpass.dll not valid. Loading of assembly skipped.
|
||||||
|
Assembly DocCodeExamples.dll at Library/ScriptAssemblies/DocCodeExamples.dll not valid. Loading of assembly skipped.
|
||||||
|
Assembly TestNewCustomAssembly.dll at Library/ScriptAssemblies/TestNewCustomAssembly.dll not valid. Loading of assembly skipped.
|
||||||
|
Assembly Unity.2D.Animation.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Animation.EditorTests.dll not valid. Loading of assembly skipped.
|
||||||
|
Assembly Unity.2D.Aseprite.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Aseprite.EditorTests.dll not valid. Loading of assembly skipped.
|
||||||
|
Assembly Unity.2D.Common.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Common.EditorTests.dll not valid. Loading of assembly skipped.
|
||||||
|
Assembly Unity.2D.PixelPerfect.Editor.Tests.dll at Library/ScriptAssemblies/Unity.2D.PixelPerfect.Editor.Tests.dll not valid. Loading of assembly skipped.
|
||||||
|
Assembly Unity.2D.Psdimporter.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Psdimporter.EditorTests.dll not valid. Loading of assembly skipped.
|
||||||
|
Assembly Unity.2D.Sprite.Package.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Sprite.Package.EditorTests.dll not valid. Loading of assembly skipped.
|
||||||
|
Assembly Unity.2D.SpriteShape.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.SpriteShape.EditorTests.dll not valid. Loading of assembly skipped.
|
||||||
|
Assembly Unity.2D.Tilemap.Package.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Tilemap.Package.EditorTests.dll not valid. Loading of assembly skipped.
|
||||||
|
Assembly Unity.Collections.BurstCompatibilityGen.dll at Library/ScriptAssemblies/Unity.Collections.BurstCompatibilityGen.dll not valid. Loading of assembly skipped.
|
||||||
|
Assembly Unity.Collections.DocCodeSamples.dll at Library/ScriptAssemblies/Unity.Collections.DocCodeSamples.dll not valid. Loading of assembly skipped.
|
||||||
|
Assembly Unity.Collections.PerformanceTests.dll at Library/ScriptAssemblies/Unity.Collections.PerformanceTests.dll not valid. Loading of assembly skipped.
|
||||||
|
Assembly Unity.Collections.Tests.dll at Library/ScriptAssemblies/Unity.Collections.Tests.dll not valid. Loading of assembly skipped.
|
||||||
|
Assembly Unity.Collections.Tests.Playmode.dll at Library/ScriptAssemblies/Unity.Collections.Tests.Playmode.dll not valid. Loading of assembly skipped.
|
||||||
|
Assembly Unity.InputSystem.IntegrationTests.dll at Library/ScriptAssemblies/Unity.InputSystem.IntegrationTests.dll not valid. Loading of assembly skipped.
|
||||||
|
Assembly Unity.Mathematics.Tests.dll at Library/ScriptAssemblies/Unity.Mathematics.Tests.dll not valid. Loading of assembly skipped.
|
||||||
|
Assembly Unity.Multiplayer.Center.Editor.Tests.dll at Library/ScriptAssemblies/Unity.Multiplayer.Center.Editor.Tests.dll not valid. Loading of assembly skipped.
|
||||||
|
Assembly Unity.Multiplayer.Center.Tests.dll at Library/ScriptAssemblies/Unity.Multiplayer.Center.Tests.dll not valid. Loading of assembly skipped.
|
||||||
|
Assembly Unity.Nuget.Mono-Cecil.dll at Library/ScriptAssemblies/Unity.Nuget.Mono-Cecil.dll not valid. Loading of assembly skipped.
|
||||||
|
Assembly Unity.PathTracing.Editor.Tests.dll at Library/ScriptAssemblies/Unity.PathTracing.Editor.Tests.dll not valid. Loading of assembly skipped.
|
||||||
|
Assembly Unity.PathTracing.Runtime.Tests.dll at Library/ScriptAssemblies/Unity.PathTracing.Runtime.Tests.dll not valid. Loading of assembly skipped.
|
||||||
|
Assembly Unity.RenderPipelines.Core.Editor.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Core.Editor.Tests.dll not valid. Loading of assembly skipped.
|
||||||
|
Assembly Unity.RenderPipelines.Core.Runtime.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Core.Runtime.Tests.dll not valid. Loading of assembly skipped.
|
||||||
|
Assembly Unity.RenderPipelines.Universal.Config.Editor.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Universal.Config.Editor.Tests.dll not valid. Loading of assembly skipped.
|
||||||
|
Assembly Unity.RenderPipelines.Universal.Editor.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Universal.Editor.Tests.dll not valid. Loading of assembly skipped.
|
||||||
|
Assembly Unity.RenderPipelines.Universal.Runtime.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Universal.Runtime.Tests.dll not valid. Loading of assembly skipped.
|
||||||
|
Assembly Unity.Searcher.EditorTests.dll at Library/ScriptAssemblies/Unity.Searcher.EditorTests.dll not valid. Loading of assembly skipped.
|
||||||
|
Assembly Unity.ShaderGraph.Editor.Tests.dll at Library/ScriptAssemblies/Unity.ShaderGraph.Editor.Tests.dll not valid. Loading of assembly skipped.
|
||||||
|
Assembly Unity.TextMeshPro.Editor.Tests.dll at Library/ScriptAssemblies/Unity.TextMeshPro.Editor.Tests.dll not valid. Loading of assembly skipped.
|
||||||
|
Assembly Unity.TextMeshPro.Tests.dll at Library/ScriptAssemblies/Unity.TextMeshPro.Tests.dll not valid. Loading of assembly skipped.
|
||||||
|
Assembly Unity.UnifiedRayTracing.Editor.Tests.dll at Library/ScriptAssemblies/Unity.UnifiedRayTracing.Editor.Tests.dll not valid. Loading of assembly skipped.
|
||||||
|
Assembly UnityEditor.UI.Common.Tests.dll at Library/ScriptAssemblies/UnityEditor.UI.Common.Tests.dll not valid. Loading of assembly skipped.
|
||||||
|
Assembly UnityEditor.UI.EditorTests.dll at Library/ScriptAssemblies/UnityEditor.UI.EditorTests.dll not valid. Loading of assembly skipped.
|
||||||
|
Assembly UnityEngine.UI.Tests.dll at Library/ScriptAssemblies/UnityEngine.UI.Tests.dll not valid. Loading of assembly skipped.
|
||||||
|
Refreshing native plugins compatible for Editor in 10.46 ms, found 5 plugins.
|
||||||
|
Native extension for WindowsStandalone target not found
|
||||||
|
Native extension for WebGL target not found
|
||||||
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||||
|
[Package Manager] Unable to send message (not connected to server process).
|
||||||
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||||
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||||
|
[Package Manager] Unable to send message (not connected to server process).
|
||||||
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||||
|
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||||
|
Mono: successfully reloaded assembly
|
||||||
|
- Finished resetting the current domain, in 3.539 seconds
|
||||||
|
Domain Reload Profiling: 6106ms
|
||||||
|
BeginReloadAssembly (704ms)
|
||||||
|
DisableScriptedObjects (77ms)
|
||||||
|
CreateAndSetChildDomain (193ms)
|
||||||
|
RebuildCommonClasses (76ms)
|
||||||
|
RebuildNativeTypeToScriptingClass (28ms)
|
||||||
|
initialDomainReloadingComplete (174ms)
|
||||||
|
LoadAllAssembliesAndSetupDomain (1584ms)
|
||||||
|
LoadAssemblies (1242ms)
|
||||||
|
AnalyzeDomain (545ms)
|
||||||
|
TypeCache.Refresh (20ms)
|
||||||
|
BuildScriptInfoCaches (474ms)
|
||||||
|
ResolveRequiredComponents (41ms)
|
||||||
|
FinalizeReload (3540ms)
|
||||||
|
SetupLoadedEditorAssemblies (0ms)
|
||||||
|
InitializePlatformSupportModulesInManaged (8ms)
|
||||||
|
BeforeProcessingInitializeOnLoad (824ms)
|
||||||
|
ProcessInitializeOnLoadAttributes (1689ms)
|
||||||
|
ProcessInitializeOnLoadMethodAttributes (334ms)
|
||||||
|
AfterProcessingInitializeOnLoad (36ms)
|
||||||
|
AwakeInstancesAfterBackupRestoration (44ms)
|
||||||
|
Refreshing native plugins compatible for Editor in 12.07 ms, found 5 plugins.
|
||||||
Unloading 24 Unused Serialized files (Serialized files now loaded: 0)
|
Unloading 24 Unused Serialized files (Serialized files now loaded: 0)
|
||||||
Unloading 7301 unused Assets / (6.7 MB). Loaded Objects now: 8163.
|
Unloading 7321 unused Assets / (5.9 MB). Loaded Objects now: 8171.
|
||||||
Memory consumption went from 167.5 MB to 160.9 MB.
|
Memory consumption went from 167.2 MB to 161.3 MB.
|
||||||
Total: 19.363600 ms (FindLiveObjects: 0.992500 ms CreateObjectMapping: 1.481400 ms MarkObjects: 11.128900 ms DeleteObjects: 5.759300 ms)
|
Total: 32.278300 ms (FindLiveObjects: 1.967400 ms CreateObjectMapping: 2.636500 ms MarkObjects: 19.050300 ms DeleteObjects: 8.620800 ms)
|
||||||
|
|
||||||
Prepare: number of updated asset objects reloaded= 0
|
Prepare: number of updated asset objects reloaded= 0
|
||||||
|
========================================================================
|
||||||
|
Received Import Request.
|
||||||
|
Time since last request: 483813.034737 seconds.
|
||||||
|
path: Assets/Prefabs/Bullet.prefab
|
||||||
|
importAddress: Guid(2ad92b831082deb4d950dc3d3e01c7b0) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||||
|
Start importing Assets/Prefabs/Bullet.prefab using Guid(2ad92b831082deb4d950dc3d3e01c7b0) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (Import Result ID: '6d23b511db7e58c751df26eeb61232e1') in 3.7371059 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=4fadcf115cfac48ec78d0ce7d1342bd3 DependenciesID=b3fa2b5545e1af4f6bb5a723cb8f7d31 StaticDependenciesID=ea057ffaaf923b4b41674743c6a2e56c
|
||||||
|
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 17
|
||||||
|
|
||||||
|
========================================================================
|
||||||
|
Received Import Request.
|
||||||
|
Time since last request: 0.000124 seconds.
|
||||||
|
path: Assets/Prefabs/Upgrade_Damage.prefab
|
||||||
|
importAddress: Guid(1aee14f3ea295e44d99bcc910d1a675e) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||||
|
Start importing Assets/Prefabs/Upgrade_Damage.prefab using Guid(1aee14f3ea295e44d99bcc910d1a675e) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (Import Result ID: '1ba439ee062c2620aaefdd43342dbf9b') in 0.9387006 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=b3a8b3f1c2aa0e77fdd8d13f888ba3ac DependenciesID=13197a5e1a64bd22017ff83b348e71d1 StaticDependenciesID=3f9b9bbb0fc64882a1354eb32103428c
|
||||||
|
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 37
|
||||||
|
|
||||||
|
========================================================================
|
||||||
|
Received Import Request.
|
||||||
|
Time since last request: 0.000275 seconds.
|
||||||
|
path: Assets/Prefabs/ShatterEffect.prefab
|
||||||
|
importAddress: Guid(06a74c751ff462f4aba299639ca0b4dd) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||||
|
Start importing Assets/Prefabs/ShatterEffect.prefab using Guid(06a74c751ff462f4aba299639ca0b4dd) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (Import Result ID: '75c4bfb2f6729918e791070e6bab60c8') in 0.053581 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=5af8d74d2ccfdde2e64864062dc98504 DependenciesID=0048f4e349be010d27ca17ab44a07933 StaticDependenciesID=25ca06671f6cb038952aa52ebc452c4c
|
||||||
|
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 8
|
||||||
|
|
||||||
|
========================================================================
|
||||||
|
Received Import Request.
|
||||||
|
Time since last request: 0.000110 seconds.
|
||||||
|
path: Assets/Prefabs/Upgrade_FireRate.prefab
|
||||||
|
importAddress: Guid(255eafaf08558b845a0ce0db48213b18) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||||
|
Start importing Assets/Prefabs/Upgrade_FireRate.prefab using Guid(255eafaf08558b845a0ce0db48213b18) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (Import Result ID: 'f8ba0b2b4e21877b8e6ad69a125402e5') in 0.2426675 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=7fe7afe1f5756ff93f67e44e48a1f371 DependenciesID=fa69c1a8da1f8919e5db448f221d4be2 StaticDependenciesID=f33cbab146c2a124c95e417db2edc3e8
|
||||||
|
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 37
|
||||||
|
|
||||||
|
========================================================================
|
||||||
|
Received Import Request.
|
||||||
|
Time since last request: 0.000164 seconds.
|
||||||
|
path: Assets/Prefabs/Upgrade_Homing.prefab
|
||||||
|
importAddress: Guid(9ec6e163fd938b4489c0272fe1f5d36f) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||||
|
Start importing Assets/Prefabs/Upgrade_Homing.prefab using Guid(9ec6e163fd938b4489c0272fe1f5d36f) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (Import Result ID: '7f3ab18d5c2eaf4c24d50437995f0577') in 0.1852397 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=33dfea9e3b33a0aa7680ec98f6bd2b77 DependenciesID=247a49c66ab5beeeae966f1a54c2a45a StaticDependenciesID=f06b97795d722ff6bb968881893c8f32
|
||||||
|
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 37
|
||||||
|
|
||||||
Editor requested this worker to shutdown with reason: Scaling down because of idle timeout
|
Editor requested this worker to shutdown with reason: Scaling down because of idle timeout
|
||||||
|
AssetImportWorkerClient::OnTransportError - code=2 error=End of file
|
||||||
AssetImportWorker is now disconnected from the server
|
AssetImportWorker is now disconnected from the server
|
||||||
Process exiting
|
Process exiting
|
||||||
Exiting without the bug reporter. Application will terminate with return code 0
|
Exiting without the bug reporter. Application will terminate with return code 0
|
||||||
@@ -3,8 +3,6 @@ Cmd: initializeCompiler
|
|||||||
|
|
||||||
Cmd: initializeCompiler
|
Cmd: initializeCompiler
|
||||||
|
|
||||||
Cmd: initializeCompiler
|
|
||||||
|
|
||||||
Unhandled exception: Protocol error - failed to read magic number. Error code 0x80000004 (Not connected). (transferred 0/4)
|
Unhandled exception: Protocol error - failed to read magic number. Error code 0x80000004 (Not connected). (transferred 0/4)
|
||||||
|
|
||||||
Quitting shader compiler process
|
Quitting shader compiler process
|
||||||
|
|||||||
@@ -1,3 +1,4 @@
|
|||||||
Base path: 'C:/Program Files/Unity/Hub/Editor/6000.4.8f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/6000.4.8f1/Editor/Data/PlaybackEngines', jobs: y
|
Base path: 'C:/Program Files/Unity/Hub/Editor/6000.4.8f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/6000.4.8f1/Editor/Data/PlaybackEngines', jobs: y
|
||||||
Cmd: initializeCompiler
|
Cmd: initializeCompiler
|
||||||
|
|
||||||
|
Cmd: shutdown
|
||||||
|
|||||||
@@ -19,7 +19,7 @@ MonoBehaviour:
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width: 1535.2001
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width: 1535.2001
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height: 860.8
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height: 860.8
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m_ShowMode: 4
|
m_ShowMode: 4
|
||||||
m_Title: Game
|
m_Title: Scene
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m_RootView: {fileID: 2}
|
m_RootView: {fileID: 2}
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m_MinSize: {x: 875, y: 300}
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m_MinSize: {x: 875, y: 300}
|
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m_MaxSize: {x: 10000, y: 10000}
|
m_MaxSize: {x: 10000, y: 10000}
|
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@@ -44,7 +44,7 @@ MonoBehaviour:
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serializedVersion: 2
|
serializedVersion: 2
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x: 0
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x: 0
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y: 0
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y: 0
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width: 1535.2
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width: 1535.2001
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height: 860.8
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height: 860.8
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m_MinSize: {x: 875, y: 300}
|
m_MinSize: {x: 875, y: 300}
|
||||||
m_MaxSize: {x: 10000, y: 10000}
|
m_MaxSize: {x: 10000, y: 10000}
|
||||||
@@ -69,7 +69,7 @@ MonoBehaviour:
|
|||||||
serializedVersion: 2
|
serializedVersion: 2
|
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x: 0
|
x: 0
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y: 0
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y: 0
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width: 1535.2
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width: 1535.2001
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height: 36
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height: 36
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m_MinSize: {x: 50, y: 50}
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m_MinSize: {x: 50, y: 50}
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||||||
m_MaxSize: {x: 4000, y: 4000}
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m_MaxSize: {x: 4000, y: 4000}
|
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@@ -91,7 +91,7 @@ MonoBehaviour:
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serializedVersion: 2
|
serializedVersion: 2
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x: 0
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x: 0
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y: 840.8
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y: 840.8
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width: 1535.2
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width: 1535.2001
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height: 20
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height: 20
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m_MinSize: {x: 0, y: 0}
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m_MinSize: {x: 0, y: 0}
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m_MaxSize: {x: 0, y: 0}
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m_MaxSize: {x: 0, y: 0}
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@@ -114,12 +114,12 @@ MonoBehaviour:
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serializedVersion: 2
|
serializedVersion: 2
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x: 0
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x: 0
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y: 36
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y: 36
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width: 1535.2
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width: 1535.2001
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height: 804.8
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height: 804.8
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m_MinSize: {x: 300, y: 112}
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m_MinSize: {x: 300, y: 112}
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m_MaxSize: {x: 24288, y: 16192}
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m_MaxSize: {x: 24288, y: 16192}
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vertical: 0
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vertical: 0
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controlID: 104
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controlID: 37
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draggingID: 0
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draggingID: 0
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--- !u!114 &6
|
--- !u!114 &6
|
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MonoBehaviour:
|
MonoBehaviour:
|
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@@ -145,7 +145,7 @@ MonoBehaviour:
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m_MinSize: {x: 200, y: 112}
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m_MinSize: {x: 200, y: 112}
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m_MaxSize: {x: 16192, y: 16192}
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m_MaxSize: {x: 16192, y: 16192}
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vertical: 1
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vertical: 1
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controlID: 37
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controlID: 38
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draggingID: 0
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draggingID: 0
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--- !u!114 &7
|
--- !u!114 &7
|
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MonoBehaviour:
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MonoBehaviour:
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@@ -167,11 +167,11 @@ MonoBehaviour:
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x: 0
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x: 0
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y: 0
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y: 0
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width: 1366.4
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width: 1366.4
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height: 579.2
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height: 623.2
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m_MinSize: {x: 200, y: 56}
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m_MinSize: {x: 200, y: 56}
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m_MaxSize: {x: 16192, y: 8096}
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m_MaxSize: {x: 16192, y: 8096}
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vertical: 0
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vertical: 0
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controlID: 38
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controlID: 39
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draggingID: 0
|
draggingID: 0
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--- !u!114 &8
|
--- !u!114 &8
|
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MonoBehaviour:
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MonoBehaviour:
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@@ -190,8 +190,8 @@ MonoBehaviour:
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serializedVersion: 2
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serializedVersion: 2
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x: 0
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x: 0
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y: 0
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y: 0
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width: 100
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width: 251.2
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height: 579.2
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height: 623.2
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m_MinSize: {x: 201, y: 226}
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m_MinSize: {x: 201, y: 226}
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m_MaxSize: {x: 4001, y: 4026}
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m_MaxSize: {x: 4001, y: 4026}
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m_ActualView: {fileID: 14}
|
m_ActualView: {fileID: 14}
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@@ -209,23 +209,23 @@ MonoBehaviour:
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m_Enabled: 1
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m_Enabled: 1
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m_EditorHideFlags: 1
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m_EditorHideFlags: 1
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m_Script: {fileID: 12006, guid: 0000000000000000e000000000000000, type: 0}
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m_Script: {fileID: 12006, guid: 0000000000000000e000000000000000, type: 0}
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m_Name: GameView
|
m_Name: SceneView
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m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
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m_Children: []
|
m_Children: []
|
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m_Position:
|
m_Position:
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serializedVersion: 2
|
serializedVersion: 2
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x: 100
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x: 251.2
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y: 0
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y: 0
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width: 1266.4
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width: 1115.2001
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height: 579.2
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height: 623.2
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m_MinSize: {x: 202, y: 226}
|
m_MinSize: {x: 202, y: 226}
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m_MaxSize: {x: 4002, y: 4026}
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m_MaxSize: {x: 4002, y: 4026}
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m_ActualView: {fileID: 18}
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m_ActualView: {fileID: 13}
|
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m_Panes:
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m_Panes:
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- {fileID: 13}
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- {fileID: 13}
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- {fileID: 18}
|
- {fileID: 18}
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m_Selected: 1
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m_Selected: 0
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m_LastSelected: 0
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m_LastSelected: 1
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--- !u!114 &10
|
--- !u!114 &10
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MonoBehaviour:
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MonoBehaviour:
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m_ObjectHideFlags: 52
|
m_ObjectHideFlags: 52
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@@ -242,9 +242,9 @@ MonoBehaviour:
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m_Position:
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serializedVersion: 2
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x: 0
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y: 579.2
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y: 623.2
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width: 1366.4
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height: 181.59998
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m_MinSize: {x: 231, y: 276}
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m_MaxSize: {x: 10001, y: 10026}
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m_ActualView: {fileID: 15}
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m_ActualView: {fileID: 15}
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@@ -270,7 +270,7 @@ MonoBehaviour:
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serializedVersion: 2
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x: 1366.4
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y: 0
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width: 168.80005
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height: 804.8
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m_MinSize: {x: 276, y: 76}
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m_MinSize: {x: 276, y: 76}
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m_MaxSize: {x: 4001, y: 4026}
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m_MaxSize: {x: 4001, y: 4026}
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@@ -300,9 +300,9 @@ MonoBehaviour:
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m_TextWithWhitespace: "UnityEditor.MainToolbarWindow\u200B"
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m_TextWithWhitespace: "UnityEditor.MainToolbarWindow\u200B"
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m_Pos:
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m_Pos:
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serializedVersion: 2
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x: 0.8
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width: 1535.2
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width: 1535.2001
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height: 36
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height: 36
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m_SerializedDataModeController:
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m_SerializedDataModeController:
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m_DataMode: 0
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m_DataMode: 0
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@@ -566,10 +566,10 @@ MonoBehaviour:
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m_TextWithWhitespace: "Scene\u200B"
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m_TextWithWhitespace: "Scene\u200B"
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m_Pos:
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m_Pos:
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serializedVersion: 2
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serializedVersion: 2
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x: 482.4
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x: 252
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y: 86.4
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y: 86.4
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width: 666.80005
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width: 1113.2001
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height: 553.2
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height: 597.2
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m_SerializedDataModeController:
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m_SerializedDataModeController:
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m_DataMode: 0
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m_DataMode: 0
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m_PreferredDataMode: 0
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m_PreferredDataMode: 0
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@@ -1099,7 +1099,7 @@ MonoBehaviour:
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sizeOverridden: 0
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sizeOverridden: 0
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m_ContainerData:
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m_ContainerData:
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- containerId: overlay-toolbar__top
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scrollOffset: 70.5
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scrollOffset: 0
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- containerId: overlay-toolbar__left
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- containerId: overlay-toolbar__left
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scrollOffset: 0
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scrollOffset: 0
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- containerId: overlay-container--left
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- containerId: overlay-container--left
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@@ -1140,9 +1140,9 @@ MonoBehaviour:
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m_AudioPlay: 0
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m_AudioPlay: 0
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m_DebugDrawModesUseInteractiveLightBakingData: 0
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m_DebugDrawModesUseInteractiveLightBakingData: 0
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m_Target: {x: 690, y: 388, z: 0}
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m_Target: {x: 877.9392, y: 278.4172, z: -0.5207641}
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m_Value: {x: 690, y: 388, z: 0}
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m_Value: {x: 877.9392, y: 278.4172, z: -0.5207641}
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drawMode: 0
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@@ -1193,9 +1193,9 @@ MonoBehaviour:
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m_Value: {x: 0, y: 0, z: 0, w: 1}
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m_Target: 791.60846
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m_Value: 791.60846
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m_Value: 843.6824
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m_Ortho:
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m_Ortho:
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m_Target: 1
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m_Target: 1
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speed: 2
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speed: 2
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@@ -1250,10 +1250,10 @@ MonoBehaviour:
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m_TextWithWhitespace: "Hierarchy\u200B"
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m_TextWithWhitespace: "Hierarchy\u200B"
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m_PreferredDataMode: 0
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@@ -1274,13 +1274,7 @@ MonoBehaviour:
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m_Name:
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m_Name:
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@@ -1328,10 +1322,10 @@ MonoBehaviour:
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Binary file not shown.
Reference in New Issue
Block a user