sync some updates
This commit is contained in:
+144
-5
@@ -15,6 +15,7 @@ public class MainMenu : MonoBehaviour
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RectTransform contentRoot;
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TextMeshProUGUI homeTabLabel;
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TextMeshProUGUI towersTabLabel;
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TextMeshProUGUI deckTabLabel;
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void Start()
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{
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@@ -123,6 +124,8 @@ public class MainMenu : MonoBehaviour
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homeTabLabel = homeButton.GetComponentInChildren<TextMeshProUGUI>();
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Button towersButton = CreateButton("TowersButton", nav, "TOWERS", () => ShowTowers());
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towersTabLabel = towersButton.GetComponentInChildren<TextMeshProUGUI>();
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Button deckButton = CreateButton("DeckButton", nav, "DECK", () => ShowDeck());
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deckTabLabel = deckButton.GetComponentInChildren<TextMeshProUGUI>();
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contentRoot = CreatePanel("Content", root, UITheme.Panel);
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contentRoot.anchorMin = new Vector2(0.5f, 0.5f);
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@@ -143,7 +146,7 @@ public class MainMenu : MonoBehaviour
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void ShowHome()
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{
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SetTabState(true);
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SetTabState(homeTabLabel);
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ClearContent();
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int stage = Mathf.Max(1, PlayerPrefs.GetInt(CurrentStageKey, 1));
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@@ -165,7 +168,7 @@ public class MainMenu : MonoBehaviour
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void ShowTowers()
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{
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SetTabState(false);
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SetTabState(towersTabLabel);
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ClearContent();
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TextMeshProUGUI heading = CreateText("Heading", contentRoot, "TOWERS", 26f, FontStyles.Bold, TextAlignmentOptions.Center);
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@@ -176,6 +179,118 @@ public class MainMenu : MonoBehaviour
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CreateTowerCard("TeslaTowerCard", "TESLA TOWER", "Rapid arcs with longer range and steadier damage.", TeslaTowerId, IsTowerUnlocked(TeslaTowerId), 216f);
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}
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void ShowDeck()
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{
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SetTabState(deckTabLabel);
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ClearContent();
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string selectedTower = PlayerPrefs.GetString(SelectedTowerKey, CannonTowerId);
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string towerName = selectedTower == TeslaTowerId ? "TESLA TOWER" : "CANNON TOWER";
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TextMeshProUGUI heading = CreateText("Heading", contentRoot, $"{towerName} DECK", 24f, FontStyles.Bold, TextAlignmentOptions.Center);
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PlaceTop(heading.rectTransform, -22f, 32f);
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heading.color = UITheme.CyanBright;
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TextMeshProUGUI detail = CreateText("Detail", contentRoot, "CURRENTLY EQUIPPED TOWER // ALL CARDS", 12f, FontStyles.Bold, TextAlignmentOptions.Center);
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PlaceTop(detail.rectTransform, -52f, 20f);
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detail.color = UITheme.TextMuted;
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RectTransform scrollView = CreateRect("DeckScrollView", contentRoot);
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PlaceCenter(scrollView, 0f, -38f, 604f, 248f);
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ScrollRect scrollRect = scrollView.gameObject.AddComponent<ScrollRect>();
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scrollRect.horizontal = false;
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scrollRect.vertical = true;
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scrollRect.movementType = ScrollRect.MovementType.Clamped;
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scrollRect.scrollSensitivity = 22f;
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RectTransform viewport = CreatePanel("Viewport", scrollView, new Color(0.025f, 0.04f, 0.06f, 0.72f));
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viewport.anchorMin = Vector2.zero;
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viewport.anchorMax = Vector2.one;
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viewport.offsetMin = Vector2.zero;
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viewport.offsetMax = Vector2.zero;
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Mask mask = viewport.gameObject.AddComponent<Mask>();
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mask.showMaskGraphic = true;
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RectTransform grid = CreateRect("Cards", viewport);
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grid.anchorMin = new Vector2(0f, 1f);
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grid.anchorMax = new Vector2(1f, 1f);
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grid.pivot = new Vector2(0.5f, 1f);
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grid.anchoredPosition = Vector2.zero;
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grid.sizeDelta = Vector2.zero;
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GridLayoutGroup layout = grid.gameObject.AddComponent<GridLayoutGroup>();
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layout.padding = new RectOffset(12, 12, 12, 12);
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layout.cellSize = new Vector2(184f, 94f);
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layout.spacing = new Vector2(12f, 12f);
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layout.constraint = GridLayoutGroup.Constraint.FixedColumnCount;
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layout.constraintCount = 3;
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ContentSizeFitter fitter = grid.gameObject.AddComponent<ContentSizeFitter>();
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fitter.verticalFit = ContentSizeFitter.FitMode.PreferredSize;
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scrollRect.viewport = viewport;
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scrollRect.content = grid;
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foreach (UpgradeManager.CardDefinition card in UpgradeManager.GetCardsForTower(selectedTower))
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CreateDeckCard(grid, card);
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}
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void CreateDeckCard(Transform parent, UpgradeManager.CardDefinition definition)
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{
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RectTransform card = CreatePanel(definition.title + "Card", parent, UITheme.PanelRaised);
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UITheme.AddTopAccent(card, GetRarityColor(definition.rarity), 3f);
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Button button = card.gameObject.AddComponent<Button>();
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button.targetGraphic = card.GetComponent<Image>();
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ColorBlock colors = button.colors;
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colors.normalColor = UITheme.PanelRaised;
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colors.highlightedColor = new Color(0.12f, 0.2f, 0.27f, 1f);
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colors.pressedColor = new Color(0.06f, 0.14f, 0.2f, 1f);
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colors.selectedColor = colors.highlightedColor;
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colors.colorMultiplier = 1f;
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button.colors = colors;
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button.onClick.AddListener(() => ShowDeckCardDetails(definition));
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TextMeshProUGUI rarity = CreateText("Rarity", card, definition.rarity.ToUpperInvariant(), 10f, FontStyles.Bold, TextAlignmentOptions.Left);
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PlaceDeckText(rarity.rectTransform, 10f, -8f, -10f, 14f);
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rarity.color = GetRarityColor(definition.rarity);
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TextMeshProUGUI title = CreateText("Title", card, definition.title, 14f, FontStyles.Bold, TextAlignmentOptions.TopLeft);
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PlaceDeckText(title.rectTransform, 10f, -28f, -10f, 36f);
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TextMeshProUGUI level = CreateText("Level", card, "LEVEL 1", 11f, FontStyles.Bold, TextAlignmentOptions.Left);
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PlaceDeckText(level.rectTransform, 10f, -70f, -10f, 16f);
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level.color = UITheme.Amber;
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}
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void ShowDeckCardDetails(UpgradeManager.CardDefinition definition)
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{
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SetTabState(deckTabLabel);
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ClearContent();
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TextMeshProUGUI heading = CreateText("Heading", contentRoot, definition.title, 25f, FontStyles.Bold, TextAlignmentOptions.Center);
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PlaceTop(heading.rectTransform, -30f, 36f);
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heading.color = UITheme.CyanBright;
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TextMeshProUGUI rarity = CreateText("Rarity", contentRoot, definition.rarity.ToUpperInvariant(), 13f, FontStyles.Bold, TextAlignmentOptions.Center);
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PlaceTop(rarity.rectTransform, -68f, 20f);
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rarity.color = GetRarityColor(definition.rarity);
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RectTransform detailPanel = CreatePanel("CardDetails", contentRoot, UITheme.PanelRaised);
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PlaceCenter(detailPanel, 0f, -20f, 540f, 168f);
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UITheme.AddTopAccent(detailPanel, GetRarityColor(definition.rarity), 4f);
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TextMeshProUGUI description = CreateText("Description", detailPanel, definition.description, 17f, FontStyles.Normal, TextAlignmentOptions.Center);
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PlaceCenter(description.rectTransform, 0f, 34f, 490f, 62f);
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TextMeshProUGUI level = CreateText("Level", detailPanel, "CURRENT LEVEL // 1", 13f, FontStyles.Bold, TextAlignmentOptions.Center);
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PlaceCenter(level.rectTransform, 0f, -32f, 240f, 22f);
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level.color = UITheme.Amber;
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TextMeshProUGUI limits = CreateText("Limits", detailPanel, $"MAX LEVEL // {definition.maxStacks} STARTING COST // {definition.baseCost} BITS", 12f, FontStyles.Bold, TextAlignmentOptions.Center);
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PlaceCenter(limits.rectTransform, 0f, -60f, 480f, 22f);
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limits.color = UITheme.TextMuted;
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Button backButton = CreateButton("BackButton", contentRoot, "BACK TO DECK", ShowDeck);
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PlaceCenter(backButton.GetComponent<RectTransform>(), 0f, -132f, 190f, 44f);
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}
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void CreateTowerCard(string cardName, string towerName, string descriptionText, string towerId, bool unlocked, float x)
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{
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string selectedTower = PlayerPrefs.GetString(SelectedTowerKey, CannonTowerId);
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@@ -213,12 +328,14 @@ public class MainMenu : MonoBehaviour
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return towerId == CannonTowerId || (towerId == TeslaTowerId && PlayerPrefs.GetInt(TeslaTowerUnlockedKey, 0) == 1);
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}
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void SetTabState(bool homeActive)
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void SetTabState(TextMeshProUGUI activeLabel)
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{
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if (homeTabLabel != null)
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homeTabLabel.color = homeActive ? Color.white : new Color(0.68f, 0.73f, 0.8f, 1f);
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homeTabLabel.color = homeTabLabel == activeLabel ? Color.white : new Color(0.68f, 0.73f, 0.8f, 1f);
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if (towersTabLabel != null)
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towersTabLabel.color = homeActive ? new Color(0.68f, 0.73f, 0.8f, 1f) : Color.white;
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towersTabLabel.color = towersTabLabel == activeLabel ? Color.white : new Color(0.68f, 0.73f, 0.8f, 1f);
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if (deckTabLabel != null)
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deckTabLabel.color = deckTabLabel == activeLabel ? Color.white : new Color(0.68f, 0.73f, 0.8f, 1f);
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}
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void ClearContent()
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@@ -299,4 +416,26 @@ public class MainMenu : MonoBehaviour
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rect.anchoredPosition = new Vector2(x, y);
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rect.sizeDelta = new Vector2(width, height);
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}
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static void PlaceDeckText(RectTransform rect, float left, float top, float right, float height)
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{
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rect.anchorMin = new Vector2(0f, 1f);
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rect.anchorMax = new Vector2(1f, 1f);
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rect.pivot = new Vector2(0.5f, 1f);
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rect.offsetMin = new Vector2(left, top - height);
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rect.offsetMax = new Vector2(right, top);
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}
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static Color GetRarityColor(string rarity)
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{
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switch (rarity)
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{
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case "Common": return new Color(0.62f, 0.64f, 0.66f, 0.85f);
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case "Uncommon": return new Color(0.22f, 0.9f, 0.34f, 0.9f);
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case "Rare": return new Color(0.22f, 0.48f, 1f, 0.92f);
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case "Epic": return new Color(0.68f, 0.25f, 1f, 0.95f);
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case "Legendary": return new Color(1f, 0.55f, 0.08f, 0.98f);
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default: return UITheme.Border;
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}
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}
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}
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@@ -15,7 +15,7 @@ public class UpgradeManager : MonoBehaviour
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HitBonus
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}
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struct CardDefinition
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public struct CardDefinition
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{
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public UpgradeCard.UpgradeType type;
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public string title;
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@@ -843,6 +843,13 @@ public class UpgradeManager : MonoBehaviour
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return IsTeslaTowerSelected() ? TeslaCards : CannonCards;
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}
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public static IEnumerable<CardDefinition> GetCardsForTower(string towerId)
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{
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CardDefinition[] cards = towerId == TeslaTowerId ? TeslaCards : CannonCards;
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foreach (CardDefinition card in cards)
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yield return card;
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}
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static bool IsTeslaTowerSelected()
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{
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return PlayerPrefs.GetString(SelectedTowerKey, "cannon") == TeslaTowerId;
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@@ -1,413 +0,0 @@
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[Licensing::Module] Trying to connect to existing licensing client channel...
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[Licensing::IpcConnector] Successfully connected to: "LicenseClient-fretux" at "2026-05-27T20:29:18.8967944Z"
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Built from '6000.4/staging' branch; Version is '6000.4.8f1 (f8b72d3d7343) revision 16299821'; Using compiler version '194234433'; Build Type 'Release'
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OS: 'Windows 11 (10.0.26200) Professional' Language: 'de' Physical Memory: 31518 MB
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BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1
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System architecture: x64
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Process architecture: x64
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Date: 2026-05-27T20:29:18Z
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[Licensing::Client] Code 10 while verifying Licensing Client signature (process Id: 29744, path: "C:/Program Files/Unity/Hub/Editor/6000.4.8f1/Editor/Data/Resources/Licensing/Client/Unity.Licensing.Client.exe")
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[Licensing::Module] LicensingClient has failed validation; ignoring
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[Licensing::Client] Handshaking with LicensingClient:
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Version: 1.18.1+9fbee8e
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Session Id: a6c9761de94d42bba04d422c0a79b288
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Correlation Id: a9d19e690f97c32e2b4465954453c96a
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External correlation Id: 4652370541993990818
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Machine Id: 50zaJbKckXAjaZfNMoOEfEyKXyM=
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[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-fretux" (connect: 0.00s, validation: 0.03s, handshake: 0.23s)
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[Licensing::IpcConnector] Successfully connected to: "LicenseClient-fretux-notifications" at "2026-05-27T20:29:19.1625734Z"
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[Licensing::Module] Licensing Background thread has ended after 0.27s
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COMMAND LINE ARGUMENTS:
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C:\Program Files\Unity\Hub\Editor\6000.4.8f1\Editor\Unity.exe
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-adb2
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-batchMode
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-noUpm
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-name
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AssetImportWorker0
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-projectPath
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C:/Users/frederik/The Tower/The Tower
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-logFile
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Logs/AssetImportWorker0.log
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-srvPort
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59053
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-force-d3d12
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-job-worker-count
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7
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-background-job-worker-count
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8
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-gc-helper-count
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1
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-name
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AssetImport
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Successfully changed project path to: C:/Users/frederik/The Tower/The Tower
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C:/Users/frederik/The Tower/The Tower
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[UnityMemory] Configuration Parameters - Can be set up in boot.config
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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||||
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
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"memorysetup-temp-allocator-size-audio-worker=65536"
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"memorysetup-temp-allocator-size-cloud-worker=32768"
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"memorysetup-temp-allocator-size-gfx=262144"
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||||
"memorysetup-temp-allocator-size-preload-manager=33554432"
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"memorysetup-temp-allocator-size-job-worker=262144"
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"memorysetup-temp-allocator-size-background-worker=32768"
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"memorysetup-allocator-temp-initial-block-size-main=262144"
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||||
"memorysetup-allocator-temp-initial-block-size-worker=262144"
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||||
"memorysetup-bucket-allocator-granularity=16"
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||||
"memorysetup-bucket-allocator-bucket-count=8"
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||||
"memorysetup-bucket-allocator-block-size=33554432"
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||||
"memorysetup-bucket-allocator-block-count=8"
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||||
"memorysetup-main-allocator-block-size=16777216"
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||||
"memorysetup-thread-allocator-block-size=16777216"
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||||
"memorysetup-gfx-main-allocator-block-size=16777216"
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||||
"memorysetup-gfx-thread-allocator-block-size=16777216"
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||||
"memorysetup-cache-allocator-block-size=4194304"
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||||
"memorysetup-typetree-allocator-block-size=2097152"
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||||
"memorysetup-profiler-bucket-allocator-granularity=16"
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||||
"memorysetup-profiler-bucket-allocator-bucket-count=8"
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||||
"memorysetup-profiler-bucket-allocator-block-size=33554432"
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||||
"memorysetup-profiler-bucket-allocator-block-count=8"
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||||
"memorysetup-profiler-allocator-block-size=16777216"
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||||
"memorysetup-profiler-editor-allocator-block-size=1048576"
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||||
"memorysetup-temp-allocator-size-main=16777216"
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||||
"memorysetup-job-temp-allocator-block-size=2097152"
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||||
"memorysetup-job-temp-allocator-block-size-background=1048576"
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||||
"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
|
||||
Player connection [29472] Target information:
|
||||
|
||||
Player connection [29472] * "[IP] 172.23.224.1 [Port] 0 [Flags] 2 [Guid] 3215533925 [EditorId] 3215533925 [Version] 1048832 [Id] WindowsEditor(7,FredsThinkPad) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
|
||||
|
||||
Player connection [29472] * "[IP] 192.168.193.101 [Port] 0 [Flags] 2 [Guid] 3215533925 [EditorId] 3215533925 [Version] 1048832 [Id] WindowsEditor(7,FredsThinkPad) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
|
||||
|
||||
Player connection [29472] Host joined multi-casting on [225.0.0.222:54997]...
|
||||
Player connection [29472] Host joined alternative multi-casting on [225.0.0.222:34997]...
|
||||
JobSystem: Creating JobQueue using job-worker-count value 7
|
||||
Input System module state changed to: Initialized.
|
||||
[Physics::Module] Initialized fallback backend.
|
||||
[Physics::Module] Id: 0xdecafbad
|
||||
Library Redirect Path: Library/
|
||||
[Physics::Module] Selected backend.
|
||||
[Physics::Module] Name: PhysX
|
||||
[Physics::Module] Id: 0xf2b8ea05
|
||||
[Physics::Module] SDK Version: 4.1.2
|
||||
[Physics::Module] Integration Version: 1.0.0
|
||||
[Physics::Module] Threading Mode: Multi-Threaded
|
||||
Refreshing native plugins compatible for Editor in 32.00 ms, found 5 plugins.
|
||||
Initialize engine version: 6000.4.8f1 (f8b72d3d7343)
|
||||
[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.4.8f1/Editor/Data/Resources/UnitySubsystems
|
||||
[Subsystems] Discovering subsystems at path C:/Users/frederik/The Tower/The Tower/Assets
|
||||
Forcing GfxDevice: Direct3D 12
|
||||
GfxDevice: creating device client; kGfxThreadingModeNonThreaded
|
||||
d3d12: failed to query info queue interface (0x80004002).
|
||||
Direct3D:
|
||||
Version: Direct3D 12 [level 12.2]
|
||||
Renderer: AMD Radeon(TM) Graphics (ID=0x1681)
|
||||
Vendor: ATI
|
||||
VRAM: 15759 MB
|
||||
App VRAM Budget: 15986 MB
|
||||
Driver: 32.0.21030.18001
|
||||
Unified Memory Architecture
|
||||
Initialize mono
|
||||
Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.4.8f1/Editor/Data/Managed'
|
||||
Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.4.8f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
|
||||
Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.4.8f1/Editor/Data/MonoBleedingEdge/etc'
|
||||
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56112
|
||||
CodeReloadManager initialized
|
||||
Begin MonoManager ReloadAssembly
|
||||
Registering precompiled unity dll's ...
|
||||
Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.4.8f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll
|
||||
Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.4.8f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
|
||||
Registered in 0.321227 seconds.
|
||||
Native extension for WindowsStandalone target not found
|
||||
Native extension for WebGL target not found
|
||||
Package Manager log level set to [2]
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||
Mono: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 4.625 seconds
|
||||
Domain Reload Profiling: 12668ms
|
||||
BeginReloadAssembly (1671ms)
|
||||
CreateAndSetChildDomain (8ms)
|
||||
RebuildCommonClasses (526ms)
|
||||
RebuildNativeTypeToScriptingClass (500ms)
|
||||
initialDomainReloadingComplete (2666ms)
|
||||
LoadAllAssembliesAndSetupDomain (2666ms)
|
||||
LoadAssemblies (1560ms)
|
||||
AnalyzeDomain (2492ms)
|
||||
TypeCache.Refresh (2481ms)
|
||||
TypeCache.ScanAssembly (2303ms)
|
||||
ResolveRequiredComponents (4ms)
|
||||
FinalizeReload (4639ms)
|
||||
SetupLoadedEditorAssemblies (0ms)
|
||||
InitializePlatformSupportModulesInManaged (537ms)
|
||||
BeforeProcessingInitializeOnLoad (1328ms)
|
||||
ProcessInitializeOnLoadAttributes (1015ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (377ms)
|
||||
========================================================================
|
||||
Worker process is ready to serve import requests
|
||||
Import Worker Mode flag is 0x00
|
||||
Begin MonoManager ReloadAssembly
|
||||
[Licensing::Client] Successfully resolved entitlement details
|
||||
[Licensing::Module] License group:
|
||||
Id: 9072251844133-UnityPersXXXX
|
||||
Product: Unity Personal
|
||||
Type: Assigned
|
||||
Expiration: Unlimited
|
||||
Assembly Assembly-CSharp-Editor-firstpass.dll at Library/ScriptAssemblies/Assembly-CSharp-Editor-firstpass.dll not valid. Loading of assembly skipped.
|
||||
Assembly Assembly-CSharp-Editor.dll at Library/ScriptAssemblies/Assembly-CSharp-Editor.dll not valid. Loading of assembly skipped.
|
||||
Assembly Assembly-CSharp-firstpass.dll at Library/ScriptAssemblies/Assembly-CSharp-firstpass.dll not valid. Loading of assembly skipped.
|
||||
Assembly DocCodeExamples.dll at Library/ScriptAssemblies/DocCodeExamples.dll not valid. Loading of assembly skipped.
|
||||
Assembly TestNewCustomAssembly.dll at Library/ScriptAssemblies/TestNewCustomAssembly.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.2D.Animation.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Animation.EditorTests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.2D.Aseprite.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Aseprite.EditorTests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.2D.Common.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Common.EditorTests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.2D.PixelPerfect.Editor.Tests.dll at Library/ScriptAssemblies/Unity.2D.PixelPerfect.Editor.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.2D.Psdimporter.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Psdimporter.EditorTests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.2D.Sprite.Package.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Sprite.Package.EditorTests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.2D.SpriteShape.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.SpriteShape.EditorTests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.2D.Tilemap.Package.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Tilemap.Package.EditorTests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.Collections.BurstCompatibilityGen.dll at Library/ScriptAssemblies/Unity.Collections.BurstCompatibilityGen.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.Collections.DocCodeSamples.dll at Library/ScriptAssemblies/Unity.Collections.DocCodeSamples.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.Collections.PerformanceTests.dll at Library/ScriptAssemblies/Unity.Collections.PerformanceTests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.Collections.Tests.dll at Library/ScriptAssemblies/Unity.Collections.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.Collections.Tests.Playmode.dll at Library/ScriptAssemblies/Unity.Collections.Tests.Playmode.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.InputSystem.IntegrationTests.dll at Library/ScriptAssemblies/Unity.InputSystem.IntegrationTests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.Mathematics.Tests.dll at Library/ScriptAssemblies/Unity.Mathematics.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.Multiplayer.Center.Editor.Tests.dll at Library/ScriptAssemblies/Unity.Multiplayer.Center.Editor.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.Multiplayer.Center.Tests.dll at Library/ScriptAssemblies/Unity.Multiplayer.Center.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.Nuget.Mono-Cecil.dll at Library/ScriptAssemblies/Unity.Nuget.Mono-Cecil.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.PathTracing.Editor.Tests.dll at Library/ScriptAssemblies/Unity.PathTracing.Editor.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.PathTracing.Runtime.Tests.dll at Library/ScriptAssemblies/Unity.PathTracing.Runtime.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.RenderPipelines.Core.Editor.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Core.Editor.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.RenderPipelines.Core.Runtime.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Core.Runtime.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.RenderPipelines.Universal.Config.Editor.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Universal.Config.Editor.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.RenderPipelines.Universal.Editor.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Universal.Editor.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.RenderPipelines.Universal.Runtime.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Universal.Runtime.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.Searcher.EditorTests.dll at Library/ScriptAssemblies/Unity.Searcher.EditorTests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.ShaderGraph.Editor.Tests.dll at Library/ScriptAssemblies/Unity.ShaderGraph.Editor.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.TextMeshPro.Editor.Tests.dll at Library/ScriptAssemblies/Unity.TextMeshPro.Editor.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.TextMeshPro.Tests.dll at Library/ScriptAssemblies/Unity.TextMeshPro.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.UnifiedRayTracing.Editor.Tests.dll at Library/ScriptAssemblies/Unity.UnifiedRayTracing.Editor.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly UnityEditor.UI.Common.Tests.dll at Library/ScriptAssemblies/UnityEditor.UI.Common.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly UnityEditor.UI.EditorTests.dll at Library/ScriptAssemblies/UnityEditor.UI.EditorTests.dll not valid. Loading of assembly skipped.
|
||||
Assembly UnityEngine.UI.Tests.dll at Library/ScriptAssemblies/UnityEngine.UI.Tests.dll not valid. Loading of assembly skipped.
|
||||
Refreshing native plugins compatible for Editor in 21.80 ms, found 5 plugins.
|
||||
Native extension for WindowsStandalone target not found
|
||||
Native extension for WebGL target not found
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
Refreshing native plugins compatible for Editor in 34.64 ms, found 5 plugins.
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||
Mono: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 11.653 seconds
|
||||
Domain Reload Profiling: 22124ms
|
||||
BeginReloadAssembly (1345ms)
|
||||
DisableScriptedObjects (52ms)
|
||||
CreateAndSetChildDomain (193ms)
|
||||
RebuildCommonClasses (186ms)
|
||||
RebuildNativeTypeToScriptingClass (73ms)
|
||||
initialDomainReloadingComplete (628ms)
|
||||
LoadAllAssembliesAndSetupDomain (8237ms)
|
||||
LoadAssemblies (4261ms)
|
||||
AnalyzeDomain (4479ms)
|
||||
TypeCache.Refresh (2894ms)
|
||||
TypeCache.ScanAssembly (2529ms)
|
||||
BuildScriptInfoCaches (1353ms)
|
||||
ResolveRequiredComponents (204ms)
|
||||
FinalizeReload (11654ms)
|
||||
SetupLoadedEditorAssemblies (0ms)
|
||||
InitializePlatformSupportModulesInManaged (22ms)
|
||||
BeforeProcessingInitializeOnLoad (3305ms)
|
||||
ProcessInitializeOnLoadAttributes (5188ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (784ms)
|
||||
AfterProcessingInitializeOnLoad (53ms)
|
||||
AwakeInstancesAfterBackupRestoration (41ms)
|
||||
Launched and connected shader compiler UnityShaderCompiler.exe after 0.09 seconds
|
||||
Refreshing native plugins compatible for Editor in 15.32 ms, found 5 plugins.
|
||||
Unloading 24 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 7323 unused Assets / (6.5 MB). Loaded Objects now: 8164.
|
||||
Memory consumption went from 165.1 MB to 158.6 MB.
|
||||
Total: 46.154000 ms (FindLiveObjects: 3.081900 ms CreateObjectMapping: 4.093300 ms MarkObjects: 24.773000 ms DeleteObjects: 14.198000 ms)
|
||||
|
||||
========================================================================
|
||||
Received Prepare
|
||||
Begin MonoManager ReloadAssembly
|
||||
Assembly Assembly-CSharp-Editor-firstpass.dll at Library/ScriptAssemblies/Assembly-CSharp-Editor-firstpass.dll not valid. Loading of assembly skipped.
|
||||
Assembly Assembly-CSharp-Editor.dll at Library/ScriptAssemblies/Assembly-CSharp-Editor.dll not valid. Loading of assembly skipped.
|
||||
Assembly Assembly-CSharp-firstpass.dll at Library/ScriptAssemblies/Assembly-CSharp-firstpass.dll not valid. Loading of assembly skipped.
|
||||
Assembly DocCodeExamples.dll at Library/ScriptAssemblies/DocCodeExamples.dll not valid. Loading of assembly skipped.
|
||||
Assembly TestNewCustomAssembly.dll at Library/ScriptAssemblies/TestNewCustomAssembly.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.2D.Animation.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Animation.EditorTests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.2D.Aseprite.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Aseprite.EditorTests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.2D.Common.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Common.EditorTests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.2D.PixelPerfect.Editor.Tests.dll at Library/ScriptAssemblies/Unity.2D.PixelPerfect.Editor.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.2D.Psdimporter.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Psdimporter.EditorTests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.2D.Sprite.Package.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Sprite.Package.EditorTests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.2D.SpriteShape.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.SpriteShape.EditorTests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.2D.Tilemap.Package.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Tilemap.Package.EditorTests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.Collections.BurstCompatibilityGen.dll at Library/ScriptAssemblies/Unity.Collections.BurstCompatibilityGen.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.Collections.DocCodeSamples.dll at Library/ScriptAssemblies/Unity.Collections.DocCodeSamples.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.Collections.PerformanceTests.dll at Library/ScriptAssemblies/Unity.Collections.PerformanceTests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.Collections.Tests.dll at Library/ScriptAssemblies/Unity.Collections.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.Collections.Tests.Playmode.dll at Library/ScriptAssemblies/Unity.Collections.Tests.Playmode.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.InputSystem.IntegrationTests.dll at Library/ScriptAssemblies/Unity.InputSystem.IntegrationTests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.Mathematics.Tests.dll at Library/ScriptAssemblies/Unity.Mathematics.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.Multiplayer.Center.Editor.Tests.dll at Library/ScriptAssemblies/Unity.Multiplayer.Center.Editor.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.Multiplayer.Center.Tests.dll at Library/ScriptAssemblies/Unity.Multiplayer.Center.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.Nuget.Mono-Cecil.dll at Library/ScriptAssemblies/Unity.Nuget.Mono-Cecil.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.PathTracing.Editor.Tests.dll at Library/ScriptAssemblies/Unity.PathTracing.Editor.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.PathTracing.Runtime.Tests.dll at Library/ScriptAssemblies/Unity.PathTracing.Runtime.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.RenderPipelines.Core.Editor.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Core.Editor.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.RenderPipelines.Core.Runtime.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Core.Runtime.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.RenderPipelines.Universal.Config.Editor.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Universal.Config.Editor.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.RenderPipelines.Universal.Editor.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Universal.Editor.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.RenderPipelines.Universal.Runtime.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Universal.Runtime.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.Searcher.EditorTests.dll at Library/ScriptAssemblies/Unity.Searcher.EditorTests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.ShaderGraph.Editor.Tests.dll at Library/ScriptAssemblies/Unity.ShaderGraph.Editor.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.TextMeshPro.Editor.Tests.dll at Library/ScriptAssemblies/Unity.TextMeshPro.Editor.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.TextMeshPro.Tests.dll at Library/ScriptAssemblies/Unity.TextMeshPro.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.UnifiedRayTracing.Editor.Tests.dll at Library/ScriptAssemblies/Unity.UnifiedRayTracing.Editor.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly UnityEditor.UI.Common.Tests.dll at Library/ScriptAssemblies/UnityEditor.UI.Common.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly UnityEditor.UI.EditorTests.dll at Library/ScriptAssemblies/UnityEditor.UI.EditorTests.dll not valid. Loading of assembly skipped.
|
||||
Assembly UnityEngine.UI.Tests.dll at Library/ScriptAssemblies/UnityEngine.UI.Tests.dll not valid. Loading of assembly skipped.
|
||||
Refreshing native plugins compatible for Editor in 9.39 ms, found 5 plugins.
|
||||
Native extension for WindowsStandalone target not found
|
||||
Native extension for WebGL target not found
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||
Mono: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 8.683 seconds
|
||||
Domain Reload Profiling: 19552ms
|
||||
BeginReloadAssembly (4612ms)
|
||||
DisableScriptedObjects (78ms)
|
||||
CreateAndSetChildDomain (224ms)
|
||||
RebuildCommonClasses (550ms)
|
||||
RebuildNativeTypeToScriptingClass (210ms)
|
||||
initialDomainReloadingComplete (988ms)
|
||||
LoadAllAssembliesAndSetupDomain (4505ms)
|
||||
LoadAssemblies (6364ms)
|
||||
AnalyzeDomain (1618ms)
|
||||
TypeCache.Refresh (39ms)
|
||||
BuildScriptInfoCaches (1466ms)
|
||||
ResolveRequiredComponents (102ms)
|
||||
FinalizeReload (8686ms)
|
||||
SetupLoadedEditorAssemblies (0ms)
|
||||
InitializePlatformSupportModulesInManaged (12ms)
|
||||
BeforeProcessingInitializeOnLoad (1655ms)
|
||||
ProcessInitializeOnLoadAttributes (4904ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (904ms)
|
||||
AfterProcessingInitializeOnLoad (95ms)
|
||||
AwakeInstancesAfterBackupRestoration (138ms)
|
||||
Refreshing native plugins compatible for Editor in 29.67 ms, found 5 plugins.
|
||||
Unloading 24 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 7321 unused Assets / (5.5 MB). Loaded Objects now: 8168.
|
||||
Memory consumption went from 165.9 MB to 160.3 MB.
|
||||
Total: 73.454700 ms (FindLiveObjects: 4.064500 ms CreateObjectMapping: 5.336500 ms MarkObjects: 48.498700 ms DeleteObjects: 15.550100 ms)
|
||||
|
||||
Prepare: number of updated asset objects reloaded= 0
|
||||
========================================================================
|
||||
Received Prepare
|
||||
Begin MonoManager ReloadAssembly
|
||||
Assembly Assembly-CSharp-Editor-firstpass.dll at Library/ScriptAssemblies/Assembly-CSharp-Editor-firstpass.dll not valid. Loading of assembly skipped.
|
||||
Assembly Assembly-CSharp-Editor.dll at Library/ScriptAssemblies/Assembly-CSharp-Editor.dll not valid. Loading of assembly skipped.
|
||||
Assembly Assembly-CSharp-firstpass.dll at Library/ScriptAssemblies/Assembly-CSharp-firstpass.dll not valid. Loading of assembly skipped.
|
||||
Assembly DocCodeExamples.dll at Library/ScriptAssemblies/DocCodeExamples.dll not valid. Loading of assembly skipped.
|
||||
Assembly TestNewCustomAssembly.dll at Library/ScriptAssemblies/TestNewCustomAssembly.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.2D.Animation.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Animation.EditorTests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.2D.Aseprite.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Aseprite.EditorTests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.2D.Common.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Common.EditorTests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.2D.PixelPerfect.Editor.Tests.dll at Library/ScriptAssemblies/Unity.2D.PixelPerfect.Editor.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.2D.Psdimporter.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Psdimporter.EditorTests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.2D.Sprite.Package.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Sprite.Package.EditorTests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.2D.SpriteShape.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.SpriteShape.EditorTests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.2D.Tilemap.Package.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Tilemap.Package.EditorTests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.Collections.BurstCompatibilityGen.dll at Library/ScriptAssemblies/Unity.Collections.BurstCompatibilityGen.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.Collections.DocCodeSamples.dll at Library/ScriptAssemblies/Unity.Collections.DocCodeSamples.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.Collections.PerformanceTests.dll at Library/ScriptAssemblies/Unity.Collections.PerformanceTests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.Collections.Tests.dll at Library/ScriptAssemblies/Unity.Collections.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.Collections.Tests.Playmode.dll at Library/ScriptAssemblies/Unity.Collections.Tests.Playmode.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.InputSystem.IntegrationTests.dll at Library/ScriptAssemblies/Unity.InputSystem.IntegrationTests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.Mathematics.Tests.dll at Library/ScriptAssemblies/Unity.Mathematics.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.Multiplayer.Center.Editor.Tests.dll at Library/ScriptAssemblies/Unity.Multiplayer.Center.Editor.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.Multiplayer.Center.Tests.dll at Library/ScriptAssemblies/Unity.Multiplayer.Center.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.Nuget.Mono-Cecil.dll at Library/ScriptAssemblies/Unity.Nuget.Mono-Cecil.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.PathTracing.Editor.Tests.dll at Library/ScriptAssemblies/Unity.PathTracing.Editor.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.PathTracing.Runtime.Tests.dll at Library/ScriptAssemblies/Unity.PathTracing.Runtime.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.RenderPipelines.Core.Editor.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Core.Editor.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.RenderPipelines.Core.Runtime.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Core.Runtime.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.RenderPipelines.Universal.Config.Editor.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Universal.Config.Editor.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.RenderPipelines.Universal.Editor.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Universal.Editor.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.RenderPipelines.Universal.Runtime.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Universal.Runtime.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.Searcher.EditorTests.dll at Library/ScriptAssemblies/Unity.Searcher.EditorTests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.ShaderGraph.Editor.Tests.dll at Library/ScriptAssemblies/Unity.ShaderGraph.Editor.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.TextMeshPro.Editor.Tests.dll at Library/ScriptAssemblies/Unity.TextMeshPro.Editor.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.TextMeshPro.Tests.dll at Library/ScriptAssemblies/Unity.TextMeshPro.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.UnifiedRayTracing.Editor.Tests.dll at Library/ScriptAssemblies/Unity.UnifiedRayTracing.Editor.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly UnityEditor.UI.Common.Tests.dll at Library/ScriptAssemblies/UnityEditor.UI.Common.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly UnityEditor.UI.EditorTests.dll at Library/ScriptAssemblies/UnityEditor.UI.EditorTests.dll not valid. Loading of assembly skipped.
|
||||
Assembly UnityEngine.UI.Tests.dll at Library/ScriptAssemblies/UnityEngine.UI.Tests.dll not valid. Loading of assembly skipped.
|
||||
Refreshing native plugins compatible for Editor in 21.93 ms, found 5 plugins.
|
||||
Native extension for WindowsStandalone target not found
|
||||
Native extension for WebGL target not found
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||
Mono: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 6.194 seconds
|
||||
Domain Reload Profiling: 16461ms
|
||||
BeginReloadAssembly (1254ms)
|
||||
DisableScriptedObjects (89ms)
|
||||
CreateAndSetChildDomain (264ms)
|
||||
RebuildCommonClasses (266ms)
|
||||
RebuildNativeTypeToScriptingClass (135ms)
|
||||
initialDomainReloadingComplete (574ms)
|
||||
LoadAllAssembliesAndSetupDomain (8031ms)
|
||||
LoadAssemblies (3994ms)
|
||||
AnalyzeDomain (4558ms)
|
||||
TypeCache.Refresh (134ms)
|
||||
BuildScriptInfoCaches (4279ms)
|
||||
ResolveRequiredComponents (122ms)
|
||||
FinalizeReload (6201ms)
|
||||
SetupLoadedEditorAssemblies (0ms)
|
||||
InitializePlatformSupportModulesInManaged (11ms)
|
||||
BeforeProcessingInitializeOnLoad (1151ms)
|
||||
ProcessInitializeOnLoadAttributes (2731ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (840ms)
|
||||
AfterProcessingInitializeOnLoad (100ms)
|
||||
EditorAssembliesLoaded (3ms)
|
||||
AwakeInstancesAfterBackupRestoration (173ms)
|
||||
Refreshing native plugins compatible for Editor in 33.82 ms, found 5 plugins.
|
||||
Unloading 24 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 7321 unused Assets / (6.1 MB). Loaded Objects now: 8171.
|
||||
Memory consumption went from 168.9 MB to 162.8 MB.
|
||||
Total: 85.298300 ms (FindLiveObjects: 7.410300 ms CreateObjectMapping: 4.762800 ms MarkObjects: 52.085500 ms DeleteObjects: 21.031800 ms)
|
||||
|
||||
Prepare: number of updated asset objects reloaded= 0
|
||||
========================================================================
|
||||
Received Prepare
|
||||
Refreshing native plugins compatible for Editor in 12.70 ms, found 5 plugins.
|
||||
Unloading 160 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 11191 unused Assets / (28.9 MB). Loaded Objects now: 11899.
|
||||
Memory consumption went from 250.5 MB to 221.6 MB.
|
||||
Total: 47.187700 ms (FindLiveObjects: 2.084000 ms CreateObjectMapping: 2.534100 ms MarkObjects: 16.040900 ms DeleteObjects: 26.525500 ms)
|
||||
|
||||
Prepare: number of updated asset objects reloaded= 0
|
||||
@@ -1,413 +0,0 @@
|
||||
[Licensing::Module] Trying to connect to existing licensing client channel...
|
||||
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-fretux" at "2026-05-27T20:29:18.9084269Z"
|
||||
Built from '6000.4/staging' branch; Version is '6000.4.8f1 (f8b72d3d7343) revision 16299821'; Using compiler version '194234433'; Build Type 'Release'
|
||||
OS: 'Windows 11 (10.0.26200) Professional' Language: 'de' Physical Memory: 31518 MB
|
||||
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1
|
||||
System architecture: x64
|
||||
Process architecture: x64
|
||||
Date: 2026-05-27T20:29:18Z
|
||||
[Licensing::Client] Code 10 while verifying Licensing Client signature (process Id: 29744, path: "C:/Program Files/Unity/Hub/Editor/6000.4.8f1/Editor/Data/Resources/Licensing/Client/Unity.Licensing.Client.exe")
|
||||
[Licensing::Module] LicensingClient has failed validation; ignoring
|
||||
[Licensing::Client] Handshaking with LicensingClient:
|
||||
Version: 1.18.1+9fbee8e
|
||||
Session Id: 5eb4e1ee6a4b49ee9f02f5182c3947d2
|
||||
Correlation Id: a9d19e690f97c32e2b4465954453c96a
|
||||
External correlation Id: 3005268580805916538
|
||||
Machine Id: 50zaJbKckXAjaZfNMoOEfEyKXyM=
|
||||
[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-fretux" (connect: 0.00s, validation: 0.01s, handshake: 0.21s)
|
||||
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-fretux-notifications" at "2026-05-27T20:29:19.1294553Z"
|
||||
[Licensing::Module] Licensing Background thread has ended after 0.22s
|
||||
|
||||
COMMAND LINE ARGUMENTS:
|
||||
C:\Program Files\Unity\Hub\Editor\6000.4.8f1\Editor\Unity.exe
|
||||
-adb2
|
||||
-batchMode
|
||||
-noUpm
|
||||
-name
|
||||
AssetImportWorker1
|
||||
-projectPath
|
||||
C:/Users/frederik/The Tower/The Tower
|
||||
-logFile
|
||||
Logs/AssetImportWorker1.log
|
||||
-srvPort
|
||||
59053
|
||||
-force-d3d12
|
||||
-job-worker-count
|
||||
7
|
||||
-background-job-worker-count
|
||||
8
|
||||
-gc-helper-count
|
||||
1
|
||||
-name
|
||||
AssetImport
|
||||
Successfully changed project path to: C:/Users/frederik/The Tower/The Tower
|
||||
C:/Users/frederik/The Tower/The Tower
|
||||
[UnityMemory] Configuration Parameters - Can be set up in boot.config
|
||||
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||||
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||||
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||||
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||||
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||||
"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
|
||||
"memorysetup-temp-allocator-size-audio-worker=65536"
|
||||
"memorysetup-temp-allocator-size-cloud-worker=32768"
|
||||
"memorysetup-temp-allocator-size-gfx=262144"
|
||||
"memorysetup-temp-allocator-size-preload-manager=33554432"
|
||||
"memorysetup-temp-allocator-size-job-worker=262144"
|
||||
"memorysetup-temp-allocator-size-background-worker=32768"
|
||||
"memorysetup-allocator-temp-initial-block-size-main=262144"
|
||||
"memorysetup-allocator-temp-initial-block-size-worker=262144"
|
||||
"memorysetup-bucket-allocator-granularity=16"
|
||||
"memorysetup-bucket-allocator-bucket-count=8"
|
||||
"memorysetup-bucket-allocator-block-size=33554432"
|
||||
"memorysetup-bucket-allocator-block-count=8"
|
||||
"memorysetup-main-allocator-block-size=16777216"
|
||||
"memorysetup-thread-allocator-block-size=16777216"
|
||||
"memorysetup-gfx-main-allocator-block-size=16777216"
|
||||
"memorysetup-gfx-thread-allocator-block-size=16777216"
|
||||
"memorysetup-cache-allocator-block-size=4194304"
|
||||
"memorysetup-typetree-allocator-block-size=2097152"
|
||||
"memorysetup-profiler-bucket-allocator-granularity=16"
|
||||
"memorysetup-profiler-bucket-allocator-bucket-count=8"
|
||||
"memorysetup-profiler-bucket-allocator-block-size=33554432"
|
||||
"memorysetup-profiler-bucket-allocator-block-count=8"
|
||||
"memorysetup-profiler-allocator-block-size=16777216"
|
||||
"memorysetup-profiler-editor-allocator-block-size=1048576"
|
||||
"memorysetup-temp-allocator-size-main=16777216"
|
||||
"memorysetup-job-temp-allocator-block-size=2097152"
|
||||
"memorysetup-job-temp-allocator-block-size-background=1048576"
|
||||
"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
|
||||
Player connection [20364] Target information:
|
||||
|
||||
Player connection [20364] * "[IP] 172.23.224.1 [Port] 0 [Flags] 2 [Guid] 4024094269 [EditorId] 4024094269 [Version] 1048832 [Id] WindowsEditor(7,FredsThinkPad) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
|
||||
|
||||
Player connection [20364] * "[IP] 192.168.193.101 [Port] 0 [Flags] 2 [Guid] 4024094269 [EditorId] 4024094269 [Version] 1048832 [Id] WindowsEditor(7,FredsThinkPad) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
|
||||
|
||||
Player connection [20364] Host joined multi-casting on [225.0.0.222:54997]...
|
||||
Player connection [20364] Host joined alternative multi-casting on [225.0.0.222:34997]...
|
||||
JobSystem: Creating JobQueue using job-worker-count value 7
|
||||
Input System module state changed to: Initialized.
|
||||
[Physics::Module] Initialized fallback backend.
|
||||
[Physics::Module] Id: 0xdecafbad
|
||||
Library Redirect Path: Library/
|
||||
[Physics::Module] Selected backend.
|
||||
[Physics::Module] Name: PhysX
|
||||
[Physics::Module] Id: 0xf2b8ea05
|
||||
[Physics::Module] SDK Version: 4.1.2
|
||||
[Physics::Module] Integration Version: 1.0.0
|
||||
[Physics::Module] Threading Mode: Multi-Threaded
|
||||
Refreshing native plugins compatible for Editor in 32.70 ms, found 5 plugins.
|
||||
Initialize engine version: 6000.4.8f1 (f8b72d3d7343)
|
||||
[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.4.8f1/Editor/Data/Resources/UnitySubsystems
|
||||
[Subsystems] Discovering subsystems at path C:/Users/frederik/The Tower/The Tower/Assets
|
||||
Forcing GfxDevice: Direct3D 12
|
||||
GfxDevice: creating device client; kGfxThreadingModeNonThreaded
|
||||
d3d12: failed to query info queue interface (0x80004002).
|
||||
Direct3D:
|
||||
Version: Direct3D 12 [level 12.2]
|
||||
Renderer: AMD Radeon(TM) Graphics (ID=0x1681)
|
||||
Vendor: ATI
|
||||
VRAM: 15759 MB
|
||||
App VRAM Budget: 15986 MB
|
||||
Driver: 32.0.21030.18001
|
||||
Unified Memory Architecture
|
||||
Initialize mono
|
||||
Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.4.8f1/Editor/Data/Managed'
|
||||
Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.4.8f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
|
||||
Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.4.8f1/Editor/Data/MonoBleedingEdge/etc'
|
||||
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56944
|
||||
CodeReloadManager initialized
|
||||
Begin MonoManager ReloadAssembly
|
||||
Registering precompiled unity dll's ...
|
||||
Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.4.8f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll
|
||||
Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.4.8f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
|
||||
Registered in 0.113467 seconds.
|
||||
Native extension for WindowsStandalone target not found
|
||||
Native extension for WebGL target not found
|
||||
Package Manager log level set to [2]
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||
Mono: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 4.469 seconds
|
||||
Domain Reload Profiling: 12716ms
|
||||
BeginReloadAssembly (1729ms)
|
||||
CreateAndSetChildDomain (5ms)
|
||||
RebuildCommonClasses (1210ms)
|
||||
RebuildNativeTypeToScriptingClass (688ms)
|
||||
initialDomainReloadingComplete (1742ms)
|
||||
LoadAllAssembliesAndSetupDomain (2867ms)
|
||||
LoadAssemblies (1617ms)
|
||||
AnalyzeDomain (2578ms)
|
||||
TypeCache.Refresh (2563ms)
|
||||
TypeCache.ScanAssembly (2396ms)
|
||||
ResolveRequiredComponents (7ms)
|
||||
FinalizeReload (4481ms)
|
||||
SetupLoadedEditorAssemblies (0ms)
|
||||
InitializePlatformSupportModulesInManaged (538ms)
|
||||
BeforeProcessingInitializeOnLoad (1276ms)
|
||||
ProcessInitializeOnLoadAttributes (1034ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (380ms)
|
||||
========================================================================
|
||||
Worker process is ready to serve import requests
|
||||
Import Worker Mode flag is 0x00
|
||||
Begin MonoManager ReloadAssembly
|
||||
[Licensing::Client] Successfully resolved entitlement details
|
||||
[Licensing::Module] License group:
|
||||
Id: 9072251844133-UnityPersXXXX
|
||||
Product: Unity Personal
|
||||
Type: Assigned
|
||||
Expiration: Unlimited
|
||||
Assembly Assembly-CSharp-Editor-firstpass.dll at Library/ScriptAssemblies/Assembly-CSharp-Editor-firstpass.dll not valid. Loading of assembly skipped.
|
||||
Assembly Assembly-CSharp-Editor.dll at Library/ScriptAssemblies/Assembly-CSharp-Editor.dll not valid. Loading of assembly skipped.
|
||||
Assembly Assembly-CSharp-firstpass.dll at Library/ScriptAssemblies/Assembly-CSharp-firstpass.dll not valid. Loading of assembly skipped.
|
||||
Assembly DocCodeExamples.dll at Library/ScriptAssemblies/DocCodeExamples.dll not valid. Loading of assembly skipped.
|
||||
Assembly TestNewCustomAssembly.dll at Library/ScriptAssemblies/TestNewCustomAssembly.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.2D.Animation.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Animation.EditorTests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.2D.Aseprite.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Aseprite.EditorTests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.2D.Common.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Common.EditorTests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.2D.PixelPerfect.Editor.Tests.dll at Library/ScriptAssemblies/Unity.2D.PixelPerfect.Editor.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.2D.Psdimporter.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Psdimporter.EditorTests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.2D.Sprite.Package.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Sprite.Package.EditorTests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.2D.SpriteShape.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.SpriteShape.EditorTests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.2D.Tilemap.Package.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Tilemap.Package.EditorTests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.Collections.BurstCompatibilityGen.dll at Library/ScriptAssemblies/Unity.Collections.BurstCompatibilityGen.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.Collections.DocCodeSamples.dll at Library/ScriptAssemblies/Unity.Collections.DocCodeSamples.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.Collections.PerformanceTests.dll at Library/ScriptAssemblies/Unity.Collections.PerformanceTests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.Collections.Tests.dll at Library/ScriptAssemblies/Unity.Collections.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.Collections.Tests.Playmode.dll at Library/ScriptAssemblies/Unity.Collections.Tests.Playmode.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.InputSystem.IntegrationTests.dll at Library/ScriptAssemblies/Unity.InputSystem.IntegrationTests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.Mathematics.Tests.dll at Library/ScriptAssemblies/Unity.Mathematics.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.Multiplayer.Center.Editor.Tests.dll at Library/ScriptAssemblies/Unity.Multiplayer.Center.Editor.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.Multiplayer.Center.Tests.dll at Library/ScriptAssemblies/Unity.Multiplayer.Center.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.Nuget.Mono-Cecil.dll at Library/ScriptAssemblies/Unity.Nuget.Mono-Cecil.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.PathTracing.Editor.Tests.dll at Library/ScriptAssemblies/Unity.PathTracing.Editor.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.PathTracing.Runtime.Tests.dll at Library/ScriptAssemblies/Unity.PathTracing.Runtime.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.RenderPipelines.Core.Editor.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Core.Editor.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.RenderPipelines.Core.Runtime.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Core.Runtime.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.RenderPipelines.Universal.Config.Editor.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Universal.Config.Editor.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.RenderPipelines.Universal.Editor.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Universal.Editor.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.RenderPipelines.Universal.Runtime.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Universal.Runtime.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.Searcher.EditorTests.dll at Library/ScriptAssemblies/Unity.Searcher.EditorTests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.ShaderGraph.Editor.Tests.dll at Library/ScriptAssemblies/Unity.ShaderGraph.Editor.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.TextMeshPro.Editor.Tests.dll at Library/ScriptAssemblies/Unity.TextMeshPro.Editor.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.TextMeshPro.Tests.dll at Library/ScriptAssemblies/Unity.TextMeshPro.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.UnifiedRayTracing.Editor.Tests.dll at Library/ScriptAssemblies/Unity.UnifiedRayTracing.Editor.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly UnityEditor.UI.Common.Tests.dll at Library/ScriptAssemblies/UnityEditor.UI.Common.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly UnityEditor.UI.EditorTests.dll at Library/ScriptAssemblies/UnityEditor.UI.EditorTests.dll not valid. Loading of assembly skipped.
|
||||
Assembly UnityEngine.UI.Tests.dll at Library/ScriptAssemblies/UnityEngine.UI.Tests.dll not valid. Loading of assembly skipped.
|
||||
Refreshing native plugins compatible for Editor in 21.30 ms, found 5 plugins.
|
||||
Native extension for WindowsStandalone target not found
|
||||
Native extension for WebGL target not found
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
Refreshing native plugins compatible for Editor in 33.12 ms, found 5 plugins.
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||
Mono: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 11.674 seconds
|
||||
Domain Reload Profiling: 22181ms
|
||||
BeginReloadAssembly (1374ms)
|
||||
DisableScriptedObjects (48ms)
|
||||
CreateAndSetChildDomain (192ms)
|
||||
RebuildCommonClasses (172ms)
|
||||
RebuildNativeTypeToScriptingClass (68ms)
|
||||
initialDomainReloadingComplete (625ms)
|
||||
LoadAllAssembliesAndSetupDomain (8267ms)
|
||||
LoadAssemblies (4235ms)
|
||||
AnalyzeDomain (4620ms)
|
||||
TypeCache.Refresh (2729ms)
|
||||
TypeCache.ScanAssembly (2568ms)
|
||||
BuildScriptInfoCaches (1587ms)
|
||||
ResolveRequiredComponents (286ms)
|
||||
FinalizeReload (11676ms)
|
||||
SetupLoadedEditorAssemblies (0ms)
|
||||
InitializePlatformSupportModulesInManaged (21ms)
|
||||
BeforeProcessingInitializeOnLoad (3127ms)
|
||||
ProcessInitializeOnLoadAttributes (5174ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (821ms)
|
||||
AfterProcessingInitializeOnLoad (57ms)
|
||||
AwakeInstancesAfterBackupRestoration (33ms)
|
||||
Launched and connected shader compiler UnityShaderCompiler.exe after 0.07 seconds
|
||||
Refreshing native plugins compatible for Editor in 14.71 ms, found 5 plugins.
|
||||
Unloading 24 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 7323 unused Assets / (5.8 MB). Loaded Objects now: 8164.
|
||||
Memory consumption went from 163.5 MB to 157.7 MB.
|
||||
Total: 46.106700 ms (FindLiveObjects: 2.104100 ms CreateObjectMapping: 2.437900 ms MarkObjects: 27.932900 ms DeleteObjects: 13.623100 ms)
|
||||
|
||||
========================================================================
|
||||
Received Prepare
|
||||
Begin MonoManager ReloadAssembly
|
||||
Assembly Assembly-CSharp-Editor-firstpass.dll at Library/ScriptAssemblies/Assembly-CSharp-Editor-firstpass.dll not valid. Loading of assembly skipped.
|
||||
Assembly Assembly-CSharp-Editor.dll at Library/ScriptAssemblies/Assembly-CSharp-Editor.dll not valid. Loading of assembly skipped.
|
||||
Assembly Assembly-CSharp-firstpass.dll at Library/ScriptAssemblies/Assembly-CSharp-firstpass.dll not valid. Loading of assembly skipped.
|
||||
Assembly DocCodeExamples.dll at Library/ScriptAssemblies/DocCodeExamples.dll not valid. Loading of assembly skipped.
|
||||
Assembly TestNewCustomAssembly.dll at Library/ScriptAssemblies/TestNewCustomAssembly.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.2D.Animation.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Animation.EditorTests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.2D.Aseprite.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Aseprite.EditorTests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.2D.Common.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Common.EditorTests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.2D.PixelPerfect.Editor.Tests.dll at Library/ScriptAssemblies/Unity.2D.PixelPerfect.Editor.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.2D.Psdimporter.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Psdimporter.EditorTests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.2D.Sprite.Package.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Sprite.Package.EditorTests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.2D.SpriteShape.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.SpriteShape.EditorTests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.2D.Tilemap.Package.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Tilemap.Package.EditorTests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.Collections.BurstCompatibilityGen.dll at Library/ScriptAssemblies/Unity.Collections.BurstCompatibilityGen.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.Collections.DocCodeSamples.dll at Library/ScriptAssemblies/Unity.Collections.DocCodeSamples.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.Collections.PerformanceTests.dll at Library/ScriptAssemblies/Unity.Collections.PerformanceTests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.Collections.Tests.dll at Library/ScriptAssemblies/Unity.Collections.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.Collections.Tests.Playmode.dll at Library/ScriptAssemblies/Unity.Collections.Tests.Playmode.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.InputSystem.IntegrationTests.dll at Library/ScriptAssemblies/Unity.InputSystem.IntegrationTests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.Mathematics.Tests.dll at Library/ScriptAssemblies/Unity.Mathematics.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.Multiplayer.Center.Editor.Tests.dll at Library/ScriptAssemblies/Unity.Multiplayer.Center.Editor.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.Multiplayer.Center.Tests.dll at Library/ScriptAssemblies/Unity.Multiplayer.Center.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.Nuget.Mono-Cecil.dll at Library/ScriptAssemblies/Unity.Nuget.Mono-Cecil.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.PathTracing.Editor.Tests.dll at Library/ScriptAssemblies/Unity.PathTracing.Editor.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.PathTracing.Runtime.Tests.dll at Library/ScriptAssemblies/Unity.PathTracing.Runtime.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.RenderPipelines.Core.Editor.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Core.Editor.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.RenderPipelines.Core.Runtime.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Core.Runtime.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.RenderPipelines.Universal.Config.Editor.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Universal.Config.Editor.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.RenderPipelines.Universal.Editor.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Universal.Editor.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.RenderPipelines.Universal.Runtime.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Universal.Runtime.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.Searcher.EditorTests.dll at Library/ScriptAssemblies/Unity.Searcher.EditorTests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.ShaderGraph.Editor.Tests.dll at Library/ScriptAssemblies/Unity.ShaderGraph.Editor.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.TextMeshPro.Editor.Tests.dll at Library/ScriptAssemblies/Unity.TextMeshPro.Editor.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.TextMeshPro.Tests.dll at Library/ScriptAssemblies/Unity.TextMeshPro.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.UnifiedRayTracing.Editor.Tests.dll at Library/ScriptAssemblies/Unity.UnifiedRayTracing.Editor.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly UnityEditor.UI.Common.Tests.dll at Library/ScriptAssemblies/UnityEditor.UI.Common.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly UnityEditor.UI.EditorTests.dll at Library/ScriptAssemblies/UnityEditor.UI.EditorTests.dll not valid. Loading of assembly skipped.
|
||||
Assembly UnityEngine.UI.Tests.dll at Library/ScriptAssemblies/UnityEngine.UI.Tests.dll not valid. Loading of assembly skipped.
|
||||
Refreshing native plugins compatible for Editor in 12.71 ms, found 5 plugins.
|
||||
Native extension for WindowsStandalone target not found
|
||||
Native extension for WebGL target not found
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||
Mono: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 8.473 seconds
|
||||
Domain Reload Profiling: 18946ms
|
||||
BeginReloadAssembly (4325ms)
|
||||
DisableScriptedObjects (57ms)
|
||||
CreateAndSetChildDomain (965ms)
|
||||
RebuildCommonClasses (486ms)
|
||||
RebuildNativeTypeToScriptingClass (152ms)
|
||||
initialDomainReloadingComplete (964ms)
|
||||
LoadAllAssembliesAndSetupDomain (4541ms)
|
||||
LoadAssemblies (5758ms)
|
||||
AnalyzeDomain (1660ms)
|
||||
TypeCache.Refresh (41ms)
|
||||
BuildScriptInfoCaches (1524ms)
|
||||
ResolveRequiredComponents (85ms)
|
||||
FinalizeReload (8480ms)
|
||||
SetupLoadedEditorAssemblies (0ms)
|
||||
InitializePlatformSupportModulesInManaged (8ms)
|
||||
BeforeProcessingInitializeOnLoad (1569ms)
|
||||
ProcessInitializeOnLoadAttributes (4830ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (956ms)
|
||||
AfterProcessingInitializeOnLoad (122ms)
|
||||
AwakeInstancesAfterBackupRestoration (147ms)
|
||||
Refreshing native plugins compatible for Editor in 27.50 ms, found 5 plugins.
|
||||
Unloading 24 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 7321 unused Assets / (6.1 MB). Loaded Objects now: 8168.
|
||||
Memory consumption went from 164.2 MB to 158.1 MB.
|
||||
Total: 66.229100 ms (FindLiveObjects: 4.302300 ms CreateObjectMapping: 5.135000 ms MarkObjects: 37.964900 ms DeleteObjects: 18.821900 ms)
|
||||
|
||||
Prepare: number of updated asset objects reloaded= 0
|
||||
========================================================================
|
||||
Received Prepare
|
||||
Begin MonoManager ReloadAssembly
|
||||
Assembly Assembly-CSharp-Editor-firstpass.dll at Library/ScriptAssemblies/Assembly-CSharp-Editor-firstpass.dll not valid. Loading of assembly skipped.
|
||||
Assembly Assembly-CSharp-Editor.dll at Library/ScriptAssemblies/Assembly-CSharp-Editor.dll not valid. Loading of assembly skipped.
|
||||
Assembly Assembly-CSharp-firstpass.dll at Library/ScriptAssemblies/Assembly-CSharp-firstpass.dll not valid. Loading of assembly skipped.
|
||||
Assembly DocCodeExamples.dll at Library/ScriptAssemblies/DocCodeExamples.dll not valid. Loading of assembly skipped.
|
||||
Assembly TestNewCustomAssembly.dll at Library/ScriptAssemblies/TestNewCustomAssembly.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.2D.Animation.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Animation.EditorTests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.2D.Aseprite.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Aseprite.EditorTests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.2D.Common.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Common.EditorTests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.2D.PixelPerfect.Editor.Tests.dll at Library/ScriptAssemblies/Unity.2D.PixelPerfect.Editor.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.2D.Psdimporter.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Psdimporter.EditorTests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.2D.Sprite.Package.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Sprite.Package.EditorTests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.2D.SpriteShape.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.SpriteShape.EditorTests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.2D.Tilemap.Package.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Tilemap.Package.EditorTests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.Collections.BurstCompatibilityGen.dll at Library/ScriptAssemblies/Unity.Collections.BurstCompatibilityGen.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.Collections.DocCodeSamples.dll at Library/ScriptAssemblies/Unity.Collections.DocCodeSamples.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.Collections.PerformanceTests.dll at Library/ScriptAssemblies/Unity.Collections.PerformanceTests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.Collections.Tests.dll at Library/ScriptAssemblies/Unity.Collections.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.Collections.Tests.Playmode.dll at Library/ScriptAssemblies/Unity.Collections.Tests.Playmode.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.InputSystem.IntegrationTests.dll at Library/ScriptAssemblies/Unity.InputSystem.IntegrationTests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.Mathematics.Tests.dll at Library/ScriptAssemblies/Unity.Mathematics.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.Multiplayer.Center.Editor.Tests.dll at Library/ScriptAssemblies/Unity.Multiplayer.Center.Editor.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.Multiplayer.Center.Tests.dll at Library/ScriptAssemblies/Unity.Multiplayer.Center.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.Nuget.Mono-Cecil.dll at Library/ScriptAssemblies/Unity.Nuget.Mono-Cecil.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.PathTracing.Editor.Tests.dll at Library/ScriptAssemblies/Unity.PathTracing.Editor.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.PathTracing.Runtime.Tests.dll at Library/ScriptAssemblies/Unity.PathTracing.Runtime.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.RenderPipelines.Core.Editor.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Core.Editor.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.RenderPipelines.Core.Runtime.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Core.Runtime.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.RenderPipelines.Universal.Config.Editor.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Universal.Config.Editor.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.RenderPipelines.Universal.Editor.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Universal.Editor.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.RenderPipelines.Universal.Runtime.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Universal.Runtime.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.Searcher.EditorTests.dll at Library/ScriptAssemblies/Unity.Searcher.EditorTests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.ShaderGraph.Editor.Tests.dll at Library/ScriptAssemblies/Unity.ShaderGraph.Editor.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.TextMeshPro.Editor.Tests.dll at Library/ScriptAssemblies/Unity.TextMeshPro.Editor.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.TextMeshPro.Tests.dll at Library/ScriptAssemblies/Unity.TextMeshPro.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.UnifiedRayTracing.Editor.Tests.dll at Library/ScriptAssemblies/Unity.UnifiedRayTracing.Editor.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly UnityEditor.UI.Common.Tests.dll at Library/ScriptAssemblies/UnityEditor.UI.Common.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly UnityEditor.UI.EditorTests.dll at Library/ScriptAssemblies/UnityEditor.UI.EditorTests.dll not valid. Loading of assembly skipped.
|
||||
Assembly UnityEngine.UI.Tests.dll at Library/ScriptAssemblies/UnityEngine.UI.Tests.dll not valid. Loading of assembly skipped.
|
||||
Refreshing native plugins compatible for Editor in 20.41 ms, found 5 plugins.
|
||||
Native extension for WindowsStandalone target not found
|
||||
Native extension for WebGL target not found
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||
Mono: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 6.347 seconds
|
||||
Domain Reload Profiling: 16649ms
|
||||
BeginReloadAssembly (1278ms)
|
||||
DisableScriptedObjects (103ms)
|
||||
CreateAndSetChildDomain (252ms)
|
||||
RebuildCommonClasses (228ms)
|
||||
RebuildNativeTypeToScriptingClass (94ms)
|
||||
initialDomainReloadingComplete (596ms)
|
||||
LoadAllAssembliesAndSetupDomain (8103ms)
|
||||
LoadAssemblies (3957ms)
|
||||
AnalyzeDomain (4459ms)
|
||||
TypeCache.Refresh (52ms)
|
||||
BuildScriptInfoCaches (3947ms)
|
||||
ResolveRequiredComponents (252ms)
|
||||
FinalizeReload (6350ms)
|
||||
SetupLoadedEditorAssemblies (0ms)
|
||||
InitializePlatformSupportModulesInManaged (12ms)
|
||||
BeforeProcessingInitializeOnLoad (1190ms)
|
||||
ProcessInitializeOnLoadAttributes (2779ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (867ms)
|
||||
AfterProcessingInitializeOnLoad (114ms)
|
||||
EditorAssembliesLoaded (4ms)
|
||||
AwakeInstancesAfterBackupRestoration (179ms)
|
||||
Refreshing native plugins compatible for Editor in 35.63 ms, found 5 plugins.
|
||||
Unloading 24 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 7321 unused Assets / (6.3 MB). Loaded Objects now: 8171.
|
||||
Memory consumption went from 167.4 MB to 161.0 MB.
|
||||
Total: 89.638100 ms (FindLiveObjects: 4.923600 ms CreateObjectMapping: 6.187800 ms MarkObjects: 54.726400 ms DeleteObjects: 23.794100 ms)
|
||||
|
||||
Prepare: number of updated asset objects reloaded= 0
|
||||
========================================================================
|
||||
Received Prepare
|
||||
Refreshing native plugins compatible for Editor in 11.24 ms, found 5 plugins.
|
||||
Unloading 160 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 11191 unused Assets / (29.8 MB). Loaded Objects now: 11899.
|
||||
Memory consumption went from 249.0 MB to 219.1 MB.
|
||||
Total: 47.144400 ms (FindLiveObjects: 2.212400 ms CreateObjectMapping: 2.528100 ms MarkObjects: 15.484500 ms DeleteObjects: 26.916600 ms)
|
||||
|
||||
Prepare: number of updated asset objects reloaded= 0
|
||||
@@ -1,409 +0,0 @@
|
||||
[Licensing::Module] Trying to connect to existing licensing client channel...
|
||||
Built from '6000.4/staging' branch; Version is '6000.4.8f1 (f8b72d3d7343) revision 16299821'; Using compiler version '194234433'; Build Type 'Release'
|
||||
OS: 'Windows 11 (10.0.26200) Professional' Language: 'de' Physical Memory: 31518 MB
|
||||
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-fretux" at "2026-05-27T20:29:19.0257131Z"
|
||||
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1
|
||||
System architecture: x64
|
||||
Process architecture: x64
|
||||
Date: 2026-05-27T20:29:19Z
|
||||
[Licensing::Client] Code 10 while verifying Licensing Client signature (process Id: 29744, path: "C:/Program Files/Unity/Hub/Editor/6000.4.8f1/Editor/Data/Resources/Licensing/Client/Unity.Licensing.Client.exe")
|
||||
[Licensing::Module] LicensingClient has failed validation; ignoring
|
||||
[Licensing::Client] Handshaking with LicensingClient:
|
||||
Version: 1.18.1+9fbee8e
|
||||
Session Id: 601f17b8047d4977bd0edfeecde82079
|
||||
Correlation Id: a9d19e690f97c32e2b4465954453c96a
|
||||
External correlation Id: 7206982972796263581
|
||||
Machine Id: 50zaJbKckXAjaZfNMoOEfEyKXyM=
|
||||
[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-fretux" (connect: 0.00s, validation: 0.04s, handshake: 0.25s)
|
||||
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-fretux-notifications" at "2026-05-27T20:29:19.3182788Z"
|
||||
[Licensing::Module] Licensing Background thread has ended after 0.29s
|
||||
|
||||
COMMAND LINE ARGUMENTS:
|
||||
C:\Program Files\Unity\Hub\Editor\6000.4.8f1\Editor\Unity.exe
|
||||
-adb2
|
||||
-batchMode
|
||||
-noUpm
|
||||
-name
|
||||
AssetImportWorker2
|
||||
-projectPath
|
||||
C:/Users/frederik/The Tower/The Tower
|
||||
-logFile
|
||||
Logs/AssetImportWorker2.log
|
||||
-srvPort
|
||||
59053
|
||||
-force-d3d12
|
||||
-job-worker-count
|
||||
7
|
||||
-background-job-worker-count
|
||||
8
|
||||
-gc-helper-count
|
||||
1
|
||||
-name
|
||||
AssetImport
|
||||
Successfully changed project path to: C:/Users/frederik/The Tower/The Tower
|
||||
C:/Users/frederik/The Tower/The Tower
|
||||
[UnityMemory] Configuration Parameters - Can be set up in boot.config
|
||||
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||||
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||||
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||||
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||||
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||||
"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
|
||||
"memorysetup-temp-allocator-size-audio-worker=65536"
|
||||
"memorysetup-temp-allocator-size-cloud-worker=32768"
|
||||
"memorysetup-temp-allocator-size-gfx=262144"
|
||||
"memorysetup-temp-allocator-size-preload-manager=33554432"
|
||||
"memorysetup-temp-allocator-size-job-worker=262144"
|
||||
"memorysetup-temp-allocator-size-background-worker=32768"
|
||||
"memorysetup-allocator-temp-initial-block-size-main=262144"
|
||||
"memorysetup-allocator-temp-initial-block-size-worker=262144"
|
||||
"memorysetup-bucket-allocator-granularity=16"
|
||||
"memorysetup-bucket-allocator-bucket-count=8"
|
||||
"memorysetup-bucket-allocator-block-size=33554432"
|
||||
"memorysetup-bucket-allocator-block-count=8"
|
||||
"memorysetup-main-allocator-block-size=16777216"
|
||||
"memorysetup-thread-allocator-block-size=16777216"
|
||||
"memorysetup-gfx-main-allocator-block-size=16777216"
|
||||
"memorysetup-gfx-thread-allocator-block-size=16777216"
|
||||
"memorysetup-cache-allocator-block-size=4194304"
|
||||
"memorysetup-typetree-allocator-block-size=2097152"
|
||||
"memorysetup-profiler-bucket-allocator-granularity=16"
|
||||
"memorysetup-profiler-bucket-allocator-bucket-count=8"
|
||||
"memorysetup-profiler-bucket-allocator-block-size=33554432"
|
||||
"memorysetup-profiler-bucket-allocator-block-count=8"
|
||||
"memorysetup-profiler-allocator-block-size=16777216"
|
||||
"memorysetup-profiler-editor-allocator-block-size=1048576"
|
||||
"memorysetup-temp-allocator-size-main=16777216"
|
||||
"memorysetup-job-temp-allocator-block-size=2097152"
|
||||
"memorysetup-job-temp-allocator-block-size-background=1048576"
|
||||
"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
|
||||
Player connection [24912] Target information:
|
||||
|
||||
Player connection [24912] * "[IP] 172.23.224.1 [Port] 0 [Flags] 2 [Guid] 3809744092 [EditorId] 3809744092 [Version] 1048832 [Id] WindowsEditor(7,FredsThinkPad) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
|
||||
|
||||
Player connection [24912] * "[IP] 192.168.193.101 [Port] 0 [Flags] 2 [Guid] 3809744092 [EditorId] 3809744092 [Version] 1048832 [Id] WindowsEditor(7,FredsThinkPad) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
|
||||
|
||||
Player connection [24912] Host joined multi-casting on [225.0.0.222:54997]...
|
||||
Player connection [24912] Host joined alternative multi-casting on [225.0.0.222:34997]...
|
||||
JobSystem: Creating JobQueue using job-worker-count value 7
|
||||
Input System module state changed to: Initialized.
|
||||
[Physics::Module] Initialized fallback backend.
|
||||
[Physics::Module] Id: 0xdecafbad
|
||||
Library Redirect Path: Library/
|
||||
[Physics::Module] Selected backend.
|
||||
[Physics::Module] Name: PhysX
|
||||
[Physics::Module] Id: 0xf2b8ea05
|
||||
[Physics::Module] SDK Version: 4.1.2
|
||||
[Physics::Module] Integration Version: 1.0.0
|
||||
[Physics::Module] Threading Mode: Multi-Threaded
|
||||
Refreshing native plugins compatible for Editor in 25.99 ms, found 5 plugins.
|
||||
Initialize engine version: 6000.4.8f1 (f8b72d3d7343)
|
||||
[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.4.8f1/Editor/Data/Resources/UnitySubsystems
|
||||
[Subsystems] Discovering subsystems at path C:/Users/frederik/The Tower/The Tower/Assets
|
||||
Forcing GfxDevice: Direct3D 12
|
||||
GfxDevice: creating device client; kGfxThreadingModeNonThreaded
|
||||
d3d12: failed to query info queue interface (0x80004002).
|
||||
Direct3D:
|
||||
Version: Direct3D 12 [level 12.2]
|
||||
Renderer: AMD Radeon(TM) Graphics (ID=0x1681)
|
||||
Vendor: ATI
|
||||
VRAM: 15759 MB
|
||||
App VRAM Budget: 15986 MB
|
||||
Driver: 32.0.21030.18001
|
||||
Unified Memory Architecture
|
||||
Initialize mono
|
||||
Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.4.8f1/Editor/Data/Managed'
|
||||
Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.4.8f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
|
||||
Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.4.8f1/Editor/Data/MonoBleedingEdge/etc'
|
||||
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56768
|
||||
CodeReloadManager initialized
|
||||
Begin MonoManager ReloadAssembly
|
||||
Registering precompiled unity dll's ...
|
||||
Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.4.8f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll
|
||||
Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.4.8f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
|
||||
Registered in 0.589897 seconds.
|
||||
Native extension for WindowsStandalone target not found
|
||||
Native extension for WebGL target not found
|
||||
Package Manager log level set to [2]
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||
Mono: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 4.555 seconds
|
||||
Domain Reload Profiling: 12625ms
|
||||
BeginReloadAssembly (1686ms)
|
||||
CreateAndSetChildDomain (8ms)
|
||||
RebuildCommonClasses (547ms)
|
||||
RebuildNativeTypeToScriptingClass (338ms)
|
||||
initialDomainReloadingComplete (2786ms)
|
||||
LoadAllAssembliesAndSetupDomain (2700ms)
|
||||
LoadAssemblies (1575ms)
|
||||
AnalyzeDomain (2472ms)
|
||||
TypeCache.Refresh (2456ms)
|
||||
TypeCache.ScanAssembly (2303ms)
|
||||
BuildScriptInfoCaches (5ms)
|
||||
ResolveRequiredComponents (4ms)
|
||||
FinalizeReload (4568ms)
|
||||
SetupLoadedEditorAssemblies (0ms)
|
||||
InitializePlatformSupportModulesInManaged (616ms)
|
||||
BeforeProcessingInitializeOnLoad (1189ms)
|
||||
ProcessInitializeOnLoadAttributes (1033ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (355ms)
|
||||
========================================================================
|
||||
Worker process is ready to serve import requests
|
||||
Import Worker Mode flag is 0x00
|
||||
Begin MonoManager ReloadAssembly
|
||||
[Licensing::Client] Successfully resolved entitlement details
|
||||
[Licensing::Module] License group:
|
||||
Id: 9072251844133-UnityPersXXXX
|
||||
Product: Unity Personal
|
||||
Type: Assigned
|
||||
Expiration: Unlimited
|
||||
Assembly Assembly-CSharp-Editor-firstpass.dll at Library/ScriptAssemblies/Assembly-CSharp-Editor-firstpass.dll not valid. Loading of assembly skipped.
|
||||
Assembly Assembly-CSharp-Editor.dll at Library/ScriptAssemblies/Assembly-CSharp-Editor.dll not valid. Loading of assembly skipped.
|
||||
Assembly Assembly-CSharp-firstpass.dll at Library/ScriptAssemblies/Assembly-CSharp-firstpass.dll not valid. Loading of assembly skipped.
|
||||
Assembly DocCodeExamples.dll at Library/ScriptAssemblies/DocCodeExamples.dll not valid. Loading of assembly skipped.
|
||||
Assembly TestNewCustomAssembly.dll at Library/ScriptAssemblies/TestNewCustomAssembly.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.2D.Animation.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Animation.EditorTests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.2D.Aseprite.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Aseprite.EditorTests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.2D.Common.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Common.EditorTests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.2D.PixelPerfect.Editor.Tests.dll at Library/ScriptAssemblies/Unity.2D.PixelPerfect.Editor.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.2D.Psdimporter.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Psdimporter.EditorTests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.2D.Sprite.Package.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Sprite.Package.EditorTests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.2D.SpriteShape.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.SpriteShape.EditorTests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.2D.Tilemap.Package.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Tilemap.Package.EditorTests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.Collections.BurstCompatibilityGen.dll at Library/ScriptAssemblies/Unity.Collections.BurstCompatibilityGen.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.Collections.DocCodeSamples.dll at Library/ScriptAssemblies/Unity.Collections.DocCodeSamples.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.Collections.PerformanceTests.dll at Library/ScriptAssemblies/Unity.Collections.PerformanceTests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.Collections.Tests.dll at Library/ScriptAssemblies/Unity.Collections.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.Collections.Tests.Playmode.dll at Library/ScriptAssemblies/Unity.Collections.Tests.Playmode.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.InputSystem.IntegrationTests.dll at Library/ScriptAssemblies/Unity.InputSystem.IntegrationTests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.Mathematics.Tests.dll at Library/ScriptAssemblies/Unity.Mathematics.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.Multiplayer.Center.Editor.Tests.dll at Library/ScriptAssemblies/Unity.Multiplayer.Center.Editor.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.Multiplayer.Center.Tests.dll at Library/ScriptAssemblies/Unity.Multiplayer.Center.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.Nuget.Mono-Cecil.dll at Library/ScriptAssemblies/Unity.Nuget.Mono-Cecil.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.PathTracing.Editor.Tests.dll at Library/ScriptAssemblies/Unity.PathTracing.Editor.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.PathTracing.Runtime.Tests.dll at Library/ScriptAssemblies/Unity.PathTracing.Runtime.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.RenderPipelines.Core.Editor.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Core.Editor.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.RenderPipelines.Core.Runtime.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Core.Runtime.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.RenderPipelines.Universal.Config.Editor.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Universal.Config.Editor.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.RenderPipelines.Universal.Editor.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Universal.Editor.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.RenderPipelines.Universal.Runtime.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Universal.Runtime.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.Searcher.EditorTests.dll at Library/ScriptAssemblies/Unity.Searcher.EditorTests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.ShaderGraph.Editor.Tests.dll at Library/ScriptAssemblies/Unity.ShaderGraph.Editor.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.TextMeshPro.Editor.Tests.dll at Library/ScriptAssemblies/Unity.TextMeshPro.Editor.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.TextMeshPro.Tests.dll at Library/ScriptAssemblies/Unity.TextMeshPro.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.UnifiedRayTracing.Editor.Tests.dll at Library/ScriptAssemblies/Unity.UnifiedRayTracing.Editor.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly UnityEditor.UI.Common.Tests.dll at Library/ScriptAssemblies/UnityEditor.UI.Common.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly UnityEditor.UI.EditorTests.dll at Library/ScriptAssemblies/UnityEditor.UI.EditorTests.dll not valid. Loading of assembly skipped.
|
||||
Assembly UnityEngine.UI.Tests.dll at Library/ScriptAssemblies/UnityEngine.UI.Tests.dll not valid. Loading of assembly skipped.
|
||||
Refreshing native plugins compatible for Editor in 30.13 ms, found 5 plugins.
|
||||
Native extension for WindowsStandalone target not found
|
||||
Native extension for WebGL target not found
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
Refreshing native plugins compatible for Editor in 23.88 ms, found 5 plugins.
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||
Mono: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 11.737 seconds
|
||||
Domain Reload Profiling: 22154ms
|
||||
BeginReloadAssembly (1404ms)
|
||||
DisableScriptedObjects (62ms)
|
||||
CreateAndSetChildDomain (195ms)
|
||||
RebuildCommonClasses (172ms)
|
||||
RebuildNativeTypeToScriptingClass (69ms)
|
||||
initialDomainReloadingComplete (627ms)
|
||||
LoadAllAssembliesAndSetupDomain (8141ms)
|
||||
LoadAssemblies (4322ms)
|
||||
AnalyzeDomain (4493ms)
|
||||
TypeCache.Refresh (2599ms)
|
||||
TypeCache.ScanAssembly (2429ms)
|
||||
BuildScriptInfoCaches (1571ms)
|
||||
ResolveRequiredComponents (308ms)
|
||||
FinalizeReload (11740ms)
|
||||
SetupLoadedEditorAssemblies (0ms)
|
||||
InitializePlatformSupportModulesInManaged (28ms)
|
||||
BeforeProcessingInitializeOnLoad (3194ms)
|
||||
ProcessInitializeOnLoadAttributes (5384ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (789ms)
|
||||
AfterProcessingInitializeOnLoad (52ms)
|
||||
AwakeInstancesAfterBackupRestoration (32ms)
|
||||
Launched and connected shader compiler UnityShaderCompiler.exe after 0.11 seconds
|
||||
Refreshing native plugins compatible for Editor in 18.73 ms, found 5 plugins.
|
||||
Unloading 24 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 7323 unused Assets / (6.4 MB). Loaded Objects now: 8164.
|
||||
Memory consumption went from 163.3 MB to 157.0 MB.
|
||||
Total: 44.091200 ms (FindLiveObjects: 3.054500 ms CreateObjectMapping: 3.943700 ms MarkObjects: 24.263700 ms DeleteObjects: 12.819400 ms)
|
||||
|
||||
========================================================================
|
||||
Received Prepare
|
||||
Begin MonoManager ReloadAssembly
|
||||
Assembly Assembly-CSharp-Editor-firstpass.dll at Library/ScriptAssemblies/Assembly-CSharp-Editor-firstpass.dll not valid. Loading of assembly skipped.
|
||||
Assembly Assembly-CSharp-Editor.dll at Library/ScriptAssemblies/Assembly-CSharp-Editor.dll not valid. Loading of assembly skipped.
|
||||
Assembly Assembly-CSharp-firstpass.dll at Library/ScriptAssemblies/Assembly-CSharp-firstpass.dll not valid. Loading of assembly skipped.
|
||||
Assembly DocCodeExamples.dll at Library/ScriptAssemblies/DocCodeExamples.dll not valid. Loading of assembly skipped.
|
||||
Assembly TestNewCustomAssembly.dll at Library/ScriptAssemblies/TestNewCustomAssembly.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.2D.Animation.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Animation.EditorTests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.2D.Aseprite.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Aseprite.EditorTests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.2D.Common.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Common.EditorTests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.2D.PixelPerfect.Editor.Tests.dll at Library/ScriptAssemblies/Unity.2D.PixelPerfect.Editor.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.2D.Psdimporter.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Psdimporter.EditorTests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.2D.Sprite.Package.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Sprite.Package.EditorTests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.2D.SpriteShape.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.SpriteShape.EditorTests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.2D.Tilemap.Package.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Tilemap.Package.EditorTests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.Collections.BurstCompatibilityGen.dll at Library/ScriptAssemblies/Unity.Collections.BurstCompatibilityGen.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.Collections.DocCodeSamples.dll at Library/ScriptAssemblies/Unity.Collections.DocCodeSamples.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.Collections.PerformanceTests.dll at Library/ScriptAssemblies/Unity.Collections.PerformanceTests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.Collections.Tests.dll at Library/ScriptAssemblies/Unity.Collections.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.Collections.Tests.Playmode.dll at Library/ScriptAssemblies/Unity.Collections.Tests.Playmode.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.InputSystem.IntegrationTests.dll at Library/ScriptAssemblies/Unity.InputSystem.IntegrationTests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.Mathematics.Tests.dll at Library/ScriptAssemblies/Unity.Mathematics.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.Multiplayer.Center.Editor.Tests.dll at Library/ScriptAssemblies/Unity.Multiplayer.Center.Editor.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.Multiplayer.Center.Tests.dll at Library/ScriptAssemblies/Unity.Multiplayer.Center.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.Nuget.Mono-Cecil.dll at Library/ScriptAssemblies/Unity.Nuget.Mono-Cecil.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.PathTracing.Editor.Tests.dll at Library/ScriptAssemblies/Unity.PathTracing.Editor.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.PathTracing.Runtime.Tests.dll at Library/ScriptAssemblies/Unity.PathTracing.Runtime.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.RenderPipelines.Core.Editor.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Core.Editor.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.RenderPipelines.Core.Runtime.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Core.Runtime.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.RenderPipelines.Universal.Config.Editor.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Universal.Config.Editor.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.RenderPipelines.Universal.Editor.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Universal.Editor.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.RenderPipelines.Universal.Runtime.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Universal.Runtime.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.Searcher.EditorTests.dll at Library/ScriptAssemblies/Unity.Searcher.EditorTests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.ShaderGraph.Editor.Tests.dll at Library/ScriptAssemblies/Unity.ShaderGraph.Editor.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.TextMeshPro.Editor.Tests.dll at Library/ScriptAssemblies/Unity.TextMeshPro.Editor.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.TextMeshPro.Tests.dll at Library/ScriptAssemblies/Unity.TextMeshPro.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.UnifiedRayTracing.Editor.Tests.dll at Library/ScriptAssemblies/Unity.UnifiedRayTracing.Editor.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly UnityEditor.UI.Common.Tests.dll at Library/ScriptAssemblies/UnityEditor.UI.Common.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly UnityEditor.UI.EditorTests.dll at Library/ScriptAssemblies/UnityEditor.UI.EditorTests.dll not valid. Loading of assembly skipped.
|
||||
Assembly UnityEngine.UI.Tests.dll at Library/ScriptAssemblies/UnityEngine.UI.Tests.dll not valid. Loading of assembly skipped.
|
||||
Refreshing native plugins compatible for Editor in 12.94 ms, found 5 plugins.
|
||||
Native extension for WindowsStandalone target not found
|
||||
Native extension for WebGL target not found
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||
Mono: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 8.579 seconds
|
||||
Domain Reload Profiling: 19046ms
|
||||
BeginReloadAssembly (4140ms)
|
||||
DisableScriptedObjects (66ms)
|
||||
CreateAndSetChildDomain (756ms)
|
||||
RebuildCommonClasses (550ms)
|
||||
RebuildNativeTypeToScriptingClass (194ms)
|
||||
initialDomainReloadingComplete (972ms)
|
||||
LoadAllAssembliesAndSetupDomain (4604ms)
|
||||
LoadAssemblies (5706ms)
|
||||
AnalyzeDomain (1669ms)
|
||||
TypeCache.Refresh (43ms)
|
||||
BuildScriptInfoCaches (1524ms)
|
||||
ResolveRequiredComponents (91ms)
|
||||
FinalizeReload (8587ms)
|
||||
SetupLoadedEditorAssemblies (0ms)
|
||||
InitializePlatformSupportModulesInManaged (9ms)
|
||||
BeforeProcessingInitializeOnLoad (1572ms)
|
||||
ProcessInitializeOnLoadAttributes (4931ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (995ms)
|
||||
AfterProcessingInitializeOnLoad (100ms)
|
||||
EditorAssembliesLoaded (3ms)
|
||||
AwakeInstancesAfterBackupRestoration (136ms)
|
||||
Refreshing native plugins compatible for Editor in 32.40 ms, found 5 plugins.
|
||||
Unloading 24 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 7321 unused Assets / (6.2 MB). Loaded Objects now: 8168.
|
||||
Memory consumption went from 164.1 MB to 158.0 MB.
|
||||
Total: 63.433700 ms (FindLiveObjects: 4.688300 ms CreateObjectMapping: 5.325700 ms MarkObjects: 38.516400 ms DeleteObjects: 14.898700 ms)
|
||||
|
||||
Prepare: number of updated asset objects reloaded= 0
|
||||
========================================================================
|
||||
Received Prepare
|
||||
Begin MonoManager ReloadAssembly
|
||||
Assembly Assembly-CSharp-Editor-firstpass.dll at Library/ScriptAssemblies/Assembly-CSharp-Editor-firstpass.dll not valid. Loading of assembly skipped.
|
||||
Assembly Assembly-CSharp-Editor.dll at Library/ScriptAssemblies/Assembly-CSharp-Editor.dll not valid. Loading of assembly skipped.
|
||||
Assembly Assembly-CSharp-firstpass.dll at Library/ScriptAssemblies/Assembly-CSharp-firstpass.dll not valid. Loading of assembly skipped.
|
||||
Assembly DocCodeExamples.dll at Library/ScriptAssemblies/DocCodeExamples.dll not valid. Loading of assembly skipped.
|
||||
Assembly TestNewCustomAssembly.dll at Library/ScriptAssemblies/TestNewCustomAssembly.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.2D.Animation.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Animation.EditorTests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.2D.Aseprite.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Aseprite.EditorTests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.2D.Common.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Common.EditorTests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.2D.PixelPerfect.Editor.Tests.dll at Library/ScriptAssemblies/Unity.2D.PixelPerfect.Editor.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.2D.Psdimporter.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Psdimporter.EditorTests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.2D.Sprite.Package.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Sprite.Package.EditorTests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.2D.SpriteShape.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.SpriteShape.EditorTests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.2D.Tilemap.Package.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Tilemap.Package.EditorTests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.Collections.BurstCompatibilityGen.dll at Library/ScriptAssemblies/Unity.Collections.BurstCompatibilityGen.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.Collections.DocCodeSamples.dll at Library/ScriptAssemblies/Unity.Collections.DocCodeSamples.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.Collections.PerformanceTests.dll at Library/ScriptAssemblies/Unity.Collections.PerformanceTests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.Collections.Tests.dll at Library/ScriptAssemblies/Unity.Collections.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.Collections.Tests.Playmode.dll at Library/ScriptAssemblies/Unity.Collections.Tests.Playmode.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.InputSystem.IntegrationTests.dll at Library/ScriptAssemblies/Unity.InputSystem.IntegrationTests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.Mathematics.Tests.dll at Library/ScriptAssemblies/Unity.Mathematics.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.Multiplayer.Center.Editor.Tests.dll at Library/ScriptAssemblies/Unity.Multiplayer.Center.Editor.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.Multiplayer.Center.Tests.dll at Library/ScriptAssemblies/Unity.Multiplayer.Center.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.Nuget.Mono-Cecil.dll at Library/ScriptAssemblies/Unity.Nuget.Mono-Cecil.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.PathTracing.Editor.Tests.dll at Library/ScriptAssemblies/Unity.PathTracing.Editor.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.PathTracing.Runtime.Tests.dll at Library/ScriptAssemblies/Unity.PathTracing.Runtime.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.RenderPipelines.Core.Editor.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Core.Editor.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.RenderPipelines.Core.Runtime.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Core.Runtime.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.RenderPipelines.Universal.Config.Editor.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Universal.Config.Editor.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.RenderPipelines.Universal.Editor.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Universal.Editor.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.RenderPipelines.Universal.Runtime.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Universal.Runtime.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.Searcher.EditorTests.dll at Library/ScriptAssemblies/Unity.Searcher.EditorTests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.ShaderGraph.Editor.Tests.dll at Library/ScriptAssemblies/Unity.ShaderGraph.Editor.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.TextMeshPro.Editor.Tests.dll at Library/ScriptAssemblies/Unity.TextMeshPro.Editor.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.TextMeshPro.Tests.dll at Library/ScriptAssemblies/Unity.TextMeshPro.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.UnifiedRayTracing.Editor.Tests.dll at Library/ScriptAssemblies/Unity.UnifiedRayTracing.Editor.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly UnityEditor.UI.Common.Tests.dll at Library/ScriptAssemblies/UnityEditor.UI.Common.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly UnityEditor.UI.EditorTests.dll at Library/ScriptAssemblies/UnityEditor.UI.EditorTests.dll not valid. Loading of assembly skipped.
|
||||
Assembly UnityEngine.UI.Tests.dll at Library/ScriptAssemblies/UnityEngine.UI.Tests.dll not valid. Loading of assembly skipped.
|
||||
Refreshing native plugins compatible for Editor in 19.04 ms, found 5 plugins.
|
||||
Native extension for WindowsStandalone target not found
|
||||
Native extension for WebGL target not found
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||
Mono: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 6.506 seconds
|
||||
Domain Reload Profiling: 16959ms
|
||||
BeginReloadAssembly (1264ms)
|
||||
DisableScriptedObjects (104ms)
|
||||
CreateAndSetChildDomain (250ms)
|
||||
RebuildCommonClasses (230ms)
|
||||
RebuildNativeTypeToScriptingClass (90ms)
|
||||
initialDomainReloadingComplete (594ms)
|
||||
LoadAllAssembliesAndSetupDomain (8271ms)
|
||||
LoadAssemblies (3903ms)
|
||||
AnalyzeDomain (4862ms)
|
||||
TypeCache.Refresh (55ms)
|
||||
BuildScriptInfoCaches (4676ms)
|
||||
ResolveRequiredComponents (121ms)
|
||||
FinalizeReload (6510ms)
|
||||
SetupLoadedEditorAssemblies (0ms)
|
||||
InitializePlatformSupportModulesInManaged (14ms)
|
||||
BeforeProcessingInitializeOnLoad (1091ms)
|
||||
ProcessInitializeOnLoadAttributes (2979ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (888ms)
|
||||
AfterProcessingInitializeOnLoad (126ms)
|
||||
AwakeInstancesAfterBackupRestoration (211ms)
|
||||
Refreshing native plugins compatible for Editor in 27.82 ms, found 5 plugins.
|
||||
Unloading 24 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 7321 unused Assets / (5.5 MB). Loaded Objects now: 8171.
|
||||
Memory consumption went from 167.2 MB to 161.7 MB.
|
||||
Total: 67.765100 ms (FindLiveObjects: 3.459600 ms CreateObjectMapping: 4.812000 ms MarkObjects: 41.407300 ms DeleteObjects: 18.081100 ms)
|
||||
|
||||
Prepare: number of updated asset objects reloaded= 0
|
||||
Editor requested this worker to shutdown with reason: Scaling down because of idle timeout
|
||||
AssetImportWorker is now disconnected from the server
|
||||
Process exiting
|
||||
Exiting without the bug reporter. Application will terminate with return code 0
|
||||
@@ -19,7 +19,7 @@ MonoBehaviour:
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width: 1535.2001
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height: 860.8
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m_ShowMode: 4
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m_Title: Console
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m_Title: Game
|
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m_RootView: {fileID: 2}
|
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m_MinSize: {x: 875, y: 300}
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m_MaxSize: {x: 10000, y: 10000}
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@@ -209,7 +209,7 @@ MonoBehaviour:
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||||
m_Enabled: 1
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||||
m_EditorHideFlags: 1
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m_Script: {fileID: 12006, guid: 0000000000000000e000000000000000, type: 0}
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m_Name: SceneView
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||||
m_Name: GameView
|
||||
m_EditorClassIdentifier:
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||||
m_Children: []
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m_Position:
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||||
@@ -218,14 +218,14 @@ MonoBehaviour:
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y: 0
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width: 1115.2001
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height: 623.2
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m_MinSize: {x: 202, y: 226}
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m_MaxSize: {x: 4002, y: 4026}
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m_ActualView: {fileID: 13}
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m_MinSize: {x: 200, y: 200}
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m_MaxSize: {x: 4000, y: 4000}
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m_ActualView: {fileID: 18}
|
||||
m_Panes:
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||||
- {fileID: 13}
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||||
- {fileID: 18}
|
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m_Selected: 0
|
||||
m_LastSelected: 1
|
||||
m_Selected: 1
|
||||
m_LastSelected: 0
|
||||
--- !u!114 &10
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 52
|
||||
@@ -272,8 +272,8 @@ MonoBehaviour:
|
||||
y: 0
|
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width: 168.79993
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height: 804.8
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m_MinSize: {x: 276, y: 76}
|
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m_MaxSize: {x: 4001, y: 4026}
|
||||
m_MinSize: {x: 275, y: 50}
|
||||
m_MaxSize: {x: 4000, y: 4000}
|
||||
m_ActualView: {fileID: 17}
|
||||
m_Panes:
|
||||
- {fileID: 17}
|
||||
@@ -300,8 +300,8 @@ MonoBehaviour:
|
||||
m_TextWithWhitespace: "UnityEditor.MainToolbarWindow\u200B"
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m_Pos:
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serializedVersion: 2
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x: 0
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y: 0
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||||
x: 0.8
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||||
y: 50.4
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||||
width: 1535.2
|
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height: 36
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||||
m_SerializedDataModeController:
|
||||
@@ -566,8 +566,8 @@ MonoBehaviour:
|
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m_TextWithWhitespace: "Scene\u200B"
|
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m_Pos:
|
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serializedVersion: 2
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x: 252.2
|
||||
y: 24
|
||||
x: 252
|
||||
y: 86.4
|
||||
width: 1113.2001
|
||||
height: 597.2
|
||||
m_SerializedDataModeController:
|
||||
@@ -1250,8 +1250,8 @@ MonoBehaviour:
|
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m_TextWithWhitespace: "Hierarchy\u200B"
|
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m_Pos:
|
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serializedVersion: 2
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x: 0
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y: 24
|
||||
x: 0.8
|
||||
y: 86.4
|
||||
width: 250.2
|
||||
height: 597.2
|
||||
m_SerializedDataModeController:
|
||||
@@ -1274,7 +1274,7 @@ MonoBehaviour:
|
||||
m_LastClickedID:
|
||||
m_Data: 0
|
||||
m_ExpandedIDs:
|
||||
- m_Data: -1530
|
||||
- m_Data: -1416
|
||||
m_RenameOverlay:
|
||||
m_UserAcceptedRename: 0
|
||||
m_Name:
|
||||
@@ -1490,8 +1490,8 @@ MonoBehaviour:
|
||||
m_TextWithWhitespace: "Console\u200B"
|
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m_Pos:
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serializedVersion: 2
|
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x: 0
|
||||
y: 647.2
|
||||
x: 0.8
|
||||
y: 709.60004
|
||||
width: 1365.4
|
||||
height: 155.59998
|
||||
m_SerializedDataModeController:
|
||||
@@ -1528,8 +1528,8 @@ MonoBehaviour:
|
||||
m_TextWithWhitespace: "Inspector\u200B"
|
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m_Pos:
|
||||
serializedVersion: 2
|
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x: 1367.4
|
||||
y: 24
|
||||
x: 1367.2001
|
||||
y: 86.4
|
||||
width: 167.79993
|
||||
height: 778.8
|
||||
m_SerializedDataModeController:
|
||||
|
||||
Binary file not shown.
Reference in New Issue
Block a user