Using pre-set license Built from '6000.0/staging' branch; Version is '6000.0.40f1 (157d81624ddf) revision 1408385'; Using compiler version '193933523'; Build Type 'Release' OS: 'Windows 11 (10.0.22631) 64bit Professional' Language: 'de' Physical Memory: 16074 MB BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1 COMMAND LINE ARGUMENTS: C:\Program Files\Unity\Hub\Editor\6000.0.40f1\Editor\Unity.exe -adb2 -batchMode -noUpm -name AssetImportWorker2 -projectPath C:/Users/frederik/The Tower -logFile Logs/AssetImportWorker2.log -srvPort 64584 -job-worker-count 9 -background-job-worker-count 8 -gc-helper-count 1 Successfully changed project path to: C:/Users/frederik/The Tower C:/Users/frederik/The Tower [UnityMemory] Configuration Parameters - Can be set up in boot.config "memorysetup-bucket-allocator-granularity=16" "memorysetup-bucket-allocator-bucket-count=8" "memorysetup-bucket-allocator-block-size=33554432" "memorysetup-bucket-allocator-block-count=8" "memorysetup-main-allocator-block-size=16777216" "memorysetup-thread-allocator-block-size=16777216" "memorysetup-gfx-main-allocator-block-size=16777216" "memorysetup-gfx-thread-allocator-block-size=16777216" "memorysetup-cache-allocator-block-size=4194304" "memorysetup-typetree-allocator-block-size=2097152" "memorysetup-profiler-bucket-allocator-granularity=16" "memorysetup-profiler-bucket-allocator-bucket-count=8" "memorysetup-profiler-bucket-allocator-block-size=33554432" "memorysetup-profiler-bucket-allocator-block-count=8" "memorysetup-profiler-allocator-block-size=16777216" "memorysetup-profiler-editor-allocator-block-size=1048576" "memorysetup-temp-allocator-size-main=16777216" "memorysetup-job-temp-allocator-block-size=2097152" "memorysetup-job-temp-allocator-block-size-background=1048576" "memorysetup-job-temp-allocator-reduction-small-platforms=262144" "memorysetup-allocator-temp-initial-block-size-main=262144" "memorysetup-allocator-temp-initial-block-size-worker=262144" "memorysetup-temp-allocator-size-background-worker=32768" "memorysetup-temp-allocator-size-job-worker=262144" "memorysetup-temp-allocator-size-preload-manager=33554432" "memorysetup-temp-allocator-size-nav-mesh-worker=65536" "memorysetup-temp-allocator-size-audio-worker=65536" "memorysetup-temp-allocator-size-cloud-worker=32768" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gfx=262144" Player connection [21648] Target information: Player connection [21648] * "[IP] 172.29.144.1 [Port] 0 [Flags] 2 [Guid] 1905952329 [EditorId] 1905952329 [Version] 1048832 [Id] WindowsEditor(7,FredsZenBook) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" Player connection [21648] * "[IP] 10.62.151.244 [Port] 0 [Flags] 2 [Guid] 1905952329 [EditorId] 1905952329 [Version] 1048832 [Id] WindowsEditor(7,FredsZenBook) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" Player connection [21648] Host joined multi-casting on [225.0.0.222:54997]... Player connection [21648] Host joined alternative multi-casting on [225.0.0.222:34997]... JobSystem: Creating JobQueue using job-worker-count value 9 Input System module state changed to: Initialized. [Physics::Module] Initialized fallback backend. [Physics::Module] Id: 0xdecafbad Library Redirect Path: Library/ [Physics::Module] Selected backend. [Physics::Module] Name: PhysX [Physics::Module] Id: 0xf2b8ea05 [Physics::Module] SDK Version: 4.1.2 [Physics::Module] Integration Version: 1.0.0 [Physics::Module] Threading Mode: Multi-Threaded Refreshing native plugins compatible for Editor in 3.30 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Initialize engine version: 6000.0.40f1 (157d81624ddf) [Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data/Resources/UnitySubsystems [Subsystems] Discovering subsystems at path C:/Users/frederik/The Tower/Assets GfxDevice: creating device client; kGfxThreadingModeNonThreaded Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: Intel(R) Iris(R) Xe Graphics (ID=0x46a6) Vendor: Intel VRAM: 8037 MB Driver: 31.0.101.3962 Initialize mono Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data/Managed' Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32' Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data/MonoBleedingEdge/etc' Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56424 Begin MonoManager ReloadAssembly Registering precompiled unity dll's ... Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll Registered in 0.005925 seconds. - Loaded All Assemblies, in 0.485 seconds Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.406 seconds Domain Reload Profiling: 888ms BeginReloadAssembly (164ms) ExecutionOrderSort (0ms) DisableScriptedObjects (0ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (1ms) RebuildCommonClasses (44ms) RebuildNativeTypeToScriptingClass (13ms) initialDomainReloadingComplete (61ms) LoadAllAssembliesAndSetupDomain (200ms) LoadAssemblies (161ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (196ms) TypeCache.Refresh (193ms) TypeCache.ScanAssembly (174ms) BuildScriptInfoCaches (0ms) ResolveRequiredComponents (1ms) FinalizeReload (406ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (356ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (35ms) SetLoadedEditorAssemblies (7ms) BeforeProcessingInitializeOnLoad (65ms) ProcessInitializeOnLoadAttributes (187ms) ProcessInitializeOnLoadMethodAttributes (62ms) AfterProcessingInitializeOnLoad (0ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (0ms) ======================================================================== Worker process is ready to serve import requests Import Worker Mode flag is 0x00 Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 1.025 seconds Refreshing native plugins compatible for Editor in 1.57 ms, found 4 plugins. Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 1.302 seconds Domain Reload Profiling: 2322ms BeginReloadAssembly (205ms) ExecutionOrderSort (0ms) DisableScriptedObjects (7ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (34ms) RebuildCommonClasses (40ms) RebuildNativeTypeToScriptingClass (13ms) initialDomainReloadingComplete (46ms) LoadAllAssembliesAndSetupDomain (715ms) LoadAssemblies (535ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (306ms) TypeCache.Refresh (225ms) TypeCache.ScanAssembly (207ms) BuildScriptInfoCaches (64ms) ResolveRequiredComponents (13ms) FinalizeReload (1303ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (1051ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (3ms) SetLoadedEditorAssemblies (9ms) BeforeProcessingInitializeOnLoad (251ms) ProcessInitializeOnLoadAttributes (496ms) ProcessInitializeOnLoadMethodAttributes (285ms) AfterProcessingInitializeOnLoad (8ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (7ms) Launched and connected shader compiler UnityShaderCompiler.exe after 0.02 seconds Refreshing native plugins compatible for Editor in 3.93 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 220 Unused Serialized files (Serialized files now loaded: 0) Unloading 6627 unused Assets / (6.5 MB). Loaded Objects now: 7287. Memory consumption went from 185.1 MB to 178.6 MB. Total: 12.306200 ms (FindLiveObjects: 0.628500 ms CreateObjectMapping: 0.606000 ms MarkObjects: 6.913500 ms DeleteObjects: 4.156200 ms) ======================================================================== Received Import Request. Time since last request: 115176.495986 seconds. path: Assets/Prefabs/Upgrade_Multishot.prefab artifactKey: Guid(9f308993642ba5844869d2896ff41010) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Prefabs/Upgrade_Multishot.prefab using Guid(9f308993642ba5844869d2896ff41010) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'ec631bf75d104a7ca94821a0921c0560') in 0.6646661 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 38 ======================================================================== Received Import Request. Time since last request: 0.000041 seconds. path: Assets/Prefabs/Upgrade_FireRate.prefab artifactKey: Guid(255eafaf08558b845a0ce0db48213b18) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Prefabs/Upgrade_FireRate.prefab using Guid(255eafaf08558b845a0ce0db48213b18) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'dd624f46388cd0adb938e40ccdbedbcc') in 0.0445299 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 37 ======================================================================== Received Import Request. Time since last request: 8.194712 seconds. path: Assets/Prefabs/Upgrade_Homing.prefab artifactKey: Guid(9ec6e163fd938b4489c0272fe1f5d36f) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Prefabs/Upgrade_Homing.prefab using Guid(9ec6e163fd938b4489c0272fe1f5d36f) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'b13b2b608627def23ddf55922fe17a58') in 0.0300671 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 37 ======================================================================== Received Import Request. Time since last request: 3.369441 seconds. path: Assets/Prefabs/Upgrade_Multishot.prefab artifactKey: Guid(9f308993642ba5844869d2896ff41010) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Prefabs/Upgrade_Multishot.prefab using Guid(9f308993642ba5844869d2896ff41010) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'c82d609c808c3c5fce7daf5b63365def') in 0.0278993 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 37 ======================================================================== Received Import Request. Time since last request: 4.181166 seconds. path: Assets/Prefabs/Upgrade_Ricochet.prefab artifactKey: Guid(73459384c17b96649b8f40f7510b8170) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Prefabs/Upgrade_Ricochet.prefab using Guid(73459384c17b96649b8f40f7510b8170) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '3d0f74621d06cb9e753e8b30af0e22bc') in 0.0324207 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 37 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 1.097 seconds Refreshing native plugins compatible for Editor in 5.11 ms, found 4 plugins. Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 2.015 seconds Domain Reload Profiling: 3115ms BeginReloadAssembly (266ms) ExecutionOrderSort (0ms) DisableScriptedObjects (28ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (72ms) RebuildCommonClasses (45ms) RebuildNativeTypeToScriptingClass (13ms) initialDomainReloadingComplete (32ms) LoadAllAssembliesAndSetupDomain (743ms) LoadAssemblies (485ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (372ms) TypeCache.Refresh (8ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (317ms) ResolveRequiredComponents (40ms) FinalizeReload (2016ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (1562ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (6ms) SetLoadedEditorAssemblies (16ms) BeforeProcessingInitializeOnLoad (448ms) ProcessInitializeOnLoadAttributes (914ms) ProcessInitializeOnLoadMethodAttributes (158ms) AfterProcessingInitializeOnLoad (19ms) EditorAssembliesLoaded (1ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (38ms) Refreshing native plugins compatible for Editor in 5.06 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 40 Unused Serialized files (Serialized files now loaded: 0) Unloading 6625 unused Assets / (7.8 MB). Loaded Objects now: 7325. Memory consumption went from 166.4 MB to 158.6 MB. Total: 26.642500 ms (FindLiveObjects: 1.176500 ms CreateObjectMapping: 0.833300 ms MarkObjects: 18.094600 ms DeleteObjects: 6.536100 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.891 seconds Refreshing native plugins compatible for Editor in 1.82 ms, found 4 plugins. Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 1.116 seconds Domain Reload Profiling: 2006ms BeginReloadAssembly (244ms) ExecutionOrderSort (0ms) DisableScriptedObjects (19ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (64ms) RebuildCommonClasses (37ms) RebuildNativeTypeToScriptingClass (13ms) initialDomainReloadingComplete (32ms) LoadAllAssembliesAndSetupDomain (564ms) LoadAssemblies (467ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (208ms) TypeCache.Refresh (8ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (183ms) ResolveRequiredComponents (13ms) FinalizeReload (1116ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (897ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (4ms) SetLoadedEditorAssemblies (9ms) BeforeProcessingInitializeOnLoad (210ms) ProcessInitializeOnLoadAttributes (577ms) ProcessInitializeOnLoadMethodAttributes (89ms) AfterProcessingInitializeOnLoad (8ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (16ms) Refreshing native plugins compatible for Editor in 2.39 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 40 Unused Serialized files (Serialized files now loaded: 0) Unloading 6625 unused Assets / (7.2 MB). Loaded Objects now: 7327. Memory consumption went from 166.0 MB to 158.8 MB. Total: 13.340100 ms (FindLiveObjects: 0.878400 ms CreateObjectMapping: 0.991600 ms MarkObjects: 7.573400 ms DeleteObjects: 3.894300 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.849 seconds Refreshing native plugins compatible for Editor in 1.73 ms, found 4 plugins. Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 1.108 seconds Domain Reload Profiling: 1956ms BeginReloadAssembly (227ms) ExecutionOrderSort (0ms) DisableScriptedObjects (16ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (55ms) RebuildCommonClasses (36ms) RebuildNativeTypeToScriptingClass (13ms) initialDomainReloadingComplete (30ms) LoadAllAssembliesAndSetupDomain (540ms) LoadAssemblies (447ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (202ms) TypeCache.Refresh (8ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (179ms) ResolveRequiredComponents (12ms) FinalizeReload (1109ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (887ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (4ms) SetLoadedEditorAssemblies (10ms) BeforeProcessingInitializeOnLoad (219ms) ProcessInitializeOnLoadAttributes (555ms) ProcessInitializeOnLoadMethodAttributes (91ms) AfterProcessingInitializeOnLoad (8ms) EditorAssembliesLoaded (1ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (19ms) Refreshing native plugins compatible for Editor in 1.81 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 40 Unused Serialized files (Serialized files now loaded: 0) Unloading 6625 unused Assets / (7.1 MB). Loaded Objects now: 7329. Memory consumption went from 166.0 MB to 158.9 MB. Total: 11.556500 ms (FindLiveObjects: 0.787800 ms CreateObjectMapping: 0.688700 ms MarkObjects: 5.417900 ms DeleteObjects: 4.660100 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Refreshing native plugins compatible for Editor in 14.25 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 40 Unused Serialized files (Serialized files now loaded: 0) Unloading 6614 unused Assets / (7.3 MB). Loaded Objects now: 7329. Memory consumption went from 166.1 MB to 158.8 MB. Total: 54.740100 ms (FindLiveObjects: 1.667600 ms CreateObjectMapping: 2.058000 ms MarkObjects: 44.732700 ms DeleteObjects: 6.278700 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.894 seconds Refreshing native plugins compatible for Editor in 2.03 ms, found 4 plugins. Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.945 seconds Domain Reload Profiling: 1838ms BeginReloadAssembly (236ms) ExecutionOrderSort (0ms) DisableScriptedObjects (17ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (59ms) RebuildCommonClasses (38ms) RebuildNativeTypeToScriptingClass (13ms) initialDomainReloadingComplete (33ms) LoadAllAssembliesAndSetupDomain (573ms) LoadAssemblies (469ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (218ms) TypeCache.Refresh (11ms) TypeCache.ScanAssembly (1ms) BuildScriptInfoCaches (190ms) ResolveRequiredComponents (12ms) FinalizeReload (946ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (741ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (4ms) SetLoadedEditorAssemblies (8ms) BeforeProcessingInitializeOnLoad (204ms) ProcessInitializeOnLoadAttributes (450ms) ProcessInitializeOnLoadMethodAttributes (68ms) AfterProcessingInitializeOnLoad (6ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (14ms) Refreshing native plugins compatible for Editor in 1.71 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 40 Unused Serialized files (Serialized files now loaded: 0) Unloading 6625 unused Assets / (7.2 MB). Loaded Objects now: 7331. Memory consumption went from 166.0 MB to 158.8 MB. Total: 10.570300 ms (FindLiveObjects: 0.710600 ms CreateObjectMapping: 0.693700 ms MarkObjects: 5.494400 ms DeleteObjects: 3.670400 ms) Prepare: number of updated asset objects reloaded= 0