some new features + json adjustments
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@@ -9,7 +9,7 @@ let headshotBaseApplied = false;
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// Function to fetch operatives data from JSON
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// Function to fetch operatives data from JSON
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function fetchOperativesData() {
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function fetchOperativesData() {
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fetch('static/json/operative.json')
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fetch('/static/json/operative.json')
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.then(response => response.json())
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.then(response => response.json())
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.then(data => {
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.then(data => {
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populateOperatives(data.operatives); // Populate the operative dropdown once data is loaded
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populateOperatives(data.operatives); // Populate the operative dropdown once data is loaded
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@@ -132,6 +132,7 @@ function populateWeapons() {
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selectedWeapon = weapons.find(weapon => weapon.id === selectedWeaponId);
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selectedWeapon = weapons.find(weapon => weapon.id === selectedWeaponId);
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if (selectedWeapon) {
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if (selectedWeapon) {
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updateWeaponStats(selectedWeapon); // Update stats on valid selection
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updateWeaponStats(selectedWeapon); // Update stats on valid selection
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applyModifiers();
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}
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}
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});
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});
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}
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}
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@@ -2,7 +2,7 @@
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{
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{
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"id": 1,
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"id": 1,
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"name": "G18",
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"name": "G18",
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"damage": 32,
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"damage": 34,
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"damage_multiplier": 1,
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"damage_multiplier": 1,
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"rpm": 550,
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"rpm": 550,
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"mag_size": 18,
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"mag_size": 18,
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