diff --git a/static/filterWeapons.js b/static/filterWeapons.js index 969bffb..19340c9 100644 --- a/static/filterWeapons.js +++ b/static/filterWeapons.js @@ -106,7 +106,7 @@ function populateModifiers(modifiers) { modifiersContainer.appendChild(createModifierSection('Item Buffs', modifiers.itemBuffs)); // Add Operative Perks - modifiersContainer.appendChild(createModifierSection('Operative Perks', modifiers.operativePerks)); + modifiersContainer.appendChild(createModifierSection('Perks', modifiers.operativePerks)); // Add Ability Perks modifiersContainer.appendChild(createModifierSection('Abilities', modifiers.abilityPerks)); diff --git a/static/modifiers.json b/static/modifiers.json index 55783a4..4da3eef 100644 --- a/static/modifiers.json +++ b/static/modifiers.json @@ -64,7 +64,7 @@ "abilityPerks": [ { "id": "multiple-buffs-firefight", - "label": "[Heath] Firefight (+35% Damage, +40% Reload Speed)", + "label": "[All Operatives] Firefight (+35% Damage, +40% Reload Speed)", "buffs": [ { "type": "damage", @@ -80,13 +80,13 @@ }, { "id": "damage-ability-multiplicative-heath-spawn", - "label": "[Heath] Heath Spawn (+30% Damage)", + "label": "[All Operatives] Heath Spawn (+30% Damage)", "value": 1.3, "type": "multiplicative" }, { "id": "multiple-buffs-warcry", - "label": "[SD Captain] War Cry(+25% Damage, +?% Reload Speed)", + "label": "[All Operatives] War Cry(+25% Damage, +?% Reload Speed)", "buffs": [ { "type": "damage", @@ -102,27 +102,33 @@ }, { "id": "damage-ability-multiplicative-blackout", - "label": "[Hacker] Blackout (+30% Damage)", + "label": "[All Operatives] Blackout (+30% Damage)", "value": 1.3, "type": "multiplicative" }, { "id": "damage-ability-multiplicative-red-scan", - "label": "[TRU] Red Scan (+30% Damage)", + "label": "[All Operatives] Red Scan (+30% Damage)", "value": 1.3, "type": "multiplicative" }, { "id": "damage-ability-multiplicative-red-scan", - "label": "[TRU] Green Scan (+50% Damage)", + "label": "[All Operatives] Green Scan (+50% Damage)", "value": 1.5, "type": "multiplicative" }, { "id": "damage-ability-multiplicative-point-out", - "label": "[UIU Detective] Point Out (+50% Damage)", + "label": "[All Operatives] Point Out (+50% Damage)", "value": 1.5, "type": "multiplicative" + }, + { + "id": "damage-item-additive-5-uiu-elite", + "label": "[All Operatives] 5 UIU Elite nearby (+25 damage)", + "value": 25, + "type": "additive" } ] }