Files
anomaly-front-stats/static/filterWeapons.js
T

182 lines
5.9 KiB
JavaScript

const form = document.getElementById('af-calculator');
const weaponSelect = document.getElementById('af-weapon-select');
const outputs = {
shotDamage: document.querySelector('[data-output="shotDamage"]'),
burstDps: document.querySelector('[data-output="burstDps"]'),
sustainedDps: document.querySelector('[data-output="sustainedDps"]'),
timeToEmpty: document.querySelector('[data-output="timeToEmpty"]'),
magDamage: document.querySelector('[data-output="magDamage"]'),
ttk: document.querySelector('[data-output="ttk"]')
};
const resetButton = document.getElementById('af-reset');
const copyButton = document.getElementById('af-copy');
const weaponsById = new Map();
const numberOrNull = (value) => {
const parsed = Number.parseFloat(value);
return Number.isFinite(parsed) ? parsed : null;
};
const formatValue = (value, suffix = '') => {
if (value === null) {
return '--';
}
const formatted = Number.isFinite(value) ? value.toFixed(2) : '--';
return `${formatted}${suffix}`;
};
const calculate = () => {
const data = new FormData(form);
const baseDamage = numberOrNull(data.get('baseDamage'));
const projectiles = numberOrNull(data.get('projectiles')) ?? 1;
const rpm = numberOrNull(data.get('rpm'));
const magazine = numberOrNull(data.get('magazine'));
const reload = numberOrNull(data.get('reload'));
const targetHealth = numberOrNull(data.get('targetHealth'));
if (!baseDamage || !rpm) {
Object.values(outputs).forEach((node) => {
node.textContent = '--';
});
return;
}
const shotDamage = baseDamage * projectiles;
const shotsPerSecond = rpm / 60;
const burstDps = shotDamage * shotsPerSecond;
const magDamage = magazine ? shotDamage * magazine : null;
const timeToEmpty = magazine ? magazine / shotsPerSecond : null;
let sustainedDps = null;
if (magDamage !== null && reload !== null && timeToEmpty !== null && (timeToEmpty + reload) > 0) {
sustainedDps = magDamage / (timeToEmpty + reload);
}
let ttk = null;
if (targetHealth && burstDps > 0) {
ttk = targetHealth / burstDps;
}
outputs.shotDamage.textContent = formatValue(shotDamage);
outputs.burstDps.textContent = formatValue(burstDps);
outputs.sustainedDps.textContent = formatValue(sustainedDps);
outputs.timeToEmpty.textContent = formatValue(timeToEmpty, 's');
outputs.magDamage.textContent = formatValue(magDamage);
outputs.ttk.textContent = formatValue(ttk, 's');
};
const setFormValue = (name, value) => {
const field = form.elements[name];
if (!field) {
return;
}
field.value = value ?? '';
};
const applyWeapon = (weapon) => {
if (!weapon) {
return;
}
setFormValue('weaponName', weapon.name ?? '');
setFormValue('baseDamage', weapon.damage ?? '');
setFormValue('projectiles', weapon.damage_multiplier ?? 1);
setFormValue('rpm', weapon.rpm ?? '');
setFormValue('magazine', weapon.mag_size ?? '');
setFormValue('reload', weapon.reload_time ?? '');
calculate();
};
const loadWeaponLibrary = async () => {
if (!weaponSelect) {
return;
}
const source = weaponSelect.dataset.source;
if (!source) {
return;
}
try {
const response = await fetch(source);
if (!response.ok) {
throw new Error('Failed to load weapons');
}
const weapons = await response.json();
const normalized = weapons
.filter((weapon) => weapon && weapon.name)
.map((weapon) => ({
id: weapon.id ?? weapon.name,
name: weapon.name,
damage: weapon.damage,
damage_multiplier: weapon.damage_multiplier ?? 1,
rpm: weapon.rpm,
mag_size: weapon.mag_size,
reload_time: weapon.reload_time
}))
.sort((a, b) => a.name.localeCompare(b.name));
normalized.forEach((weapon) => {
const key = String(weapon.id);
weaponsById.set(key, weapon);
const option = document.createElement('option');
option.value = key;
option.textContent = weapon.name;
weaponSelect.appendChild(option);
});
} catch (error) {
console.error('Weapon library load failed', error);
const option = document.createElement('option');
option.textContent = 'Weapon library unavailable';
option.disabled = true;
weaponSelect.appendChild(option);
}
};
form.addEventListener('input', calculate);
resetButton.addEventListener('click', () => {
form.reset();
calculate();
});
if (weaponSelect) {
weaponSelect.addEventListener('change', (event) => {
const selected = weaponsById.get(event.target.value);
if (!selected) {
return;
}
applyWeapon(selected);
});
}
copyButton.addEventListener('click', async () => {
const data = new FormData(form);
const name = data.get('weaponName') || 'Unnamed loadout';
const payload = [
`Loadout: ${name}`,
`Damage per shot: ${outputs.shotDamage.textContent}`,
`Burst DPS: ${outputs.burstDps.textContent}`,
`Sustained DPS: ${outputs.sustainedDps.textContent}`,
`Time to empty: ${outputs.timeToEmpty.textContent}`,
`Magazine damage: ${outputs.magDamage.textContent}`,
`Time to eliminate: ${outputs.ttk.textContent}`
].join('\n');
try {
await navigator.clipboard.writeText(payload);
copyButton.textContent = 'Copied!';
setTimeout(() => {
copyButton.textContent = 'Copy summary';
}, 2000);
} catch (error) {
console.error('Clipboard copy failed', error);
copyButton.textContent = 'Copy failed';
setTimeout(() => {
copyButton.textContent = 'Copy summary';
}, 2000);
}
});
calculate();
loadWeaponLibrary();