implement more enemies, balance some programming languages and enemies to be less annoying

This commit is contained in:
2026-07-10 10:21:47 +02:00
parent e3ea42c93e
commit 18297fac9a
33 changed files with 1025 additions and 136 deletions
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description: deal 9. overkill spills. costs 1 less per java card played this combat (min 0).
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+1 -1
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@@ -14,7 +14,7 @@ MonoBehaviour:
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+1 -1
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@@ -14,7 +14,7 @@ MonoBehaviour:
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description: deal 9. if the previous card was C, deal 15 instead. overkill spills. 20% segfault: uptime -3 and corrupt a random card in hand.
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+1 -1
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@@ -14,7 +14,7 @@ MonoBehaviour:
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description: deal 7. overkill spills. 20% segfault: uptime -3 and corrupt a random card in hand.
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@@ -14,7 +14,7 @@ MonoBehaviour:
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description: uses 2 RAM. deal 3. overkill spills. JIT applies.
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@@ -14,7 +14,7 @@ MonoBehaviour:
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@@ -14,7 +14,7 @@ MonoBehaviour:
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description: uses 2 RAM. deal 5. overkill spills. JIT applies.
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+1 -1
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@@ -14,7 +14,7 @@ MonoBehaviour:
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+1 -1
View File
@@ -14,7 +14,7 @@ MonoBehaviour:
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