implement more enemies, balance some programming languages and enemies to be less annoying
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--- !u!114 &11400000
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description: deal 7 + btw stacks x3; x4 at Arch v3+. overkill spills. 20% segfault: uptime -3 and corrupt a random card in hand.
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designNotes: Arch exclusive. Reads CombatantState.ArchBtwStacks, then damage still routes through DamagePipeline and receives normal btw flat bonus too.
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