implement more enemies, balance some programming languages and enemies to be less annoying

This commit is contained in:
2026-07-10 10:21:47 +02:00
parent e3ea42c93e
commit 18297fac9a
33 changed files with 1025 additions and 136 deletions
+1 -1
View File
@@ -14,7 +14,7 @@ MonoBehaviour:
m_EditorClassIdentifier:
id: shop_c_free
displayName: free()
description: deal 12. 20% segfault: uptime -3 and draw 2.
description: deal 18. overkill spills. 20% segfault: uptime -3, corrupt a random card in hand, and draw 2.
flavorText: double-free your schedule, not your heap.
language: 0
rarity: 0