implement more enemies, balance some programming languages and enemies to be less annoying

This commit is contained in:
2026-07-10 10:21:47 +02:00
parent e3ea42c93e
commit 18297fac9a
33 changed files with 1025 additions and 136 deletions
+71
View File
@@ -400,10 +400,23 @@
font-size: 10px;
}
.enemy-scroll {
flex-grow: 1;
min-height: 0;
overflow: hidden;
}
.enemy-scroll .unity-scroll-view__content-container {
flex-direction: row;
flex-wrap: wrap;
align-content: flex-start;
}
.enemy-row {
flex-direction: row;
flex-wrap: wrap;
flex-grow: 1;
min-height: 0;
align-content: flex-start;
}
@@ -422,6 +435,64 @@
color: var(--kp-text);
}
.enemy-row-compact {
align-content: flex-start;
}
.enemy-card-compact {
width: 98px;
min-height: 126px;
margin-right: 6px;
margin-bottom: 6px;
padding: 6px;
}
.enemy-card-compact .enemy-name {
font-size: 12px;
margin-bottom: 5px;
}
.enemy-card-compact .meter-block {
margin-bottom: 6px;
}
.enemy-card-compact .meter-head {
margin-bottom: 3px;
}
.enemy-card-compact .metric-label,
.enemy-card-compact .status-label,
.enemy-card-compact .enemy-shield {
font-size: 10px;
}
.enemy-card-compact .metric-value,
.enemy-card-compact .metric-value-muted {
font-size: 11px;
}
.enemy-card-compact .meter-track {
height: 10px;
}
.enemy-card-compact .status-pip,
.enemy-card-compact .tag {
font-size: 9px;
padding-left: 4px;
padding-right: 4px;
margin-right: 3px;
margin-bottom: 3px;
}
.enemy-card-compact .intent-panel {
margin-top: 5px;
padding: 5px;
}
.enemy-card-compact .intent-value {
font-size: 15px;
}
.enemy-card:hover {
border-color: var(--kp-border-strong);
}