implement more enemies, balance some programming languages and enemies to be less annoying
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@@ -36,7 +36,7 @@ namespace KernelPanic.Combat
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public int IncomingAttackHalfCharges { get; set; }
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public int ArchBtwStacks { get; set; }
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public int ArchBtwDamagePerStack { get; set; } = 1;
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public int ArchMakepkgBtwMultiplier { get; set; } = 2;
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public int ArchMakepkgBtwMultiplier { get; set; } = 3;
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public int ArchRollingReleaseSavesRemaining { get; set; }
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public int ArchRollingReleaseShieldOnSave { get; set; }
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public int ArchRollingReleaseCyclesOnSave { get; set; }
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