Implement Arch and some additional changes

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2026-07-09 18:32:52 +02:00
parent 95cebf8df0
commit 1e53968c36
31 changed files with 980 additions and 79 deletions
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rulesText: Each card played adds 1 btw until end of turn. C and Rust damage gains +1 per btw. Once per wave, lethal uptime sets Arch to 1 instead and clears btw.
flavorText: Compiled from source, emotionally and otherwise.
designNotes: V1 base passive. Increment btw before resolving each played card. End of TURN resets btw unless Arch has systemd equipped on-distro. First lethal damage each WAVE consumes rolling-release save, sets uptime to 1, clears btw, and logs a recovery beat.