Implement Arch and some additional changes
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@@ -707,7 +707,7 @@ namespace KernelPanic.UI
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private static int GetDistroStars(DistroDefinition unit)
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{
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return 4;
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return unit != null && string.Equals(unit.Id, "arch", StringComparison.OrdinalIgnoreCase) ? 5 : 4;
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}
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private static Color GetLanguageColor(Language language)
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@@ -2024,6 +2024,8 @@ namespace KernelPanic.UI
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PackageEffectKind.JavaScriptFlatDamage => $"+{amount} JavaScript damage",
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PackageEffectKind.WaveThresholdRestore => $"restore {amount} Uptime after wave {effect.Threshold}",
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PackageEffectKind.DnfFedoraPassive => "Fedora passive can trigger twice",
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PackageEffectKind.FirstCThisTurnDamageMultiplier => $"first C card each turn deals {amount}% damage",
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PackageEffectKind.TurnStartGenerateLanguageCard => amount > 0 ? "turn start: generate C/Rust card at -1c" : "turn start: generate common C/Rust card",
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_ => amount > 0 ? $"+{amount} package effect" : "package effect"
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};
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}
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