Implement too many changes to list

This commit is contained in:
2026-07-07 11:46:31 +02:00
parent 8f66e83b65
commit 28486bff8c
50 changed files with 6344 additions and 1131 deletions
+30
View File
@@ -0,0 +1,30 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 5178747fac4dbfc448ff15d8a687e03c, type: 3}
m_Name: AsyncDef
m_EditorClassIdentifier:
id: shop_py_async_def
displayName: async def
description: 'queue: draw 2. TODO: gain 1 Cycle next turn.'
flavorText: returns eventually. emotionally, at least.
language: 3
rarity: 1
cycleCost: 1
resolutionTrack: 1
distroExclusive: 0
isToken: 0
isRunOnly: 1
designNotes: Run-only Repository card. Draw 2 works now; next-turn cycle grant waits for deferred-cycle-grant.
requiresSystem:
- deferred-cycle-grant
upgradeTarget: {fileID: 0}
effects: []
+30
View File
@@ -0,0 +1,30 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 5178747fac4dbfc448ff15d8a687e03c, type: 3}
m_Name: ListAppend
m_EditorClassIdentifier:
id: shop_py_list_append
displayName: list.append()
description: 'queue: deal 4. TODO: grows when re-queued.'
flavorText: mutable state, but make it cute.
language: 3
rarity: 1
cycleCost: 1
resolutionTrack: 1
distroExclusive: 0
isToken: 0
isRunOnly: 1
designNotes: Run-only Repository card. Base deal 4 works now; permanent per-combat requeue growth waits for requeue-tracking.
requiresSystem:
- requeue-tracking
upgradeTarget: {fileID: 0}
effects: []
+30
View File
@@ -0,0 +1,30 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 5178747fac4dbfc448ff15d8a687e03c, type: 3}
m_Name: MathRandom
m_EditorClassIdentifier:
id: shop_js_math_random
displayName: Math.random()
description: deal 2-20.
flavorText: cryptographically unsuitable, emotionally perfect.
language: 4
rarity: 1
cycleCost: 1
resolutionTrack: 0
distroExclusive: 0
isToken: 0
isRunOnly: 1
designNotes: Run-only Repository card. JavaScript damage range roll 2-20.
requiresSystem:
- damage-range-roll
upgradeTarget: {fileID: 0}
effects: []
+30
View File
@@ -0,0 +1,30 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 5178747fac4dbfc448ff15d8a687e03c, type: 3}
m_Name: PromiseAll
m_EditorClassIdentifier:
id: shop_js_promise_all
displayName: Promise.all()
description: deal 4-10 three times.
flavorText: all or nothing, except the stack traces.
language: 4
rarity: 1
cycleCost: 2
resolutionTrack: 0
distroExclusive: 0
isToken: 0
isRunOnly: 1
designNotes: Run-only Repository card. Three independent JavaScript damage rolls.
requiresSystem:
- damage-range-roll
upgradeTarget: {fileID: 0}
effects: []
+30
View File
@@ -0,0 +1,30 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 5178747fac4dbfc448ff15d8a687e03c, type: 3}
m_Name: Spread
m_EditorClassIdentifier:
id: shop_js_spread
displayName: spread ...
description: 'TODO: copy the lowest-cost card in hand.'
flavorText: cloning by punctuation, naturally.
language: 4
rarity: 1
cycleCost: 1
resolutionTrack: 0
distroExclusive: 0
isToken: 0
isRunOnly: 1
designNotes: Run-only Repository card. Requires card-copy.
requiresSystem:
- card-copy
upgradeTarget: {fileID: 0}
effects: []
+30
View File
@@ -0,0 +1,30 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 5178747fac4dbfc448ff15d8a687e03c, type: 3}
m_Name: Zip
m_EditorClassIdentifier:
id: shop_py_zip
displayName: zip()
description: 'TODO: next 2 queued cards resolve twice.'
flavorText: pairs nicely until lengths disagree.
language: 3
rarity: 1
cycleCost: 1
resolutionTrack: 1
distroExclusive: 0
isToken: 0
isRunOnly: 1
designNotes: Run-only Repository card. Requires queue-effect-multiply.
requiresSystem:
- queue-effect-multiply
upgradeTarget: {fileID: 0}
effects: []