Implement too many changes to list

This commit is contained in:
2026-07-07 11:46:31 +02:00
parent 8f66e83b65
commit 28486bff8c
50 changed files with 6344 additions and 1131 deletions
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using System;
using System.Collections.Generic;
using KernelPanic.Core;
using KernelPanic.Data;
namespace KernelPanic.Run
{
/// <summary>
/// Scene-transition handoff for a just-configured run. This is intentionally a plain static
/// context instead of a ScriptableObject asset because the payload is transient runtime state,
/// not reusable authored content.
/// </summary>
public static class RunContext
{
private static PendingRun pendingRun;
public static bool HasPendingRun => pendingRun != null;
public static void Set(DistroDefinition distro, IReadOnlyList<CardDefinition> equippedCards, Language primaryLanguage, Language secondaryLanguage)
{
pendingRun = new PendingRun(distro, equippedCards, primaryLanguage, secondaryLanguage, Environment.TickCount);
}
public static bool TryCreateRunConfig(LanguageDeckDatabase languageDeckDatabase, out RunConfig config)
{
if (pendingRun == null || pendingRun.Distro == null)
{
config = null;
return false;
}
config = pendingRun.CreateRunConfig(languageDeckDatabase);
pendingRun = null;
return true;
}
private sealed class PendingRun
{
private readonly DistroDefinition distro;
private readonly List<CardDefinition> equippedCards = new();
private readonly Language primaryLanguage;
private readonly Language secondaryLanguage;
private readonly int runSeed;
public PendingRun(DistroDefinition distro, IReadOnlyList<CardDefinition> cards, Language primaryLanguage, Language secondaryLanguage, int runSeed)
{
this.distro = distro;
this.primaryLanguage = primaryLanguage;
this.secondaryLanguage = secondaryLanguage;
this.runSeed = runSeed;
if (cards == null)
{
return;
}
for (int i = 0; i < cards.Count; i++)
{
if (cards[i] != null && !cards[i].IsRunOnly)
{
equippedCards.Add(cards[i]);
}
}
}
public DistroDefinition Distro => distro;
public RunConfig CreateRunConfig(LanguageDeckDatabase languageDeckDatabase)
{
List<CardDefinition> startingDeck = new(equippedCards);
AddLanguageDeck(languageDeckDatabase, primaryLanguage, startingDeck);
AddLanguageDeck(languageDeckDatabase, secondaryLanguage, startingDeck);
return new RunConfig(distro, primaryLanguage, secondaryLanguage, startingDeck, runSeed);
}
private static void AddLanguageDeck(LanguageDeckDatabase languageDeckDatabase, Language language, List<CardDefinition> target)
{
LanguageDeckDefinition deck = languageDeckDatabase == null ? null : languageDeckDatabase.FindByLanguage(language);
if (deck == null)
{
return;
}
for (int entryIndex = 0; entryIndex < deck.Entries.Count; entryIndex++)
{
LanguageDeckDefinition.LanguageDeckEntry entry = deck.Entries[entryIndex];
for (int copy = 0; copy < entry.Count; copy++)
{
if (entry.Card != null && !entry.Card.IsRunOnly)
{
target.Add(entry.Card);
}
}
}
}
}
}
}