Implement too many changes to list

This commit is contained in:
2026-07-07 11:46:31 +02:00
parent 8f66e83b65
commit 28486bff8c
50 changed files with 6344 additions and 1131 deletions
+121 -121
View File
@@ -15,50 +15,50 @@ namespace KernelPanic.UI
[Serializable]
public sealed class CollectionScreenController
{
private readonly List<VisualElement> rows = new();
private readonly List<VisualElement> _rows = new();
private VisualElement list;
private VisualElement detail;
private FontAsset monospaceFont;
private LanguageDeckDatabase languageDeckDatabase;
private CardDatabase cardDatabase;
private PlayerCollection playerCollection;
private IReadOnlyList<DistroDefinition> units = Array.Empty<DistroDefinition>();
private IReadOnlyList<LanguageCatalogEntry> languages = LanguageCatalog.All;
private IReadOnlyList<CardEntry> cards = Array.Empty<CardEntry>();
private CollectionMode mode;
private CollectionMode returnMode;
private int selectedUnitIndex;
private int selectedLanguageIndex;
private int selectedCardIndex;
private string emptyCardMessage = "no cards installed";
private VisualElement _list;
private VisualElement _detail;
private FontAsset _monospaceFont;
private LanguageDeckDatabase _languageDeckDatabase;
private CardDatabase _cardDatabase;
private PlayerCollection _playerCollection;
private IReadOnlyList<DistroDefinition> _units = Array.Empty<DistroDefinition>();
private IReadOnlyList<LanguageCatalogEntry> _languages = LanguageCatalog.All;
private IReadOnlyList<CardEntry> _cards = Array.Empty<CardEntry>();
private CollectionMode _mode;
private CollectionMode _returnMode;
private int _selectedUnitIndex;
private int _selectedLanguageIndex;
private int _selectedCardIndex;
private string _emptyCardMessage = "no cards installed";
public event Action ViewChanged;
public void Bind(VisualElement root, FontAsset artFont, LanguageDeckDatabase deckDatabase, CardDatabase cardsDatabase, PlayerCollection collection)
{
monospaceFont = artFont;
languageDeckDatabase = deckDatabase;
cardDatabase = cardsDatabase;
playerCollection = collection;
list = root.Q<VisualElement>("CollectionList");
detail = root.Q<VisualElement>("CollectionDetail");
_monospaceFont = artFont;
_languageDeckDatabase = deckDatabase;
_cardDatabase = cardsDatabase;
_playerCollection = collection;
_list = root.Q<VisualElement>("CollectionList");
_detail = root.Q<VisualElement>("CollectionDetail");
}
public bool IsCardSubview => mode == CollectionMode.CardSubview;
public bool IsCardSubview => _mode == CollectionMode.CardSubview;
public string CurrentTitle { get; private set; } = "$ ls ~/collection";
public string CurrentHint { get; private set; } = "[esc] back [left/right] tabs [tab] tabs [arrows] navigate [enter] select";
public void RefreshUnits(IReadOnlyList<DistroDefinition> ownedUnits)
{
units = ownedUnits ?? Array.Empty<DistroDefinition>();
_units = ownedUnits ?? Array.Empty<DistroDefinition>();
ShowUnits();
}
public void ShowUnits()
{
mode = CollectionMode.Units;
_mode = CollectionMode.Units;
CurrentTitle = "$ ls ~/collection";
CurrentHint = "[esc] back [left/right] tabs [tab] tabs [arrows] navigate [enter] select";
RenderUnits();
@@ -67,7 +67,7 @@ namespace KernelPanic.UI
public void ShowLanguages()
{
mode = CollectionMode.Languages;
_mode = CollectionMode.Languages;
CurrentTitle = "$ ls ~/collection/languages";
CurrentHint = "[esc] back [left/right] tabs [tab] tabs [arrows] navigate [enter] select";
RenderLanguages();
@@ -81,7 +81,7 @@ namespace KernelPanic.UI
return false;
}
if (returnMode == CollectionMode.Languages)
if (_returnMode == CollectionMode.Languages)
{
ShowLanguages();
}
@@ -95,33 +95,33 @@ namespace KernelPanic.UI
public void SelectRelative(int delta)
{
if (mode == CollectionMode.Units)
if (_mode == CollectionMode.Units)
{
SelectUnit(selectedUnitIndex + delta);
SelectUnit(_selectedUnitIndex + delta);
return;
}
if (mode == CollectionMode.Languages)
if (_mode == CollectionMode.Languages)
{
SelectLanguage(selectedLanguageIndex + delta);
SelectLanguage(_selectedLanguageIndex + delta);
return;
}
SelectCard(selectedCardIndex + delta);
SelectCard(_selectedCardIndex + delta);
}
public void ActivateSelected()
{
if (mode == CollectionMode.Units && units.Count > 0)
if (_mode == CollectionMode.Units && _units.Count > 0)
{
OpenUnitCards(units[selectedUnitIndex]);
OpenUnitCards(_units[_selectedUnitIndex]);
return;
}
if (mode == CollectionMode.Languages && languages.Count > 0)
if (_mode == CollectionMode.Languages && _languages.Count > 0)
{
LanguageCatalogEntry language = languages[selectedLanguageIndex];
if (LanguageUnlock.IsUnlocked(language.Language, playerCollection))
LanguageCatalogEntry language = _languages[_selectedLanguageIndex];
if (LanguageUnlock.IsUnlocked(language.Language, _playerCollection))
{
OpenLanguageDeck(language);
}
@@ -130,27 +130,27 @@ namespace KernelPanic.UI
private void RenderUnits()
{
if (list == null || detail == null)
if (_list == null || _detail == null)
{
return;
}
rows.Clear();
list.Clear();
_rows.Clear();
_list.Clear();
if (units.Count == 0)
if (_units.Count == 0)
{
detail.Clear();
detail.Add(new Label("no units installed") { name = "CollectionEmptyTitle" });
detail.Add(new Label("run: curl gacha.sh | sh") { name = "CollectionEmptyHint" });
_detail.Clear();
_detail.Add(new Label("no units installed") { name = "CollectionEmptyTitle" });
_detail.Add(new Label("run: curl gacha.sh | sh") { name = "CollectionEmptyHint" });
return;
}
selectedUnitIndex = Mathf.Clamp(selectedUnitIndex, 0, units.Count - 1);
for (int i = 0; i < units.Count; i++)
_selectedUnitIndex = Mathf.Clamp(_selectedUnitIndex, 0, _units.Count - 1);
for (int i = 0; i < _units.Count; i++)
{
int index = i;
DistroDefinition unit = units[i];
DistroDefinition unit = _units[i];
VisualElement row = new();
row.AddToClassList("collection-row");
row.RegisterCallback<PointerEnterEvent>(_ => SelectUnit(index));
@@ -165,29 +165,29 @@ namespace KernelPanic.UI
row.Add(name);
row.Add(unitLanguages);
list.Add(row);
rows.Add(row);
_list.Add(row);
_rows.Add(row);
}
SelectUnit(selectedUnitIndex);
SelectUnit(_selectedUnitIndex);
}
private void RenderLanguages()
{
if (list == null || detail == null)
if (_list == null || _detail == null)
{
return;
}
rows.Clear();
list.Clear();
selectedLanguageIndex = Mathf.Clamp(selectedLanguageIndex, 0, languages.Count - 1);
_rows.Clear();
_list.Clear();
_selectedLanguageIndex = Mathf.Clamp(_selectedLanguageIndex, 0, _languages.Count - 1);
for (int i = 0; i < languages.Count; i++)
for (int i = 0; i < _languages.Count; i++)
{
int index = i;
LanguageCatalogEntry language = languages[i];
bool unlocked = LanguageUnlock.IsUnlocked(language.Language, playerCollection);
LanguageCatalogEntry language = _languages[i];
bool unlocked = LanguageUnlock.IsUnlocked(language.Language, _playerCollection);
VisualElement row = new();
row.AddToClassList("collection-row");
row.EnableInClassList("locked", !unlocked);
@@ -202,72 +202,72 @@ namespace KernelPanic.UI
row.Add(name);
row.Add(tag);
list.Add(row);
rows.Add(row);
_list.Add(row);
_rows.Add(row);
}
SelectLanguage(selectedLanguageIndex);
SelectLanguage(_selectedLanguageIndex);
}
private void SelectUnit(int index)
{
if (units.Count == 0)
if (_units.Count == 0)
{
return;
}
selectedUnitIndex = Mathf.Clamp(index, 0, units.Count - 1);
ApplySelection(selectedUnitIndex);
RenderUnitDetail(units[selectedUnitIndex]);
_selectedUnitIndex = Mathf.Clamp(index, 0, _units.Count - 1);
ApplySelection(_selectedUnitIndex);
RenderUnitDetail(_units[_selectedUnitIndex]);
}
private void SelectLanguage(int index)
{
selectedLanguageIndex = Mathf.Clamp(index, 0, languages.Count - 1);
ApplySelection(selectedLanguageIndex);
RenderLanguageDetail(languages[selectedLanguageIndex]);
_selectedLanguageIndex = Mathf.Clamp(index, 0, _languages.Count - 1);
ApplySelection(_selectedLanguageIndex);
RenderLanguageDetail(_languages[_selectedLanguageIndex]);
}
private void SelectCard(int index)
{
if (cards.Count == 0)
if (_cards.Count == 0)
{
return;
}
selectedCardIndex = Mathf.Clamp(index, 0, cards.Count - 1);
ApplySelection(selectedCardIndex);
RenderCardDetail(cards[selectedCardIndex]);
_selectedCardIndex = Mathf.Clamp(index, 0, _cards.Count - 1);
ApplySelection(_selectedCardIndex);
RenderCardDetail(_cards[_selectedCardIndex]);
}
private void ApplySelection(int selectedIndex)
{
for (int i = 0; i < rows.Count; i++)
for (int i = 0; i < _rows.Count; i++)
{
rows[i].EnableInClassList("selected", i == selectedIndex);
_rows[i].EnableInClassList("selected", i == selectedIndex);
}
}
private void RenderUnitDetail(DistroDefinition unit)
{
detail.Clear();
_detail.Clear();
Label name = new(DistroPresentation.DisplayName(unit));
name.AddToClassList("collection-detail-name");
name.style.color = new StyleColor(unit.AccentColor);
detail.Add(name);
_detail.Add(name);
Label description = new(string.IsNullOrWhiteSpace(unit.Description) ? "--" : unit.Description);
description.AddToClassList("collection-detail-description");
detail.Add(description);
AddPassiveDetails(detail, unit);
_detail.Add(description);
AddPassiveDetails(_detail, unit);
VisualElement readout = new();
readout.AddToClassList("collection-detail-readout");
Label artLabel = new();
DistroArtPresenter.ConfigureArtLabel(artLabel, monospaceFont);
AsciiArtFitter artFitter = new(artLabel, monospaceFont);
DistroArtPresenter.ConfigureArtLabel(artLabel, _monospaceFont);
AsciiArtFitter artFitter = new(artLabel, _monospaceFont);
VisualElement artPlaceholder = DistroArtPresenter.CreatePlaceholder();
artFitter.SetArt(DistroArtPresenter.Render(artLabel, artPlaceholder, unit));
readout.Add(artPlaceholder);
@@ -281,23 +281,23 @@ namespace KernelPanic.UI
details.Add(BuildDetailLine("cycles", unit.BaseCyclesPerTurn.ToString()));
readout.Add(details);
detail.Add(readout);
detail.Add(BuildSubviewCommand($"> cat ~/units/{unit.Id}/cards", "exclusive packages", HasListableCards(unit), () => OpenUnitCards(unit), "no packages installed"));
_detail.Add(readout);
_detail.Add(BuildSubviewCommand($"> cat ~/units/{unit.Id}/cards", "exclusive packages", HasListableCards(unit), () => OpenUnitCards(unit), "no packages installed"));
}
private void RenderLanguageDetail(LanguageCatalogEntry language)
{
detail.Clear();
bool unlocked = LanguageUnlock.IsUnlocked(language.Language, playerCollection);
_detail.Clear();
bool unlocked = LanguageUnlock.IsUnlocked(language.Language, _playerCollection);
Label name = new(language.DisplayName);
name.AddToClassList("collection-detail-name");
detail.Add(name);
detail.Add(BuildDetailLine("track", language.ResolutionTrack.ToString()));
_detail.Add(name);
_detail.Add(BuildDetailLine("track", language.ResolutionTrack.ToString()));
Label how = new(language.HowItWorks);
how.AddToClassList("collection-detail-description");
detail.Add(how);
_detail.Add(how);
if (!unlocked)
{
@@ -306,11 +306,11 @@ namespace KernelPanic.UI
: language.UnlockHint;
Label hint = new(hintText);
hint.AddToClassList("package-notice");
detail.Add(hint);
_detail.Add(hint);
return;
}
detail.Add(BuildSubviewCommand($"> cat ~/lang/{GetLanguageId(language.Language)}/deck", "starter deck", true, () => OpenLanguageDeck(language), null));
_detail.Add(BuildSubviewCommand($"> cat ~/lang/{GetLanguageId(language.Language)}/deck", "starter deck", true, () => OpenLanguageDeck(language), null));
}
private void OpenUnitCards(DistroDefinition unit)
@@ -320,9 +320,9 @@ namespace KernelPanic.UI
return;
}
returnMode = CollectionMode.Units;
cards = BuildUnitCardEntries(unit);
emptyCardMessage = "no packages installed";
_returnMode = CollectionMode.Units;
_cards = BuildUnitCardEntries(unit);
_emptyCardMessage = "no packages installed";
CurrentTitle = $"$ cat ~/units/{unit.Id}/cards";
CurrentHint = "[esc] back [arrows] navigate";
RenderCardSubview();
@@ -331,9 +331,9 @@ namespace KernelPanic.UI
private void OpenLanguageDeck(LanguageCatalogEntry language)
{
returnMode = CollectionMode.Languages;
cards = BuildStarterDeckEntries(language);
emptyCardMessage = "starter deck not yet available";
_returnMode = CollectionMode.Languages;
_cards = BuildStarterDeckEntries(language);
_emptyCardMessage = "starter deck not yet available";
CurrentTitle = $"$ cat ~/lang/{GetLanguageId(language.Language)}/deck";
CurrentHint = "[esc] back [arrows] navigate";
RenderCardSubview();
@@ -342,31 +342,31 @@ namespace KernelPanic.UI
private void RenderCardSubview()
{
mode = CollectionMode.CardSubview;
rows.Clear();
list.Clear();
detail.Clear();
selectedCardIndex = Mathf.Clamp(selectedCardIndex, 0, Math.Max(0, cards.Count - 1));
_mode = CollectionMode.CardSubview;
_rows.Clear();
_list.Clear();
_detail.Clear();
_selectedCardIndex = Mathf.Clamp(_selectedCardIndex, 0, Math.Max(0, _cards.Count - 1));
if (cards.Count == 0)
if (_cards.Count == 0)
{
detail.Add(new Label(emptyCardMessage) { name = "CollectionEmptyTitle" });
detail.Add(new Label("check back after deck data is installed") { name = "CollectionEmptyHint" });
_detail.Add(new Label(_emptyCardMessage) { name = "CollectionEmptyTitle" });
_detail.Add(new Label("check back after deck data is installed") { name = "CollectionEmptyHint" });
return;
}
for (int i = 0; i < cards.Count; i++)
for (int i = 0; i < _cards.Count; i++)
{
int index = i;
CardEntry entry = cards[i];
CardEntry entry = _cards[i];
VisualElement row = BuildCardRow(entry);
row.RegisterCallback<PointerEnterEvent>(_ => SelectCard(index));
row.RegisterCallback<ClickEvent>(_ => SelectCard(index));
list.Add(row);
rows.Add(row);
_list.Add(row);
_rows.Add(row);
}
SelectCard(selectedCardIndex);
SelectCard(_selectedCardIndex);
}
private VisualElement BuildCardRow(CardEntry entry)
@@ -398,28 +398,28 @@ namespace KernelPanic.UI
private void RenderCardDetail(CardEntry entry)
{
detail.Clear();
_detail.Clear();
CardDefinition card = entry.Card;
Label name = new(GetCardDisplayName(card));
name.AddToClassList("collection-detail-name");
detail.Add(name);
_detail.Add(name);
Label description = new(card == null || string.IsNullOrWhiteSpace(card.Description) ? "--" : card.Description);
description.AddToClassList("collection-detail-description");
detail.Add(description);
_detail.Add(description);
if (card != null && !string.IsNullOrWhiteSpace(card.FlavorText))
{
Label flavor = new(card.FlavorText);
flavor.AddToClassList("flavor-text");
detail.Add(flavor);
_detail.Add(flavor);
}
detail.Add(BuildDetailLine("lang", card == null ? "--" : card.Language.ToString()));
detail.Add(BuildDetailLine("rarity", card == null ? "--" : card.Rarity.ToString()));
detail.Add(BuildDetailLine("cost", card == null ? "--" : card.CycleCost.ToString()));
detail.Add(BuildDetailLine("track", card == null ? "--" : card.ResolutionTrack.ToString()));
_detail.Add(BuildDetailLine("lang", card == null ? "--" : card.Language.ToString()));
_detail.Add(BuildDetailLine("rarity", card == null ? "--" : card.Rarity.ToString()));
_detail.Add(BuildDetailLine("cost", card == null ? "--" : card.CycleCost.ToString()));
_detail.Add(BuildDetailLine("track", card == null ? "--" : card.ResolutionTrack.ToString()));
}
private static VisualElement BuildDetailLine(string key, string value)
@@ -497,7 +497,7 @@ namespace KernelPanic.UI
for (int cardIndex = 0; cardIndex < unit.ExclusiveCards.Count; cardIndex++)
{
CardDefinition card = unit.ExclusiveCards[cardIndex];
if (card == null || card.IsToken)
if (card == null || card.IsToken || card.IsRunOnly)
{
continue;
}
@@ -510,7 +510,7 @@ namespace KernelPanic.UI
private IReadOnlyList<CardEntry> BuildStarterDeckEntries(LanguageCatalogEntry language)
{
LanguageDeckDefinition deck = languageDeckDatabase == null ? null : languageDeckDatabase.FindByLanguage(language.Language);
LanguageDeckDefinition deck = _languageDeckDatabase == null ? null : _languageDeckDatabase.FindByLanguage(language.Language);
if (deck == null)
{
return BuildRegisteredStarterDeckEntries(language.Language);
@@ -520,7 +520,7 @@ namespace KernelPanic.UI
for (int i = 0; i < deck.Entries.Count; i++)
{
LanguageDeckDefinition.LanguageDeckEntry deckEntry = deck.Entries[i];
if (deckEntry.Card == null || deckEntry.Count <= 0)
if (deckEntry.Card == null || deckEntry.Card.IsRunOnly || deckEntry.Count <= 0)
{
continue;
}
@@ -533,7 +533,7 @@ namespace KernelPanic.UI
private IReadOnlyList<CardEntry> BuildRegisteredStarterDeckEntries(Language language)
{
if (cardDatabase == null)
if (_cardDatabase == null)
{
return Array.Empty<CardEntry>();
}
@@ -557,8 +557,8 @@ namespace KernelPanic.UI
List<CardEntry> entries = new();
for (int i = 0; i < cardRefs.Length; i++)
{
CardDefinition card = cardDatabase.FindById(cardRefs[i].Id);
if (card == null)
CardDefinition card = _cardDatabase.FindById(cardRefs[i].Id);
if (card == null || card.IsRunOnly)
{
continue;
}