implement main screen
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@@ -0,0 +1,30 @@
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using UnityEngine.SceneManagement;
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namespace KernelPanic.Core
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{
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/// <summary>
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/// Provides scene navigation entry points for the runtime shell.
|
||||
/// </summary>
|
||||
public static class SceneLoader
|
||||
{
|
||||
public const string MainMenuSceneName = "MainMenuScene";
|
||||
public const string GameSceneName = "GameScene";
|
||||
|
||||
public static void LoadMainMenu()
|
||||
{
|
||||
LoadScene(MainMenuSceneName);
|
||||
}
|
||||
|
||||
public static void LoadGame()
|
||||
{
|
||||
LoadScene(GameSceneName);
|
||||
}
|
||||
|
||||
// Static for now because menu navigation has no instance state; a loading-screen service can replace this hook later.
|
||||
private static void LoadScene(string sceneName)
|
||||
{
|
||||
// TODO: Route async progress into a loading screen once the UI shell has one.
|
||||
SceneManager.LoadSceneAsync(sceneName);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 0d860bbf8e7f4df2a91e2e1e9892d904
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -13,6 +13,8 @@ namespace KernelPanic.Data
|
||||
[SerializeField] private string displayName;
|
||||
[SerializeField] private Language primaryLanguage;
|
||||
[SerializeField] private Language secondaryLanguage;
|
||||
[SerializeField] private string passiveName;
|
||||
[SerializeField] private Color accentColor = new(0.36f, 1f, 0.57f);
|
||||
[SerializeField] private int baseUptime;
|
||||
[SerializeField] private int baseRam;
|
||||
[SerializeField] private int baseCyclesPerTurn;
|
||||
@@ -22,6 +24,8 @@ namespace KernelPanic.Data
|
||||
public string DisplayName => displayName;
|
||||
public Language PrimaryLanguage => primaryLanguage;
|
||||
public Language SecondaryLanguage => secondaryLanguage;
|
||||
public string PassiveName => passiveName;
|
||||
public Color AccentColor => accentColor;
|
||||
public int BaseUptime => baseUptime;
|
||||
public int BaseRam => baseRam;
|
||||
public int BaseCyclesPerTurn => baseCyclesPerTurn;
|
||||
|
||||
@@ -7,6 +7,8 @@ namespace KernelPanic.Meta
|
||||
/// </summary>
|
||||
public sealed class GachaService
|
||||
{
|
||||
public int PullTokens => 0; // TODO: Replace with the real pull-token wallet when that meta system exists.
|
||||
|
||||
public GachaPullResult PerformPull(EntropyWallet wallet, int cost)
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
|
||||
@@ -0,0 +1,27 @@
|
||||
using System;
|
||||
|
||||
namespace KernelPanic.Meta
|
||||
{
|
||||
/// <summary>
|
||||
/// Provides optional live-event banner copy for shell surfaces.
|
||||
/// </summary>
|
||||
public interface IEventBannerSource
|
||||
{
|
||||
EventBannerContent GetBanner();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Describes an optional event banner message and remaining duration.
|
||||
/// </summary>
|
||||
public sealed class EventBannerContent
|
||||
{
|
||||
public EventBannerContent(string text, TimeSpan? remainingTime)
|
||||
{
|
||||
Text = text;
|
||||
RemainingTime = remainingTime;
|
||||
}
|
||||
|
||||
public string Text { get; }
|
||||
public TimeSpan? RemainingTime { get; }
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 542dd3144a914ea5b1e0c0e21db5ec6b
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 84a74d1de7c84009a2cf84394e8a9fa2
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,22 @@
|
||||
namespace KernelPanic.UI
|
||||
{
|
||||
/// <summary>
|
||||
/// Contains cosmetic terminal boot-log copy for the main menu shell.
|
||||
/// </summary>
|
||||
public static class BootLogCopy
|
||||
{
|
||||
public static readonly string[] Lines =
|
||||
{
|
||||
"[ 0.000000] kernel-panic: booting userland shell",
|
||||
"[ 0.071004] cpu: isolating run scheduler",
|
||||
"[ 0.184331] entropy: wallet device mounted readonly",
|
||||
"[ 0.264700] tty1: spawning command menu",
|
||||
"[ 0.391226] units: probing installed distros",
|
||||
"[ 0.447801] collection: no render pass requested",
|
||||
"[ 0.521332] gacha: token api unavailable",
|
||||
"[ 0.684012] events: banner source disconnected",
|
||||
"[ 0.812445] ui: reduced motion preference loaded",
|
||||
"[ 1.000000] shell: ready"
|
||||
};
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: e05527a70e234c16af2f9089012721b8
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,108 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using KernelPanic.Data;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UIElements;
|
||||
|
||||
namespace KernelPanic.UI
|
||||
{
|
||||
/// <summary>
|
||||
/// Renders the main menu's neofetch-style featured unit panel.
|
||||
/// </summary>
|
||||
[Serializable]
|
||||
public sealed class FeaturedUnitPanel
|
||||
{
|
||||
private const string EmptyAccent = "5cff91";
|
||||
private const string EmptyAscii = " _\n | |\n ___| |__\n / __| '_ \\\n \\__ \\ | | |\n |___/_| |_|";
|
||||
|
||||
[SerializeField] private List<DistroDefinition> featuredUnits = new();
|
||||
|
||||
private VisualElement panel;
|
||||
private Label titleLabel;
|
||||
private Label asciiLabel;
|
||||
private Label unitNameLabel;
|
||||
private Label languagesLabel;
|
||||
private Label passiveLabel;
|
||||
private Label bestWaveLabel;
|
||||
private Label emptyTitleLabel;
|
||||
private Label emptyHintLabel;
|
||||
private VisualElement populatedState;
|
||||
private VisualElement emptyState;
|
||||
private int selectedIndex;
|
||||
|
||||
public void Bind(VisualElement root)
|
||||
{
|
||||
panel = root.Q<VisualElement>("FeaturedUnitPanel");
|
||||
titleLabel = root.Q<Label>("FeaturedUnitTitle");
|
||||
asciiLabel = root.Q<Label>("FeaturedUnitAscii");
|
||||
unitNameLabel = root.Q<Label>("FeaturedUnitName");
|
||||
languagesLabel = root.Q<Label>("FeaturedUnitLanguages");
|
||||
passiveLabel = root.Q<Label>("FeaturedUnitPassive");
|
||||
bestWaveLabel = root.Q<Label>("FeaturedUnitBestWave");
|
||||
emptyTitleLabel = root.Q<Label>("FeaturedUnitEmptyTitle");
|
||||
emptyHintLabel = root.Q<Label>("FeaturedUnitEmptyHint");
|
||||
populatedState = root.Q<VisualElement>("FeaturedUnitPopulatedState");
|
||||
emptyState = root.Q<VisualElement>("FeaturedUnitEmptyState");
|
||||
}
|
||||
|
||||
public void Refresh()
|
||||
{
|
||||
if (featuredUnits == null || featuredUnits.Count == 0)
|
||||
{
|
||||
ShowEmptyState();
|
||||
return;
|
||||
}
|
||||
|
||||
selectedIndex = Mathf.Clamp(selectedIndex, 0, featuredUnits.Count - 1);
|
||||
ShowUnit(featuredUnits[selectedIndex]);
|
||||
}
|
||||
|
||||
public void SelectNext()
|
||||
{
|
||||
if (featuredUnits == null || featuredUnits.Count < 2)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
selectedIndex = (selectedIndex + 1) % featuredUnits.Count;
|
||||
Refresh();
|
||||
}
|
||||
|
||||
private void ShowEmptyState()
|
||||
{
|
||||
populatedState.AddToClassList("hidden");
|
||||
emptyState.RemoveFromClassList("hidden");
|
||||
|
||||
titleLabel.text = "neofetch";
|
||||
emptyTitleLabel.text = "no units installed";
|
||||
emptyHintLabel.text = "run: curl gacha.sh | sh";
|
||||
SetAccent(EmptyAccent);
|
||||
}
|
||||
|
||||
private void ShowUnit(DistroDefinition unit)
|
||||
{
|
||||
populatedState.RemoveFromClassList("hidden");
|
||||
emptyState.AddToClassList("hidden");
|
||||
|
||||
string displayName = string.IsNullOrWhiteSpace(unit.DisplayName) ? unit.name : unit.DisplayName;
|
||||
titleLabel.text = displayName;
|
||||
asciiLabel.text = EmptyAscii; // TODO: Replace with unit-specific ASCII copy when unit presentation data exists.
|
||||
unitNameLabel.text = displayName;
|
||||
languagesLabel.text = $"{unit.PrimaryLanguage} / {unit.SecondaryLanguage}";
|
||||
passiveLabel.text = string.IsNullOrWhiteSpace(unit.PassiveName) ? "--" : unit.PassiveName;
|
||||
bestWaveLabel.text = "--"; // TODO: Bind best-wave stats from SaveService when stats exist.
|
||||
SetAccent(ColorUtility.ToHtmlStringRGB(unit.AccentColor));
|
||||
}
|
||||
|
||||
private void SetAccent(string htmlColor)
|
||||
{
|
||||
string color = $"#{htmlColor}";
|
||||
Color parsedColor = ColorUtility.TryParseHtmlString(color, out Color parsed) ? parsed : Color.green;
|
||||
panel.style.borderTopColor = new StyleColor(parsedColor);
|
||||
panel.style.borderRightColor = new StyleColor(parsedColor);
|
||||
panel.style.borderBottomColor = new StyleColor(parsedColor);
|
||||
panel.style.borderLeftColor = new StyleColor(parsedColor);
|
||||
titleLabel.style.color = new StyleColor(parsedColor);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: c7f7ef4e16694ed9bd746278b0ddc4d8
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,454 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using KernelPanic.Core;
|
||||
using KernelPanic.Meta;
|
||||
using UnityEngine;
|
||||
using UnityEngine.TextCore.Text;
|
||||
using UnityEngine.UIElements;
|
||||
|
||||
#if UNITY_EDITOR
|
||||
using UnityEditor;
|
||||
#endif
|
||||
|
||||
namespace KernelPanic.UI
|
||||
{
|
||||
/// <summary>
|
||||
/// Binds the main menu terminal UI document and routes command activation between panels.
|
||||
/// </summary>
|
||||
[RequireComponent(typeof(UIDocument))]
|
||||
public sealed class MainMenuController : MonoBehaviour
|
||||
{
|
||||
private const string HiddenClassName = "hidden";
|
||||
private const string SelectedClassName = "selected";
|
||||
private const string CursorOnClassName = "cursor-on";
|
||||
private const float BootIntroSeconds = 1.5f;
|
||||
private static bool bootIntroPlayed;
|
||||
|
||||
[SerializeField] private FontAsset monospaceFont; // TODO: Assign a real monospace FontAsset when typography assets exist.
|
||||
[SerializeField] private FeaturedUnitPanel featuredUnitPanel = new();
|
||||
|
||||
private readonly List<CommandMenuEntry> commandEntries = new();
|
||||
private UIDocument document;
|
||||
private VisualElement root;
|
||||
private VisualElement shellRoot;
|
||||
private VisualElement bootIntroPanel;
|
||||
private VisualElement mainMenuPanel;
|
||||
private VisualElement collectionPanel;
|
||||
private VisualElement gachaPanel;
|
||||
private VisualElement settingsPanel;
|
||||
private VisualElement eventBanner;
|
||||
private VisualElement backgroundLogLayer;
|
||||
private Label appIdLabel;
|
||||
private Label entropyLabel;
|
||||
private Label pullTokensLabel;
|
||||
private Label titleCursorLabel;
|
||||
private Label promptCursorLabel;
|
||||
private Label bootIntroLogLabel;
|
||||
private Label backgroundLogLabel;
|
||||
private Button collectionBackButton;
|
||||
private Button gachaBackButton;
|
||||
private Button settingsBackButton;
|
||||
private EntropyWallet wallet;
|
||||
private GachaService gachaService;
|
||||
private IEventBannerSource eventBannerSource;
|
||||
private int selectedCommandIndex;
|
||||
private float backgroundScrollOffset;
|
||||
private float bootIntroElapsed;
|
||||
private int bootIntroCharacterCount;
|
||||
private bool suppressNextClick;
|
||||
private string bootIntroCopy;
|
||||
private IVisualElementScheduledItem blinkSchedule;
|
||||
private IVisualElementScheduledItem backgroundSchedule;
|
||||
private IVisualElementScheduledItem bootIntroSchedule;
|
||||
|
||||
public void Initialize(EntropyWallet initializedWallet)
|
||||
{
|
||||
wallet = initializedWallet ?? new EntropyWallet();
|
||||
RefreshCurrencyReadouts();
|
||||
}
|
||||
|
||||
private void Awake()
|
||||
{
|
||||
document = GetComponent<UIDocument>();
|
||||
gachaService = new GachaService();
|
||||
Initialize(new EntropyWallet()); // TODO: Replace with persistent wallet service composition.
|
||||
BindElements();
|
||||
BindCommandEntries();
|
||||
RegisterCommandEntryCallbacks();
|
||||
featuredUnitPanel.Bind(root);
|
||||
ApplyOptionalFont();
|
||||
}
|
||||
|
||||
private void OnEnable()
|
||||
{
|
||||
RegisterCallbacks();
|
||||
root.Focus();
|
||||
shellRoot.EnableInClassList("reduced-motion", UIPreferences.ReducedMotion);
|
||||
RefreshStaticText();
|
||||
RefreshCurrencyReadouts();
|
||||
RefreshEventBanner();
|
||||
featuredUnitPanel.Refresh();
|
||||
SelectCommand(0);
|
||||
ShowMainMenu();
|
||||
StartAmbientSchedules();
|
||||
PlayBootIntroIfNeeded();
|
||||
}
|
||||
|
||||
private void OnDisable()
|
||||
{
|
||||
UnregisterCallbacks();
|
||||
blinkSchedule?.Pause();
|
||||
backgroundSchedule?.Pause();
|
||||
bootIntroSchedule?.Pause();
|
||||
}
|
||||
|
||||
private void BindElements()
|
||||
{
|
||||
root = document.rootVisualElement;
|
||||
shellRoot = root.Q<VisualElement>("ShellRoot");
|
||||
bootIntroPanel = root.Q<VisualElement>("BootIntroPanel");
|
||||
mainMenuPanel = root.Q<VisualElement>("MainMenuPanel");
|
||||
collectionPanel = root.Q<VisualElement>("CollectionPanel");
|
||||
gachaPanel = root.Q<VisualElement>("GachaPanel");
|
||||
settingsPanel = root.Q<VisualElement>("SettingsPanel");
|
||||
eventBanner = root.Q<VisualElement>("EventBanner");
|
||||
backgroundLogLayer = root.Q<VisualElement>("BackgroundLogLayer");
|
||||
|
||||
appIdLabel = root.Q<Label>("AppIdLabel");
|
||||
entropyLabel = root.Q<Label>("EntropyLabel");
|
||||
pullTokensLabel = root.Q<Label>("PullTokensLabel");
|
||||
titleCursorLabel = root.Q<Label>("TitleCursorLabel");
|
||||
promptCursorLabel = root.Q<Label>("PromptCursorLabel");
|
||||
bootIntroLogLabel = root.Q<Label>("BootIntroLogLabel");
|
||||
backgroundLogLabel = root.Q<Label>("BackgroundLogLabel");
|
||||
|
||||
collectionBackButton = root.Q<Button>("CollectionBackButton");
|
||||
gachaBackButton = root.Q<Button>("GachaBackButton");
|
||||
settingsBackButton = root.Q<Button>("SettingsBackButton");
|
||||
}
|
||||
|
||||
private void BindCommandEntries()
|
||||
{
|
||||
commandEntries.Clear();
|
||||
commandEntries.Add(new CommandMenuEntry(root.Q<VisualElement>("CommandStartRun"), HandleStartRunClicked));
|
||||
commandEntries.Add(new CommandMenuEntry(root.Q<VisualElement>("CommandCollection"), ShowCollection));
|
||||
commandEntries.Add(new CommandMenuEntry(root.Q<VisualElement>("CommandGacha"), ShowGacha));
|
||||
commandEntries.Add(new CommandMenuEntry(root.Q<VisualElement>("CommandSettings"), ShowSettings));
|
||||
commandEntries.Add(new CommandMenuEntry(root.Q<VisualElement>("CommandQuit"), HandleQuitClicked));
|
||||
}
|
||||
|
||||
private void ApplyOptionalFont()
|
||||
{
|
||||
if (monospaceFont == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
root.style.unityFontDefinition = new StyleFontDefinition(monospaceFont);
|
||||
}
|
||||
|
||||
private void RegisterCallbacks()
|
||||
{
|
||||
root.RegisterCallback<KeyDownEvent>(HandleKeyDown);
|
||||
root.RegisterCallback<PointerDownEvent>(HandlePointerDown);
|
||||
collectionBackButton.clicked += ShowMainMenu;
|
||||
gachaBackButton.clicked += ShowMainMenu;
|
||||
settingsBackButton.clicked += ShowMainMenu;
|
||||
}
|
||||
|
||||
private void UnregisterCallbacks()
|
||||
{
|
||||
root.UnregisterCallback<KeyDownEvent>(HandleKeyDown);
|
||||
root.UnregisterCallback<PointerDownEvent>(HandlePointerDown);
|
||||
collectionBackButton.clicked -= ShowMainMenu;
|
||||
gachaBackButton.clicked -= ShowMainMenu;
|
||||
settingsBackButton.clicked -= ShowMainMenu;
|
||||
}
|
||||
|
||||
private void RefreshStaticText()
|
||||
{
|
||||
appIdLabel.text = $"kernel-panic v{Application.version} - tty1";
|
||||
backgroundLogLabel.text = BuildBackgroundLog();
|
||||
bootIntroCopy = string.Join("\n", BootLogCopy.Lines);
|
||||
}
|
||||
|
||||
private void RegisterCommandEntryCallbacks()
|
||||
{
|
||||
for (int i = 0; i < commandEntries.Count; i++)
|
||||
{
|
||||
int index = i;
|
||||
commandEntries[i].Row.RegisterCallback<PointerEnterEvent>(_ => SelectCommand(index));
|
||||
commandEntries[i].Row.RegisterCallback<ClickEvent>(_ => HandleCommandClicked(index));
|
||||
}
|
||||
}
|
||||
|
||||
private void RefreshCurrencyReadouts()
|
||||
{
|
||||
if (entropyLabel == null || pullTokensLabel == null || gachaService == null || wallet == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
entropyLabel.text = $"entropy={wallet.Balance}";
|
||||
pullTokensLabel.text = $"pulls={gachaService.PullTokens}";
|
||||
}
|
||||
|
||||
private void RefreshEventBanner()
|
||||
{
|
||||
EventBannerContent banner = eventBannerSource?.GetBanner();
|
||||
if (banner == null || string.IsNullOrWhiteSpace(banner.Text))
|
||||
{
|
||||
eventBanner.AddToClassList(HiddenClassName);
|
||||
return;
|
||||
}
|
||||
|
||||
eventBanner.RemoveFromClassList(HiddenClassName);
|
||||
root.Q<Label>("EventBannerLabel").text = banner.RemainingTime.HasValue
|
||||
? $"{banner.Text} {banner.RemainingTime.Value:g}"
|
||||
: banner.Text;
|
||||
}
|
||||
|
||||
private void StartAmbientSchedules()
|
||||
{
|
||||
if (UIPreferences.ReducedMotion)
|
||||
{
|
||||
titleCursorLabel.AddToClassList(CursorOnClassName);
|
||||
promptCursorLabel.AddToClassList(CursorOnClassName);
|
||||
return;
|
||||
}
|
||||
|
||||
bool cursorVisible = true;
|
||||
blinkSchedule = root.schedule.Execute(() =>
|
||||
{
|
||||
cursorVisible = !cursorVisible;
|
||||
titleCursorLabel.EnableInClassList(CursorOnClassName, cursorVisible);
|
||||
promptCursorLabel.EnableInClassList(CursorOnClassName, cursorVisible);
|
||||
}).Every(480);
|
||||
|
||||
backgroundSchedule = root.schedule.Execute(() =>
|
||||
{
|
||||
backgroundScrollOffset = (backgroundScrollOffset + 0.35f) % 80f;
|
||||
backgroundLogLayer.style.translate = new Translate(0, -backgroundScrollOffset, 0);
|
||||
}).Every(33);
|
||||
}
|
||||
|
||||
private void PlayBootIntroIfNeeded()
|
||||
{
|
||||
if (bootIntroPlayed || UIPreferences.ReducedMotion)
|
||||
{
|
||||
CompleteBootIntro();
|
||||
return;
|
||||
}
|
||||
|
||||
bootIntroPlayed = true;
|
||||
bootIntroElapsed = 0f;
|
||||
bootIntroCharacterCount = 0;
|
||||
bootIntroLogLabel.text = string.Empty;
|
||||
bootIntroPanel.RemoveFromClassList(HiddenClassName);
|
||||
shellRoot.AddToClassList("boot-hidden");
|
||||
|
||||
bootIntroSchedule = root.schedule.Execute(UpdateBootIntro).Every(16);
|
||||
}
|
||||
|
||||
private void UpdateBootIntro()
|
||||
{
|
||||
bootIntroElapsed += 0.016f;
|
||||
int targetCount = Mathf.Clamp(Mathf.CeilToInt(bootIntroCopy.Length * (bootIntroElapsed / BootIntroSeconds)), 0, bootIntroCopy.Length);
|
||||
if (targetCount != bootIntroCharacterCount)
|
||||
{
|
||||
bootIntroCharacterCount = targetCount;
|
||||
bootIntroLogLabel.text = bootIntroCopy.Substring(0, bootIntroCharacterCount);
|
||||
}
|
||||
|
||||
if (bootIntroElapsed >= BootIntroSeconds)
|
||||
{
|
||||
CompleteBootIntro();
|
||||
}
|
||||
}
|
||||
|
||||
private void CompleteBootIntro()
|
||||
{
|
||||
bootIntroSchedule?.Pause();
|
||||
bootIntroPanel.AddToClassList(HiddenClassName);
|
||||
shellRoot.RemoveFromClassList("boot-hidden");
|
||||
shellRoot.AddToClassList("boot-visible");
|
||||
root.Focus();
|
||||
}
|
||||
|
||||
private bool SkipBootIntro()
|
||||
{
|
||||
if (bootIntroPanel.ClassListContains(HiddenClassName))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
CompleteBootIntro();
|
||||
return true;
|
||||
}
|
||||
|
||||
private void HandleKeyDown(KeyDownEvent evt)
|
||||
{
|
||||
if (SkipBootIntro())
|
||||
{
|
||||
evt.StopPropagation();
|
||||
return;
|
||||
}
|
||||
|
||||
if (evt.keyCode == KeyCode.UpArrow)
|
||||
{
|
||||
SelectCommand(selectedCommandIndex - 1);
|
||||
evt.StopPropagation();
|
||||
return;
|
||||
}
|
||||
|
||||
if (evt.keyCode == KeyCode.DownArrow)
|
||||
{
|
||||
SelectCommand(selectedCommandIndex + 1);
|
||||
evt.StopPropagation();
|
||||
return;
|
||||
}
|
||||
|
||||
if (evt.keyCode == KeyCode.Return || evt.keyCode == KeyCode.KeypadEnter || evt.keyCode == KeyCode.Space)
|
||||
{
|
||||
ActivateCommand(selectedCommandIndex);
|
||||
evt.StopPropagation();
|
||||
return;
|
||||
}
|
||||
|
||||
if (evt.keyCode == KeyCode.Tab)
|
||||
{
|
||||
featuredUnitPanel.SelectNext();
|
||||
evt.StopPropagation();
|
||||
return;
|
||||
}
|
||||
|
||||
int digitIndex = GetDigitCommandIndex(evt.keyCode);
|
||||
if (digitIndex >= 0)
|
||||
{
|
||||
SelectCommand(digitIndex);
|
||||
ActivateCommand(digitIndex);
|
||||
evt.StopPropagation();
|
||||
}
|
||||
}
|
||||
|
||||
private void HandlePointerDown(PointerDownEvent evt)
|
||||
{
|
||||
root.Focus();
|
||||
suppressNextClick = SkipBootIntro();
|
||||
}
|
||||
|
||||
private static int GetDigitCommandIndex(KeyCode keyCode)
|
||||
{
|
||||
return keyCode switch
|
||||
{
|
||||
KeyCode.Alpha1 or KeyCode.Keypad1 => 0,
|
||||
KeyCode.Alpha2 or KeyCode.Keypad2 => 1,
|
||||
KeyCode.Alpha3 or KeyCode.Keypad3 => 2,
|
||||
KeyCode.Alpha4 or KeyCode.Keypad4 => 3,
|
||||
KeyCode.Alpha5 or KeyCode.Keypad5 => 4,
|
||||
_ => -1
|
||||
};
|
||||
}
|
||||
|
||||
private void SelectCommand(int index)
|
||||
{
|
||||
selectedCommandIndex = (index + commandEntries.Count) % commandEntries.Count;
|
||||
for (int i = 0; i < commandEntries.Count; i++)
|
||||
{
|
||||
commandEntries[i].SetSelected(i == selectedCommandIndex);
|
||||
}
|
||||
}
|
||||
|
||||
private void ActivateCommand(int index)
|
||||
{
|
||||
commandEntries[index].Activate();
|
||||
}
|
||||
|
||||
private void HandleCommandClicked(int index)
|
||||
{
|
||||
if (suppressNextClick)
|
||||
{
|
||||
suppressNextClick = false;
|
||||
return;
|
||||
}
|
||||
|
||||
ActivateCommand(index);
|
||||
}
|
||||
|
||||
private void HandleStartRunClicked()
|
||||
{
|
||||
SceneLoader.LoadGame();
|
||||
}
|
||||
|
||||
private void HandleQuitClicked()
|
||||
{
|
||||
#if UNITY_EDITOR
|
||||
EditorApplication.isPlaying = false;
|
||||
#else
|
||||
Application.Quit();
|
||||
#endif
|
||||
}
|
||||
|
||||
private void ShowMainMenu()
|
||||
{
|
||||
ShowPanel(mainMenuPanel);
|
||||
root.Focus();
|
||||
}
|
||||
|
||||
private void ShowCollection()
|
||||
{
|
||||
ShowPanel(collectionPanel);
|
||||
}
|
||||
|
||||
private void ShowGacha()
|
||||
{
|
||||
ShowPanel(gachaPanel);
|
||||
}
|
||||
|
||||
private void ShowSettings()
|
||||
{
|
||||
ShowPanel(settingsPanel);
|
||||
}
|
||||
|
||||
// TODO: Replace this direct toggle with a screen-stack/router when menu flows need history or transitions.
|
||||
private void ShowPanel(VisualElement activePanel)
|
||||
{
|
||||
mainMenuPanel.EnableInClassList(HiddenClassName, mainMenuPanel != activePanel);
|
||||
collectionPanel.EnableInClassList(HiddenClassName, collectionPanel != activePanel);
|
||||
gachaPanel.EnableInClassList(HiddenClassName, gachaPanel != activePanel);
|
||||
settingsPanel.EnableInClassList(HiddenClassName, settingsPanel != activePanel);
|
||||
}
|
||||
|
||||
private static string BuildBackgroundLog()
|
||||
{
|
||||
string block = string.Join("\n", BootLogCopy.Lines);
|
||||
return $"{block}\n{block}\n{block}\n{block}";
|
||||
}
|
||||
|
||||
private sealed class CommandMenuEntry
|
||||
{
|
||||
private readonly Label cursor;
|
||||
private readonly Action action;
|
||||
|
||||
public CommandMenuEntry(VisualElement row, Action action)
|
||||
{
|
||||
Row = row;
|
||||
this.action = action;
|
||||
cursor = row.Q<Label>(className: "command-cursor");
|
||||
}
|
||||
|
||||
public VisualElement Row { get; }
|
||||
|
||||
public void SetSelected(bool selected)
|
||||
{
|
||||
Row.EnableInClassList(SelectedClassName, selected);
|
||||
cursor.visible = selected;
|
||||
}
|
||||
|
||||
public void Activate()
|
||||
{
|
||||
action.Invoke();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 27a7f29e93cb4c55beac52f1e32a1bf5
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,10 @@
|
||||
namespace KernelPanic.UI
|
||||
{
|
||||
/// <summary>
|
||||
/// Stores UI-level accessibility preferences for runtime presentation.
|
||||
/// </summary>
|
||||
public static class UIPreferences
|
||||
{
|
||||
public static bool ReducedMotion { get; set; } // TODO: Persist with settings once settings storage exists.
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: a1efef5d7a1b485493c2f30d64644898
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 486932f365394f218bf9173e0e677afb
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,10 @@
|
||||
<ui:UXML xmlns:ui="UnityEngine.UIElements" xmlns:uie="UnityEditor.UIElements" editor-extension-mode="False">
|
||||
<ui:VisualElement name="CollectionPanel" class="sub-panel hidden">
|
||||
<ui:Label text="COLLECTION" class="screen-title" />
|
||||
<ui:ScrollView name="CollectionScrollView" class="stub-scroll">
|
||||
<!-- TODO: Render owned distros and cards here when collection data exists. -->
|
||||
<ui:VisualElement name="CollectionContent" class="collection-content" />
|
||||
</ui:ScrollView>
|
||||
<ui:Button name="CollectionBackButton" text="Back" class="terminal-button back-button" />
|
||||
</ui:VisualElement>
|
||||
</ui:UXML>
|
||||
@@ -0,0 +1,10 @@
|
||||
fileFormatVersion: 2
|
||||
guid: b39165b71c3e4bef9656e93e236530c1
|
||||
ScriptedImporter:
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
script: {fileID: 13804, guid: 0000000000000000e000000000000000, type: 0}
|
||||
@@ -0,0 +1,9 @@
|
||||
<ui:UXML xmlns:ui="UnityEngine.UIElements" xmlns:uie="UnityEditor.UIElements" editor-extension-mode="False">
|
||||
<ui:VisualElement name="GachaPanel" class="sub-panel hidden">
|
||||
<ui:Label text="GACHA" class="screen-title" />
|
||||
<ui:VisualElement name="GachaContent" class="stub-box">
|
||||
<!-- TODO: Render summon options and results here when gacha logic exists. -->
|
||||
</ui:VisualElement>
|
||||
<ui:Button name="GachaBackButton" text="Back" class="terminal-button back-button" />
|
||||
</ui:VisualElement>
|
||||
</ui:UXML>
|
||||
@@ -0,0 +1,10 @@
|
||||
fileFormatVersion: 2
|
||||
guid: ec1119ad0fcf4b7282c4e65a3c7f186d
|
||||
ScriptedImporter:
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
script: {fileID: 13804, guid: 0000000000000000e000000000000000, type: 0}
|
||||
@@ -0,0 +1,356 @@
|
||||
:root {
|
||||
--kp-bg: #050807;
|
||||
--kp-panel: #09100d;
|
||||
--kp-primary: #5cff91;
|
||||
--kp-primary-dim: #2f7a4d;
|
||||
--kp-muted: #7f9b8a;
|
||||
--kp-border: #1d3b2a;
|
||||
--kp-hover: #102018;
|
||||
--kp-amber: #ffbf5c;
|
||||
}
|
||||
|
||||
.terminal-root {
|
||||
flex-grow: 1;
|
||||
background-color: var(--kp-bg);
|
||||
color: var(--kp-primary);
|
||||
font-size: 16px;
|
||||
}
|
||||
|
||||
.background-log-layer {
|
||||
position: absolute;
|
||||
left: 24px;
|
||||
right: 24px;
|
||||
top: 0;
|
||||
bottom: -120px;
|
||||
opacity: 0.07;
|
||||
}
|
||||
|
||||
.background-log {
|
||||
color: var(--kp-primary);
|
||||
white-space: normal;
|
||||
font-size: 14px;
|
||||
}
|
||||
|
||||
.boot-intro {
|
||||
position: absolute;
|
||||
left: 0;
|
||||
right: 0;
|
||||
top: 0;
|
||||
bottom: 0;
|
||||
padding: 48px;
|
||||
background-color: var(--kp-bg);
|
||||
justify-content: flex-end;
|
||||
}
|
||||
|
||||
.boot-intro-log {
|
||||
color: var(--kp-primary);
|
||||
font-size: 15px;
|
||||
white-space: normal;
|
||||
}
|
||||
|
||||
.shell-root {
|
||||
flex-grow: 1;
|
||||
padding: 18px 24px 16px 24px;
|
||||
opacity: 1;
|
||||
transition-property: opacity;
|
||||
transition-duration: 220ms;
|
||||
}
|
||||
|
||||
.boot-hidden {
|
||||
opacity: 0;
|
||||
}
|
||||
|
||||
.boot-visible {
|
||||
opacity: 1;
|
||||
}
|
||||
|
||||
.reduced-motion {
|
||||
transition-duration: 0ms;
|
||||
}
|
||||
|
||||
.hidden {
|
||||
display: none;
|
||||
}
|
||||
|
||||
.status-bar,
|
||||
.footer-bar {
|
||||
min-height: 34px;
|
||||
flex-direction: row;
|
||||
align-items: center;
|
||||
justify-content: space-between;
|
||||
border-left-width: 0;
|
||||
border-right-width: 0;
|
||||
border-top-width: 0;
|
||||
border-bottom-width: 1px;
|
||||
border-bottom-color: var(--kp-border);
|
||||
}
|
||||
|
||||
.footer-bar {
|
||||
border-top-width: 1px;
|
||||
border-top-color: var(--kp-border);
|
||||
border-bottom-width: 0;
|
||||
}
|
||||
|
||||
.status-right,
|
||||
.prompt-row,
|
||||
.title-row {
|
||||
flex-direction: row;
|
||||
align-items: center;
|
||||
}
|
||||
|
||||
.status-right {
|
||||
justify-content: flex-end;
|
||||
}
|
||||
|
||||
.status-text,
|
||||
.footer-muted,
|
||||
.tagline,
|
||||
.muted-text {
|
||||
color: var(--kp-muted);
|
||||
}
|
||||
|
||||
.currency-text {
|
||||
color: var(--kp-amber);
|
||||
margin-right: 18px;
|
||||
}
|
||||
|
||||
.main-panel {
|
||||
flex-grow: 1;
|
||||
}
|
||||
|
||||
.content-row {
|
||||
flex-grow: 1;
|
||||
flex-direction: row;
|
||||
padding-top: 52px;
|
||||
padding-bottom: 42px;
|
||||
}
|
||||
|
||||
.command-column {
|
||||
flex-grow: 1;
|
||||
min-width: 470px;
|
||||
padding-right: 40px;
|
||||
}
|
||||
|
||||
.terminal-title {
|
||||
color: var(--kp-primary);
|
||||
font-size: 54px;
|
||||
-unity-font-style: bold;
|
||||
}
|
||||
|
||||
.blink-cursor {
|
||||
color: transparent;
|
||||
margin-left: 4px;
|
||||
}
|
||||
|
||||
.cursor-on {
|
||||
color: var(--kp-primary);
|
||||
}
|
||||
|
||||
.tagline {
|
||||
margin-top: 4px;
|
||||
margin-bottom: 34px;
|
||||
font-size: 16px;
|
||||
}
|
||||
|
||||
.command-list {
|
||||
max-width: 720px;
|
||||
}
|
||||
|
||||
.command-row {
|
||||
min-height: 44px;
|
||||
flex-direction: row;
|
||||
align-items: center;
|
||||
padding-left: 10px;
|
||||
padding-right: 10px;
|
||||
margin-top: 4px;
|
||||
margin-bottom: 4px;
|
||||
border-left-width: 2px;
|
||||
border-left-color: transparent;
|
||||
}
|
||||
|
||||
.command-row:hover,
|
||||
.command-row.selected {
|
||||
background-color: var(--kp-hover);
|
||||
}
|
||||
|
||||
.command-row.selected {
|
||||
border-left-color: var(--kp-primary);
|
||||
}
|
||||
|
||||
.command-cursor {
|
||||
width: 22px;
|
||||
color: var(--kp-primary);
|
||||
}
|
||||
|
||||
.command-text {
|
||||
color: var(--kp-primary);
|
||||
font-size: 19px;
|
||||
flex-grow: 1;
|
||||
}
|
||||
|
||||
.command-description {
|
||||
color: var(--kp-muted);
|
||||
-unity-text-align: middle-right;
|
||||
width: 150px;
|
||||
}
|
||||
|
||||
.featured-panel {
|
||||
width: 430px;
|
||||
min-height: 330px;
|
||||
padding: 18px;
|
||||
border-left-width: 1px;
|
||||
border-right-width: 1px;
|
||||
border-top-width: 1px;
|
||||
border-bottom-width: 1px;
|
||||
border-left-color: var(--kp-primary);
|
||||
border-right-color: var(--kp-primary);
|
||||
border-top-color: var(--kp-primary);
|
||||
border-bottom-color: var(--kp-primary);
|
||||
background-color: var(--kp-panel);
|
||||
}
|
||||
|
||||
.featured-title,
|
||||
.screen-title {
|
||||
color: var(--kp-primary);
|
||||
font-size: 24px;
|
||||
-unity-font-style: bold;
|
||||
margin-bottom: 20px;
|
||||
}
|
||||
|
||||
.featured-empty {
|
||||
flex-grow: 1;
|
||||
justify-content: center;
|
||||
align-items: center;
|
||||
}
|
||||
|
||||
.empty-title {
|
||||
color: var(--kp-primary);
|
||||
font-size: 20px;
|
||||
margin-bottom: 8px;
|
||||
}
|
||||
|
||||
.featured-populated {
|
||||
flex-direction: row;
|
||||
}
|
||||
|
||||
.ascii-art {
|
||||
width: 150px;
|
||||
color: var(--kp-primary);
|
||||
white-space: normal;
|
||||
}
|
||||
|
||||
.unit-readout {
|
||||
flex-grow: 1;
|
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Reference in New Issue
Block a user