Implement many UX improvements, packages and their assets and a UI overhaul in collection

This commit is contained in:
2026-07-09 10:18:24 +02:00
parent 61030d84b7
commit 844e81488c
111 changed files with 4480 additions and 258 deletions
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description: Each time you play your 3rd card in a TURN, add a random 0-cost card of your languages to hand; on Ubuntu also refund 1 Cycle.
flavourText: There is always one more dependency.
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description: Start of each WAVE, gain +1 Cycle that WAVE's first TURN.
flavourText: Parallel downloads, parallel consequences.
designNotes: Generic 3-star Runtime powerspike. First-turn WAVE cycle hook.
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description: Start of each TURN, if you have no debuffs, gain 3 Shield.
flavourText: Logs suspicious activity, including competence.
designNotes: Generic 3-star Daemon powerspike. Uses status descriptor harmful query.
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description: Every 4th card played in a WAVE costs 0.
flavourText: Why compile twice when you can be smug once?
designNotes: Generic 3-star Runtime powerspike. Existing nth-card WAVE free-cost hook.
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description: JavaScript cards deal +3 flat on Mint, +2 off-distro.
flavourText: Comfortable, polished, and a little too smug.
designNotes: Mint 4-star Runtime. Flat add through DamagePipeline additive step. On Mint +3; off-distro +2.
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slot: 0
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description: +2 max Uptime (COMBAT).
flavourText: The box of tiny tools that somehow runs everything.
designNotes: Generic 1-star Kernel baseline. COMBAT stat package. On/off distro identical.
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description: Every 3rd TURN, gain 2 Shield.
flavourText: Eventually, it helps.
designNotes: Generic 1-star Daemon. TURN counter shield. On/off distro identical.
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displayName: curl
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description: Draw 1 extra card at the start of each WAVE.
flavourText: It downloads help, mostly by accident.
designNotes: Generic 1-star Runtime. WAVE start draw. On/off distro identical.
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slot: 1
rarity: 5
description: On Fedora, Bleeding Edge applies to the 2nd card each TURN. Also builds a stacking +2 damage buff this WAVE.
flavourText: Fast, sharp, occasionally on fire.
designNotes: Fedora 5-star Runtime. Ties into Bleeding Edge crash logic; on Fedora enables 2nd-card passive discount+bonus. Off-distro only uses the WAVE stacking +2 damage buff hook.
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description: First time you play a queued (InterpreterQueue) card each WAVE, gain 2 Shield.
flavourText: Messages everywhere, consensus nowhere.
designNotes: Generic 1-star Daemon. InterpreterQueue play hook.
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displayName: docker
slot: 1
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description: At the start of each WAVE, add a random 0-cost basic card of the distro's languages to hand.
flavourText: Works on my daemon.
designNotes: Generic 3-star Runtime powerspike. WAVE start generation. requiresSystem: card-generation; uses existing generated-card pool when available, TODO logged if not.
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slot: 0
rarity: 2
description: +4 max Uptime (COMBAT).
flavourText: Journaling your mistakes so recovery has something to read.
designNotes: Generic 2-star Kernel. COMBAT stat package.
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slot: 2
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description: The first debuff applied to you each WAVE is reduced by 1 stack.
flavourText: Blocks everything except the one port you forgot about.
designNotes: Generic 2-star Daemon. TODO status prevention/rewrite hook missing.
intendedDistroId:
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id: pkg_git
displayName: git
slot: 1
rarity: 2
description: The first card played each WAVE costs 1 less.
flavourText: Everyone blames the branch.
designNotes: Generic 2-star Runtime. WAVE first-card economy. On/off distro identical.
intendedDistroId:
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slot: 0
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description: +2 max Uptime (COMBAT).
flavourText: Everything links against it, including your bad decisions.
designNotes: Generic 1-star Kernel. COMBAT stat package. Upgrade scaling increases amount at runtime.
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slot: 0
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description: +5 max Uptime (COMBAT).
flavourText: Green bars make the panic feel managed.
designNotes: Generic 2-star Kernel. COMBAT stat package. On/off distro identical.
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displayName: less
slot: 1
rarity: 1
description: Once per WAVE, the first card drawn is free to play (0 cost) that TURN.
flavourText: Less is more, except when it is just a pager.
designNotes: Generic 1-star Runtime. TODO free-cast/draw-tag hook missing.
intendedDistroId:
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displayName: logrotate
slot: 2
rarity: 2
description: When you exhaust a card, gain 1 Shield.
flavourText: Deletes the evidence, keeps the casing.
designNotes: Generic 2-star Daemon. Exhaust hook; current authored exhaust path is dnf autoremove.
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description: +8 max Uptime (COMBAT).
flavourText: Logical volumes, illogical confidence.
designNotes: Generic 3-star Kernel powerspike. COMBAT stat package.
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designNotes: Mint 5-star Kernel. WAVE damage/heal hook through DamagePipeline event; status cleanse on Mint only.
intendedDistroId: mint
requiresSystem:
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offDistroEffect: {kind: 12, amount: 0, threshold: 30, refundCycle: 0, cleanseDebuffs: 0, enableFedoraSecondCardPassive: 0}
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slot: 2
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description: Every 4th TURN, draw 1 card.
flavourText: A device appeared, so naturally you drew paperwork.
designNotes: Generic 1-star Daemon. TURN draw hook.
intendedDistroId:
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offDistroEffect: {kind: 22, amount: 1, threshold: 4, refundCycle: 0, cleanseDebuffs: 0, enableFedoraSecondCardPassive: 0}
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slot: 1
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description: First card played each TURN costs 1 less.
flavourText: Modal editing for modal spending.
designNotes: Generic 2-star Runtime. Existing first-card-per-TURN cost hook.
intendedDistroId:
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offDistroEffect: {kind: 9, amount: 1, threshold: 1, refundCycle: 0, cleanseDebuffs: 0, enableFedoraSecondCardPassive: 0}
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slot: 1
rarity: 1
description: Draw 1 extra card on the first TURN of the first WAVE.
flavourText: Downloads one more thing before anyone reads the flags.
designNotes: Generic 1-star Runtime. First WAVE opening draw hook.
intendedDistroId:
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slot: 0
rarity: 1
description: Start each WAVE with 3 Shield.
flavourText: Compresses incoming panic into a smaller panic.
designNotes: Generic 1-star Kernel. WAVE shield hook.
intendedDistroId:
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offDistroEffect: {kind: 15, amount: 3, threshold: 0, refundCycle: 0, cleanseDebuffs: 0, enableFedoraSecondCardPassive: 0}
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description: +1 max Cycles (COMBAT).
flavourText: Compress the pain until it becomes throughput.
designNotes: Generic 3-star Kernel powerspike. COMBAT cycle stat package.
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