Implement cutscene for gambling and make it dopamine-inducing
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@@ -21,6 +21,7 @@ namespace KernelPanic.UI
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{
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private const string StyleResourcePath = "CombatScene";
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private const string SharedScrollbarStyleResourcePath = "TerminalScrollbars";
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private const string SharedRarityStyleResourcePath = "RarityPresentation";
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private const string FilledCycle = "●";
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private const string EmptyCycle = "○";
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@@ -218,6 +219,12 @@ namespace KernelPanic.UI
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private void LoadStyles()
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{
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StyleSheet rarityStyleSheet = Resources.Load<StyleSheet>(SharedRarityStyleResourcePath);
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if (rarityStyleSheet != null)
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{
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root.styleSheets.Add(rarityStyleSheet);
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}
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StyleSheet styleSheet = Resources.Load<StyleSheet>(StyleResourcePath);
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if (styleSheet != null)
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{
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