Implement cutscene for gambling and make it dopamine-inducing

This commit is contained in:
2026-07-08 10:29:49 +02:00
parent 598cd0aa27
commit ac09d67677
13 changed files with 1761 additions and 71 deletions
@@ -21,6 +21,7 @@ namespace KernelPanic.UI
{
private const string StyleResourcePath = "CombatScene";
private const string SharedScrollbarStyleResourcePath = "TerminalScrollbars";
private const string SharedRarityStyleResourcePath = "RarityPresentation";
private const string FilledCycle = "●";
private const string EmptyCycle = "○";
@@ -218,6 +219,12 @@ namespace KernelPanic.UI
private void LoadStyles()
{
StyleSheet rarityStyleSheet = Resources.Load<StyleSheet>(SharedRarityStyleResourcePath);
if (rarityStyleSheet != null)
{
root.styleSheets.Add(rarityStyleSheet);
}
StyleSheet styleSheet = Resources.Load<StyleSheet>(StyleResourcePath);
if (styleSheet != null)
{