Implement basic structure for combat system and refactor code
This commit is contained in:
@@ -0,0 +1,11 @@
|
||||
namespace KernelPanic.Combat
|
||||
{
|
||||
/// <summary>
|
||||
/// Provides a common contract for card resolution tracks.
|
||||
/// </summary>
|
||||
public interface IResolutionTrack
|
||||
{
|
||||
void Enqueue(CardInstance card);
|
||||
void Resolve(CombatContext context);
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user