Implement basic structure for combat system and refactor code

This commit is contained in:
2026-07-03 13:14:36 +02:00
parent 754f81eb4c
commit d98d34ec3f
78 changed files with 1212 additions and 13 deletions
+28
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@@ -0,0 +1,28 @@
using System;
namespace KernelPanic.Meta
{
/// <summary>
/// Provides save and load contracts for persistent meta progression.
/// </summary>
public sealed class SaveService
{
public void Save(SaveData data)
{
throw new NotImplementedException();
}
public SaveData Load()
{
throw new NotImplementedException();
}
}
/// <summary>
/// Stores persistent progression data for serialization.
/// </summary>
public sealed class SaveData
{
public int EntropyBalance { get; set; }
}
}