Fix C, more enemies and less scaling for enemies.

This commit is contained in:
2026-07-09 20:02:37 +02:00
parent 1e53968c36
commit e3ea42c93e
24 changed files with 1582 additions and 1113 deletions
+2
View File
@@ -38,5 +38,7 @@ namespace KernelPanic.Combat
public DeckController DeckController { get; }
public HandController HandController { get; }
public IReadOnlyList<EnemyInstance> Enemies { get; }
internal bool SegfaultRecoilRolled { get; set; }
}
}