Fix C, more enemies and less scaling for enemies.
This commit is contained in:
@@ -28,8 +28,8 @@ namespace KernelPanic.UI
|
||||
"Courier New"
|
||||
};
|
||||
|
||||
private static FontAsset runtimeMonospaceFont;
|
||||
private static bool warnedMissingFont;
|
||||
private static FontAsset _runtimeMonospaceFont;
|
||||
private static bool _warnedMissingFont;
|
||||
|
||||
public static FontAsset Resolve(FontAsset configuredFont)
|
||||
{
|
||||
@@ -38,25 +38,25 @@ namespace KernelPanic.UI
|
||||
return configuredFont;
|
||||
}
|
||||
|
||||
if (runtimeMonospaceFont != null)
|
||||
if (_runtimeMonospaceFont != null)
|
||||
{
|
||||
return runtimeMonospaceFont;
|
||||
return _runtimeMonospaceFont;
|
||||
}
|
||||
|
||||
Font dynamicFont = Font.CreateDynamicFontFromOSFont(PreferredMonospaceFontFamilies, 16);
|
||||
if (dynamicFont == null)
|
||||
{
|
||||
if (!warnedMissingFont)
|
||||
if (!_warnedMissingFont)
|
||||
{
|
||||
Debug.LogWarning("No monospace OS font found; terminal UI will use Unity's default font.");
|
||||
warnedMissingFont = true;
|
||||
_warnedMissingFont = true;
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
runtimeMonospaceFont = FontAsset.CreateFontAsset(dynamicFont);
|
||||
return runtimeMonospaceFont;
|
||||
_runtimeMonospaceFont = FontAsset.CreateFontAsset(dynamicFont);
|
||||
return _runtimeMonospaceFont;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -667,7 +667,7 @@ namespace KernelPanic.UI
|
||||
_saveData = _saveService.Load();
|
||||
// Snapshot before the next EnsureLists() call below, which re-runs NormalizeOwnedPackages
|
||||
// and would otherwise clear this (no new duplicates survive a second normalization pass).
|
||||
List<CollapsedPackageDuplicate> collapsedPackageDuplicates = new(_saveData.collapsedPackageDuplicates);
|
||||
List<CollapsedPackageDuplicate> collapsedPackageDuplicates = new(_saveData.CollapsedPackageDuplicates);
|
||||
_saveData.EnsureLists();
|
||||
_wallet.SetBalance(_saveData.entropyBalance);
|
||||
|
||||
|
||||
Reference in New Issue
Block a user