Validate DistroDatabase and split MainMenuController's starter/collection logic out

- DistroDatabase.TryValidate() catches empty slots, blank ids, and
  duplicate ids at edit time (OnValidate) and runtime, instead of only
  surfacing as a runtime count check.
- StarterSelectionController centralizes the "do we have a usable
  starter set" check (previously re-derived in five places) and shows a
  dismissible in-UI error when the database is misconfigured, rather
  than silently leaving the modal hidden with just a console warning.
- Boot-intro's bootIntroPlayed flag now resets via
  RuntimeInitializeOnLoadMethod so it stays session-scoped even when
  the Editor's Reload Domain setting is off.
- Extracted StarterSelectionController and CollectionScreenController
  out of MainMenuController (885 -> ~490 lines), following the same
  plain-class-plus-Bind() pattern already used by FeaturedUnitPanel.
  Shared DisplayName/FormatLanguages formatting and digit-key mapping
  moved into DistroPresentation/CommandKeyBindings to remove the
  duplication that split would otherwise have introduced.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01364Mm9NsPooiSfDHKr4FAx
This commit is contained in:
Claude
2026-07-06 09:42:27 +00:00
parent 00e990ac18
commit f5ed13b98d
9 changed files with 578 additions and 365 deletions
@@ -0,0 +1,144 @@
using System;
using System.Collections.Generic;
using KernelPanic.Data;
using UnityEngine;
using UnityEngine.TextCore.Text;
using UnityEngine.UIElements;
namespace KernelPanic.UI
{
/// <summary>
/// Renders the owned-units list and detail readout on the collection screen.
/// </summary>
[Serializable]
public sealed class CollectionScreenController
{
private readonly List<VisualElement> rows = new();
private VisualElement list;
private VisualElement detail;
private FontAsset monospaceFont;
private IReadOnlyList<DistroDefinition> units = Array.Empty<DistroDefinition>();
private int selectedIndex;
public void Bind(VisualElement root, FontAsset artFont)
{
monospaceFont = artFont;
list = root.Q<VisualElement>("CollectionList");
detail = root.Q<VisualElement>("CollectionDetail");
}
public void Refresh(IReadOnlyList<DistroDefinition> ownedUnits)
{
units = ownedUnits ?? Array.Empty<DistroDefinition>();
if (list == null || detail == null)
{
return;
}
rows.Clear();
list.Clear();
if (units.Count == 0)
{
detail.Clear();
detail.Add(new Label("no units installed") { name = "CollectionEmptyTitle" });
detail.Add(new Label("run: curl gacha.sh | sh") { name = "CollectionEmptyHint" });
return;
}
selectedIndex = Mathf.Clamp(selectedIndex, 0, units.Count - 1);
for (int i = 0; i < units.Count; i++)
{
int index = i;
DistroDefinition unit = units[i];
VisualElement row = new();
row.AddToClassList("collection-row");
row.RegisterCallback<PointerEnterEvent>(_ => SelectUnit(index));
row.RegisterCallback<ClickEvent>(_ => SelectUnit(index));
Label name = new(DistroPresentation.DisplayName(unit));
name.AddToClassList("collection-row-name");
name.style.color = new StyleColor(unit.AccentColor);
Label languages = new(DistroPresentation.FormatLanguages(unit));
languages.AddToClassList("collection-row-languages");
row.Add(name);
row.Add(languages);
list.Add(row);
rows.Add(row);
}
SelectUnit(selectedIndex);
}
private void SelectUnit(int index)
{
if (units.Count == 0)
{
return;
}
selectedIndex = Mathf.Clamp(index, 0, units.Count - 1);
for (int i = 0; i < rows.Count; i++)
{
rows[i].EnableInClassList("selected", i == selectedIndex);
}
RenderDetail(units[selectedIndex]);
}
private void RenderDetail(DistroDefinition unit)
{
detail.Clear();
VisualElement readout = new();
readout.AddToClassList("collection-detail-readout");
Label artLabel = new();
DistroArtPresenter.ConfigureArtLabel(artLabel, monospaceFont);
AsciiArtFitter artFitter = new(artLabel, monospaceFont);
VisualElement artPlaceholder = DistroArtPresenter.CreatePlaceholder();
artFitter.SetArt(DistroArtPresenter.Render(artLabel, artPlaceholder, unit));
readout.Add(artPlaceholder);
readout.Add(artLabel);
VisualElement details = new();
details.AddToClassList("collection-detail-values");
Label name = new(DistroPresentation.DisplayName(unit));
name.AddToClassList("collection-detail-name");
name.style.color = new StyleColor(unit.AccentColor);
details.Add(name);
details.Add(BuildDetailLine("lang", DistroPresentation.FormatLanguages(unit)));
details.Add(BuildDetailLine("passive", string.IsNullOrWhiteSpace(unit.PassiveName) ? "--" : unit.PassiveName));
details.Add(BuildDetailLine("uptime", unit.BaseUptime.ToString()));
details.Add(BuildDetailLine("ram", unit.BaseRam.ToString()));
details.Add(BuildDetailLine("cycles", unit.BaseCyclesPerTurn.ToString()));
readout.Add(details);
detail.Add(readout);
Label description = new(string.IsNullOrWhiteSpace(unit.Description) ? "--" : unit.Description);
description.AddToClassList("collection-detail-description");
detail.Add(description);
}
private static VisualElement BuildDetailLine(string key, string value)
{
VisualElement row = new();
row.AddToClassList("kv-row");
Label keyLabel = new(key);
keyLabel.AddToClassList("kv-key");
Label valueLabel = new(value);
valueLabel.AddToClassList("kv-value");
row.Add(keyLabel);
row.Add(valueLabel);
return row;
}
}
}