Commit Graph

8 Commits

Author SHA1 Message Date
Fretux 37049a7c16 buff fedora, add elite enemies and add impact to attack 2026-07-10 11:17:40 +02:00
Fretux 61030d84b7 make small changes to design. Implement crits. 2026-07-08 19:32:12 +02:00
Fretux ac09d67677 Implement cutscene for gambling and make it dopamine-inducing 2026-07-08 10:29:49 +02:00
Claude 7d2d0a1152 Add scene fade transitions, gacha pull reveal, and modal/hover animations
Menu <-> combat scene loads now fade through black instead of hard-cutting,
gacha pulls reveal reward cards with a staggered stagger-in and a rarity
flash instead of a static text block, starter selection and root-credit
exchange modals fade+scale in/out instead of popping via display:none, and
menu/collection/gacha rows now transition on hover/select instead of
snapping. All new motion respects the existing reduced-motion setting.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_015hiJi3irEg1RegCXRaQDcu
2026-07-08 06:52:58 +00:00
Fretux 28486bff8c Implement too many changes to list 2026-07-07 11:46:31 +02:00
Fretux 23df9a3968 Remove all .meta files 2026-07-06 22:45:43 +02:00
Fretux 2fc8a05617 implement main screen 2026-07-03 13:59:00 +02:00
Fretux d98d34ec3f Implement basic structure for combat system and refactor code 2026-07-03 13:14:36 +02:00