%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5178747fac4dbfc448ff15d8a687e03c, type: 3} m_Name: Makepkg m_EditorClassIdentifier: id: arch_makepkg displayName: makepkg description: deal 7 + btw stacks x3. overkill spills. 20% segfault: uptime -3 and corrupt a random card in hand. flavorText: it built on my machine, which is the only machine. language: 0 rarity: 1 cycleCost: 2 resolutionTrack: 0 distroExclusive: 1 isToken: 0 isRunOnly: 0 designNotes: Arch exclusive. Reads CombatantState.ArchBtwStacks, then damage still routes through DamagePipeline and receives normal btw flat bonus too. requiresSystem: [] upgradeTarget: {fileID: 0} effects: []