using System; using System.Collections.Generic; namespace KernelPanic.Meta { public static class DistroVersionCatalog { private static readonly Dictionary ReleaseLabels = new(StringComparer.OrdinalIgnoreCase) { ["ubuntu"] = new[] { "20.04", "21.04", "22.04", "23.04", "24.04" }, ["fedora"] = new[] { "38", "39", "40", "41", "42" }, ["mint"] = new[] { "21", "21.2", "21.3", "22", "22.1" }, ["arch"] = new[] { "2024.01", "2024.06", "2024.12", "2025.06", "2025.12" } }; public static string GetReleaseLabel(string unitId, int version) { int safeVersion = Math.Max(1, Math.Min(GachaTuning.MaxVersion, version)); if (!string.IsNullOrWhiteSpace(unitId) && ReleaseLabels.TryGetValue(unitId, out string[] labels) && safeVersion <= labels.Length) { return labels[safeVersion - 1]; } return $"V{safeVersion}"; } public static string GetEffectSummary(string unitId, int version) { int safeVersion = Math.Max(1, Math.Min(GachaTuning.MaxVersion, version)); return (unitId ?? string.Empty).ToLowerInvariant() switch { "ubuntu" => safeVersion switch { 1 => "start of turn: apt update chooses the cheaper of top 2 draw cards", 2 => "apt update looks at top 3 instead of top 2", 3 => "ask ubuntu draws 3 instead of 2", 4 => "apt update card costs 1 less this turn", 5 => "once per combat, empty hand refills up to RAM", _ => "--" }, "fedora" => safeVersion switch { 1 => "first card each turn costs 1 less and deals +50%, with crash risk", 2 => "first-card damage bonus rises to +75%", 3 => "non-crashing first-card plays gain +1 effect this combat; rawhide doubles that growth", 4 => "crashes grant +1 Cycle that turn", 5 => "first two cards each turn get the discount, bonus, and independent crash rolls", _ => "--" }, "mint" => safeVersion switch { 1 => "random values roll max; no crits; ignores multiplicative damage buffs", 2 => "fixed effect values are treated as +2", 3 => "timeshift snapshot restores 2 uptime beyond the snapshot, up to max uptime", 4 => "flat +damage can apply; multiplicative crit/mult remains ignored", 5 => "timeshift snapshot restores to full uptime if lower", _ => "--" }, "arch" => safeVersion switch { 1 => "btw stacks add C/Rust damage; once per wave, lethal uptime recovers to 1", 2 => "btw stacks add +2 C/Rust damage instead of +1", 3 => "makepkg scales at btw x3 instead of x2", 4 => "rolling-release recovery also grants 15 Shield and 2 Cycles", 5 => "btw persists for the wave and rolling release can save twice per wave", _ => "--" }, _ => safeVersion == 1 ? "base release" : $"V{safeVersion} release effect" }; } } }