%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5178747fac4dbfc448ff15d8a687e03c, type: 3} m_Name: JavaPublicStaticMain m_EditorClassIdentifier: id: lang_java_public_static_main displayName: public static void main description: uses 2 RAM. deal 7. overkill spills. JIT: Java cards cost 1 less this combat each time you play a Java card; the discount decays by 1 after each wave. flavorText: verbose, but warmed up. language: 8 rarity: 0 cycleCost: 3 resolutionTrack: 0 distroExclusive: 0 isToken: 0 isRunOnly: 0 designNotes: Java starter heavy hit; JIT cost reduction is handled by combat-wide Java warmup and cools by 1 between waves. requiresSystem: [] upgradeTarget: {fileID: 0} effects: []